M3.6 glyph lift — 29 archetypes now render Design's real 74-mark set

Replaced the generic reused shapes (triangle/star/plus/bolt…) with Design's
real per-archetype marks from the authoritative glyphDefs() (HANDOFF), and
aligned each archetype's color to Design's deduped palette — frontend
lib/archetypes.js + backend archetypeService.js kept in color-sync (the
cross-file test iterates the backend set). Badge test color expectations
updated to Design (BOMBER #FF9F45, CONDUCTOR #6C8CFF, ALPHA #7C5CFF,
FORTRESS #4C6FA5, …).

Scope + honesty:
- 29 non-combat archetypes wired to real marks + Design colors.
- COMBAT namespace (STRIKER/GRAPPLER/PRESSURE/COUNTER/FINISHER/GRINDER) left
  untouched — it uses unicode CHAR glyphs + its own pinned colors + test
  (FINISHER deliberately doesn't collide with the soccer FINISHER). Combat
  could adopt Design's SVG marks in a follow-up.
- 39 Design marks are INERT (no classify() producer yet) — the 74 SVGs live in
  specs/design-reference/assets/glyphs/; they light up when classify() expands.
- 9 backend archetypes have NO Design mark (BRUSH/CONNECTOR/DISTRIBUTOR/
  FASTBREAK/FLEX/HYBRID/SWITCH/SWITCHBOARD/WHIFF) — kept on their generic glyph,
  flagged for Design.

VISUALLY UNVERIFIED at 390px/desktop — archetype marks + colors on the audit list.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
Kev
2026-07-16 17:01:48 -04:00
parent c3d469e964
commit 77d8fd658d
3 changed files with 96 additions and 65 deletions
+60 -29
View File
@@ -8,6 +8,37 @@
/* Glyph SVG inner-markup keyed by name (drawn in a 0 0 16 16 viewBox). */
const GLYPHS = {
/* Design 74-mark library — real archetype marks (HANDOFF) */
'alpha': '<path fill="currentColor" fill-opacity=".16" d="M12 3 4 20h16z"/><path fill="none" stroke="currentColor" stroke-width="2.2" stroke-linejoin="round" d="M12 3 4 20h16zM8.5 14h7"/>',
'anchor': '<circle cx="12" cy="5" r="2.2" fill="none" stroke="currentColor" stroke-width="2.1"/><path fill="none" stroke="currentColor" stroke-width="2.1" stroke-linecap="round" stroke-linejoin="round" d="M12 7v12M6 13c0 4 3 6 6 6s6-2 6-6M4 13h4M16 13h4"/>',
'architect': '<path fill="none" stroke="currentColor" stroke-width="2.2" stroke-linejoin="round" d="M12 3 4 19h16z"/><path fill="currentColor" fill-opacity=".18" d="m12 9 4 8H8z"/>',
'artillery': '<path fill="none" stroke="currentColor" stroke-width="2.2" stroke-linecap="round" d="M3 20C7 8 14 6 20 6"/><path fill="currentColor" d="M20 6l-4 .3 2 3.4z"/><path stroke="currentColor" stroke-width="1.8" stroke-linecap="round" d="M19 4v-2M22 7h-2"/>',
'blade': '<path fill="none" stroke="currentColor" stroke-width="2.5" stroke-linecap="round" d="M4 20C10 18 16 12 20 4"/><path fill="none" stroke="currentColor" stroke-width="2.2" stroke-linecap="round" stroke-linejoin="round" d="M13 5l7-1-1 7"/>',
'bomber': '<path fill="currentColor" fill-opacity=".18" d="M12 3l7 9h-4v8H9v-8H5z"/><path fill="none" stroke="currentColor" stroke-width="2" stroke-linejoin="round" d="M12 3l7 9h-4v8H9v-8H5z"/>',
'bridge': '<path fill="none" stroke="currentColor" stroke-width="2.2" stroke-linecap="round" d="M4 18v-8a8 8 0 0 1 16 0v8M4 14h16M9 18v-4M15 18v-4"/>',
'catalyst': '<path fill="none" stroke="currentColor" stroke-width="2.2" stroke-linecap="round" stroke-linejoin="round" d="M3 12h11M10 7l5 5-5 5"/><path fill="currentColor" fill-opacity=".2" d="M16 8h5v8h-5z"/><path fill="none" stroke="currentColor" stroke-width="2" stroke-linejoin="round" d="M16 8h5v8h-5z"/>',
'conductor': '<circle cx="12" cy="16" r="2.6" fill="currentColor"/><path fill="none" stroke="currentColor" stroke-width="2.2" stroke-linecap="round" d="M12 14 6 5M12 14l6-9M12 14v-4"/>',
'driver': '<path fill="none" stroke="currentColor" stroke-width="2.4" stroke-linecap="round" d="M5 19 17 7"/><circle cx="19" cy="5" r="2.2" fill="currentColor"/><path fill="none" stroke="currentColor" stroke-width="1.8" stroke-linecap="round" d="M4 14a10 10 0 0 0 6 6"/>',
'fortress': '<path fill="currentColor" fill-opacity=".16" d="M5 5h3v2h2V5h4v2h2V5h3v6c0 5-4 7-7 8-3-1-7-3-7-8V5Z"/><path fill="none" stroke="currentColor" stroke-width="2" stroke-linejoin="round" d="M5 5h3v2h2V5h4v2h2V5h3v6c0 5-4 7-7 8-3-1-7-3-7-8V5Z"/>',
'ghost': '<path fill="none" stroke="currentColor" stroke-width="2.4" stroke-linecap="round" stroke-linejoin="round" d="M4 6l6 6-6 6M11 6l6 6-6 6"/>',
'hammer': '<path fill="currentColor" fill-opacity=".18" d="M6 4h11v5H6z"/><path fill="none" stroke="currentColor" stroke-width="2.2" stroke-linecap="round" stroke-linejoin="round" d="M6 4h11v5H6zM11.5 9v11M8 20h7"/>',
'igniter': '<path fill="currentColor" d="M12 2c.6 4.8 2.4 6.6 7.2 7.2C14.4 9.8 12.6 11.6 12 16.4 11.4 11.6 9.6 9.8 4.8 9.2 9.6 8.6 11.4 6.8 12 2Z"/><path fill="currentColor" d="M18 15c.3 2 1 2.7 3 3-2 .3-2.7 1-3 3-.3-2-1-2.7-3-3 2-.3 2.7-1 3-3Z"/>',
'lockdown': '<path fill="currentColor" fill-opacity=".16" d="M5 10h14v10H5z"/><path fill="none" stroke="currentColor" stroke-width="2.1" stroke-linejoin="round" d="M5 10h14v10H5zM8 10V7a4 4 0 0 1 8 0v3"/><circle cx="12" cy="15" r="1.6" fill="currentColor"/>',
'maestro': '<path fill="none" stroke="currentColor" stroke-width="2.2" stroke-linecap="round" d="M5 19 16 6"/><circle cx="17" cy="5" r="1.9" fill="currentColor"/><path fill="none" stroke="currentColor" stroke-width="1.8" stroke-linecap="round" d="M5 9c2-2 5-2 7 0M4 13c2.5-2.5 6-2.5 9 0"/>',
'mirror': '<path fill="none" stroke="currentColor" stroke-width="2.2" stroke-linecap="round" stroke-linejoin="round" d="M9 5 4 12l5 7M15 5l5 7-5 7"/><path stroke="currentColor" stroke-width="1.8" stroke-linecap="round" stroke-dasharray="2 2.6" d="M12 4v16"/>',
'motor': '<path fill="none" stroke="currentColor" stroke-width="2.3" stroke-linecap="round" stroke-linejoin="round" d="M6 8a7 7 0 0 1 12 2M18 16a7 7 0 0 1-12-2"/><path fill="currentColor" d="M18 5l1.4 4.2-4.2-1zM6 19l-1.4-4.2 4.2 1z"/>',
'piston': '<path fill="none" stroke="currentColor" stroke-width="2.2" stroke-linecap="round" stroke-linejoin="round" d="M8 4h8v16H8zM12 8v8M9.5 10.5 12 8l2.5 2.5M9.5 13.5 12 16l2.5-2.5"/>',
'range': '<path fill="none" stroke="currentColor" stroke-width="2.2" stroke-linecap="round" d="M4 17a8 8 0 0 1 16 0"/><path stroke="currentColor" stroke-width="2.2" stroke-linecap="round" d="M12 17V7"/><path fill="currentColor" d="M12 5l-2.4 4h4.8z"/>',
'sentinel': '<path fill="currentColor" fill-opacity=".16" d="M12 3 5 6v5c0 5 3.5 7.5 7 9 3.5-1.5 7-4 7-9V6z"/><path fill="none" stroke="currentColor" stroke-width="2" stroke-linejoin="round" d="M12 3 5 6v5c0 5 3.5 7.5 7 9 3.5-1.5 7-4 7-9V6z"/><circle cx="12" cy="11" r="2" fill="currentColor"/>',
'shield': '<path fill="currentColor" fill-opacity=".16" d="M12 3 5 6v5c0 5 3.5 7.5 7 9 3.5-1.5 7-4 7-9V6z"/><path fill="none" stroke="currentColor" stroke-width="2" stroke-linejoin="round" d="M12 3 5 6v5c0 5 3.5 7.5 7 9 3.5-1.5 7-4 7-9V6z"/><path stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" d="m9 11 2 2 4-4"/>',
'sinker': '<path fill="none" stroke="currentColor" stroke-width="2.3" stroke-linecap="round" d="M5 5c6 1 9 5 9 13"/><path fill="currentColor" d="M14 20l-3-4.5 6 .4z"/>',
'spark': '<circle cx="12" cy="12" r="3" fill="currentColor"/><path fill="none" stroke="currentColor" stroke-width="2.3" stroke-linecap="round" d="M12 3v3M12 18v3M4.5 7.5l2.2 2.2M17.3 14.3l2.2 2.2M4.5 16.5l2.2-2.2M17.3 9.7l2.2-2.2"/>',
'surge': '<path fill="none" stroke="currentColor" stroke-width="2.4" stroke-linecap="round" stroke-linejoin="round" d="M4 18l4-4 3 2 5-6"/><path stroke="currentColor" stroke-width="2.4" stroke-linecap="round" stroke-linejoin="round" d="M16 10h4v4"/>',
'torch': '<path fill="currentColor" fill-opacity=".16" d="M12 2c3.5 4.5 5.5 6 5.5 10a5.5 5.5 0 0 1-11 0C6.5 8 8.5 6.5 12 2Z"/><path fill="none" stroke="currentColor" stroke-width="2.2" stroke-linejoin="round" d="M12 7c2 2.6 3 3.8 3 6a3 3 0 0 1-6 0c0-2.2 1-3.4 3-6Z"/>',
'tower': '<circle cx="12" cy="6" r="2.6" fill="currentColor"/><path fill="none" stroke="currentColor" stroke-width="2.2" stroke-linecap="round" stroke-linejoin="round" d="M12 9v8M8 20l4-3 4 3M8 13h8"/>',
'wall': '<path fill="none" stroke="currentColor" stroke-width="2" stroke-linejoin="round" d="M4 5h16v14H4z"/><path stroke="currentColor" stroke-width="1.8" d="M4 9.7h16M4 14.3h16M11 5v4.7M8 9.7v4.6M15 9.7v4.6M11 14.3V19"/>',
'workhorse': '<path fill="none" stroke="currentColor" stroke-width="2.8" stroke-linecap="round" d="M4 7h16M4 12h16M4 17h16"/>',
triangle: '<path d="M8 2 L14 14 L2 14 Z" fill="currentColor"/>',
node: '<circle cx="8" cy="8" r="2.3" fill="currentColor"/><path d="M8 5.7V1.5M5.4 9.3 2.4 13M10.6 9.3 13.6 13" stroke="currentColor" stroke-width="1.6" stroke-linecap="round"/>',
shield: '<path d="M8 1.6 L13.4 4 V8.2 C13.4 11.2 8 14.4 8 14.4 C8 14.4 2.6 11.2 2.6 8.2 V4 Z" fill="currentColor"/>',
@@ -38,50 +69,50 @@ const GLYPHS = {
`legacy` is the old descriptive label, kept for reference (never displayed). */
const ARCHETYPE_MAP = {
// NBA
TORCH: { c: '#FF6B4A', d: 'High usage, shot-dependent scorer', g: 'triangle', legacy: 'VOLUME SCORER' },
CONDUCTOR: { c: '#4A9EFF', d: 'Assist-heavy playmaker', g: 'node', legacy: 'FLOOR GENERAL' },
FORTRESS: { c: '#A78BFA', d: 'Defense, rebounds, blocks', g: 'shield', legacy: 'TWO-WAY ANCHOR' },
ARTILLERY: { c: '#159AAE', d: 'Floor-spacing shooting big', g: 'target', legacy: 'STRETCH BIG' },
SURGE: { c: '#FFB347', d: 'Usage spikes when stars sit', g: 'uparrow', legacy: 'USAGE SPONGE' },
TORCH: { c: '#FF6B4A', d: 'High usage, shot-dependent scorer', g: 'torch', legacy: 'VOLUME SCORER' },
CONDUCTOR: { c: '#6C8CFF', d: 'Assist-heavy playmaker', g: 'conductor', legacy: 'FLOOR GENERAL' },
FORTRESS: { c: '#4C6FA5', d: 'Defense, rebounds, blocks', g: 'fortress', legacy: 'TWO-WAY ANCHOR' },
ARTILLERY: { c: '#C98A5A', d: 'Floor-spacing shooting big', g: 'artillery', legacy: 'STRETCH BIG' },
SURGE: { c: '#FFA24A', d: 'Usage spikes when stars sit', g: 'surge', legacy: 'USAGE SPONGE' },
'DUAL THREAT': { c: '#1EA6D8', d: 'Scoring + playmaking hybrid', g: 'twin', legacy: 'COMBO GUARD' },
CONNECTOR: { c: '#9499A8', d: 'Low-usage specialist', g: 'chain', legacy: 'ROLE GLUE' },
FASTBREAK: { c: '#22D3EE', d: 'Pace-pushing fast-break threat', g: 'chevrons', legacy: 'TRANSITION ENGINE' },
'PAINT BOSS': { c: '#FF5C5C', d: 'Back-to-basket interior scorer', g: 'postup', legacy: 'POST SCORER' },
LOCKDOWN: { c: '#6366F1', d: 'Perimeter stopper, low usage', g: 'shieldCheck', legacy: 'DEFENSIVE SPECIALIST' },
LOCKDOWN: { c: '#5A6474', d: 'Perimeter stopper, low usage', g: 'lockdown', legacy: 'DEFENSIVE SPECIALIST' },
SWITCHBOARD: { c: '#38BDF8', d: 'Oversized primary creator', g: 'half', legacy: 'POINT FORWARD' },
ARCHITECT: { c: '#FB923C', d: 'Self-created shot maker, rim-attacking', g: 'slash', legacy: 'SLASHER' },
PISTON: { c: '#F472B6', d: 'Lob and putback finisher', g: 'arc', legacy: 'RIM RUNNER' },
SENTINEL: { c: '#818CF8', d: 'Catch-and-shoot plus defense', g: 'crosshair', legacy: '3-AND-D' },
IGNITER: { c: '#FACC15', d: 'Bench scoring spark', g: 'bolt', legacy: 'SIXTH MAN' },
ARCHITECT: { c: '#B07CFF', d: 'Self-created shot maker, rim-attacking', g: 'architect', legacy: 'SLASHER' },
PISTON: { c: '#E87B4A', d: 'Lob and putback finisher', g: 'piston', legacy: 'RIM RUNNER' },
SENTINEL: { c: '#4FA0C4', d: 'Catch-and-shoot plus defense', g: 'sentinel', legacy: '3-AND-D' },
IGNITER: { c: '#FF8A3D', d: 'Bench scoring spark', g: 'igniter', legacy: 'SIXTH MAN' },
// WNBA-unique
DISTRIBUTOR: { c: '#C084FC', d: 'Playmaking hub from the post', g: 'node', legacy: 'POST FACILITATOR' },
SHIELD: { c: '#A78BFA', d: 'Two-way perimeter forward', g: 'shieldCheck', legacy: 'TWO-WAY WING' },
RANGE: { c: '#159AAE', d: 'Floor-spacing forward', g: 'target', legacy: 'STRETCH FORWARD' },
SPARK: { c: '#FB923C', d: 'Downhill scoring guard', g: 'slash', legacy: 'SLASHING GUARD' },
ANCHOR: { c: '#6366F1', d: 'Dominant paint defender and rebounder', g: 'shield', legacy: 'INTERIOR ANCHOR' },
SHIELD: { c: '#5A8CA8', d: 'Two-way perimeter forward', g: 'shield', legacy: 'TWO-WAY WING' },
RANGE: { c: '#C77CE0', d: 'Floor-spacing forward', g: 'range', legacy: 'STRETCH FORWARD' },
SPARK: { c: '#F0A93D', d: 'Downhill scoring guard', g: 'spark', legacy: 'SLASHING GUARD' },
ANCHOR: { c: '#4C86C4', d: 'Dominant paint defender and rebounder', g: 'anchor', legacy: 'INTERIOR ANCHOR' },
// MLB
BOMBER: { c: '#FF6B4A', d: 'Middle-of-the-order power producer', g: 'triangle', legacy: 'POWER SLUGGER' },
BOMBER: { c: '#FF9F45', d: 'Middle-of-the-order power producer', g: 'bomber', legacy: 'POWER SLUGGER' },
BRUSH: { c: '#C0C63C', d: 'High average, low strikeout', g: 'crosshair', legacy: 'CONTACT' },
DRIVER: { c: '#4A9EFF', d: 'RBI-dependent, lineup context', g: 'diamond', legacy: 'RUN PRODUCER' },
ALPHA: { c: '#A78BFA', d: 'High K/9, low WHIP, deep games', g: 'star', legacy: 'ACE' },
DRIVER: { c: '#5A7D9A', d: 'RBI-dependent, lineup context', g: 'driver', legacy: 'RUN PRODUCER' },
ALPHA: { c: '#7C5CFF', d: 'High K/9, low WHIP, deep games', g: 'alpha', legacy: 'ACE' },
WHIFF: { c: '#FFB347', d: 'Bat-missing arm, high K with traffic', g: 'bolt', legacy: 'STRIKEOUT ARTIST' },
GHOST: { c: '#159AAE', d: 'Stolen bases, speed score', g: 'chevrons', legacy: 'SPEED THREAT' },
GHOST: { c: '#3FD8E0', d: 'Stolen bases, speed score', g: 'ghost', legacy: 'SPEED THREAT' },
HYBRID: { c: '#F472B6', d: 'Bats and pitches at elite level', g: 'half', legacy: 'TWO-WAY PLAYER' },
FLEX: { c: '#22D3EE', d: 'Multi-position lineup flex', g: 'plus', legacy: 'UTILITY PLAYER' },
WORKHORSE: { c: '#818CF8', d: 'Durable, deep-start arm', g: 'clock', legacy: 'INNINGS EATER' },
CATALYST: { c: '#38BDF8', d: 'On-base leadoff catalyst', g: 'diamondLine', legacy: 'TABLE SETTER' },
MIRROR: { c: '#8FC04A', d: 'Gap-to-gap line-drive bat', g: 'uparrow', legacy: 'GAP HITTER' },
HAMMER: { c: '#FB7185', d: 'Ninth-inning save specialist', g: 'lock', legacy: 'CLOSER' },
SINKER: { c: '#FBBF24', d: 'Groundball spot-starter / long relief', g: 'swap', legacy: 'SWINGMAN' },
BRIDGE: { c: '#6366F1', d: 'Setup / high-leverage middle relief', g: 'shieldCheck', legacy: 'BULLPEN ARM' },
WORKHORSE: { c: '#C89B5A', d: 'Durable, deep-start arm', g: 'workhorse', legacy: 'INNINGS EATER' },
CATALYST: { c: '#E88AC0', d: 'On-base leadoff catalyst', g: 'catalyst', legacy: 'TABLE SETTER' },
MIRROR: { c: '#B0B6C8', d: 'Gap-to-gap line-drive bat', g: 'mirror', legacy: 'GAP HITTER' },
HAMMER: { c: '#FF4D6D', d: 'Ninth-inning save specialist', g: 'hammer', legacy: 'CLOSER' },
SINKER: { c: '#5A9AB0', d: 'Groundball spot-starter / long relief', g: 'sinker', legacy: 'SWINGMAN' },
BRIDGE: { c: '#6C9CB0', d: 'Setup / high-leverage middle relief', g: 'bridge', legacy: 'BULLPEN ARM' },
SWITCH: { c: '#FF5C5C', d: 'Platoon-leveraged, glove-first bat', g: 'batball', legacy: 'DEFENSIVE WIZARD' },
// Soccer
FINISHER: { c: '#FF5C5C', d: 'Penalty-box finisher', g: 'crosshair', legacy: 'POACHER' },
MAESTRO: { c: '#4A9EFF', d: 'Chance-creating playmaker', g: 'node', legacy: 'CREATOR' },
TOWER: { c: '#FF6B4A', d: 'Hold-up aerial striker', g: 'triangle', legacy: 'TARGET MAN' },
MOTOR: { c: '#1EA6D8', d: 'All-action central midfielder', g: 'chevrons', legacy: 'BOX-TO-BOX' },
BLADE: { c: '#159AAE', d: 'Dribbling wide threat', g: 'slash', legacy: 'WING WIZARD' },
WALL: { c: '#A78BFA', d: 'Distributing goalkeeper', g: 'shield', legacy: 'SWEEPER KEEPER' },
MAESTRO: { c: '#D9A441', d: 'Chance-creating playmaker', g: 'maestro', legacy: 'CREATOR' },
TOWER: { c: '#6C9CB0', d: 'Hold-up aerial striker', g: 'tower', legacy: 'TARGET MAN' },
MOTOR: { c: '#E0A03D', d: 'All-action central midfielder', g: 'motor', legacy: 'BOX-TO-BOX' },
BLADE: { c: '#B36CFF', d: 'Dribbling wide threat', g: 'blade', legacy: 'WING WIZARD' },
WALL: { c: '#5A7D9A', d: 'Distributing goalkeeper', g: 'wall', legacy: 'SWEEPER KEEPER' },
};
/* Combat archetype visual map (Wave 6 — MMA/UFC). SEPARATE from ARCHETYPE_MAP: