Session 57: Phase 0 — Kill the Lies (2309 tests)
Work-order Phase 0 (Jul 10 live audit): every fabricated UI element deleted
or rewired to real data. Deletion sprint — no new product features.
0.1 Fake NBA game: root cause was scheduleService fetching the ESPN
scoreboard with no ?dates= param or date filter — off-season ESPN
returns the NEAREST slate (Jun 13 NYK@SA Finals rendered as tonight).
Now pinned to the requested ET date + defensive filter; undated events
dropped. Honest month-aware per-sport empty states (lib/emptyState.js).
0.2 Fake header counters: liveTick stripped to a bare 1s pulse (the
auto-incrementing "247 graded", sin-driven brain-%, aPlus/cascades are
dead). New GET /api/snapshot/summary (cache-only, before /:sport) +
Next proxy; HeartbeatBar shows the real graded count and SYNC =
elapsed since the last pipeline run (amber past 5 min).
0.3 Ticker: hardcoded fallback items deleted (real snapshot exhaust only);
MOVE kept — computeLineDeltas is real movement. <4 real items → no
ticker; bar publishes --ticker-h so the fixed header collapses cleanly.
0.4 /terminal retired: route redirects to /dashboard; VVI/injury-wire/
leaders layouts preserved unrouted as §12 content-engine templates.
Nav PRIMARY = Slate/Scan/Ledger; BottomTabBar Terminal→Explore; PWA
shortcut Terminal→Ledger; #terminal alias → /dashboard.
0.5 ›Query nav pill deleted (duplicate /scan link).
Backend 2289 → 2309 tests (199 suites), web build exit 0.
Spec: specs/phase-0-kill-the-lies.md. Next: work-order Phase 1 (ledger
persistence + settlement).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
@@ -0,0 +1,49 @@
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/* ============================================================
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Session 57 (Phase 0) — honest per-sport empty-slate copy (spec §6).
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A sport with zero games must say WHY instead of showing a fixture game or
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passive "waiting" language. Month-aware: an off-season sport names its
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return window; an in-season sport calls it an off-day. CommonJS so both the
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.tsx surfaces (allowJs) and the plain-JS Jest suite can load it.
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============================================================ */
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// Off-season months per sport (0-indexed). Deliberately conservative: only
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// months where the league is CERTAINLY dark, so an early/late season edge day
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// reads as an off-day rather than falsely claiming the league is done.
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const OFF_SEASON = {
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nba: { months: [6, 7, 8], returns: 'October' }, // Jul–Sep
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wnba: { months: [10, 11, 0, 1, 2, 3], returns: 'May' }, // Nov–Apr
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mlb: { months: [11, 0, 1], returns: 'spring' }, // Dec–Feb
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};
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const LABEL = { nba: 'NBA', wnba: 'WNBA', mlb: 'MLB', soccer: 'Soccer' };
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/**
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* Copy for an empty slate. `sport` is lowercase ('nba'|'wnba'|'mlb'|'soccer'
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* |'all'); anything else falls back to the generic line.
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* Returns { title, body }.
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*/
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function emptyStateCopy(sport, date = new Date()) {
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const sp = String(sport || '').toLowerCase();
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const month = date.getMonth();
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const off = OFF_SEASON[sp];
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if (off && off.months.includes(month)) {
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return {
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title: `${LABEL[sp]} returns in ${off.returns}.`,
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body: 'The offseason board is dark. The model is running the live slates in the meantime.',
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};
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}
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if (LABEL[sp]) {
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return {
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title: `No ${LABEL[sp]} games today.`,
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body: 'Off-day. The board refills with the next slate.',
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};
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}
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return {
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title: 'No games on the board today.',
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body: 'The board refills with the next slate.',
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};
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}
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module.exports = { emptyStateCopy, OFF_SEASON };
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+10
-14
@@ -1,16 +1,22 @@
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/* ============================================================
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VYNDR 2.0 — living-layer tick engine (§8).
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ONE interval, many subscribers (fan-out). Drives HeartbeatBar,
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LiveNumber, NeuralBrain. Plain CommonJS so the React hook imports it
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ONE interval, many subscribers (fan-out). Drives HeartbeatBar's
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elapsed-since-snapshot clock. Plain CommonJS so the React hook imports it
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AND Jest drives it manually via tick().
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Does NOT auto-start on import (would run in SSR/tests). The React hook
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calls start() on mount; tests call tick() directly. Animations are gated
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behind reduced-motion in the CSS layer (Session 33), not here — the tick
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only updates data.
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Session 57 (Phase 0) — the fake counters are DEAD. This used to carry a
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cosmetically auto-incrementing graded count, a sin-driven brain-%, and
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invented aPlus/cascades counts. All deleted: real numbers now come from
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/api/snapshot/summary (see LiveLayer). The tick survives ONLY as the 1s
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re-render pulse. Do not add display data back here.
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============================================================ */
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const INITIAL = { tick: 0, graded: 247, neural: 96, aPlus: 6, cascades: 11 };
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const INITIAL = { tick: 0 };
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const liveTick = {
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listeners: new Set(),
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@@ -28,17 +34,7 @@ const liveTick = {
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/** Advance one tick. New state object so React subscribers re-render. */
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tick() {
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const prev = this.state;
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const t = prev.tick + 1;
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this.state = {
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tick: t,
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// graded count creeps up roughly every ~7s
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graded: prev.graded + (t % 7 === 0 ? 1 : 0),
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// neural % "breathes" 90–98 deterministically (sin-driven, test-safe)
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neural: 94 + Math.round(Math.sin(t / 3) * 4),
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aPlus: prev.aPlus + (t % 23 === 0 ? 1 : 0),
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cascades: prev.cascades,
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};
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this.state = { tick: this.state.tick + 1 };
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this._notify();
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return this.state;
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},
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@@ -26,12 +26,13 @@ const GATED_ROUTES = [
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];
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/* Open — reachable without auth (marketing + the free funnel + auth itself). */
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/* Session 57 (Phase 0): '/terminal' removed — the route now server-redirects
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to /dashboard (fabricated surface retired), so it needs no gate exemption. */
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const OPEN_ROUTES = [
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'/',
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'/dashboard',
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'/slate',
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'/scan',
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'/terminal',
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'/compare',
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'/game',
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'/pricing',
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@@ -59,7 +60,7 @@ const HASH_ALIASES = {
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'#slate': '/dashboard',
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'#dashboard': '/dashboard',
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'#scan': '/scan',
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'#terminal': '/terminal',
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'#terminal': '/dashboard', // retired surface (Session 57) — old links land on the slate
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'#compare': '/compare',
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'#ledger': '/ledger',
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'#tracker': '/tracker',
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