@import "tailwindcss";

/* ─────────────────────────────────────────────────────────
   VYNDR Design System
   Bloomberg terminal + ESPN broadcast + glitch-in-the-matrix.
   "The terminal at sportsbook prices."
   ───────────────────────────────────────────────────────── */

:root {
  /* Surfaces — Design package exact ramp (HANDOFF): void/card/elevated +
     deep-panel + row-hairline. (2026-07-16 token alignment — Design wins.) */
  --bg-0: #06060B;   /* void   */
  --bg-1: #0E0E14;   /* card   (was #0E0E16) */
  --bg-2: #14141E;   /* elevated (was #15151F) */
  --bg-3: #1A1A26;
  --bg-deep: #0A0A10;    /* deep panel */
  --hairline: #101018;   /* row hairline */

  /* Borders — Design exact */
  --border: #1E1E2A;     /* was #1E1E2E */
  --border-hi: #2A2A38;  /* was #2A2A3E */

  /* Text — Design exact ramp F0F0F0 / B8BCC8 / 707080 (+ 4a4a58 micro) */
  --text-0: #F0F0F0;   /* was #E8E8F0 */
  --text-1: #B8BCC8;   /* was #7A7A8E — Design's secondary is far brighter */
  --text-2: #707080;   /* was #4A4A5E */
  --text-3: #4a4a58;   /* micro-labels */

  /* Brand accent — deep forest, button green, glow */
  --acc-0: #0F3D2E;
  --acc-1: #1A5A42;
  --acc-glow: rgba(15, 61, 46, 0.25);

  /* Grade tiers — the most important colors. Design package (HANDOFF): A-tier
     green+glow · B neutral-bright WHITE · C muted GREY · D/F red. The old
     B=blue / C=amber violated DESIGN-SPEC v2's own "B neutral-bright, C muted"
     — aligned to Design 2026-07-16. Amber stays its own token (--amber). */
  --grade-aplus: #00FFB8;
  --grade-a:     #00D4A0;
  --grade-b:     #F0F0F0;   /* neutral-bright white (was blue) */
  --grade-c:     #B8BCC8;   /* was #FFB347 (amber) */
  --grade-d:     #FF4757;   /* was #FF5252 */

  /* Sport tints */
  --nba:  #E94B3C;
  --mlb:  #1E90FF;
  --wnba: #F7944A;

  /* Special — Vendetta crimson; kill conditions only */
  --crimson: #8B0000;

  /* Signals */
  --danger: var(--grade-d);
  --warning: var(--amber);   /* decoupled from grade-C (now grey) — warning is amber */
  --success: var(--grade-a);

  /* Geometry */
  --diagonal-angle: -2deg;
  --radius-sm: 8px;
  --radius-md: 12px;
  --radius-lg: 16px;
  --radius-xl: 24px;

  /* Glitch intensity — 0..1, can be tuned per-section.
     VYNDR 2.0 (§2) sets this to 1 — full intensity is the design baseline. */
  --glitch: 1;
  --scan-opacity:  calc(0.04 + 0.06 * var(--glitch));
  --grain-opacity: calc(0.02 + 0.02 * var(--glitch));
  --rgb-shift:     calc(0.5px + 1.5px * var(--glitch));
  --slash-opacity: calc(0.06 + 0.08 * var(--glitch));
  --sweep-opacity: calc(0.08 + 0.12 * var(--glitch));

  /* ─────────────────────────────────────────────────────────
     VYNDR 2.0 DESIGN TOKENS (§2 — exact values from vyndr.css).
     The new canonical short-name token set. Legacy aliases below
     keep every existing component resolving during the migration.
     ───────────────────────────────────────────────────────── */
  /* Grade tokens (the product's core color language) */
  --g-ap: #00ffb8;   /* A+  rarest, max glow */
  --g-a:  #00d4a0;   /* A   workhorse green / primary CTA */
  --g-b:  #F0F0F0;   /* B   neutral-bright white (Design) */
  --g-c:  #B8BCC8;   /* C   muted grey (Design; was amber) */
  --g-d:  #FF4757;   /* D   red (Design; was #ff5252) */

  /* Sport tokens */
  --s-nba:  #e94b3c;
  --s-mlb:  #1e90ff;
  --s-wnba: #f7944a;
  --s-soccer: #3ddc84;

  /* Amber / system glow (LOADING, LIVE, 404, warnings) */
  --amber: #ffb347;
  --amber-glow: 0 0 12px rgba(255, 179, 71, 0.6);

  /* Semantic */
  --live: #ff3b3b;
  --hit:  #00d4a0;
  --miss: #FF4757;   /* Design red (was #ff5252) */

  /* Scanline base opacity + hero grade color */
  --scan-op: 0.04;
  --grade-hero: var(--g-a);

  /* Motion tokens (DS5 · DESIGN-SPEC Part 4 — ALIVE IS PUNCTUATED STILLNESS).
     Every duration in the living layer resolves from one of these — no one-off
     ms literals. IDLE = the single proof-of-life pulse; TRANSITION is sub-200ms
     (perceived instantaneity); DATA is the change-only green pulse; TICKER-HOLD
     is how long the ticker RESTS on each item so it can be read (≥4s). */
  --motion-idle: 1.4s;
  --motion-transition: 180ms;
  --motion-data: 300ms;
  --ticker-hold: 4200ms;

  /* Type — Inter for chrome/UI, JetBrains Mono for ALL data.
     Session 41: --font-* come from next/font (self-hosted, set on <html>).
     Literal family names kept as fallbacks for any non-next/font context. */
  --sans: var(--font-sans), 'Inter', system-ui, sans-serif;
  --mono: var(--font-mono), 'JetBrains Mono', 'SF Mono', ui-monospace, monospace;
  --ibm-mono: var(--font-ibm), var(--font-mono), 'IBM Plex Mono', 'JetBrains Mono', 'SF Mono', ui-monospace, monospace;

  /* ── Legacy aliases — every existing component still resolves ── */
  --bg-primary: var(--bg-0);
  --bg-surface: var(--bg-1);
  --bg-surface-hover: var(--bg-2);
  --bg-elevated: var(--bg-3);
  --border-focus: var(--border-hi);
  --text-primary: var(--text-0);
  --text-secondary: var(--text-1);
  --text-tertiary: var(--text-2);
  --accent: var(--acc-0);
  --accent-light: var(--acc-1);
  --accent-glow: var(--acc-glow);
  --bg: var(--bg-0);
  --card: var(--bg-1);
  --card-hover: var(--bg-2);
  --border-light: var(--border-hi);
  --text: var(--text-0);
  --text-muted: var(--text-1);
  --text-dim: var(--text-2);
  --cyan: var(--grade-a);
  --cyan-hover: var(--grade-aplus);
  --cyan-dim: rgba(0, 212, 160, 0.10);
  --kill: var(--crimson);
  --forest: var(--acc-0);
  --forest-dark: #0A2A20;
  --forest-light: var(--acc-1);

  /* ═════════════════════════════════════════════════════════
     SESSION 66 — PRICE-LAYER TOKENS (ADDITIVE).
     The Jul-20 design bundle (`Vyndr Price Triplet.dc.html`) introduces one
     colour the system did not have. Everything else it specifies already
     resolves above and is byte-identical to HANDOFF.md — nothing here
     re-declares or overrides an existing token, and no existing component
     changes because these are added.

     THE LAWS THESE TOKENS CARRY (machine-readable mirror in
     `web/src/lib/colorContract.js`; enforced by colorContract.test.js and
     priceTriplet.test.js — a component must be able to read the law, not
     just the hex):

       --g-a (#00D4A0)  GREEN = EDGE ONLY. edge / active / A-tier /
                        primary CTA. Never decorative. On the price layer:
                        green fires ONLY on takeable edge (ev >= 2 AND the
                        price inside the takeable band) — never on a juiced
                        price, never on raw positive EV.
       --glow-a         GLOW = A-TIER ONLY (A / A+). The scarcest cue in the
                        system; gate every glow through gradeGlows().
       --amber          AMBER = CAUTION / CORRELATION only — plus, from this
                        bundle, the FAIR leg of the price triplet (the
                        de-vigged number is the hero of the price layer).
       --miss           RED = MISS / NEGATIVE only. Never "no edge" (an
                        honest no is the instrument working, not a loss).
       --priced-out     BLUE = EDGE PRICED OUT. The carve-out that lets a row
                        say "there is edge" WITHOUT green saying "take it":
                        positive EV at a price outside the takeable band.
                        Used nowhere else in the system.
       --mono           JETBRAINS MONO = ALL DATA (tabular-nums). Inter is
                        chrome only. Prices are data.
     ═════════════════════════════════════════════════════════ */

  /* A-tier glow, tokenized. The law (glow = A/A+ only) lived in
     colorContract.gradeGlows() with no token to hand back; this is that value. */
  --glow-a: 0 0 12px rgba(0, 212, 160, 0.45);

  /* EDGE PRICED OUT — muted blue. Exact values from the design bundle. */
  --priced-out:        #8fb2de;
  --priced-out-dim:    #7a93b0;
  --priced-out-tint:   rgba(106, 147, 200, 0.08);
  --priced-out-tint-2: rgba(106, 147, 200, 0.12);
  --priced-out-border: rgba(106, 147, 200, 0.30);
  --priced-out-border-hi: rgba(106, 147, 200, 0.34);

  /* FAIR leg surface tints (amber hero of the price layer). */
  --fair-tint:   rgba(255, 179, 71, 0.055);
  --fair-border: rgba(255, 179, 71, 0.22);
}

/* ─────────────────────────────────────────────────────────
   Base
   ───────────────────────────────────────────────────────── */

* {
  box-sizing: border-box;
}

html {
  background: var(--bg-primary);
  color-scheme: dark;
}

body {
  background: var(--bg-0);
  color: var(--text-0);
  font-family: var(--sans);
  font-weight: 400;
  line-height: 1.6;
  letter-spacing: -0.01em;
  -webkit-font-smoothing: antialiased;
  -moz-osx-font-smoothing: grayscale;
  text-rendering: optimizeLegibility;
  min-height: 100vh;
}

h1, h2, h3, h4, h5, h6 {
  font-family: var(--sans);
  font-weight: 700;
  letter-spacing: -0.02em;
  line-height: 1.15;
  color: var(--text-0);
}

.font-mono,
.mono {
  font-family: var(--mono);
  font-feature-settings: 'tnum' 1;
  font-variant-numeric: tabular-nums;
}
.num {
  font-family: var(--mono);
  font-variant-numeric: tabular-nums;
  font-weight: 700;
}
.lbl {
  font-family: var(--mono);
  font-size: 10px;
  font-weight: 700;
  letter-spacing: 0.1em;
  text-transform: uppercase;
  color: var(--text-2);
}

::selection {
  background: var(--accent);
  color: var(--text-primary);
}

::-webkit-scrollbar {
  width: 8px;
  height: 8px;
}
::-webkit-scrollbar-track {
  background: var(--bg-primary);
}
::-webkit-scrollbar-thumb {
  background: var(--border);
  border-radius: 4px;
}
::-webkit-scrollbar-thumb:hover {
  background: var(--border-focus);
}

/* ─────────────────────────────────────────────────────────
   The Diagonal Cut — signature visual motif
   ───────────────────────────────────────────────────────── */

.diagonal-cut {
  position: relative;
  isolation: isolate;
}

.diagonal-cut::before {
  content: '';
  position: absolute;
  inset: 0;
  background: linear-gradient(var(--diagonal-angle), transparent 0%, var(--accent-glow) 100%);
  pointer-events: none;
  z-index: 0;
  border-radius: inherit;
}

.diagonal-cut > * {
  position: relative;
  z-index: 1;
}

.diagonal-cut-strong::before {
  background: linear-gradient(var(--diagonal-angle), transparent 0%, rgba(26, 74, 58, 0.20) 100%);
}

/* Radial accent glow — for hero backgrounds */
.radial-glow {
  background:
    radial-gradient(ellipse 60% 50% at 50% 30%, var(--accent-glow), transparent 70%),
    var(--bg-primary);
}

/* ─────────────────────────────────────────────────────────
   Surfaces
   ───────────────────────────────────────────────────────── */

.surface {
  background: var(--bg-surface);
  border: 1px solid var(--border);
  border-radius: var(--radius-lg);
  transition: transform 200ms ease, border-color 200ms ease, background 200ms ease;
}

.surface-hover:hover {
  background: var(--bg-surface-hover);
  border-color: var(--border-focus);
  transform: translateY(-2px);
}

.surface-elevated {
  background: var(--bg-elevated);
  border: 1px solid var(--border-focus);
  border-radius: var(--radius-lg);
  box-shadow: 0 8px 32px rgba(0, 0, 0, 0.4);
}

/* ─────────────────────────────────────────────────────────
   Buttons
   ───────────────────────────────────────────────────────── */

.btn-primary {
  display: inline-flex;
  align-items: center;
  justify-content: center;
  gap: 8px;
  padding: 12px 24px;
  background: var(--accent);
  color: var(--text-primary);
  border: 1px solid var(--accent-light);
  border-radius: var(--radius-md);
  font-weight: 600;
  font-size: 14px;
  letter-spacing: 0.01em;
  cursor: pointer;
  transition: background 200ms ease, transform 100ms ease, box-shadow 200ms ease;
  text-decoration: none;
}

.btn-primary:hover {
  background: var(--accent-light);
  box-shadow: 0 4px 16px var(--accent-glow);
}

.btn-primary:active {
  transform: scale(0.98);
}

.btn-primary:disabled {
  opacity: 0.4;
  cursor: not-allowed;
  background: var(--accent);
  box-shadow: none;
}

.btn-ghost {
  display: inline-flex;
  align-items: center;
  justify-content: center;
  gap: 8px;
  padding: 12px 24px;
  background: transparent;
  color: var(--text-primary);
  border: 1px solid var(--border);
  border-radius: var(--radius-md);
  font-weight: 500;
  font-size: 14px;
  cursor: pointer;
  transition: border-color 200ms ease, background 200ms ease;
  text-decoration: none;
}

.btn-ghost:hover {
  border-color: var(--border-focus);
  background: var(--bg-surface);
}

/* ─────────────────────────────────────────────────────────
   Inputs
   ───────────────────────────────────────────────────────── */

.input-field {
  width: 100%;
  padding: 12px 16px;
  background: var(--bg-surface);
  border: 1px solid var(--border);
  border-radius: var(--radius-md);
  color: var(--text-primary);
  font-family: inherit;
  font-size: 14px;
  transition: border-color 200ms ease, background 200ms ease;
}

.input-field::placeholder {
  color: var(--text-tertiary);
}

.input-field:focus {
  outline: none;
  border-color: var(--accent-light);
  background: var(--bg-elevated);
}

/* ─────────────────────────────────────────────────────────
   Grade tier helpers
   ───────────────────────────────────────────────────────── */

.grade-a-tier { color: var(--grade-a); }
.grade-b-tier { color: var(--grade-b); }
.grade-c-tier { color: var(--grade-c); }
.grade-d-tier { color: var(--grade-d); }

/* P0-1 — token-derived (was hardcoded blue-B / amber-C old palette). */
.grade-a-bg { background: color-mix(in srgb, var(--grade-a) 10%, transparent); border-color: color-mix(in srgb, var(--grade-a) 30%, transparent); }
.grade-b-bg { background: color-mix(in srgb, var(--grade-b) 10%, transparent); border-color: color-mix(in srgb, var(--grade-b) 30%, transparent); }
.grade-c-bg { background: color-mix(in srgb, var(--grade-c) 10%, transparent); border-color: color-mix(in srgb, var(--grade-c) 30%, transparent); }
.grade-d-bg { background: color-mix(in srgb, var(--grade-d) 10%, transparent); border-color: color-mix(in srgb, var(--grade-d) 30%, transparent); }

/* ─────────────────────────────────────────────────────────
   Animations
   ───────────────────────────────────────────────────────── */

@keyframes grade-reveal {
  0%   { transform: scale(0.85); opacity: 0; }
  60%  { transform: scale(1.04); opacity: 1; }
  100% { transform: scale(1.00); opacity: 1; }
}

.animate-grade {
  animation: grade-reveal 400ms cubic-bezier(0.34, 1.56, 0.64, 1) both;
}

@keyframes blur-pulse {
  0%, 100% { opacity: 0.65; }
  50%      { opacity: 0.85; }
}

.animate-blur-pulse {
  animation: blur-pulse 3s ease-in-out 1;
}

@keyframes shimmer {
  0%   { background-position: -200% 0; }
  100% { background-position: 200% 0; }
}

.shimmer-loading {
  background: linear-gradient(
    90deg,
    var(--accent) 0%,
    var(--accent-light) 50%,
    var(--accent) 100%
  );
  background-size: 200% 100%;
  animation: shimmer 1.5s linear infinite;
}

/* DS1 (§4 — kill loading walls) — the ONE skeleton primitive. Layout-matched
   dark shimmer blocks replace every text-wall loader. Tokenized (no one-off
   CSS); the global prefers-reduced-motion rule freezes the sweep to a static,
   still-visible surface — arrives-then-rests, honored globally. */
.vyndr-skeleton {
  background: linear-gradient(
    90deg,
    var(--bg-surface) 0%,
    var(--bg-surface-hover) 50%,
    var(--bg-surface) 100%
  );
  background-size: 200% 100%;
  animation: shimmer 1.5s linear infinite;
  border-radius: 8px;
}

/* S6 (A1 board, LCP) — floored at a VISIBLE state (.6), matching the S33
   entrance-keyframe rule (a paused frame is never invisible). Starting at
   opacity 0 also delayed the hero heading's first contentful paint — an
   invisible element isn't an LCP candidate until it becomes visible, so the
   old 0-start pushed the landing LCP by the animation delay + duration. */
@keyframes fade-up {
  0%   { opacity: 0.6; transform: translateY(8px); }
  100% { opacity: 1; transform: translateY(0); }
}

@keyframes skeleton-pulse {
  0%, 100% { opacity: 0.4; }
  50%      { opacity: 0.7; }
}

@keyframes phosphor-pulse {
  0%, 100% { opacity: 0.6; transform: scaleX(0.6); }
  50%      { opacity: 1;   transform: scaleX(1); }
}

.animate-fade-up {
  animation: fade-up 400ms ease-out both;
}

.stagger-1 { animation-delay: 50ms; }
.stagger-2 { animation-delay: 100ms; }
.stagger-3 { animation-delay: 150ms; }
.stagger-4 { animation-delay: 200ms; }
.stagger-5 { animation-delay: 250ms; }
.stagger-6 { animation-delay: 300ms; }

@keyframes ticker-scroll {
  0%   { transform: translateX(0); }
  100% { transform: translateX(-50%); }
}

.animate-ticker {
  animation: ticker-scroll 60s linear infinite;
}

.animate-ticker:hover {
  animation-play-state: paused;
}

/* ─────────────────────────────────────────────────────────
   Tier blur (the conversion engine)
   ───────────────────────────────────────────────────────── */

.tier-locked {
  position: relative;
  filter: blur(8px);
  user-select: none;
  pointer-events: none;
  animation: blur-pulse 3s ease-in-out 1;
}

.tier-locked-overlay {
  position: absolute;
  inset: 0;
  display: flex;
  flex-direction: column;
  align-items: center;
  justify-content: center;
  gap: 12px;
  background: linear-gradient(180deg, transparent 0%, rgba(10, 10, 15, 0.6) 60%, rgba(10, 10, 15, 0.85) 100%);
  border-radius: inherit;
  z-index: 2;
  padding: 24px;
  text-align: center;
}

/* ─────────────────────────────────────────────────────────
   Utilities
   ───────────────────────────────────────────────────────── */

.text-balance { text-wrap: balance; }
.text-pretty { text-wrap: pretty; }

.divider {
  height: 1px;
  background: var(--border);
  margin: 16px 0;
}

/* ─────────────────────────────────────────────────────────
   Texture layers — seasoning, not the meal
   ───────────────────────────────────────────────────────── */

.tex-scan {
  position: relative;
  isolation: isolate;
}
.tex-scan::after {
  content: "";
  position: absolute; inset: 0;
  pointer-events: none;
  background-image: repeating-linear-gradient(
    to bottom,
    rgba(255,255,255,var(--scan-opacity)) 0px,
    rgba(255,255,255,var(--scan-opacity)) 1px,
    transparent 1px,
    transparent 3px
  );
  z-index: 2;
  mix-blend-mode: screen;
}

.tex-sweep {
  position: relative;
  overflow: hidden;
  isolation: isolate;
}
.tex-sweep::before {
  content: "";
  position: absolute;
  left: 0; right: 0;
  height: 140px;
  top: -140px;
  pointer-events: none;
  background: linear-gradient(
    180deg,
    transparent,
    rgba(0, 255, 184, var(--sweep-opacity)) 50%,
    transparent
  );
  z-index: 1;
  animation: crt-sweep 7s ease-in-out infinite;
  mix-blend-mode: screen;
}
@keyframes crt-sweep {
  0%   { transform: translateY(0); opacity: 0; }
  10%  { opacity: 1; }
  90%  { opacity: 1; }
  100% { transform: translateY(120vh); opacity: 0; }
}

.tex-vignette {
  position: relative;
}
.tex-vignette::after {
  content: "";
  position: absolute; inset: 0;
  pointer-events: none;
  background: radial-gradient(ellipse at center, transparent 60%, rgba(0,0,0,0.45) 100%);
  z-index: 3;
}

.tex-slash {
  position: relative;
}
.tex-slash::before {
  content: "";
  position: absolute; inset: 0;
  pointer-events: none;
  background: linear-gradient(
    -2deg,
    transparent 0%,
    rgba(0, 212, 160, var(--slash-opacity)) 50%,
    transparent 100%
  );
  z-index: 1;
}

.tex-grain::after {
  content: "";
  position: fixed; inset: 0;
  pointer-events: none;
  background-image: url("data:image/svg+xml;utf8,<svg xmlns='http://www.w3.org/2000/svg' width='180' height='180'><filter id='n'><feTurbulence type='fractalNoise' baseFrequency='0.9' numOctaves='2' stitchTiles='stitch'/><feColorMatrix values='0 0 0 0 0.9 0 0 0 0 0.9 0 0 0 0 1 0 0 0 0.45 0'/></filter><rect width='100%25' height='100%25' filter='url(%23n)'/></svg>");
  opacity: var(--grain-opacity);
  z-index: 999;
  mix-blend-mode: overlay;
}

/* Page-level CRT vignette, scales with --glitch */
body.tex-grain::before {
  content: "";
  position: fixed; inset: 0;
  pointer-events: none;
  background: radial-gradient(ellipse 110% 90% at 50% 50%, transparent 50%, rgba(0,0,0,calc(0.15 + 0.20 * var(--glitch))) 100%);
  z-index: 998;
}

/* ─────────────────────────────────────────────────────────
   RGB split — broadcast misalignment effect
   ───────────────────────────────────────────────────────── */

.rgb-split {
  position: relative;
  display: inline-block;
}
.rgb-split::before,
.rgb-split::after {
  content: attr(data-text);
  position: absolute; inset: 0;
  pointer-events: none;
}
.rgb-split::before {
  color: rgba(255, 60, 60, 0.55);
  transform: translateX(calc(-1 * var(--rgb-shift)));
  mix-blend-mode: screen;
}
.rgb-split::after {
  color: rgba(60, 120, 255, 0.55);
  transform: translateX(var(--rgb-shift));
  mix-blend-mode: screen;
}

/* ─────────────────────────────────────────────────────────
   Wordmark — VYNDR with RGB-split letters, green-glow R, blinking cursor
   ───────────────────────────────────────────────────────── */

.wordmark {
  font-family: var(--ibm-mono);
  font-weight: 800;
  letter-spacing: 0.10em;
  display: inline-flex;
  align-items: center;
  line-height: 1;
  position: relative;
}
.wm-letter {
  position: relative;
  display: inline-block;
}
.wm-letter::before,
.wm-letter::after {
  content: attr(data-text);
  position: absolute; inset: 0;
  pointer-events: none;
  display: inline-block;
}
.wm-letter::before {
  color: rgba(255, 60, 60, 0.55);
  transform: translateX(calc(-1px - var(--rgb-shift)));
  mix-blend-mode: screen;
}
.wm-letter::after {
  color: rgba(60, 120, 255, 0.55);
  transform: translateX(calc(1px + var(--rgb-shift)));
  mix-blend-mode: screen;
}
.wordmark .vynd { color: var(--text-0); }
.wordmark .r {
  color: var(--grade-a);
  text-shadow: 0 0 calc(var(--wm-size, 32px) * 0.25) rgba(0, 212, 160, 0.6);
  position: relative;
}
.wordmark .r::before { color: rgba(255, 60, 60, 0.45); }
.wordmark .r::after  { color: rgba(0, 255, 184, 0.60); }

.wm-cursor {
  display: inline-block;
  width: 0.16em;
  height: 0.9em;
  margin-left: 0.18em;
  background: var(--grade-a);
  box-shadow: 0 0 calc(var(--wm-size, 32px) * 0.3) rgba(0, 212, 160, 0.8);
  animation: cursor-blink 1.1s steps(2) infinite;
}
@keyframes cursor-blink {
  0%, 100% { opacity: 1; }
  50% { opacity: 0; }
}

.wm-anim { animation: wm-tear 5.5s ease-in-out infinite; }
@keyframes wm-tear {
  0%, 4%, 100% { transform: translateX(0); }
  5%   { transform: translateX(2px) skewX(-2deg); filter: hue-rotate(20deg); }
  6%   { transform: translateX(-1px); }
  7%   { transform: translateX(0); filter: none; }
  47%  { transform: translateX(0); }
  48%  { transform: translateX(-2px) skewX(1deg); }
  49%  { transform: translateX(1px); }
  50%  { transform: translateX(0); }
}

/* ─────────────────────────────────────────────────────────
   Glitch text — occasional horizontal tear, broadcast tinted ghosts
   ───────────────────────────────────────────────────────── */

.glitch-text {
  position: relative;
  display: inline-block;
}
.glitch-text::before,
.glitch-text::after {
  content: attr(data-text);
  position: absolute; inset: 0;
  pointer-events: none;
}
.glitch-text::before {
  color: rgba(255, 60, 60, 0.7);
  transform: translateX(calc(-1px - var(--rgb-shift)));
  mix-blend-mode: screen;
  animation: glitch-shift-r 4s steps(40) infinite;
}
.glitch-text::after {
  color: rgba(60, 180, 255, 0.7);
  transform: translateX(calc(1px + var(--rgb-shift)));
  mix-blend-mode: screen;
  animation: glitch-shift-b 4s steps(40) infinite reverse;
}
@keyframes glitch-shift-r {
  0%, 100% { clip-path: inset(0 0 0 0); transform: translateX(calc(-1px - var(--rgb-shift))); }
  92%      { clip-path: inset(20% 0 60% 0); transform: translateX(-3px); }
  94%      { clip-path: inset(60% 0 10% 0); transform: translateX(2px); }
  96%      { clip-path: inset(0 0 0 0); }
}
@keyframes glitch-shift-b {
  0%, 100% { clip-path: inset(0 0 0 0); }
  93%      { clip-path: inset(45% 0 35% 0); transform: translateX(3px); }
  95%      { clip-path: inset(10% 0 70% 0); transform: translateX(-2px); }
  97%      { clip-path: inset(0 0 0 0); }
}

/* ─────────────────────────────────────────────────────────
   Transmission badge, frequency badge, phosphor underline
   ───────────────────────────────────────────────────────── */

.transmission {
  display: inline-flex;
  align-items: center;
  gap: 8px;
  padding: 4px 10px 4px 4px;
  font-family: var(--ibm-mono);
  font-size: 10px;
  font-weight: 700;
  letter-spacing: 0.15em;
  text-transform: uppercase;
  color: var(--grade-a);
  background: rgba(0, 212, 160, 0.06);
  border: 1px solid rgba(0, 212, 160, 0.30);
  border-radius: 3px;
}
.transmission .dot {
  width: 6px; height: 6px; border-radius: 50%;
  background: var(--grade-a);
  box-shadow: 0 0 8px var(--grade-a);
  animation: pulse-live 1.4s ease-in-out infinite;
}
@keyframes pulse-live {
  0%, 100% { opacity: 1; transform: scale(1); }
  50%      { opacity: 0.4; transform: scale(1.3); }
}

.freq-badge {
  display: inline-flex; align-items: center; gap: 10px;
  padding: 6px 10px;
  background: var(--bg-1);
  border: 1px solid var(--border);
  font-family: var(--ibm-mono);
  font-size: 10px;
  letter-spacing: 0.15em;
  text-transform: uppercase;
  color: var(--text-1);
}
.freq-badge .ch { color: var(--grade-a); font-weight: 700; }

.phosphor-line {
  height: 2px;
  background: linear-gradient(90deg, transparent, var(--grade-a), transparent);
  box-shadow: 0 0 8px rgba(0, 212, 160, 0.60);
  width: 100%;
}

/* The V watermark — Vendetta nod, hero background */
.v-watermark {
  position: absolute;
  font-family: var(--ibm-mono);
  font-weight: 800;
  font-size: 70vmin;
  line-height: 0.8;
  color: var(--acc-0);
  opacity: 0.06;
  letter-spacing: -0.05em;
  user-select: none;
  pointer-events: none;
  left: 50%; top: 50%;
  transform: translate(-50%, -50%);
  z-index: 0;
}

/* CRT phosphor glow utility for grade letters */
/* GLOW = A-TIER ONLY (law). B/C/D glow classes DELETED (P0-1) — a glowing B/C/D
   devalues the cue. B/C/D letters take their token color with no text-shadow. */
.grade-glow-aplus { color: var(--grade-aplus); text-shadow: 0 0 18px var(--grade-aplus), 0 0 36px rgba(0, 255, 184, 0.40); }
.grade-glow-a     { color: var(--grade-a);     text-shadow: 0 0 14px rgba(0, 212, 160, 0.70), 0 0 30px rgba(0, 212, 160, 0.30); }
.grade-glow-b     { color: var(--grade-b); }
.grade-glow-c     { color: var(--grade-c); }
.grade-glow-d     { color: var(--grade-d); }

@media (prefers-reduced-motion: reduce) {
  *, *::before, *::after {
    animation-duration: 0.01ms !important;
    animation-iteration-count: 1 !important;
    transition-duration: 0.01ms !important;
  }
}

/* ─────────────────────────────────────────────────────────
   RTL support (Session 12 — Arabic).
   Toggled by <html dir="rtl">. The root layout server-
   resolves the locale and sets the attribute; these rules
   flip the few directional surfaces (nav flex direction,
   sidebar drawers, list markers) without inverting the
   whole grid (the Bloomberg-style data tables stay LTR
   even in RTL mode — numbers read left-to-right
   regardless).
   ───────────────────────────────────────────────────────── */

[dir="rtl"] body {
  text-align: right;
}

[dir="rtl"] .nav-links,
[dir="rtl"] .nav-desktop {
  flex-direction: row-reverse;
}

[dir="rtl"] .mono,
[dir="rtl"] [class*="font-mono"] {
  /* Monospace numeric blocks stay LTR — financial data reads
     left-to-right in every locale by convention. */
  direction: ltr;
  text-align: right;
  unicode-bidi: isolate;
}

[dir="rtl"] .pricing-grid {
  direction: rtl;
}

[dir="rtl"] .btn-primary,
[dir="rtl"] .btn-ghost {
  /* Buttons stay LTR so chevrons / arrows render predictably. */
  unicode-bidi: isolate;
}

/* Session 14 — shimmer keyframe used by Slate skeleton placeholders
   and any other loading surface that wants the same Bloomberg-style
   subtle motion. The animation runs over a 200%-wide gradient
   background; advancing -100% → 100% slides the highlight band
   across the element. */
@keyframes vyndr-shimmer {
  0%   { background-position: -100% 0; }
  100% { background-position:  100% 0; }
}

/* ============================================================
   VYNDR 2.0 DESIGN SYSTEM (§4 — ported verbatim from vyndr.css)
   Glitch + animation system. Applied ONLY to chrome (wordmark,
   headers, dividers, loaders, the living layer). DATA NEVER
   GLITCHES. Where keyframe/class names collide with the legacy
   block above, these definitions are authoritative (later wins).
   ============================================================ */

/* ===================== SCANLINE TEXTURE ===================== */
.scanlines, .scanlines-bg { position: relative; }
.scanlines::after {
  content: "";
  position: absolute;
  inset: 0;
  pointer-events: none;
  background: repeating-linear-gradient(0deg, transparent 50%, rgba(0,0,0,1) 50%);
  background-size: 100% 2px;
  opacity: var(--scan-op);
  z-index: 1;
}
/* Intelligence surface (Level 3) — green + drifting scanlines: "VYNDR is speaking" */
.intel-surface {
  position: relative;
  background: linear-gradient(160deg, var(--acc-0), var(--acc-1));
  overflow: hidden;
}
.intel-surface::after {
  content: "";
  position: absolute;
  inset: -4px 0 -4px 0;
  pointer-events: none;
  background: repeating-linear-gradient(0deg, transparent 0 2px, rgba(0,0,0,0.85) 2px 4px);
  opacity: calc(var(--scan-op) * 1.25 + 0.01);
  animation: scan-drift 4s linear infinite;
  z-index: 1;
}
@keyframes scan-drift {
  from { transform: translateY(0); }
  to   { transform: translateY(4px); }
}

/* ===================== WORDMARK GLITCH ===================== */
.wm {
  position: relative;
  display: inline-block;
  flex: none;
  white-space: nowrap;
  font-family: var(--sans);
  font-weight: 800;
  letter-spacing: 0.04em;
  color: var(--text-0);
  text-shadow: 0 0 1px rgba(232,232,240,.25);
  animation: wm-tear 5s steps(1, end) infinite;
}
.wm::before, .wm::after {
  content: attr(data-text);
  position: absolute;
  top: 0; left: 0;
  width: 100%;
  pointer-events: none;
  opacity: calc(0.92 * var(--glitch));
}
.wm::before {
  color: #ff2d6f;
  transform: translateX(calc(-1.9px * var(--glitch)));
  animation: glitch-shift-r 5s steps(1, end) infinite;
  mix-blend-mode: screen;
}
.wm::after {
  color: #2dffd5;
  transform: translateX(calc(1.9px * var(--glitch)));
  animation: glitch-shift-b 5s steps(1, end) infinite;
  mix-blend-mode: screen;
}
/* the locked green R — permanent phosphor highlight */
.wm-r {
  position: relative;
  z-index: 4;
  color: var(--g-a);
  text-shadow: 0 0 9px rgba(0,212,160,.7), 0 0 22px rgba(0,212,160,.38);
}
/* live terminal caret after the R — alive, mid-type flicker */
.wm-cursor {
  position: relative;
  z-index: 4;
  display: inline-block;
  width: 0.11em;
  height: 0.82em;
  margin-left: 0.14em;
  transform: translateY(0.04em);
  background: var(--g-a);
  box-shadow: 0 0 9px rgba(0,212,160,.9), 0 0 18px rgba(0,212,160,.4);
  animation: wm-caret 1.15s steps(1, end) infinite;
}
@keyframes wm-caret {
  0%, 44%   { opacity: 1; }
  45%, 55%  { opacity: 0.12; }
  56%, 70%  { opacity: 1; }
  71%, 100% { opacity: 0.12; }
}
/* BETA clearance pill */
.wm-beta {
  font-family: var(--mono);
  font-size: 11px;
  font-weight: 700;
  letter-spacing: 0.2em;
  color: var(--g-a);
  border: 1px solid color-mix(in srgb, var(--g-a) 50%, transparent);
  background: rgba(0,212,160,.08);
  padding: 3px 7px 3px 9px;
  border-radius: 5px;
  line-height: 1;
  box-shadow: 0 0 16px -5px rgba(0,212,160,.6);
}
@keyframes wm-tear {
  0%, 4%, 100% { transform: translate(0); }
  5%  { filter: hue-rotate(40deg) brightness(1.15); transform: translate(calc(2.4px*var(--glitch))) skew(calc(-3deg*var(--glitch))); }
  6%  { filter: brightness(1.05); transform: translate(calc(-1.4px*var(--glitch))) skew(calc(1deg*var(--glitch))); }
  7%  { filter: none; transform: translate(0); }
  47% { transform: translate(0); }
  48% { filter: hue-rotate(-30deg) brightness(1.12); transform: translate(calc(-2.4px*var(--glitch))) skew(calc(1.5deg*var(--glitch))); }
  49% { transform: translate(calc(1.4px*var(--glitch))); }
  50% { filter: none; transform: translate(0); }
}
@keyframes glitch-shift-r {
  0%,4%,8%,46%,52%,100% { clip-path: inset(0 0 0 0); transform: translateX(calc(-1.5px*var(--glitch))); }
  5%  { clip-path: inset(10% 0 60% 0); transform: translateX(calc(-4px*var(--glitch))); }
  6%  { clip-path: inset(40% 0 20% 0); transform: translateX(calc(3px*var(--glitch))); }
  48% { clip-path: inset(20% 0 55% 0); transform: translateX(calc(-3px*var(--glitch))); }
  49% { clip-path: inset(60% 0 10% 0); transform: translateX(calc(2px*var(--glitch))); }
}
@keyframes glitch-shift-b {
  0%,4%,8%,46%,52%,100% { clip-path: inset(0 0 0 0); transform: translateX(calc(1.5px*var(--glitch))); }
  5%  { clip-path: inset(55% 0 15% 0); transform: translateX(calc(4px*var(--glitch))); }
  6%  { clip-path: inset(15% 0 50% 0); transform: translateX(calc(-3px*var(--glitch))); }
  48% { clip-path: inset(50% 0 25% 0); transform: translateX(calc(3px*var(--glitch))); }
  49% { clip-path: inset(5% 0 70% 0); transform: translateX(calc(-2px*var(--glitch))); }
}

/* Section-header glitch on hover */
.glitch-hover { position: relative; display: inline-block; }
.glitch-hover:hover { animation: head-tear 0.32s steps(1,end) 1; }
@keyframes head-tear {
  0% { transform: translate(0); text-shadow: none; }
  25% { transform: translate(calc(2px*var(--glitch))) skew(calc(-3deg*var(--glitch)));
        text-shadow: calc(-2px*var(--glitch)) 0 #ff2d6f, calc(2px*var(--glitch)) 0 #2dffd5; }
  50% { transform: translate(calc(-1px*var(--glitch))); }
  75% { transform: translate(calc(1px*var(--glitch))); text-shadow: calc(1px*var(--glitch)) 0 #2dffd5; }
  100% { transform: translate(0); text-shadow: none; }
}

/* ===================== CRT SWEEP ===================== */
.crt-sweep {
  position: fixed;
  left: 0; right: 0; top: 0;
  height: 38vh;
  pointer-events: none;
  z-index: 9999;
  background: linear-gradient(180deg,
    transparent 0%,
    rgba(0,212,160,0.04) 40%,
    rgba(0,255,184,0.14) 50%,
    rgba(255,255,255,0.10) 51%,
    rgba(0,212,160,0.04) 60%,
    transparent 100%);
  animation: crt-sweep 0.7s ease-in 1;
}
@keyframes crt-sweep {
  0%   { opacity: 0; transform: translateY(-40vh); }
  10%  { opacity: 1; }
  90%  { opacity: 1; }
  100% { opacity: 0; transform: translateY(120vh); }
}
/* Local sweep within a card (grade-card reveal) */
.crt-sweep-local {
  position: absolute;
  left: 0; right: 0; top: 0;
  height: 60%;
  pointer-events: none;
  z-index: 6;
  background: linear-gradient(180deg,
    transparent, rgba(0,255,184,0.12) 48%, rgba(255,255,255,0.10) 50%,
    rgba(0,255,184,0.08) 52%, transparent);
  animation: crt-sweep-local 0.65s ease-in 1;
}
@keyframes crt-sweep-local {
  0% { opacity: 0; transform: translateY(-60%); }
  15% { opacity: 1; }
  100% { opacity: 0; transform: translateY(220%); }
}

/* ===================== PHOSPHOR PULSE ===================== */
.phosphor-cursor {
  display: inline-block;
  width: 9px; height: 1.05em;
  background: var(--g-a);
  margin-left: 2px;
  vertical-align: text-bottom;
  box-shadow: 0 0 8px rgba(0,212,160,0.8);
  animation: phosphor-pulse 1.05s ease-in-out infinite;
}
.phosphor-cursor.amber { background: var(--amber); box-shadow: var(--amber-glow); }
@keyframes phosphor-pulse {
  0%,100% { opacity: 0.5; transform: scaleX(0.6); }
  50% { opacity: 1; transform: scaleX(1); }
}

/* ===================== GRADE REVEAL ===================== */
@keyframes grade-reveal {
  0% { transform: scale(0.82); }
  60% { transform: scale(1.05); }
  100% { transform: scale(1); }
}
.grade-reveal { animation: grade-reveal 0.42s cubic-bezier(.2,1.3,.4,1) both; }

/* ===================== TICKER (DS5 — punctuated stillness) =====================
   The ticker RESTS. It no longer marquee-scrolls (constant motion reads cheap,
   Part 0 law #1). It holds each item for --ticker-hold (≥4s) so it can be READ,
   and the ONLY motion is a change-only cross-fade + a brief data-update pulse
   when the item advances. The legacy .ticker-track marquee is retired. */
@keyframes ticker-scroll {
  0% { transform: translateX(0); }
  100% { transform: translateX(-50%); }
}
.ticker-track {
  display: inline-flex;
  white-space: nowrap;
  animation: ticker-scroll 38s linear infinite;
}
/* The resting strip — a static ranked row, no idle animation. */
.ticker-rest {
  display: flex;
  align-items: center;
  min-width: 0;
  overflow: hidden;
  white-space: nowrap;
}
/* Change-only cross-fade as the held item advances (sub-200ms, weighted). */
@keyframes ticker-swap { from { opacity: 0.55; } to { opacity: 1; } }
.ticker-item-enter { animation: ticker-swap var(--motion-transition) ease-out both; }
/* Change-only green pulse — the terminal reacting to a fresh head event. */
@keyframes ticker-pulse {
  0% { background: color-mix(in srgb, var(--g-a) 22%, transparent); }
  100% { background: transparent; }
}
.ticker-pulse { animation: ticker-pulse var(--motion-data) ease-out 1; }

/* ===================== LIVE PULSE ===================== */
.live-dot {
  display: inline-block;
  width: 8px; height: 8px;
  border-radius: 50%;
  background: var(--live);
  box-shadow: 0 0 0 0 rgba(255,59,59,0.7);
  animation: live-pulse 1.4s ease-out infinite;
}
@keyframes live-pulse {
  0% { box-shadow: 0 0 0 0 rgba(255,59,59,0.6); }
  70% { box-shadow: 0 0 0 7px rgba(255,59,59,0); }
  100% { box-shadow: 0 0 0 0 rgba(255,59,59,0); }
}

/* ===================== DESK SHOWCASE (DS5 pricing hero) ===================== */
/* Balanced two-column at desktop (pitch | real feature visuals), single column
   on mobile — kills the dead right-half of the old pricing page (#8). */
.desk-showcase { grid-template-columns: 1fr; }
@media (min-width: 900px) {
  .desk-showcase { grid-template-columns: 1.05fr 1fr; }
}

/* ===================== LINE FLASH (odds cell changes) ===================== */
@keyframes flash-up   { 0% { background: rgba(0,212,160,0.45); } 100% { background: transparent; } }
@keyframes flash-down { 0% { background: rgba(255,82,82,0.45); } 100% { background: transparent; } }
.flash-up   { animation: flash-up 0.6s ease-out 1; }
.flash-down { animation: flash-down 0.6s ease-out 1; }

/* ===================== UTILITY ===================== */
.mono { font-family: var(--mono); }
.label {
  font-family: var(--mono);
  text-transform: uppercase;
  font-size: 11px;
  letter-spacing: 0.12em;
  color: var(--text-1);
}
.amber-glow { color: var(--amber); text-shadow: var(--amber-glow); }

/* ===================== LIVING LAYER (the brain) ===================== */
/* EKG heartbeat strip */
@keyframes ekg-scroll { 0% { transform: translateX(0); } 100% { transform: translateX(-50%); } }
/* DS5 — the EKG is now a STATIC readout trace (no idle scroll). The header's
   ONE idle proof-of-life is the single SIGNAL-LIVE live-dot; the heartbeat
   waveform is a frozen instrument face, not constant motion (Part 4). */
.ekg-track { display: inline-flex; }

/* Neural node pulse */
@keyframes node-pulse {
  0%, 100% { opacity: 0.35; r: 2.4; }
  50% { opacity: 1; r: 3.4; }
}
.brain-node { animation: node-pulse 2.6s ease-in-out infinite; transform-box: fill-box; transform-origin: center; }

/* Synapse traveling pulse along connections */
@keyframes synapse-travel { from { stroke-dashoffset: 26; } to { stroke-dashoffset: 0; } }
.brain-link { stroke-dasharray: 3 23; animation: synapse-travel 2.2s linear infinite; }

/* Number tick pop when a counter increments */
@keyframes count-tick {
  0% { transform: translateY(0); color: var(--text-0); }
  30% { transform: translateY(-2px); color: var(--g-a); text-shadow: 0 0 10px rgba(0,212,160,.6); }
  100% { transform: translateY(0); }
}
.count-tick { animation: count-tick 0.5s ease-out 1; }

/* Factor ignite — sequential light-up during grade processing */
@keyframes factor-ignite {
  0% { opacity: 0; transform: translateX(-6px); }
  100% { opacity: 1; transform: translateX(0); }
}
.factor-ignite { animation: factor-ignite 0.34s ease-out both; }

/* Signal feed item entering */
@keyframes signal-in {
  0% { opacity: 0; transform: translateY(-8px); background: rgba(0,212,160,.16); }
  100% { opacity: 1; transform: translateY(0); background: transparent; }
}
.signal-in { animation: signal-in 0.6s ease-out 1; }

/* Processing scan bar (grade thinking) */
@keyframes proc-scan {
  0% { transform: translateY(-100%); opacity: 0; }
  20% { opacity: 1; }
  80% { opacity: 1; }
  100% { transform: translateY(280%); opacity: 0; }
}
.proc-scan { animation: proc-scan 1.1s ease-in-out infinite; }

/* Soft data-stream blink */
@keyframes data-blink { 0%, 100% { opacity: 1; } 50% { opacity: 0.45; } }
.data-blink { animation: data-blink 1.6s ease-in-out infinite; }

/* ── Entrance keyframes — each FLOORS at the visible state so a paused/
   backgrounded frame never renders invisible (learned the hard way, §4). ── */
@keyframes toast-in { 0% { transform: translateX(24px); } 100% { transform: translateX(0); } }
.toast-in { animation: toast-in 0.26s cubic-bezier(.2,1,.4,1) both; }

@keyframes sheet-up { 0% { transform: translateY(40px); } 100% { transform: translateY(0); } }
.sheet-up { animation: sheet-up 0.24s ease-out both; }

@keyframes cmd-in { 0% { transform: translateY(-10px); } 100% { transform: translateY(0); } }
.cmd-in { animation: cmd-in 0.18s ease-out both; }

@keyframes fade-in { from { opacity: 0.6; } to { opacity: 1; } }
.fade-in { animation: fade-in 0.2s ease-out both; }

/* Reduced-motion: kill the living layer + glitch chrome outright */
@media (prefers-reduced-motion: reduce) {
  .wm, .wm::before, .wm::after, .ticker-track, .live-dot,
  .ticker-item-enter, .ticker-pulse,
  .intel-surface::after, .phosphor-cursor,
  .ekg-track, .brain-node, .brain-link, .proc-scan, .data-blink { animation: none !important; }
}

/* ============================================================
   ACCESSIBILITY + PREFERENCES (§10 — driven by <html data-*>)
   ============================================================ */
:focus-visible { outline: 2px solid var(--g-a); outline-offset: 2px; border-radius: 3px; }

/* Reduce motion (manual toggle, independent of OS setting) */
html[data-motion="reduced"] *,
html[data-motion="reduced"] *::before,
html[data-motion="reduced"] *::after {
  animation-duration: 0.001s !important;
  animation-iteration-count: 1 !important;
  transition-duration: 0.001s !important;
  scroll-behavior: auto !important;
}

/* High contrast */
html[data-contrast="high"] {
  --text-0: #ffffff;
  --text-1: #cdcde0;
  --text-2: #a0a0bc;
  --border: #4c4c6a;
  --border-hi: #70709a;
  --bg-0: #000005;
  --bg-1: #0c0c16;
  --bg-2: #16161f;
}
html[data-contrast="high"] .scanlines::after,
html[data-contrast="high"] .intel-surface::after { opacity: 0.015 !important; }

/* Text size — zoom scales the whole UI predictably */
html[data-text="sm"]  body { zoom: 0.92; }
html[data-text="lg"]  body { zoom: 1.12; }
html[data-text="xl"]  body { zoom: 1.25; }

/* Colorblind-safe — retunes red→orange; meaning never rests on color alone */
html[data-cb="1"] {
  --miss: #fe6100;
  --g-d: #fe6100;
  --live: #fe6100;
  --s-nba: #ff6f3c;
}
html[data-cb="1"] .cb-neg { text-decoration: underline; text-underline-offset: 2px; }
html[data-cb="1"] .cb-pos { text-decoration: underline; text-underline-offset: 2px; }

/* Readable font — high-legibility stack for dyslexia/low-vision */
html[data-font="readable"] {
  --sans: "Atkinson Hyperlegible", "Verdana", "Trebuchet MS", system-ui, sans-serif;
  --mono: "Atkinson Hyperlegible Mono", "DejaVu Sans Mono", ui-monospace, monospace;
  letter-spacing: 0.01em;
}
html[data-font="readable"] .wm::before,
html[data-font="readable"] .wm::after { opacity: 0.45 !important; }

/* ============================================================
   MOBILE PARITY (§6, §F — Session 37)
   Mobile is the primary (PWA) layout; desktop is the enhancement.
   ============================================================ */

/* The 5-tab bar is mobile-only — hidden once the desktop nav has room. */
@media (min-width: 768px) {
  .mobile-tab-bar { display: none !important; }
}

/* Clear the fixed bottom tab bar (64px + iOS safe area) so content isn't
   hidden behind it. Desktop keeps the standard 80px footer breathing room. */
@media (max-width: 767px) {
  main {
    padding-bottom: calc(84px + env(safe-area-inset-bottom, 0px)) !important;
  }
}

/* Grade hero zone: full-width, slightly smaller letter on phones. */
@media (max-width: 640px) {
  .grade-hero { font-size: 74px !important; }  /* Design mobile grade-reveal hero */
  /* Session 43 — player-profile hero name was clipping (e.g. "Wembanyam")
     at 390px. Shrink + wrap instead of overflowing the flex row. */
  .player-hero-name { font-size: 24px !important; overflow-wrap: anywhere; }
}

/* Book-line tables scroll horizontally on small screens with a sticky
   first (team/book) column so the matchup stays anchored while prices scroll. */
@media (max-width: 640px) {
  .game-lines-grid {
    overflow-x: auto;
    -webkit-overflow-scrolling: touch;
  }
  .game-lines-grid .team-col {
    position: sticky;
    left: 0;
    z-index: 1;
    background: var(--bg-1);
  }
}

/* Terminal's multi-column grid stacks on mobile. */
@media (max-width: 768px) {
  .terminal-grid { grid-template-columns: 1fr !important; }
  /* Pitcher-identity (Wave 5B): identity + arsenal columns stack; the arsenal
     table keeps its own internal grid. */
  .parsenal-grid { grid-template-columns: 1fr !important; }
}

/* ── Session 59 (work-order 3.2) — overflow containment at 390px ──────── */

/* Horizontal scroll is CONTAINED to strips (tabs, chips, book tables) —
   the document itself never scrolls sideways. */
@media (max-width: 767px) {
  html, body { overflow-x: hidden; }
}

/* Card meta: venue drops FIRST on phones so time/pitchers never truncate. */
@media (max-width: 639px) {
  .gc-venue { display: none !important; }
}

/* GAME LINES: full 8-book table on desktop; on phones it collapses to the
   best-line summary row (.gl-summary) with an "N BOOKS ⌄" expander that
   reveals the full table (.gl-full.gl-expanded). */
.gl-summary { display: none; }
@media (max-width: 639px) {
  .gl-summary { display: flex !important; }
  .gl-full:not(.gl-expanded) { display: none !important; }
  .gl-full.gl-expanded { margin-top: 10px; }
}



/* P1-5 — 390px CONTAINMENT: dense data rows must WRAP/STACK inside their card,
   never bleed off the right edge (the M4 no-overflow lock only hid the document
   scroll; content still clipped). */
@media (max-width: 430px) {
  /* CONSENSUS VS MODEL rows stack — player / consensus / model each own line. */
  .breadth-row { flex-direction: column; align-items: flex-start; gap: 3px; }
  .breadth-row > span { min-width: 0 !important; max-width: 100%; overflow-wrap: anywhere; }
}
@media (max-width: 767px) {
  /* opt-in scroll-within-card for wide tables (pitcher lines / pill rows). */
  .mobile-scroll-x { overflow-x: auto; -webkit-overflow-scrolling: touch; max-width: 100%; }
}

/* P0-4 — MOBILE APP BAR: collapse the 3-row header (nav + ticker + heartbeat)
   to ONE line <768px. The ticker row + the whole heartbeat bar are hidden; the
   nav's right cluster shows the app-bar clock (nav-mobile-clock). main's top
   padding drops to the nav height alone so page titles stop clipping under it. */
.nav-mobile-clock { display: none; }
@media (max-width: 767px) {
  .nav-ticker { display: none !important; }
  .heartbeat-bar { display: none !important; }
  .nav-mobile-clock { display: inline-flex !important; }
  main { padding-top: 62px !important; }
  .slate-sticky-head { top: 60px !important; } /* sticky tabs clear the 60px app bar, not 122 */
}

/* ============================================================
   DESIGN COMPLETION TRAIN — M1 MOBILE FOUNDATION (2026-07-16)
   Now RECONCILED against Design's drawn mobile (specs/design-reference/
   MOBILE-SPEC.md — Design DREW 390×844, so these implement it, not infer it).
   Design agrees: no EKG on mobile, ≥44px tap targets. Design OVERRIDES the
   header shape — mobile is an app bar (logo + sync clock) + breadth strip +
   bottom wire, not the collapsed heartbeat bar; that full recomposition is
   M1b (the board/shell surface). Built to Design's mobile spec, but still
   VISUALLY UNVERIFIED at 390px (WSL2↔Chrome unreachable — Chrome audit is eyes).
   ============================================================ */

/* Mobile app-bar clock (M1b) — Design's mobile drops SIGNAL LIVE + EKG + graded
   + the SYNC label and shows a single right-aligned clock that RESTS as a wall
   clock and REACTS to amber/STALE off the real freshness tier (Hybrid: clock =
   stillness, STALE = punctuation; never silently stale on mobile). Full app-bar
   recomposition (merge into the logo row + breadth strip + bottom wire) is the
   next M1b shell increment. */
@media (max-width: 767px) {
  .hb-ekg,
  .hb-desktop { display: none !important; }
  .hb-mobile-clock { display: inline-flex !important; }
  .heartbeat-bar {
    height: 28px !important;
    gap: 10px !important;
    padding: 0 12px !important;
    justify-content: flex-end;
  }
  .heartbeat-bar > span { white-space: nowrap; }
}

/* Tap targets — the PRIMARY button component meets the 44px touch minimum.
   Scoped to .vbtn only (not dense in-row data chips — density is a feature;
   per-surface tap-target review rides with each M1b surface). */
@media (max-width: 767px) {
  .vbtn {
    min-height: 44px;
    display: inline-flex;
    align-items: center;
    justify-content: center;
  }
}

/* (removed .m-hero — RECONCILE 2026-07-16: Design's mobile uses CONTEXT-
   SPECIFIC hero sizes, not one generic clamp: 74px grade tier, 40px live
   tier, 24px /u stats. Those land per-surface in M1b, not as a global class.) */


/* Rev 3 — flat EDGE BOARD is the mobile board (Design screen 01); desktop keeps
   the game-grouped cards. */
.edge-board-mobile { display: none; }
@media (max-width: 767px) {
  .edge-board-mobile { display: block; }
  .edge-board-desktop { display: none !important; }
}

/* ============================================================
   Session 60 (night2/E) — §7 reveal choreography.
   Stamp slam + 90ms staggered context panels. Entrance keyframes floor at
   a VISIBLE state (Phase-0 rule: a paused frame is never invisible), and
   reduced-motion kills the choreography entirely (ProcessingGrade also
   skips straight to the card).
   ============================================================ */
@keyframes stamp-in {
  0%   { opacity: .5; transform: rotate(-7deg) scale(1.7); }
  60%  { opacity: 1;  transform: rotate(-7deg) scale(0.96); }
  100% { opacity: 1;  transform: rotate(-7deg) scale(1); }
}
.stamp-in { animation: stamp-in .34s cubic-bezier(.2,1.6,.4,1) both; }

@keyframes panel-in {
  from { opacity: .55; transform: translateY(7px); }
  to   { opacity: 1;   transform: translateY(0); }
}
.grade-reveal > div > * { animation: panel-in .3s ease-out both; }
.grade-reveal > div > *:nth-child(2) { animation-delay: 90ms; }
.grade-reveal > div > *:nth-child(3) { animation-delay: 180ms; }
.grade-reveal > div > *:nth-child(4) { animation-delay: 270ms; }
.grade-reveal > div > *:nth-child(5) { animation-delay: 360ms; }
.grade-reveal > div > *:nth-child(6) { animation-delay: 450ms; }
.grade-reveal > div > *:nth-child(7) { animation-delay: 540ms; }
.grade-reveal > div > *:nth-child(n+8) { animation-delay: 630ms; }
@media (prefers-reduced-motion: reduce) {
  .stamp-in, .grade-reveal > div > * { animation: none !important; }
}
