THE PROMOTION WAS NOT PERFORMED. Champion grade path byte-identical (diff empty
across intelligence/, gradeSlateService, snapshotService). Projection, p_win and
the CLV instrument untouched.
REVIEW ZERO IS A GATE AND THREE OF FOUR PREREQUISITES FAIL:
0.1 scores are ESTIMATED priors from the founding spec, not measured. The
premise's cited values are not in the code either — the module holds
nba:points .80 and mlb:total_bases .55; there is no NBA 0.72 and no WNBA
score at all.
0.2 VERSION-BOUNDARY TAG DID NOT LAND — config/modelEras.js has zero shading
references. It was deliberately not applied twice (nothing had been
promoted) and reported both times. The order's own rule says STOP.
0.3 NO ROLLBACK FLAG EXISTS — zero occurrences of SHADING_ENABLED /
EDGE_SHADING / shadingEnabled anywhere in src/.
0.4 takeable tags DID land (migration 034, 1246/1254 rows). PASS.
AND THE APPROVED DELTA DOES NOT MATCH THE MEASURED ONE. Approved: 43.6% of
grades re-letter, efficient markets tighten and soft hold. Measured on all 1250
live rows: 97.4% change (1217), 79.8% move UP, 17.6% down, resulting in 79.0%
A-family (MLB 93.4%) against the champion's 0.2%. And rows_actually_shaded = 0
of 1250 — 96.5% of markets are unscored (f=1) and the one scored market present
is the anchor (f=1.0 by construction). The entire re-letter comes from switching
to edge-vs-fixed-bar grading, NOT from efficiency shading, which is inert on
this board. That is an unapproved grading-basis change riding along, which the
order's own "no new scaling changes riding along" guardrail forbids.
Flipping would re-letter 97.4% of an append-only public record, move 79.8% of
grades UP and mint A's on 79% of the board, on a letter whose measured
correlation with outcomes is r ~ 0.005 — the exact scenario the permanent
founder ruling forbids.
SHIPPED — ORDER B (independent of the promotion, and a live falsehood):
edge_pct display retired from GradeResultCard (confidence strip, EDGE stat cell
now honest-absent, alt-ladder rung) and SoccerGradeResult. DeskShowcase kept
(already honest). Computation and the board's signed-edge sort fallback SURVIVE
— deleting them would re-break the sort fixed on 2026-07-29; a test asserts all
three survive and the sort still orders agrees -> disagrees -> absent.
Fixed two build-breakers the retirement caused (orphaned edgeColor import,
orphaned edge_pct destructure; edge_pct stays on the props contract). Two
pre-existing tests superseded rather than deleted: they asserted the edge figure
is sign-coloured, and now assert the stronger property that no edge percentage
renders at all.
Floor: 314 suites / 3908 tests green (9 new), web build exit 0.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QJs13VsyiSKYQP6rj3NNmc
Two Truth-Law fixes found by auditing the product logged-out.
FIX 1 — /u/[handle] claimed a "CLV-verified record" with "closing-line
value included" while ZERO closing-line value renders there. Verified
live: GET /api/profiles/vyndr returns beat_close_pct null (gated behind
CLV_CAPTURE_RELIABLE, unset while C4 is open). Eight instances found —
two of them (the OG + portrait "CLV-VERIFIED RECORD · 30D" eyebrows)
only by the post-removal residual sweep; two more printed the claim in
exactly the no-record branch.
Copy now describes what the page shows. The gated CLV-VERIFIED badge and
the BEAT CLOSE figure are removed from the public profile, OG card and
portrait card. DISPLAY ONLY: beat_close_pct, clvCaptureReliable() and
the whole CLV data path are untouched, and the earned directional badge
stays Analyst+Desk. The claim returns when CLV genuinely renders here.
Also fixes the doubled "· VYNDR · VYNDR" title (layout's '%s · VYNDR'
template already supplies the suffix); verified on composed output by
serving the build and reading the real HTML, not on source.
FIX 2 — the player page's FORM was `70 + 4 × (count of tonight's graded
props)`. Nothing on the HTTP path ever sets stats.form, so that fallback
WAS the live number: Josh Bell's "74" is 70 + 4×1 prop, confirmed
against his live payload. MATCHUP was gradeFromForm(that number), with a
hardcoded 'B' on the no-archetype branch — both fabricated letters with
no opponent input on the path. Systemic: buildIntel is the unconditional
path for every player and sport.
FORM and MATCHUP now render "—" (kind 'plain', so no bar width or colour
is computed off a null). gradeFromForm is deleted and the prop count is
no longer passed into buildIntel. computeFormScore's hardcoded 75 now
returns undefined. Induced across MLB/NBA/WNBA: all render cleanly, and
real values (USAGE 3.6 AB/G, REST B2B) still render.
Neither form value feeds the grade — engine1 reads raw l5_avg/l20_avg
against the line and never a form key; buildIntelFields decorates the
already-graded object. Grade inputs are byte-identical.
Held (needs a per-sport headline-stat design call): a real player-level
form metric + label disambiguation.
Tests 3491 passed / 289 suites, web build exit 0.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VCNgGSt5qvcLxaeQqa7Zpj
Both sessions fixed the negative-edge-green bug; kept DS3's centralized
colorContract.edgeColor helper (removed DS4's local const), updated DS4's
source-assertion test to match. Same semantics, one enforcer.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
P0 billboards (the timeline is customer #1). Pixel-level craft: one bold hero
among muted context, real entities from DS0.
- STREAKS row: rebuilt from a log line into a Bloomberg alert. Streak LENGTH is
now the mono/tabular HERO (38px, the largest figure in the row); real
PlayerAvatar identity; muted "built vs [opponents]" lens; ONE severity accent
(step-up amber / step-down green); grade badge tier-gated (the READ is paid).
- Grade reveal: edge is now sign-colored — negative edge uses var(--miss),
never green (color contract #3). Fixed in BOTH the confidence strip and the
MODEL/LINE/EDGE row; that row is now mono + tabular. Letter stays the hero.
- CLV reframe: new pure lib/clvDisplay.js (clvMode flat/spread/none). A near-
flat distribution (73/74) now renders a confident VOICE line — "CLV flat — we
grade the outcome, not the close" — instead of a broken-looking histogram;
bars show only on real spread.
- /u profile: hit% is the bold record hero (56px mono tabular) + beat-close
secondary; honest CLV-VERIFIED badge (only when closing value is tracked);
real PlayerAvatar identity on cards; OG image elevated to carry the real
record at 1200x630 social crop (graceful tagline fallback).
Tests: +23 (tests/unit/ds4Billboards.test.js). Full suite green (2732).
web build exit 0.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>