DS5 — Pricing (Desk-as-hero) + Motion + Empty/Error + archetype glyphs
Part 6 #8 — Desk $44.99 is the hero tier. New DeskShowcase leads the pricing page with the "$1M terminal · $44.99" story + real feature visuals (alt-line ladder, quarter-Kelly, parlay φ, real-time feed) in a balanced two-column layout (kills the dead right-half). Desk is the sole highlighted tier / single primary CTA (color contract #9); Analyst is secondary. Real prices: Free 5 scans, Analyst $14.99/$19.99, Desk $34.99/$44.99. ClaimMeter + Stripe checkout wiring untouched. Part 4 #7 — Ticker → punctuated stillness. The continuous marquee is retired; the ticker now RESTS ≥4s on each ranked item and pulses only on change. The EKG heartbeat is a static readout — the header's ONE idle proof-of-life is the single SIGNAL-LIVE live-dot (the ticker dropped its competing pulse). All durations tokenized (--motion-*, --ticker-hold); prefers-reduced-motion kills the motion entirely. Part 8 #20 — new EmptyState component modeled on the north-star 404 (scanlines + glitch wordmark + amber system voice + CTA hierarchy), reused at the bare-red "Team not found", "Game not found", and the ledger empties — one unified voice. Part 5 — archetype glyph+chip propagated to STREAKS rows + ledger rows (optional + self-hiding; absent beats fabricated); grade reveal already carries ArchetypeBlend. Tests: new tests/unit/ds5PricingStates.test.js (22) locks all four workstreams; updated teamHubUI + vyndrDesignSystem for the new surfaces. 237 suites / 2864 tests green; next build exit 0. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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@@ -29,13 +29,16 @@ describe('Team Hub page', () => {
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expect(src).toContain('opacity: noProps ? 0.6 : 1');
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});
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it('has back-to-slate navigation', () => {
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expect(src).toContain('← Back to Slate');
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expect(src).toContain('href="/dashboard"');
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// DS5 (#20) — the error surface is the unified EmptyState; its action links
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// back to the Slate.
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expect(src).toContain('← Back to the Slate');
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expect(src).toContain("href: '/dashboard'");
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});
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it('handles loading + error states', () => {
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it('handles loading + error states via the unified EmptyState (no bare-red line)', () => {
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expect(src).toContain("'loading'");
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expect(src).toContain("'error'");
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expect(src).toContain('Team not found');
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expect(src).toContain('<EmptyState');
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expect(src).toContain('code="TEAM NOT FOUND"');
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});
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it('wires the parlay "+" on graded props', () => {
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expect(src).toContain('useParlay');
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