Session 15: Intelligence hardening — park factors, weather, Tank01 prefetch, pace factors, signal audit, founder pricing fix (1405 tests)

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
Kev
2026-06-11 16:21:18 -04:00
parent f5d79cf70d
commit 167996d99a
20 changed files with 1550 additions and 28 deletions
+94
View File
@@ -0,0 +1,94 @@
/**
* MLB matchup context helpers (Session 15).
*
* Two pure functions, no I/O, no state:
* - platoonAdvantage(pitcherHand, batterHand)
* - projectedPA(lineupPosition)
*
* Sources:
* - Platoon splits: the standard MLB convention — opposite-handed
* matchups favor the batter (LHP vs RHB, RHP vs LHB). Switch
* hitters get the advantage in either matchup because they bat
* opposite-handed by definition.
* - Lineup → projected plate appearances: derived from MLB-average
* team PA distributions per lineup slot (2024 league composite).
* A leadoff hitter sees ~4.7 PA in a 9-inning game; the 9-hole
* sees ~3.5. Numbers from baseball-reference team batting tables
* averaged across all 30 teams.
*
* Callers (computeFeatures MLB branch) attach the outputs to the
* feature vector as `platoon_advantage` (bool|null) and
* `projected_pa` (number|null). When inputs are absent or invalid
* the helpers return null — engine1 treats null as a neutral signal
* and reasoning omits the line gracefully.
*/
const HAND_VALUES = new Set(['L', 'R', 'S']);
function normalizeHand(hand) {
if (!hand) return null;
const h = String(hand).trim().toUpperCase().charAt(0);
return HAND_VALUES.has(h) ? h : null;
}
/**
* platoonAdvantage — true when the batter has the platoon edge.
*
* LHP vs RHB → true (right-handed batter sees pitches better)
* LHP vs LHB → false
* RHP vs RHB → false
* RHP vs LHB → true
* any vs Switch hitter → true (switch hits opposite of pitcher)
*
* Returns null when either hand is unknown. The grading engine reads
* `null` as "no signal" — same treatment as `false` for confidence
* arithmetic, but reasoning will skip the line.
*/
function platoonAdvantage(pitcherHand, batterHand) {
const p = normalizeHand(pitcherHand);
const b = normalizeHand(batterHand);
if (!p || !b) return null;
if (b === 'S') return true; // switch hitter — always has edge
if (p === b) return false; // same-handed → pitcher edge
return true; // opposite-handed → batter edge
}
// League-average plate appearances per lineup slot in 9-inning games.
// Source: 2024 MLB composite (baseball-reference team batting tables).
// Slot 1 (leadoff) leads the team; later slots see fewer PAs because
// they may not bat in the bottom of innings already wrapped up.
const PA_BY_SLOT = Object.freeze({
1: 4.70,
2: 4.55,
3: 4.43,
4: 4.31,
5: 4.19,
6: 4.07,
7: 3.95,
8: 3.83,
9: 3.71,
});
/**
* projectedPA — expected plate appearances by lineup position.
*
* @param {number|string} position 1..9
* @returns {number|null}
*
* Out-of-range or invalid → null. This keeps reasoning honest when
* the odds payload doesn't carry batting order yet (the more common
* case today — odds-api doesn't expose lineup position in the prop
* envelope).
*/
function projectedPA(position) {
if (position == null) return null;
const p = Number(position);
if (!Number.isInteger(p) || p < 1 || p > 9) return null;
return PA_BY_SLOT[p];
}
module.exports = {
platoonAdvantage,
projectedPA,
__internals: { normalizeHand, HAND_VALUES, PA_BY_SLOT },
};