Commit Graph

6 Commits

Author SHA1 Message Date
builtbykev 8629021774 Session 54: Audit cleanup — name edges + polish (2255 tests)
P1 name edge cases (BOTH playerName.js copies, kept identical):
- normalizeName strips hyphens (display+key): "Jung-hoo Lee" === "Jung Hoo Lee".
- nameKey strips single-letter MIDDLE tokens: "Josh H Smith" === "Josh Smith"
  (keeps first+last; real middle names + collapsed initials untouched).
- richie -> richard added to NICKNAMES.

P2 polish:
- Team Hub names normalized at the source (teamService.getTeamHub) so
  "J.C. Escarra" renders as "JC Escarra" like the dashboard.
- snapshotService dedup keeps the highest-confidence GRADE but the richest
  DISPLAY (accented "José" over "Jose") so prop rows match the pitcher line.
- correlationWarning names the game: "2 legs from the same game (NYY @ BOS)".

Backend 2246 -> 2255 tests (+9), 194 suites. Web build clean (exit 0).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-19 15:45:07 -04:00
builtbykev cdedecf55b Session 52: Coming Soon teaser + infrastructure verification (2239 tests)
Phase 1 — Push-to-Book teaser (feature not live; teaser only):
- StatStrip: "BOOK IT ⟶" per graded prop (hover: "Push-to-Book coming soon").
- GradeResultCard: "PUSH-TO-BOOK · COMING SOON" footer.

Phase 2 — infrastructure verification:
- snapshotScheduler logs armed AND disarmed state (incl SNAPSHOT_CRON) so
  container logs disambiguate off-vs-crashed.
- NEW GET /api/internal/snapshot/status (internal-key gated): cron_armed,
  cron_hours_utc, last_snapshot per sport (gradeCount/deltaCount), redis_keys
  existence map, ticker_count. The post-deploy pipeline health probe.
- Finding: Redis AOF/RDB persistence is a server-side (Coolify) config the app
  can't set/verify — documented.

Phase 3 — delta pipeline (verified sound, no fix needed):
- runSnapshot already rotates :latest->:previous and diffs locked lines; added
  opt-in SNAPSHOT_DEBUG=1 [deltas] log + a trace test asserting :previous is
  preserved verbatim and the delta math is correct.

Backend 2234 -> 2239 tests (+5), 192 suites. Web build clean (exit 0).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-19 13:55:39 -04:00
builtbykev 91b03c4044 Session 48: Name normalization at every layer + usage field (2156 tests)
Trace-first: the normalizer functions were correct (S47) but raw names still
flowed through paths that skipped them. Fixed each leaking path.

- 2a (source chokepoint): snapshotService.runSnapshot normalizes each grade's
  player to the de-dotted display AND dedupes to one grade per nameKey|stat
  (highest confidence) before writing grades:{sport} + snapshot:latest. Every
  consumer (GameCard, Explore, leaders, profile) now gets clean merged names.
- 2b: buildPlayerStripsFromProps dedupes a player's props by stat (graded >
  awaiting) → one row per stat (kills "Ks 5.5 AND Ks 3.5" variant dupes).
- 2c: scan tonightsPlayers grid groups by nameKey, displays normalized name.
- 3: profile VYNDR INTELLIGENCE "+0%"/"—" was buildIntel's defaults (separate
  from the grade card's buildIntelFields, which already works). resolvePlayerStats
  now attaches real usage (AB/G) + rest (B2B/Xd); buildIntel renders them; REST
  default is now "—".

Backend 2149 -> 2156 tests (+7), 181 suites. Web build clean (exit 0).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-19 02:42:13 -04:00
builtbykev 78db55d499 Session 47: Name normalization + grade intel + ticker polish (2149 tests)
- Name normalization completed: NICKNAMES table (Matt↔Matthew, Mike↔Michael...)
  resolved in nameKey, parenthetical team-tag strip "(STL)", verified accent-fold
  (Iván/Ivan, José/Jose). Slate strip now DISPLAYS the normalized de-dotted name
  ("AJ Ewing" not "A.J. Ewing") via buildPlayerStripsFromProps.
- Complete MLB VYNDR INTELLIGENCE: mlbGameLogFeatures derives rest_days (days off
  between latest games; 0=B2B) + ab_per_game (usage). buildIntelFields renders
  usage as "X AB/G", rest as B2B/Xd, matchup from bvp_advantage fallback.
- Ticker SCAN dedup: pushTickerItems keeps one SCAN per sport (sport field or
  text-prefix parse for legacy); MOVE/GRADE preserved; cap 50.
- BOMBER threshold prorated for mid-season (hr>=15 strong / >=10 mod) so June
  sluggers classify BOMBER not FLEX/DRIVER.

Backend 2122 -> 2149 tests (+27), 179 suites. Web build clean (exit 0).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-19 01:45:36 -04:00
builtbykev c8fc9f577e Session 46: Grade card intel + name normalization + pitchers (2122 tests)
Three focused P1 fixes on the Session-45 snapshot model.

- Grade card intel ROOT CAUSE: gameLogService is NBA/WNBA-only (offline Python),
  so MLB props never got l5_avg/l20_avg and buildIntelFields returned {}. Wired
  MLB game logs into featureCache.gameLogFeatures via mlbStatsAdapter.getPlayerStats
  (pure mlbGameLogFeatures + MLB stat_type->field map). buildIntelFields gained
  playerStats/projection fallbacks for partial intel.
- Player name normalization: src/utils/playerName.js (+ web/src/lib copy):
  normalizeName -> {display,key}. Strips periods, de-dots suffix, accent-folds
  the key. Applied in snapshotService grouping, slateAdapter grade index +
  player-strip merge (variants collapse, longest name shown), and
  playerIntelService. "A.J. Ewing"/"AJ Ewing" + "Jazz Chisholm"/"Jr." now merge.
- MLB starting pitchers: new GET /api/schedule/:sport/pitchers (probablePitchers
  service wrapping mlbStatsAdapter.getScheduleWithPitchers + best-effort ERA).
  Slate fetches it, builds a team->pitcher map (full name + mascot match),
  attaches pitchers to MLB GameCardData. + Next proxy.

Backend 2100 -> 2122 tests (+22), 176 suites. Web build clean (exit 0).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-18 23:56:26 -04:00
builtbykev f8b120c0aa Session 45: Snapshot pipeline + GameCard swap + live ticker (2100 tests)
The on-demand "Read" grade model is RETIRED. A scheduled pipeline pre-grades the
slate, locks grades to the line, tracks movement; the dashboard shows them already
there. Orchestrates existing services — nothing rebuilt.

- snapshotService.runSnapshot(sport): getOdds → gradeAndCacheSlate → classify
  archetype per player → lock gradedAt → line deltas vs previous snapshot → write
  snapshot:{sport}:latest/previous + grades:{sport} → ticker events. Fully
  injectable, zero-network unit tests. runAllSnapshots = cron entrypoint.
- Internal trigger POST /api/internal/snapshot/:sport + /all (requireInternalAuth).
  In-process cron (SNAPSHOT_CRON=1, UTC 14,19,22,1,3) in server.js, no new dep.
- Public reads: GET /api/snapshot/:sport (cache-only) + GET /api/ticker (merges
  TICKER_MANUAL pins) + Next proxies.
- GameCard swap: live Slate renders vyndr/GameCard (legacy kept for types only),
  overlays locked grades onto game props → player name once + archetype badge +
  "Graded Xh ago at -115 · Current 2.5 · ▲ TOWARD +1.0". Ungraded → "Awaiting next
  scan", NO Read button. On-demand onGrade flow deleted.
- Ticker polls /api/ticker every 30s, graceful fallback to hardcoded items.
- NBA/WNBA: espnStatsAdapter free fallback (defensive parse → found:false on shape
  mismatch) wired into resolvePlayerStats after the offline Python service.

Env: PROPLINE_API_KEY_1/2/3, VYNDR_INTERNAL_KEY, SNAPSHOT_CRON=1, TICKER_MANUAL.
Backend 2061 -> 2100 tests (+39), 173 suites. Web build clean (exit 0).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-18 21:34:29 -04:00