'use strict';

// Rev 3 — flat EDGE BOARD (mobile screen 01). Design's mobile board is a flat,
// edge-ranked list across every game, not game-grouped cards. The flatten is a
// pure transform of the assembled GameCardData[]; lock its ranking + honesty.

const { flattenToEdgeBoard, edgeBoardBreadth, edgeGradeRank } = require('../../web/src/lib/slateAdapter');

const card = (over) => ({
  sport: 'nba', live: false,
  away: { abbr: 'DEN', name: 'Denver' }, home: { abbr: 'MIN', name: 'Minnesota' },
  playerStrips: [], ...over,
});
const strip = (player, props, extra = {}) => ({ player, team: extra.team || '', props });

describe('flattenToEdgeBoard', () => {
  const cards = [
    card({ playerStrips: [
      strip('Jokic', [{ stat: 'PTS', line: 27.5, side: 'O', grade: 'A+', edge: 8.4 }]),
      strip('Gordon', [{ stat: 'REB', line: 7.5, side: 'O', grade: 'B', edge: 3.4 }]),
    ] }),
    card({ live: true, away: { abbr: 'CHI', name: 'Chi' }, home: { abbr: 'MIL', name: 'Mil' }, playerStrips: [
      strip('Edwards', [{ stat: 'AST', line: 5.5, side: 'O', grade: 'A', edge: 5.2 }]),
      strip('LaVine', [{ stat: 'PTS', line: 22.5, side: 'O', grade: 'D', edge: -1.2 }]),
    ] }),
  ];

  test('flattens every graded prop across games into ranked rows, edge desc', () => {
    const rows = flattenToEdgeBoard(cards);
    expect(rows.map((r) => r.player)).toEqual(['Jokic', 'Edwards', 'Gordon', 'LaVine']); // 8.4, 5.2, 3.4, -1.2
    expect(rows[0].rank).toBe(1);
    expect(rows[3].rank).toBe(4);
    expect(rows[1].live).toBe(true); // Edwards' game is live → row carries it
    expect(rows[0].away).toBe('DEN'); expect(rows[0].home).toBe('MIN');
  });

  test('a null edge sorts LAST, never 0-coerced to the top', () => {
    const rows = flattenToEdgeBoard([card({ playerStrips: [
      strip('NoEdge', [{ stat: 'PTS', line: 20, side: 'O', grade: 'A', edge: null }]),
      strip('HasEdge', [{ stat: 'PTS', line: 20, side: 'O', grade: 'C', edge: 2.0 }]),
    ] })]);
    expect(rows[0].player).toBe('HasEdge'); // +2.0 beats a null (not 0)
    expect(rows[1].player).toBe('NoEdge');
  });

  test('awaiting / dead / ungraded rows are excluded from the board', () => {
    const rows = flattenToEdgeBoard([card({ playerStrips: [
      strip('Graded', [{ stat: 'PTS', line: 20, side: 'O', grade: 'A', edge: 5 }]),
      strip('Awaiting', [{ stat: 'PTS', line: 20, side: 'O', grade: null, awaiting: true }]),
      strip('Dead', [{ stat: 'PTS', line: 20, side: 'O', grade: 'B', edge: 4, dead: true }]),
    ] })]);
    expect(rows.map((r) => r.player)).toEqual(['Graded']);
  });

  test('breadth counts A/B edges + games, never fabricates CLV', () => {
    const rows = flattenToEdgeBoard(cards);
    const b = edgeBoardBreadth(rows, cards);
    expect(b.edges).toBe(3); // A+, B, A (not the D)
    expect(b.games).toBe(2);
    expect(b).not.toHaveProperty('clv'); // CLV comes from /api/accuracy, never invented here
  });

  test('edgeGradeRank orders tiers for the tiebreak', () => {
    expect(edgeGradeRank('A+')).toBeLessThan(edgeGradeRank('A'));
    expect(edgeGradeRank('A')).toBeLessThan(edgeGradeRank('B'));
    expect(edgeGradeRank('F')).toBeLessThan(edgeGradeRank('ZZZ')); // unknown → last
  });

  test('empty / malformed input → empty board, no throw', () => {
    expect(flattenToEdgeBoard(null)).toEqual([]);
    expect(flattenToEdgeBoard([{}])).toEqual([]);
  });

  // P1-7 — an impossible edge (the pipeline's 60/100/140 placeholder) is not a
  // market signal. It must be treated as absent so the board neither DISPLAYS
  // nor RANKS on it — a fake +140% must never outrank a real +8.4%.
  test('insane edge (>40%) is nulled so it neither displays nor ranks', () => {
    const rows = flattenToEdgeBoard([card({ playerStrips: [
      strip('RealEdge', [{ stat: 'PTS', line: 20, side: 'O', grade: 'B', edge: 8.4 }]),
      strip('BrokenEdge', [{ stat: 'PTS', line: 20, side: 'O', grade: 'A', edge: 140 }]),
    ] })]);
    const broken = rows.find((r) => r.player === 'BrokenEdge');
    const real = rows.find((r) => r.player === 'RealEdge');
    expect(broken.edge).toBeNull();          // not displayed as a fake %
    expect(real.edge).toBe(8.4);             // real edge preserved
    // real edge outranks the nulled placeholder despite the placeholder's higher grade
    expect(rows[0].player).toBe('RealEdge');
  });
});
