feat: Feature 1.5 — Bet Submission with 3 methods + performance tracking

Three submission methods:
- POST /api/bets/quickslip — structured bet entry
- POST /api/bets/screenshot — stub OCR with confirm flow
- POST /api/bets/sync — coming soon stub

Full bet lifecycle:
- PATCH /api/bets/:id/settle — settle with outcome, recalculates performance
- GET /api/bets — list with status/book/pagination filters
- GET /api/bets/performance — ROI, win rate, profit (weekly/monthly/all_time)

Payout calculator handles straight bets (American odds) and parlays
(multiplied leg payouts). Performance service recalculates on each
settlement and upserts into performance table.

33 new tests, 221 total (194 Node.js + 27 Python), all passing.
All backend features for Phase 1 + Phase 2 now complete.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
Kev
2026-03-22 05:11:42 -04:00
parent 2366660f5e
commit ed6502a880
12 changed files with 1310 additions and 37 deletions
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const express = require('express');
const { requireAuth } = require('../middleware/auth');
const { createBet, createBetFromScreenshot, settleBet, listBets } = require('../services/betService');
const { extractFromScreenshot } = require('../services/ocrStub');
const { recalculatePerformance } = require('../services/performanceService');
const router = express.Router();
const VALID_BET_TYPES = new Set(['straight', 'parlay', 'teaser', 'round_robin']);
const VALID_SETTLE_STATUSES = new Set(['won', 'lost', 'push', 'void']);
function validateQuickslip(body) {
if (!Array.isArray(body.legs) || body.legs.length === 0) return 'legs array is required';
if (body.amount == null || body.amount <= 0) return 'amount is required and must be positive';
if (!body.book) return 'book is required';
if (!body.bet_type) return 'bet_type is required';
if (!VALID_BET_TYPES.has(body.bet_type)) return `Invalid bet_type: ${body.bet_type}`;
for (let i = 0; i < body.legs.length; i++) {
const leg = body.legs[i];
if (!leg.player) return `leg ${i}: player is required`;
if (!leg.stat_type) return `leg ${i}: stat_type is required`;
if (leg.line == null) return `leg ${i}: line is required`;
if (!leg.direction) return `leg ${i}: direction is required`;
}
return null;
}
// POST /api/bets/quickslip
router.post('/quickslip', requireAuth, async (req, res) => {
const error = validateQuickslip(req.body);
if (error) return res.status(400).json({ error });
try {
const result = await createBet(req.user.id, req.body);
return res.status(201).json(result);
} catch (err) {
if (err.statusCode === 404) return res.status(404).json({ error: err.message });
console.error('[BetonBLK] Quickslip error:', err.message);
return res.status(503).json({ error: 'Bet submission failed' });
}
});
// POST /api/bets/screenshot
router.post('/screenshot', requireAuth, async (req, res) => {
// For MVP: accept the request but return stub extraction
const book = req.body?.book || req.query?.book || 'unknown';
// In a real implementation, we'd parse multipart form data and process the image
// For MVP, just return the stub
const extracted = extractFromScreenshot(book);
return res.status(201).json({
bet_id: null,
status: 'pending_confirmation',
extracted,
needs_confirmation: true,
message: extracted.message,
});
});
// POST /api/bets/screenshot/confirm
router.post('/screenshot/confirm', requireAuth, async (req, res) => {
const error = validateQuickslip(req.body);
if (error) return res.status(400).json({ error });
try {
const result = await createBetFromScreenshot(req.user.id, req.body);
return res.status(201).json(result);
} catch (err) {
if (err.statusCode === 404) return res.status(404).json({ error: err.message });
console.error('[BetonBLK] Screenshot confirm error:', err.message);
return res.status(503).json({ error: 'Bet submission failed' });
}
});
// POST /api/bets/sync
router.post('/sync', requireAuth, async (req, res) => {
return res.json({
status: 'coming_soon',
message: 'Sportsbook sync is coming soon. Use quick slip or screenshot for now.',
supported_books: ['draftkings', 'fanduel', 'betmgm'],
});
});
// PATCH /api/bets/:id/settle
router.patch('/:id/settle', requireAuth, async (req, res) => {
const { status, leg_outcomes } = req.body;
if (!status || !VALID_SETTLE_STATUSES.has(status)) {
return res.status(400).json({ error: `Invalid status. Must be one of: ${[...VALID_SETTLE_STATUSES].join(', ')}` });
}
try {
const result = await settleBet(req.user.id, req.params.id, { status, leg_outcomes });
return res.json(result);
} catch (err) {
if (err.statusCode === 404) return res.status(404).json({ error: err.message });
if (err.statusCode === 422) return res.status(422).json({ error: err.message });
console.error('[BetonBLK] Settle error:', err.message);
return res.status(503).json({ error: 'Settlement failed' });
}
});
// GET /api/bets
router.get('/', requireAuth, async (req, res) => {
try {
const result = await listBets(req.user.id, {
status: req.query.status || null,
book: req.query.book || null,
limit: Math.min(parseInt(req.query.limit) || 20, 100),
offset: parseInt(req.query.offset) || 0,
});
return res.json(result);
} catch (err) {
console.error('[BetonBLK] List bets error:', err.message);
return res.status(503).json({ error: 'Failed to fetch bets' });
}
});
// GET /api/bets/performance
router.get('/performance', requireAuth, async (req, res) => {
try {
const result = await recalculatePerformance(req.user.id);
return res.json(result);
} catch (err) {
console.error('[BetonBLK] Performance error:', err.message);
return res.status(503).json({ error: 'Failed to calculate performance' });
}
});
module.exports = router;