Session 45: Snapshot pipeline + GameCard swap + live ticker (2100 tests)
The on-demand "Read" grade model is RETIRED. A scheduled pipeline pre-grades the
slate, locks grades to the line, tracks movement; the dashboard shows them already
there. Orchestrates existing services — nothing rebuilt.
- snapshotService.runSnapshot(sport): getOdds → gradeAndCacheSlate → classify
archetype per player → lock gradedAt → line deltas vs previous snapshot → write
snapshot:{sport}:latest/previous + grades:{sport} → ticker events. Fully
injectable, zero-network unit tests. runAllSnapshots = cron entrypoint.
- Internal trigger POST /api/internal/snapshot/:sport + /all (requireInternalAuth).
In-process cron (SNAPSHOT_CRON=1, UTC 14,19,22,1,3) in server.js, no new dep.
- Public reads: GET /api/snapshot/:sport (cache-only) + GET /api/ticker (merges
TICKER_MANUAL pins) + Next proxies.
- GameCard swap: live Slate renders vyndr/GameCard (legacy kept for types only),
overlays locked grades onto game props → player name once + archetype badge +
"Graded Xh ago at -115 · Current 2.5 · ▲ TOWARD +1.0". Ungraded → "Awaiting next
scan", NO Read button. On-demand onGrade flow deleted.
- Ticker polls /api/ticker every 30s, graceful fallback to hardcoded items.
- NBA/WNBA: espnStatsAdapter free fallback (defensive parse → found:false on shape
mismatch) wired into resolvePlayerStats after the offline Python service.
Env: PROPLINE_API_KEY_1/2/3, VYNDR_INTERNAL_KEY, SNAPSHOT_CRON=1, TICKER_MANUAL.
Backend 2061 -> 2100 tests (+39), 173 suites. Web build clean (exit 0).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -2,9 +2,12 @@
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import { useCallback, useEffect, useMemo, useState } from 'react';
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import { useRouter } from 'next/navigation';
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import GameCard, { SlateSport, GameLines, GameStreak } from '@/components/GameCard';
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import { PropRowProp, PropRowResult, propRowKey, Tier } from '@/components/PropRow';
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import { isRelevantGame } from '@/lib/slateAdapter';
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// Session 45 — the live Slate now renders the pre-graded snapshot via the
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// VYNDR 2.0 card. Legacy GameCard is kept ONLY for its shared types.
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import VyndrGameCard, { type GameCardData } from '@/components/vyndr/GameCard';
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import type { SlateSport, GameLines, GameStreak } from '@/components/GameCard';
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import { PropRowProp, Tier } from '@/components/PropRow';
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import { isRelevantGame, detectBestLines, indexGrades, indexDeltas, buildPlayerStripsFromProps, formatGameTime } from '@/lib/slateAdapter';
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import { useAuth } from '@/contexts/AuthContext';
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// Session 23 — all-day intelligence layer. The stat filter is the
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// navigation system; streaks + hot lists layer ON TOP of the odds the
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@@ -157,6 +160,31 @@ interface StreakApiRow {
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}
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interface StreaksResponse { streaks?: StreakApiRow[] }
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// Session 45 — pre-graded snapshot response (snapshot:{sport}:latest).
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interface SnapshotGrade { player?: string; player_name?: string; stat_type?: string; line?: number; direction?: string; grade?: string; archetype?: string | null; gradedAt?: { line: number; odds?: number | null; timestamp?: string } | null }
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interface SnapshotDelta { player?: string; stat?: string; side?: string; delta?: number; direction?: string; currentLine?: number }
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interface SnapshotResponse { grades?: SnapshotGrade[]; deltas?: SnapshotDelta[] }
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// Session 45 — map a merged SlateGame + the pre-graded snapshot indices into the
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// VYNDR 2.0 GameCardData (player name once, archetype, locked grades + deltas).
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type GradeIndex = ReturnType<typeof indexGrades>;
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type DeltaIndex = ReturnType<typeof indexDeltas>;
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function slateGameToCardData(g: SlateGame, gradeIndex: GradeIndex, deltaIndex: DeltaIndex): GameCardData {
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return {
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id: `${g.sport}-${g.awayAbbr || g.awayTeam}-${g.homeAbbr || g.homeTeam}`,
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sport: g.sport,
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live: g.status === 'in',
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score: g.score ? { away: g.score.away, home: g.score.home } : undefined,
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away: { abbr: g.awayAbbr || g.awayTeam, name: g.awayTeam },
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home: { abbr: g.homeAbbr || g.homeTeam, name: g.homeTeam },
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time: formatGameTime(g.gameTime),
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venue: g.venue,
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lines: g.gameLines?.books ? detectBestLines(g.gameLines.books) : [],
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playerStrips: buildPlayerStripsFromProps(g.props, gradeIndex, deltaIndex),
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streaks: (g.streaks || []).map((s) => ({ player: s.player, text: s.description || '' })),
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};
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}
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// ---- Session 24: schedule + game-lines response shapes ----
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interface ScheduleTeam { name?: string | null; abbreviation?: string | null }
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interface ScheduleGame {
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@@ -321,6 +349,9 @@ export default function Slate({ initialTab = 'all', tier = 'free' }: SlateProps)
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// and game lines stay visible regardless (handled inside GameCard).
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const [activeStat, setActiveStat] = useState<string>('all');
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const [games, setGames] = useState<SlateGame[]>([]);
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// Session 45 — merged pre-graded snapshot across the loaded sports.
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const [snapGrades, setSnapGrades] = useState<SnapshotGrade[]>([]);
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const [snapDeltas, setSnapDeltas] = useState<SnapshotDelta[]>([]);
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const [loading, setLoading] = useState(false);
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const [fetchError, setFetchError] = useState<string | null>(null);
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// Session 26 — per-sport schedule counts for the tab labels, fetched
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@@ -333,11 +364,6 @@ export default function Slate({ initialTab = 'all', tier = 'free' }: SlateProps)
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// games, this becomes a soft inline notice instead of a wall-of-error.
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const [oddsNotice, setOddsNotice] = useState(false);
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// Grade state — Map keyed by propRowKey.
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const [gradedProps, setGradedProps] = useState<Map<string, PropRowResult>>(() => new Map());
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const [gradingKey, setGradingKey] = useState<string | null>(null);
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const [errorByKey, setErrorByKey] = useState<Record<string, string | undefined>>({});
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// Search filter (Phase 3.4 — kept here so the Slate owns its own filtering).
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const [searchQuery, setSearchQuery] = useState('');
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@@ -385,11 +411,13 @@ export default function Slate({ initialTab = 'all', tier = 'free' }: SlateProps)
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const perSport = await Promise.all(
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sportsToFetch.map(async (sport) => {
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const oddsUrls = FETCH_URLS[sport] as string[];
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const [oddsResults, schedule, lines, streaksRes] = await Promise.all([
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const [oddsResults, schedule, lines, streaksRes, snap] = await Promise.all([
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Promise.all(oddsUrls.map((u) => getJson<OddsResponse>(u))),
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SCHEDULE_SPORTS.has(sport) ? getJson<ScheduleResponse>(`/api/schedule/${sport}`) : Promise.resolve(null),
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SCHEDULE_SPORTS.has(sport) ? getJson<GameLinesResponse>(`/api/gamelines/${sport}`) : Promise.resolve(null),
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SCHEDULE_SPORTS.has(sport) ? getJson<StreaksResponse>(`/api/streaks/${sport}`) : Promise.resolve(null),
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// Session 45 — pre-graded snapshot (locked grades + line deltas).
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getJson<SnapshotResponse>(`/api/snapshot/${sport}`),
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]);
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const oddsOk = oddsResults.some((o) => o !== null);
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@@ -397,20 +425,26 @@ export default function Slate({ initialTab = 'all', tier = 'free' }: SlateProps)
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const oddsGames = groupByGame(oddsProps, sport);
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const scheduleGames = schedule?.games || [];
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const merged = mergeSlate(sport, scheduleGames, oddsGames, lines?.games, streaksRes?.streaks);
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return { sport, merged, oddsOk, hadSchedule: scheduleGames.length > 0 };
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return { sport, merged, oddsOk, hadSchedule: scheduleGames.length > 0, snapGrades: snap?.grades || [], snapDeltas: snap?.deltas || [] };
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}),
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);
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const allGames: SlateGame[] = [];
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const allSnapGrades: SnapshotGrade[] = [];
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const allSnapDeltas: SnapshotDelta[] = [];
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let anyOddsOk = false;
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let anyScheduleShown = false;
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for (const s of perSport) {
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allGames.push(...s.merged);
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allSnapGrades.push(...s.snapGrades);
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allSnapDeltas.push(...s.snapDeltas);
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if (s.oddsOk) anyOddsOk = true;
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if (s.hadSchedule) anyScheduleShown = true;
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}
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setGames(allGames);
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setSnapGrades(allSnapGrades);
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setSnapDeltas(allSnapDeltas);
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// Odds down but schedule carried the slate → soft notice, not a wall.
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if (!anyOddsOk && anyScheduleShown) setOddsNotice(true);
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@@ -455,58 +489,15 @@ export default function Slate({ initialTab = 'all', tier = 'free' }: SlateProps)
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return () => { cancelled = true; };
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}, []);
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// Grading call site. Single source of truth so we never have two
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// PropRows in-flight from the same prop (the loadingKey enforces it).
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const onGrade = useCallback(async (prop: PropRowProp) => {
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const key = propRowKey(prop);
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if (gradingKey) return; // already a grade in flight — defer
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setGradingKey(key);
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setErrorByKey((prev) => ({ ...prev, [key]: undefined }));
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try {
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const res = await fetch('/api/scan', {
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method: 'POST',
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headers: {
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'Content-Type': 'application/json',
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...(session?.access_token ? { Authorization: `Bearer ${session.access_token}` } : {}),
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},
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body: JSON.stringify({
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sport: 'NBA', // overwritten below per game card sport
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player: prop.player,
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stat: prop.stat_type,
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line: prop.line,
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direction: prop.direction,
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book: prop.book || 'draftkings',
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}),
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});
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const body = (await res.json().catch(() => ({}))) as Record<string, unknown> & { error?: string };
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if (!res.ok) {
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setErrorByKey((prev) => ({ ...prev, [key]: body.error || `HTTP ${res.status}` }));
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return;
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}
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const result: PropRowResult = {
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grade: String(body.grade || 'C'),
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confidence: typeof body.confidence === 'number' ? body.confidence : undefined,
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edge_pct: typeof body.edge_pct === 'number' ? body.edge_pct : undefined,
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reasoning: (body.reasoning as PropRowResult['reasoning']) || undefined,
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kill_conditions_triggered: (body.kill_conditions_triggered as PropRowResult['kill_conditions_triggered']) || [],
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tier_gated: !!body.tier_gated,
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upgrade_hint: typeof body.upgrade_hint === 'string' ? body.upgrade_hint : undefined,
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};
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setGradedProps((prev) => {
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const next = new Map(prev);
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next.set(key, result);
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return next;
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});
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} catch {
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setErrorByKey((prev) => ({ ...prev, [key]: 'Network error. Try again.' }));
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} finally {
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setGradingKey(null);
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}
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}, [gradingKey, session]);
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const onUpgrade = useCallback(() => router.push('/pricing'), [router]);
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// Session 45 — the on-demand "Read" grade flow is RETIRED. Grades come from
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// the scheduled snapshot pipeline (snapshot:{sport}:latest), overlaid onto the
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// slate below. The legacy onGrade call site was removed with the legacy card.
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// Filter pipeline — searchQuery applied to games + props.
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// Session 45 — index the pre-graded snapshot once for the overlay.
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const gradeIndex = useMemo(() => indexGrades(snapGrades), [snapGrades]);
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const deltaIndex = useMemo(() => indexDeltas(snapDeltas), [snapDeltas]);
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const filteredGames = useMemo(() => {
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// Session 44 — drop completed games >24h old so a 5-day-old FINAL never
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// lingers on the dashboard. Upcoming + live always show.
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@@ -742,25 +733,10 @@ export default function Slate({ initialTab = 'all', tier = 'free' }: SlateProps)
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<div style={{ display: 'grid', gap: 16 }}>
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{filteredGames.map((g, i) => (
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<GameCard
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<VyndrGameCard
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key={`${g.sport}-${g.homeTeam}-${g.awayTeam}-${i}`}
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sport={g.sport}
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homeTeam={g.homeTeam}
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awayTeam={g.awayTeam}
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gameTime={g.gameTime}
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venue={g.venue}
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context={g.context}
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props={g.props}
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status={g.status}
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score={g.score}
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gameLines={g.gameLines}
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streaks={g.streaks}
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gradedProps={gradedProps}
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loadingKey={gradingKey}
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errorByKey={errorByKey}
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tier={tier}
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onGrade={(p) => onGrade({ ...p })}
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onUpgrade={onUpgrade}
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game={slateGameToCardData(g, gradeIndex, deltaIndex)}
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onOpen={() => router.push('/scan')}
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/>
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))}
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</div>
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