STATE.md: design train v2 in flight (DS0 done, Wave 1 building)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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# VYNDR — STATE OF THE WORLD
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# VYNDR — STATE OF THE WORLD
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### As of `ec5ee3d` (main, 2026-07-12). This file opens every future session. Update it when a train ships.
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### As of `ec5ee3d` (main, 2026-07-12). This file opens every future session. Update it when a train ships.
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## IN FLIGHT — DESIGN TRAIN v2 (branch `design/v2-train`, NOT on main yet)
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Governed by `specs/DESIGN-SPEC.md` v2 (the raised standard: entities render as
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themselves, color contract, sub-200ms, screenshot-first billboards). Sessions:
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- **DS0 Entity Layer — DONE** (`24af247`): `teamMeta.js` (real logos+colors for
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30 MLB / 30 NBA / 13 WNBA / 48 WC nations via ESPN CDNs), `TeamLogo` /
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`PlayerAvatar` (team-colored monogram fallback, no gray silhouette) /
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`BookWordmark`, swapped into GameCard/StatStrip/StreaksPanel/TeamHub.
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- **DS1 speed+bugs · DS3 color contract · DS4 billboards** — building (Wave 1).
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- **DS2 dashboard slate rebuild · DS5 pricing/motion/states** — Wave 2 (queued).
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NOTE: WSL2↔Windows-Chrome localhost is unreachable in this env, so visual proof
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is SSR-render + curl + tests, not pixel screenshots. Nothing pushed to main
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without the founder's "merge the train".
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## WHERE THINGS STAND
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## WHERE THINGS STAND
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**Tests: 2757 / 229 suites, all green. Web build exit 0.** Baseline at the A1
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**Tests: 2757 / 229 suites, all green. Web build exit 0.** Baseline at the A1
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