Session 35: Design system Phase D — core screens: Grade Result, Slate card, Scan, Terminal, Landing (1839 tests)

VYNDR 2.0 conversion, Phase D (the screens users touch). Frontend-only; zero
backend changes.

- GradeResultCard + ProcessingGrade (the core product moment): intel-surface
  grade hero, signal breakdown, kill conditions, best-book strip, alt ladder;
  sections self-hide when empty.
- lib/gradeAdapter.js maps engine output -> §7 contract and tier-gates content
  (free teaser / analyst kill-conditions / desk alt ladder) so the new card
  doesn't give paid content away.
- Scan result wired to ProcessingGrade->GradeResultCard, preserving scan limits,
  parlay add, reads tracking, and noopener sportsbook deep-links.
- GameCard (Bloomberg best/worst line cells) built + tested.
- Terminal page replaces its stub with a real league-intelligence screen.
- Landing gets the founder-seat ClaimMeter.

Honest scope: live dashboard/Slate swap onto GameCard, scan input -> TerminalInput,
full landing rebuild, and the blurred-paywall polish (Phase G) are deferred to
keep working flows stable.

22 new tests. Backend 1818 -> 1839, 143 suites, zero regressions. Web build clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
Kev
2026-06-16 00:20:45 -04:00
parent 907c7b17c1
commit 1d83682cdb
13 changed files with 1205 additions and 33 deletions
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import SectionHead from '@/components/vyndr/SectionHead';
interface ClaimMeterProps {
claimed?: number;
total?: number;
}
/**
* Founder-seat scarcity meter (§12 ClaimMeter) — "47 / 100 seats claimed",
* amber bar. Cosmetic conversion driver; the live tick-up wires into the
* living layer in Session 38. Static here.
*/
export default function ClaimMeter({ claimed = 47, total = 100 }: ClaimMeterProps) {
const pct = Math.min(100, Math.round((claimed / total) * 100));
return (
<div style={{ maxWidth: 420, margin: '0 auto', width: '100%' }}>
<div style={{ display: 'flex', justifyContent: 'space-between', alignItems: 'baseline', marginBottom: 8 }}>
<SectionHead accent="var(--amber)">FOUNDER SEATS</SectionHead>
<span className="mono amber-glow" style={{ fontSize: 13, fontWeight: 700, color: 'var(--amber)' }}>
{claimed} / {total} CLAIMED
</span>
</div>
<div style={{ height: 6, background: 'var(--bg-2)', border: '1px solid var(--border)', borderRadius: 4, overflow: 'hidden' }}>
<div
style={{
width: `${pct}%`,
height: '100%',
background: 'linear-gradient(90deg, #b8761f, var(--amber))',
boxShadow: '0 0 12px rgba(255,179,71,.6)',
borderRadius: 4,
transition: 'width .4s ease-out',
}}
/>
</div>
<div className="mono" style={{ fontSize: 11, color: 'var(--text-1)', marginTop: 8, letterSpacing: '0.02em' }}>
Founder pricing locks for life. When the seats are gone, the rate is gone.
</div>
</div>
);
}
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'use client';
import SportBadge from '@/components/vyndr/SportBadge';
import SectionHead from '@/components/vyndr/SectionHead';
import GradeBadge from '@/components/vyndr/GradeBadge';
export interface GameLine {
book: string;
awayML: string;
homeML: string;
ou: string;
bestAway?: boolean;
bestHome?: boolean;
bestOU?: boolean;
worstAway?: boolean;
worstHome?: boolean;
}
export interface GameProp {
player: string;
stat: string;
line: number;
grade: string;
side: string;
delta?: string;
}
export interface GameCardData {
id: string;
sport: string;
live?: boolean;
score?: { away: number; home: number };
clock?: string;
away: { abbr: string; name: string };
home: { abbr: string; name: string };
time: string;
venue?: string;
gradeSummary?: { a: number; b: number };
lines: GameLine[];
props?: GameProp[];
streaks?: Array<{ player: string; text: string }>;
}
interface GameCardProps {
game: GameCardData;
onAddParlay?: (p: GameProp) => void;
onOpen?: (id: string) => void;
}
/** A book-line cell with the Bloomberg pattern: best = green tint + green left
* border, worst = subtle red. The #1 visual upgrade (§13). */
function LineCell({ value, best, worst }: { value: string; best?: boolean; worst?: boolean }) {
return (
<div
className="mono"
style={{
padding: '8px 6px',
textAlign: 'center',
fontSize: 13,
fontWeight: best ? 700 : 500,
color: best ? 'var(--g-a)' : worst ? '#ff8a8a' : 'var(--text-0)',
background: best ? 'rgba(0,212,160,.13)' : worst ? 'rgba(255,82,82,.07)' : 'transparent',
borderLeft: best ? '2px solid var(--g-a)' : worst ? '2px solid rgba(255,82,82,.4)' : '2px solid transparent',
borderRadius: 3,
}}
>
{value}
</div>
);
}
function PropRow({ prop: p, onAddParlay }: { prop: GameProp; onAddParlay?: (p: GameProp) => void }) {
const deltaUp = p.delta && p.delta.startsWith('▲');
const deltaDown = p.delta && p.delta.startsWith('▼');
return (
<div style={{ display: 'flex', alignItems: 'center', gap: 12, padding: '8px 10px', background: 'var(--bg-2)', borderRadius: 7, border: '1px solid var(--border)' }}>
<div style={{ flex: 1, minWidth: 0 }}>
<div style={{ fontSize: 14, fontWeight: 700, letterSpacing: '-0.01em', whiteSpace: 'nowrap', overflow: 'hidden', textOverflow: 'ellipsis' }}>{p.player}</div>
<div className="mono" style={{ fontSize: 11.5, color: 'var(--text-1)', marginTop: 2 }}>
{p.stat} <span style={{ color: 'var(--text-0)', fontWeight: 700 }}>{p.line}</span>
{p.delta && p.delta !== '—' && (
<span style={{ marginLeft: 7, color: deltaUp ? 'var(--g-a)' : deltaDown ? 'var(--miss)' : 'var(--text-2)', fontWeight: 700 }}>{p.delta}</span>
)}
</div>
</div>
<GradeBadge grade={p.grade} size={32} glow />
{onAddParlay && (
<button
onClick={() => onAddParlay(p)}
title="Add to parlay"
style={{ width: 30, height: 30, borderRadius: 6, cursor: 'pointer', flexShrink: 0, background: 'transparent', border: '1px solid var(--border-hi)', color: 'var(--g-a)', fontSize: 18, fontWeight: 700, lineHeight: 1, display: 'flex', alignItems: 'center', justifyContent: 'center' }}
>
+
</button>
)}
</div>
);
}
/** Dashboard / Slate game card (§7) — game-lines grid w/ best-line highlight,
* graded props, inline streaks, live indicator. */
export default function GameCard({ game: g, onAddParlay, onOpen }: GameCardProps) {
return (
<div className="scanlines" style={{ background: 'var(--bg-1)', border: '1px solid var(--border)', borderRadius: 10, overflow: 'hidden' }}>
{/* HEADER */}
<div style={{ display: 'flex', alignItems: 'center', justifyContent: 'space-between', padding: '13px 16px 11px' }}>
<div onClick={() => onOpen && onOpen(g.id)} title="Open game detail" style={{ display: 'flex', alignItems: 'center', gap: 11, minWidth: 0, cursor: onOpen ? 'pointer' : 'default' }}>
<SportBadge sport={g.sport} />
<span className="mono" style={{ fontSize: 18, fontWeight: 700, letterSpacing: '0.01em' }}>
{g.away.abbr} <span style={{ color: 'var(--text-2)', fontWeight: 400 }}>@</span> {g.home.abbr}
</span>
{g.live && (
<span style={{ display: 'inline-flex', alignItems: 'center', gap: 6, marginLeft: 2 }}>
<span className="live-dot" />
{g.score && <span className="mono" style={{ fontSize: 12, color: 'var(--text-0)', fontWeight: 700 }}>{g.score.away} {g.score.home}</span>}
{g.clock && <span className="mono amber-glow" style={{ fontSize: 10.5, color: 'var(--amber)' }}>{g.clock}</span>}
</span>
)}
</div>
{g.gradeSummary && (g.gradeSummary.a > 0 || g.gradeSummary.b > 0) && (
<span className="mono" style={{ fontSize: 12, fontWeight: 700, padding: '4px 9px', borderRadius: 4, background: 'var(--bg-2)', border: '1px solid var(--border-hi)', display: 'inline-flex', gap: 7 }}>
{g.gradeSummary.a > 0 && <span style={{ color: 'var(--g-a)' }}>{g.gradeSummary.a}A</span>}
{g.gradeSummary.b > 0 && <span style={{ color: 'var(--g-b)' }}>{g.gradeSummary.b}B</span>}
</span>
)}
</div>
{/* SUB-HEADER */}
<div className="mono" style={{ padding: '0 16px 11px', fontSize: 11.5, color: 'var(--text-1)' }}>
{g.away.name} <span style={{ color: 'var(--text-2)' }}>·</span> {g.home.name}
<span style={{ color: 'var(--text-2)' }}> · </span>{g.time}
{g.venue && (<><span style={{ color: 'var(--text-2)' }}> · </span>{g.venue}</>)}
</div>
<div style={{ height: 1, background: 'var(--border)' }} />
{/* GAME LINES */}
{g.lines && g.lines.length > 0 && (
<div style={{ padding: '13px 16px' }}>
<SectionHead style={{ marginBottom: 11 }}>GAME LINES <span style={{ color: 'var(--text-2)' }}>· {g.lines.length} BOOKS</span></SectionHead>
<div style={{ display: 'grid', gridTemplateColumns: '78px 1fr 1fr 1fr', gap: '2px 4px', alignItems: 'center' }}>
<div className="label" style={{ fontSize: 10 }}>BOOK</div>
<div className="label" style={{ fontSize: 10, textAlign: 'center' }}>{g.away.abbr} ML</div>
<div className="label" style={{ fontSize: 10, textAlign: 'center' }}>{g.home.abbr} ML</div>
<div className="label" style={{ fontSize: 10, textAlign: 'center' }}>O/U</div>
{g.lines.map((ln, i) => (
<span key={i} style={{ display: 'contents' }}>
<div className="mono" style={{ fontSize: 12, fontWeight: 700, color: 'var(--text-1)', paddingLeft: 2 }}>{ln.book}</div>
<LineCell value={ln.awayML} best={ln.bestAway} worst={ln.worstAway} />
<LineCell value={ln.homeML} best={ln.bestHome} worst={ln.worstHome} />
<LineCell value={ln.ou} best={ln.bestOU} />
</span>
))}
</div>
</div>
)}
<div style={{ height: 1, background: 'var(--border)' }} />
{/* PROPS */}
<div style={{ padding: '13px 16px' }}>
<SectionHead style={{ marginBottom: 11 }}>GRADED PROPS</SectionHead>
{g.props && g.props.length > 0 ? (
<div style={{ display: 'flex', flexDirection: 'column', gap: 7 }}>
{g.props.map((p, i) => (
<PropRow key={i} prop={p} onAddParlay={onAddParlay} />
))}
</div>
) : (
<div className="mono" style={{ fontSize: 12.5, color: 'var(--text-1)' }}>Props for this game aren&apos;t published yet.</div>
)}
</div>
{/* INLINE STREAKS */}
{g.streaks && g.streaks.length > 0 && (
<div style={{ padding: '12px 16px 14px', borderTop: '1px solid var(--border)', background: 'linear-gradient(90deg, rgba(233,75,60,.08), rgba(233,75,60,.02) 60%, transparent)' }}>
<SectionHead accent="#ff8b7a" style={{ marginBottom: 9 }}>🔥 STREAKS</SectionHead>
<div style={{ display: 'flex', flexDirection: 'column', gap: 6 }}>
{g.streaks.map((s, i) => (
<div key={i} className="mono" style={{ fontSize: 12.5, color: 'var(--text-0)' }}>
<span style={{ fontWeight: 700, color: '#ffb0a4' }}>{s.player}</span>
<span style={{ color: 'var(--text-2)' }}> </span>{s.text}
</div>
))}
</div>
</div>
)}
</div>
);
}
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'use client';
import { useEffect, useState } from 'react';
import SportBadge from '@/components/vyndr/SportBadge';
import SectionHead from '@/components/vyndr/SectionHead';
import VBtn from '@/components/vyndr/VBtn';
import { gradeColor, gradeHex } from '@/lib/vyndrTokens';
export interface GradeResultData {
player: string;
team: string;
sport: string;
stat: string;
line: number;
side: 'Over' | 'Under';
grade: string;
confidence: number;
edge: number;
projection: number;
phosphorConfirmed?: boolean;
signals: string[];
killConditions?: string[];
books: Array<{ name: string; line: number; odds: string; best?: boolean }>;
altLadder?: Array<{ line: number; grade: string }>;
}
interface GradeResultCardProps {
data: GradeResultData;
replayKey?: number;
compact?: boolean;
onShare?: (d: GradeResultData) => void;
onAddToParlay?: (d: GradeResultData) => void;
onReadAnother?: () => void;
}
/**
* The product's core moment (§7). The grade letter is the largest, first-read
* element (92116px) on the intel-surface "VYNDR is speaking" zone, revealing
* with grade-reveal + a CRT sweep. Data is sacred — nothing here glitches.
* Sections (kill conditions, books, alt ladder) self-hide when empty.
*/
export default function GradeResultCard({
data,
replayKey = 0,
compact = false,
onShare,
onAddToParlay,
onReadAnother,
}: GradeResultCardProps) {
const d = data;
const c = gradeColor(d.grade);
const hex = gradeHex(d.grade);
const [sweep, setSweep] = useState(true);
useEffect(() => {
setSweep(true);
const t = setTimeout(() => setSweep(false), 700);
return () => clearTimeout(t);
}, [replayKey]);
const sideColor = d.side === 'Over' ? 'var(--g-a)' : 'var(--miss)';
const hasKill = !!d.killConditions && d.killConditions.length > 0;
const hasBooks = Array.isArray(d.books) && d.books.length > 0;
const hasAlt = Array.isArray(d.altLadder) && d.altLadder.length > 0;
return (
<div
style={{
width: '100%',
maxWidth: 640,
margin: '0 auto',
position: 'relative',
background: 'var(--bg-1)',
border: '1px solid var(--border-hi)',
borderRadius: 12,
overflow: 'hidden',
boxShadow: `0 0 0 1px color-mix(in srgb, ${c} 22%, transparent), 0 24px 70px -28px ${hex}55, 0 18px 50px -20px rgba(0,0,0,.7)`,
}}
aria-label={`VYNDR grade for ${d.player}`}
>
{sweep && <div className="crt-sweep-local" />}
{/* 1. HEADER */}
<div style={{ display: 'flex', alignItems: 'center', justifyContent: 'space-between', padding: '16px 20px', background: 'var(--bg-2)', borderBottom: '1px solid var(--border)' }}>
<div>
<div style={{ fontSize: 22, fontWeight: 800, letterSpacing: '-0.01em', lineHeight: 1.1 }}>{d.player}</div>
<div className="mono" style={{ fontSize: 12, color: 'var(--text-1)', marginTop: 3 }}>
<span style={{ color: sideColor, fontWeight: 700 }}>{d.side.toUpperCase()} {d.line}</span>
<span style={{ color: 'var(--text-2)', margin: '0 7px' }}>·</span>{d.stat}
</div>
</div>
<div style={{ display: 'flex', flexDirection: 'column', alignItems: 'flex-end', gap: 6 }}>
<SportBadge sport={d.sport} />
{d.team && <span className="mono" style={{ fontSize: 12, color: 'var(--text-1)', letterSpacing: '0.06em' }}>{d.team}</span>}
</div>
</div>
{/* 2. GRADE HERO — intel surface */}
<div className="intel-surface" style={{ padding: '26px 20px 22px', textAlign: 'center' }}>
<div className="label" style={{ position: 'relative', zIndex: 2, color: 'rgba(232,255,244,.5)', marginBottom: 2 }}>VYNDR GRADE</div>
<div
key={replayKey}
className="grade-reveal"
style={{
position: 'relative',
zIndex: 2,
fontSize: compact ? 92 : 116,
fontWeight: 800,
lineHeight: 0.95,
color: hex,
letterSpacing: '-0.04em',
textShadow: `0 0 28px ${hex}aa, 0 0 60px ${hex}55`,
fontFamily: 'var(--sans)',
}}
>
{d.grade}
</div>
{/* 3. CONFIDENCE STRIP */}
<div className="mono" style={{ position: 'relative', zIndex: 2, marginTop: 8, fontSize: 15, fontWeight: 600, color: 'var(--text-0)', display: 'flex', justifyContent: 'center', flexWrap: 'wrap', alignItems: 'center' }}>
<span style={{ color: hex, fontWeight: 800 }}>{d.grade}</span>
<span style={{ color: 'rgba(232,255,244,.4)', margin: '0 9px' }}>·</span>
<span style={{ color: 'var(--g-a)' }}>{d.edge >= 0 ? '+' : ''}{d.edge}% edge</span>
<span style={{ color: 'rgba(232,255,244,.4)', margin: '0 9px' }}>·</span>
<span>{d.confidence}% confidence</span>
</div>
{d.phosphorConfirmed && (
<div style={{ position: 'relative', zIndex: 2, marginTop: 13, display: 'inline-flex', alignItems: 'center', gap: 8, padding: '5px 12px', border: '1px solid rgba(0,255,184,.45)', borderRadius: 100, background: 'rgba(0,255,184,.08)' }}>
<span className="phosphor-cursor" style={{ width: 7, height: 13, margin: 0 }} />
<span className="mono amber-glow" style={{ fontSize: 11, fontWeight: 700, letterSpacing: '0.1em', color: 'var(--g-ap)', textShadow: '0 0 10px rgba(0,255,184,.7)' }}>PHOSPHOR CONFIRMED</span>
</div>
)}
</div>
{/* 4. PROJECTION ROW */}
<div style={{ display: 'grid', gridTemplateColumns: '1fr 1fr 1fr', borderBottom: '1px solid var(--border)' }}>
{[
{ l: 'MODEL', v: d.projection, col: 'var(--g-a)' },
{ l: 'LINE', v: d.line, col: 'var(--text-0)' },
{ l: 'EDGE', v: `${d.edge >= 0 ? '+' : ''}${d.edge}%`, col: 'var(--g-a)' },
].map((x, i) => (
<div key={i} style={{ padding: '14px 16px', textAlign: 'center', borderRight: i < 2 ? '1px solid var(--border)' : 'none' }}>
<div className="label" style={{ fontSize: 10, marginBottom: 5 }}>{x.l}</div>
<div className="mono" style={{ fontSize: 19, fontWeight: 700, color: x.col }}>{x.v}</div>
</div>
))}
</div>
{/* 5. SIGNAL BREAKDOWN */}
{d.signals.length > 0 && (
<div style={{ padding: '16px 20px' }}>
<SectionHead style={{ marginBottom: 12 }}>SIGNAL BREAKDOWN · {d.signals.length} OF 40+ FACTORS</SectionHead>
<div style={{ display: 'flex', flexDirection: 'column', gap: 9 }}>
{d.signals.map((s, i) => (
<div key={i} style={{ display: 'flex', alignItems: 'center', gap: 11 }}>
<span style={{ width: 6, height: 6, borderRadius: '50%', background: 'var(--g-a)', boxShadow: '0 0 7px rgba(0,212,160,.7)', flexShrink: 0 }} />
<span className="mono" style={{ fontSize: 13, color: 'var(--text-0)', letterSpacing: '0.01em' }}>{s}</span>
</div>
))}
</div>
</div>
)}
{/* 6. KILL CONDITIONS */}
{hasKill && (
<div style={{ margin: '0 20px 16px', border: '1px solid rgba(255,179,71,.4)', borderRadius: 8, background: 'rgba(255,179,71,.06)', padding: '13px 15px' }}>
<div className="label amber-glow" style={{ color: 'var(--amber)', marginBottom: 9, display: 'flex', alignItems: 'center', gap: 7 }}>
<span style={{ fontSize: 13 }}></span> KILL CONDITIONS
</div>
{d.killConditions!.map((k, i) => (
<div key={i} className="mono cb-neg" style={{ fontSize: 12.5, color: '#ffd9a8', letterSpacing: '0.01em' }}>{k}</div>
))}
</div>
)}
{/* 7. BOOK COMPARISON */}
{hasBooks && (
<div style={{ padding: '0 20px 16px' }}>
<SectionHead style={{ marginBottom: 10 }}>BOOK COMPARISON</SectionHead>
<div style={{ display: 'flex', flexDirection: 'column', gap: 4 }}>
{d.books.map((b, i) => (
<div key={i} style={{ display: 'flex', alignItems: 'center', justifyContent: 'space-between', padding: '9px 13px', borderRadius: 6, background: b.best ? 'rgba(0,212,160,.13)' : 'var(--bg-2)', borderLeft: b.best ? '2px solid var(--g-a)' : '2px solid transparent' }}>
<span className="mono" style={{ fontSize: 13, fontWeight: 700, color: b.best ? 'var(--g-a)' : 'var(--text-0)' }}>{b.name}</span>
<div className="mono" style={{ fontSize: 13, display: 'flex', gap: 14, alignItems: 'center' }}>
<span style={{ color: 'var(--text-1)' }}>{d.side === 'Under' ? 'U' : 'O'}{b.line}</span>
<span style={{ color: b.best ? 'var(--g-a)' : 'var(--text-0)', fontWeight: 700, minWidth: 44, textAlign: 'right' }}>{b.odds}</span>
{b.best && <span className="label" style={{ color: 'var(--g-a)', fontSize: 9 }}>BEST</span>}
</div>
</div>
))}
</div>
</div>
)}
{/* 8. ALT LINE LADDER (Desk) */}
{hasAlt && (
<div style={{ padding: '0 20px 16px' }}>
<SectionHead style={{ marginBottom: 10 }}>
ALT LINE LADDER <span style={{ color: 'var(--amber)', fontSize: 9, border: '1px solid rgba(255,179,71,.4)', borderRadius: 3, padding: '1px 5px', marginLeft: 4 }}>DESK</span>
</SectionHead>
<div style={{ display: 'flex', gap: 7, flexWrap: 'wrap' }}>
{d.altLadder!.map((a, i) => (
<div key={i} style={{ flex: '1 1 0', minWidth: 64, textAlign: 'center', padding: '9px 6px', background: 'var(--bg-2)', border: '1px solid var(--border)', borderRadius: 6 }}>
<div className="mono" style={{ fontSize: 12, color: 'var(--text-1)', marginBottom: 5 }}>{a.line}</div>
<div className="mono" style={{ fontSize: 17, fontWeight: 800, color: gradeColor(a.grade) }}>{a.grade}</div>
</div>
))}
</div>
</div>
)}
{/* 9. ACTION ROW */}
<div style={{ display: 'flex', gap: 10, padding: '16px 20px', borderTop: '1px solid var(--border)', background: 'var(--bg-2)', alignItems: 'center' }}>
<VBtn variant="primary" style={{ flex: 1 }} onClick={() => onShare && onShare(d)}> Share This Grade</VBtn>
<VBtn variant="outline" style={{ flex: 1 }} onClick={() => onAddToParlay && onAddToParlay(d)}>+ Add to Parlay</VBtn>
{onReadAnother && <VBtn variant="ghost" small onClick={onReadAnother}>Read Another </VBtn>}
</div>
</div>
);
}
@@ -0,0 +1,111 @@
'use client';
import { useEffect, useState } from 'react';
import GradeResultCard, { type GradeResultData } from '@/components/vyndr/GradeResultCard';
/** Minimal pulsing synapse mark (the full NeuralBrain lands with the living
* layer in Session 38). Uses brain-node / brain-link keyframes from globals. */
function MiniBrain({ size = 56 }: { size?: number }) {
const nodes = [
[12, 14], [30, 8], [46, 16], [20, 30], [40, 34], [28, 46], [50, 44], [10, 40],
];
const links: [number, number][] = [[0, 1], [1, 2], [0, 3], [3, 4], [4, 6], [3, 5], [5, 6], [7, 3], [2, 4]];
return (
<svg width={size} height={size} viewBox="0 0 60 56" aria-hidden style={{ flexShrink: 0 }}>
{links.map(([a, b], i) => (
<line key={i} className="brain-link" x1={nodes[a][0]} y1={nodes[a][1]} x2={nodes[b][0]} y2={nodes[b][1]} stroke="#00ffb8" strokeWidth="1" opacity="0.5" />
))}
{nodes.map(([x, y], i) => (
<circle key={i} className="brain-node" cx={x} cy={y} r="2.6" fill="#00ffb8" style={{ animationDelay: `${(i % 5) * 0.2}s` }} />
))}
</svg>
);
}
interface ProcessingGradeProps {
data: GradeResultData;
replayKey?: number;
onShare?: (d: GradeResultData) => void;
onAddToParlay?: (d: GradeResultData) => void;
onReadAnother?: () => void;
}
/**
* The "brain weighing factors" moment before a grade resolves (§D.1.3). Factors
* ignite sequentially (factor-ignite), a proc-scan bar sweeps, the % rail fills,
* then the GradeResultCard reveals. Pure chrome — the underlying grade is fixed.
*/
export default function ProcessingGrade({ data, replayKey = 0, onShare, onAddToParlay, onReadAnother }: ProcessingGradeProps) {
const [proc, setProc] = useState(true);
const [lit, setLit] = useState(0);
const factors = (data.signals || []).slice(0, 5);
const total = factors.length || 1;
useEffect(() => {
setProc(true);
setLit(0);
const stepMs = 190;
const timers: ReturnType<typeof setTimeout>[] = [];
for (let i = 1; i <= total; i++) timers.push(setTimeout(() => setLit(i), stepMs * i));
timers.push(setTimeout(() => setProc(false), stepMs * total + 360));
return () => timers.forEach(clearTimeout);
}, [replayKey, total]);
if (!proc) {
return (
<GradeResultCard
data={data}
replayKey={replayKey}
onShare={onShare}
onAddToParlay={onAddToParlay}
onReadAnother={onReadAnother}
/>
);
}
const pct = Math.round((lit / total) * 100);
return (
<div
className="intel-surface"
style={{ width: '100%', maxWidth: 640, margin: '0 auto', borderRadius: 12, overflow: 'hidden', border: '1px solid rgba(0,255,184,.25)', minHeight: 360, position: 'relative', boxShadow: '0 0 0 1px rgba(0,212,160,.18), 0 24px 70px -28px rgba(0,212,160,.35)' }}
aria-label="Processing grade"
>
<div className="proc-scan" style={{ position: 'absolute', left: 0, right: 0, top: 0, height: '30%', background: 'linear-gradient(180deg, transparent, rgba(0,255,184,.12) 50%, transparent)', zIndex: 1 }} />
<div style={{ position: 'relative', zIndex: 2, padding: '26px 24px' }}>
<div style={{ display: 'flex', alignItems: 'center', gap: 14, marginBottom: 22 }}>
<MiniBrain size={56} />
<div>
<div className="mono amber-glow" style={{ fontSize: 13, fontWeight: 700, letterSpacing: '0.12em', color: 'var(--g-ap)', textShadow: '0 0 10px rgba(0,255,184,.6)' }}>
PROCESSING<span className="phosphor-cursor" style={{ height: 11, marginLeft: 3 }} />
</div>
<div className="mono" style={{ fontSize: 12, color: 'rgba(232,255,244,.65)', marginTop: 4 }}>
{data.player} · {data.side} {data.line} {data.stat}
</div>
</div>
<div style={{ marginLeft: 'auto', textAlign: 'right' }}>
<div className="mono" style={{ fontSize: 30, fontWeight: 800, color: '#00ffb8', textShadow: '0 0 16px rgba(0,255,184,.5)' }}>{pct}%</div>
<div className="mono" style={{ fontSize: 9.5, letterSpacing: '0.12em', color: 'rgba(232,255,244,.5)' }}>WEIGHING 40+ FACTORS</div>
</div>
</div>
<div style={{ display: 'flex', flexDirection: 'column', gap: 10 }}>
{factors.map((f, i) => {
const on = i < lit;
return (
<div key={i} className={on ? 'factor-ignite' : ''} style={{ display: 'flex', alignItems: 'center', gap: 12, opacity: on ? 1 : 0.18, transition: 'opacity .2s' }}>
<span style={{ width: 8, height: 8, borderRadius: '50%', flexShrink: 0, background: on ? '#00ffb8' : 'rgba(232,255,244,.3)', boxShadow: on ? '0 0 10px rgba(0,255,184,.8)' : 'none' }} />
<span className="mono" style={{ fontSize: 13, color: on ? '#e8fff4' : 'rgba(232,255,244,.4)' }}>{f}</span>
{on && <span className="mono" style={{ marginLeft: 'auto', fontSize: 10.5, color: '#00ffb8', letterSpacing: '0.08em' }}> WEIGHED</span>}
</div>
);
})}
</div>
<div style={{ marginTop: 24, height: 4, background: 'rgba(0,0,0,.35)', borderRadius: 3, overflow: 'hidden' }}>
<div style={{ width: `${pct}%`, height: '100%', background: 'linear-gradient(90deg, var(--acc-1), #00ffb8)', borderRadius: 3, transition: 'width .18s ease-out', boxShadow: '0 0 10px rgba(0,255,184,.6)' }} />
</div>
</div>
</div>
);
}
+6
View File
@@ -8,6 +8,12 @@ export { default as VBtn } from './VBtn';
export { default as Card } from './Card';
export { default as Sparkline } from './Sparkline';
export { default as Ticker } from './Ticker';
export { default as GradeResultCard } from './GradeResultCard';
export type { GradeResultData } from './GradeResultCard';
export { default as ProcessingGrade } from './ProcessingGrade';
export { default as GameCard } from './GameCard';
export type { GameCardData, GameLine, GameProp } from './GameCard';
export { default as ClaimMeter } from './ClaimMeter';
export {
GRADE_COLORS,