DS5 — Pricing (Desk-as-hero) + Motion + Empty/Error + archetype glyphs

Part 6 #8 — Desk $44.99 is the hero tier. New DeskShowcase leads the
pricing page with the "$1M terminal · $44.99" story + real feature
visuals (alt-line ladder, quarter-Kelly, parlay φ, real-time feed) in a
balanced two-column layout (kills the dead right-half). Desk is the sole
highlighted tier / single primary CTA (color contract #9); Analyst is
secondary. Real prices: Free 5 scans, Analyst $14.99/$19.99, Desk
$34.99/$44.99. ClaimMeter + Stripe checkout wiring untouched.

Part 4 #7 — Ticker → punctuated stillness. The continuous marquee is
retired; the ticker now RESTS ≥4s on each ranked item and pulses only on
change. The EKG heartbeat is a static readout — the header's ONE idle
proof-of-life is the single SIGNAL-LIVE live-dot (the ticker dropped its
competing pulse). All durations tokenized (--motion-*, --ticker-hold);
prefers-reduced-motion kills the motion entirely.

Part 8 #20 — new EmptyState component modeled on the north-star 404
(scanlines + glitch wordmark + amber system voice + CTA hierarchy),
reused at the bare-red "Team not found", "Game not found", and the
ledger empties — one unified voice.

Part 5 — archetype glyph+chip propagated to STREAKS rows + ledger rows
(optional + self-hiding; absent beats fabricated); grade reveal already
carries ArchetypeBlend.

Tests: new tests/unit/ds5PricingStates.test.js (22) locks all four
workstreams; updated teamHubUI + vyndrDesignSystem for the new surfaces.
237 suites / 2864 tests green; next build exit 0.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
Kev
2026-07-13 00:31:35 -04:00
parent cf91c04e90
commit a18a3f33fc
14 changed files with 620 additions and 86 deletions
+28 -23
View File
@@ -3,7 +3,7 @@
import { useCallback, useEffect, useState } from 'react';
import { GradePill } from '@/components/GradeCard';
import { useAuth } from '@/contexts/AuthContext';
import { Skeleton } from '@/components/vyndr';
import { Skeleton, EmptyState, ArchetypeBadge } from '@/components/vyndr';
import { clvMode, CLV_FLAT_LINE } from '@/lib/clvDisplay';
/**
@@ -44,6 +44,9 @@ interface LedgerRow {
outcome?: 'hit' | 'miss' | 'push' | null;
actual_value?: number | null;
revised_from_grade?: string | null;
// DS5 (Part 5) — the player's locked archetype, when the pipeline supplies it.
// Optional + self-hiding: absent beats fabricated.
archetype?: string | null;
}
interface TierRecord { settled: number; hits: number; misses: number; hit_pct: number | null }
@@ -352,6 +355,12 @@ function LedgerCard({ row, index }: { row: LedgerRow; index: number }) {
</span>
</div>
<h3 style={{ fontSize: 15, fontWeight: 600, marginBottom: 2 }}>{row.player_name}</h3>
{/* Part 5 — the archetype glyph+chip, propagated (self-hides when absent). */}
{row.archetype && (
<div style={{ marginBottom: 6 }}>
<ArchetypeBadge archetype={row.archetype} size="sm" showDesc />
</div>
)}
<p className="mono" style={{ fontSize: 12, color: 'var(--text-secondary)', textTransform: 'capitalize', marginBottom: 4 }}>
{row.side} {row.line} {row.stat.replace(/_/g, ' ')}
</p>
@@ -369,28 +378,24 @@ function LedgerCard({ row, index }: { row: LedgerRow; index: number }) {
}
function EmptyLedger({ tab }: { tab: Tab }) {
return (
<div className="surface diagonal-cut tex-scan" style={{ padding: 48, textAlign: 'center', display: 'grid', gap: 10, justifyItems: 'center' }}>
<p className="lbl" style={{ color: 'var(--grade-c)' }}>LEDGER EMPTY</p>
{tab === 'mine' ? (
<>
<h3 style={{ fontSize: 18, fontWeight: 700 }}>No reads yet.</h3>
<p style={{ color: 'var(--text-1)', fontSize: 14, maxWidth: 440 }}>
Read your first prop to start building your Ledger. Every grade you run lands here the moment it completes and settles against the real result.
</p>
<a href="/scan" className="btn-primary" style={{ marginTop: 8, padding: '10px 18px' }}>
Read a Prop
</a>
</>
) : (
<>
<h3 style={{ fontSize: 18, fontWeight: 700 }}>The model record starts with the next pipeline run.</h3>
<p style={{ color: 'var(--text-1)', fontSize: 14, maxWidth: 440 }}>
Every pre-graded prop lands here hits, misses, pushes, and closing-line value. Nothing is deleted.
</p>
</>
)}
</div>
// DS5 (#20) — the ONE unified empty surface, inline variant.
return tab === 'mine' ? (
<EmptyState
inline
wordmark={false}
code="LEDGER EMPTY"
title="No reads yet."
message="Read your first prop to start building your Ledger. Every grade lands here the moment it completes — and settles against the real result."
actions={[{ label: 'Read a Prop →', href: '/scan', primary: true }]}
/>
) : (
<EmptyState
inline
wordmark={false}
code="MODEL RECORD BUILDING"
title="The record starts with the next pipeline run."
message="Every pre-graded prop lands here — hits, misses, pushes, and closing-line value. Nothing is deleted."
/>
);
}