Build 1: the settled/live gate — unresolved is paid, resolved is free
Serving/gating change only. src/services/ untouched (git diff empty): no grade,
model or settlement-logic change. Pricing and migration are Builds 2 and 3.
Push scoring untouched.
THE RULE: a grade is PAID while its outcome is unknown and becomes FREE the
moment it resolves.
Resolution is read ONLY from a written outcome — never from time, game status or
gradedAt. A game can be final long before the settle pass runs, so treating
"probably over" as settled is exactly how a live edge would leak; a test asserts
an hours-old gradedAt with no outcome is still LIVE. void and unrecoverable ARE
resolutions (terminal results, no live edge left). isResolved FAILS CLOSED:
null outcome, {} with no result, and empty-string result all read as LIVE, so a
settlement failure withholds content rather than exposing it — the same
direction resolveTierFromRequest fails.
FREE/ANON: settled grades pass through IN FULL, reasoning and kill conditions
included — settled reads are the proof product and cost nothing once the outcome
is known. That also converts the previously-unenforced board reasoning leak into
a deliberate rule rather than an oversight.
LIVE grades for unentitled tiers are reduced to a shell: every piece of model
JUDGMENT is dropped (grade, confidence, confidence_basis, reasoning,
kill_conditions_triggered, projection, edge_pct, matchup_grade, form, alt_lines,
kelly) and `locked: true` is stamped so the card renders the unlock prompt. The
free-side DATA stays so the tease is real rather than empty: player, market,
line, book_odds, fair_odds, season/last10 stats, archetype, gradedAt, history.
fair_odds deliberately survives — the de-vigged fair number is the free hook and
is never the paywall. A test asserts the serialized free row carries no trace of
the withheld judgment.
THE TEASE IS AGGREGATE ONLY: live_locked = {count, tiers} computed from the
ungated rows and never joined back to one, and no gated row carries a grade — so
a free viewer learns that N reads exist and their tier shape without being able
to work out WHICH prop is the A.
Gate order in the route: stripModelPrice (S67) first, then gateLiveGrades.
Entitled tiers get the array back by reference — zero cost, zero change.
Floor: 319 suites / 3971 tests green (10 new), web build exit 0.
One test note: the route-level supertest case was removed deliberately — it
needs a live Redis and hangs on ioredis' reconnect timer in a single-suite local
run (known behaviour, CLAUDE.md). The gate contract is fully covered by pure
tests; the wire is verified against prod anonymously in the fingerprint.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QJs13VsyiSKYQP6rj3NNmc
This commit is contained in:
@@ -70,3 +70,89 @@ module.exports = {
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entitledToModelPrice,
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stripModelPrice,
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};
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/* ===========================================================================
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* BUILD 1 — THE SETTLED/LIVE GATE (2026-07-31, specs/tier-redesign-spec.md)
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*
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* THE RULE: a grade is PAID while its outcome is unknown, and becomes FREE the
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* moment it resolves. Resolution is the flip point, and it is read ONLY from a
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* written outcome — never from time, game status or `gradedAt`. A game can be
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* final long before the settle pass runs, so "probably over" is exactly how a
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* live edge would leak.
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*
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* FAIL CLOSED: anything we cannot prove is resolved is treated as LIVE (paid).
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* A settlement failure therefore WITHHOLDS content rather than exposing it —
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* the same direction `resolveTierFromRequest` fails.
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*
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* THE LOCKED SHELL: an unentitled viewer still sees that tonight's reads EXIST
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* and their shape — player, market, line, the real book/fair prices, the stats
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* anyone can already get free — plus an AGGREGATE count and tier distribution.
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* What is withheld is the model's JUDGMENT. And the distribution is aggregate
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* ONLY: per-row tier is never emitted, so no one can work out WHICH prop is the A.
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* ========================================================================= */
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/** Model JUDGMENT on a live read. Data stays; the verdict and its argument go. */
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const LIVE_JUDGMENT_FIELDS = Object.freeze([
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'grade', 'confidence', 'confidence_basis', // the verdict
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'reasoning', 'kill_conditions_triggered', // its argument
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'projection', 'edge_pct', // our number vs the line
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'matchup_grade', 'form', // derived letter/label judgments
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'alt_lines', 'kelly', // Desk tools
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]);
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/**
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* A grade is RESOLVED only when a real outcome is written on it. `void` and
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* `unrecoverable` ARE resolutions (terminal results, no live edge left).
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*/
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function isResolved(g) {
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if (!g || typeof g !== 'object') return false;
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const o = g.outcome;
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if (!o) return false;
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if (typeof o === 'string') return o.trim() !== '';
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return typeof o === 'object' && typeof o.result === 'string' && o.result.trim() !== '';
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}
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/** Does this tier get tonight's live reads? (free/anon: no) */
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function entitledToLiveGrades(tierName) {
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return canAccess(tierName, 'reasoning_visible');
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}
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/**
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* The aggregate tease: how many live reads exist and their tier shape.
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* Aggregate ONLY — never joined back to a row.
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*/
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function liveLockedSummary(grades) {
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const live = (Array.isArray(grades) ? grades : []).filter((g) => g && !isResolved(g));
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const tiers = {};
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for (const g of live) {
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const letter = String((g.grade || '')).trim().toUpperCase().charAt(0);
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if (!letter) continue;
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tiers[letter] = (tiers[letter] || 0) + 1;
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}
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return { count: live.length, tiers };
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}
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/**
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* gateLiveGrades(grades, tierName) — entitled tiers pass through untouched.
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* Unentitled: resolved grades pass FULL (including reasoning — settled is the
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* proof product and costs nothing post-resolution); unresolved grades are
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* reduced to the shell.
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*/
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function gateLiveGrades(grades, tierName) {
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if (!Array.isArray(grades)) return grades;
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if (entitledToLiveGrades(tierName)) return grades;
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return grades.map((g) => {
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if (!g || typeof g !== 'object') return g;
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if (isResolved(g)) return g; // settled ⇒ free, in full
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const shell = { ...g };
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for (const f of LIVE_JUDGMENT_FIELDS) delete shell[f];
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shell.locked = true; // the card renders the unlock prompt
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return shell;
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});
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}
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module.exports.LIVE_JUDGMENT_FIELDS = LIVE_JUDGMENT_FIELDS;
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module.exports.isResolved = isResolved;
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module.exports.entitledToLiveGrades = entitledToLiveGrades;
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module.exports.liveLockedSummary = liveLockedSummary;
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module.exports.gateLiveGrades = gateLiveGrades;
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