Session 43: Data pipeline + audit fixes + depth chart foundation (2045 tests)
P0 fixes + wiring real data into the S42 Player Intelligence architecture. - P0 dropdown z-index: the nav's backdrop-filter stacking context let the Ticker/HeartbeatBar paint over the avatar/More dropdowns and eat clicks. nav now position:relative zIndex:2; menus zIndex:100. Avatar Settings -> /settings. - Real MLB stats: mlbStatsAdapter.searchPlayer + getPlayerStats (name->id-> season+gamelog). playerIntelService.resolvePlayerStats normalizes into the archetype classifier; getPlayerIntel returns found:true + real season + archetype classified from real stats. NBA via nbaStatsClient (degrades). - Game cards: slateAdapter.groupPropsByPlayer (playerStrips, name once) + mapPitchers (MLB probables), folded into mapScheduleToGameCards. Legacy GameCard line grid renders BookChip (brand colors) not grey text. - Grade card intel: analyzeViaEngine1.buildIntelFields computes stat-context + form/usage/matchup/rest from the existing feature vector (zero extra I/O); gradeAdapter lights up the card sections. Archetype deferred (needs season line at grade time). - Depth chart foundation: depthChartService (getLineup/getDepthChart/ getCascadeProjection) + /api/stats/lineup|depth|cascade, graceful + injectable. - Mobile: player hero name overflow-wrap + 24px on <=640px (was clipping). Backend 2011 -> 2045 tests (+34), 163 suites. Web build clean (exit 0). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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@@ -1246,6 +1246,9 @@ html[data-font="readable"] .wm::after { opacity: 0.45 !important; }
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/* Grade hero zone: full-width, slightly smaller letter on phones. */
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@media (max-width: 640px) {
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.grade-hero { font-size: 80px !important; }
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/* Session 43 — player-profile hero name was clipping (e.g. "Wembanyam")
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at 390px. Shrink + wrap instead of overflowing the flex row. */
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.player-hero-name { font-size: 24px !important; overflow-wrap: anywhere; }
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}
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/* Book-line tables scroll horizontally on small screens with a sticky
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@@ -86,8 +86,8 @@ export default function PlayerProfilePage() {
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<div style={{ position: 'absolute', inset: 0, pointerEvents: 'none', background: 'repeating-linear-gradient(0deg, rgba(0,212,160,0.045) 0px, rgba(0,212,160,0.045) 1px, transparent 1px, transparent 4px)' }} />
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<div style={{ position: 'relative', display: 'flex', gap: 20, alignItems: 'flex-start', flexWrap: 'wrap' }}>
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<div className="mono" style={{ flex: 'none', width: 72, height: 72, borderRadius: '50%', display: 'flex', alignItems: 'center', justifyContent: 'center', background: 'radial-gradient(circle at 30% 25%, #14241F, #0A100E)', border: '1.5px solid #00D4A066', color: 'var(--g-a)', fontWeight: 700, fontSize: 30, boxShadow: '0 0 24px #00D4A022' }}>{initials(p.player)}</div>
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<div style={{ flex: 1, minWidth: 240 }}>
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<h1 style={{ margin: 0, fontSize: 30, fontWeight: 800, letterSpacing: '-0.015em', lineHeight: 1.05 }}>{p.player}</h1>
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<div style={{ flex: 1, minWidth: 0 }}>
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<h1 className="player-hero-name" style={{ margin: 0, fontSize: 30, fontWeight: 800, letterSpacing: '-0.015em', lineHeight: 1.05, overflowWrap: 'anywhere' }}>{p.player}</h1>
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<div style={{ marginTop: 8, display: 'flex', alignItems: 'center', gap: 10, flexWrap: 'wrap' }}>
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<SportBadge sport={p.sport} />
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{p.team && <span className="mono" style={{ fontSize: 12, color: 'var(--text-1)' }}>{p.team}</span>}
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@@ -4,6 +4,7 @@ import { useState } from 'react';
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import type { PropRowProp, PropRowResult, Tier } from '@/components/PropRow';
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import SportBadge from '@/components/vyndr/SportBadge';
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import SectionHead from '@/components/vyndr/SectionHead';
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import BookChip from '@/components/vyndr/BookChip';
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import { detectBestLines } from '@/lib/slateAdapter';
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// Session 19 — PlayerCard groups props by player so a single player
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// with 4 props renders as ONE card with their headshot + 4 stat
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@@ -345,7 +346,8 @@ export default function GameCard(props: GameCardProps) {
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<div className="label" style={{ fontSize: 10, textAlign: 'center' }}>O/U</div>
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{lineRows.map((r) => (
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<span key={r.book} style={{ display: 'contents' }}>
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<div className="mono" style={{ fontSize: 12, fontWeight: 700, color: 'var(--text-1)', textTransform: 'capitalize', paddingLeft: 2, alignSelf: 'center' }}>{r.book}</div>
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{/* Session 43 — brand-colored book chip (was plain grey text). */}
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<div style={{ paddingLeft: 2, alignSelf: 'center' }}><BookChip book={r.book} size="sm" showName /></div>
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<LineCell value={r.awayML} best={r.bestAway} worst={r.worstAway} />
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<LineCell value={r.homeML} best={r.bestHome} worst={r.worstHome} />
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<LineCell value={r.ou} />
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@@ -71,6 +71,14 @@ export default function Nav() {
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<div style={{ position: 'fixed', top: 0, left: 0, right: 0, zIndex: 50 }}>
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<nav
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style={{
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// Session 43 (P0) — the nav's backdrop-filter creates a stacking
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// context; the Ticker + HeartbeatBar render after it as siblings, so
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// without this they painted OVER the avatar/More dropdowns (which
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// overflow below the 60px bar) and ate the clicks. position+zIndex
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// floats the whole nav (and its dropdowns) above those living-layer
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// bars so menu items are clickable again.
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position: 'relative',
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zIndex: 2,
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height: 60,
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borderBottom: '1px solid var(--border)',
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background: 'rgba(6, 6, 11, 0.86)',
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@@ -130,6 +138,7 @@ export default function Nav() {
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position: 'absolute',
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left: 0,
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top: 'calc(100% + 8px)',
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zIndex: 100,
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minWidth: 180,
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background: 'var(--bg-2)',
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border: '1px solid var(--border-hi)',
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@@ -273,6 +282,7 @@ export default function Nav() {
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position: 'absolute',
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right: 0,
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top: 'calc(100% + 8px)',
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zIndex: 100,
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minWidth: 220,
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background: 'var(--bg-2)',
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border: '1px solid var(--border-hi)',
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@@ -293,7 +303,7 @@ export default function Nav() {
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</div>
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</div>
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<a href="/account" role="menuitem" style={menuItem}>Account</a>
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<a href="/settings/security" role="menuitem" style={menuItem}>Settings</a>
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<a href="/settings" role="menuitem" style={menuItem}>Settings</a>
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{tier === 'free' && (
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<a href="/pricing" role="menuitem" style={{ ...menuItem, color: 'var(--g-a)' }}>
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Upgrade — $14.99/mo
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@@ -88,6 +88,11 @@ function mapScheduleToGameCards(schedule, gamelines, streaks, grades) {
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venue: g.venue || undefined,
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lines: mapGameLines(linesEntry),
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props: mapGradedProps(grades, g),
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// Session 43 — design enhanced-card fields (consumed by vyndr/GameCard;
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// legacy GameCard ignores the extras). playerStrips = props grouped so the
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// name appears once; pitchers = MLB probables when published.
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playerStrips: groupPropsByPlayer(mapGradedProps(grades, g)),
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pitchers: mapPitchers({ ...g, sport: g.sport }),
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streaks: mapStreaks(streaks, g),
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};
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});
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@@ -117,10 +122,65 @@ function mapStreaks(streaks, game) {
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.map((s) => ({ player: s.player, text: s.text || s.description || '' }));
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}
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/**
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* Group graded props by player → the design's enhanced-card `playerStrips`
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* (Session 43): player name once, archetype + stats placeholder, all props on
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* one line. `archetypeLookup(player)` is optional (sync) — when absent the
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* strip renders without an archetype badge (still valid).
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*/
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function groupPropsByPlayer(props, archetypeLookup) {
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if (!Array.isArray(props)) return [];
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const byPlayer = {};
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const order = [];
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for (const p of props) {
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if (!p || !p.player) continue;
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if (!byPlayer[p.player]) {
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const archetype = typeof archetypeLookup === 'function' ? archetypeLookup(p.player) : undefined;
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byPlayer[p.player] = {
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player: p.player,
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team: p.team || '',
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archetype: archetype || undefined,
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stats: [], // season stats wired when the stats cache lands (Session 44)
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props: [],
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};
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order.push(p.player);
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}
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byPlayer[p.player].props.push({
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stat: p.stat,
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line: p.line,
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side: (p.side || 'Over').toString().charAt(0).toUpperCase(),
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grade: p.grade,
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});
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}
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return order.map((name) => byPlayer[name]);
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}
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/**
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* Map an MLB schedule game's probable pitchers → the GameCard `pitchers` shape.
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* Returns undefined for non-MLB or when no probables are published.
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*/
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function mapPitchers(game) {
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if (!game || String(game.sport || '').toLowerCase() !== 'mlb') return undefined;
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const a = game.away?.probablePitcher || game.awayPitcher;
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const h = game.home?.probablePitcher || game.homePitcher;
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if (!a && !h) return undefined;
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const one = (p, era, arch) => ({
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name: (p && (p.name || p.fullName)) || (typeof p === 'string' ? p : '') || 'TBD',
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era: era != null ? String(era) : (p && p.era != null ? String(p.era) : '—'),
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archetype: arch || (p && p.archetype) || undefined,
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});
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return {
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away: one(a, game.awayPitcherERA, game.awayPitcherArchetype),
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home: one(h, game.homePitcherERA, game.homePitcherArchetype),
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};
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}
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module.exports = {
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parseAmericanOdds,
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detectBestLines,
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mapGameLines,
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mapScheduleToGameCards,
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formatGameTime,
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groupPropsByPlayer,
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mapPitchers,
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};
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