Commit Graph

4 Commits

Author SHA1 Message Date
builtbykev a18a3f33fc DS5 — Pricing (Desk-as-hero) + Motion + Empty/Error + archetype glyphs
Part 6 #8 — Desk $44.99 is the hero tier. New DeskShowcase leads the
pricing page with the "$1M terminal · $44.99" story + real feature
visuals (alt-line ladder, quarter-Kelly, parlay φ, real-time feed) in a
balanced two-column layout (kills the dead right-half). Desk is the sole
highlighted tier / single primary CTA (color contract #9); Analyst is
secondary. Real prices: Free 5 scans, Analyst $14.99/$19.99, Desk
$34.99/$44.99. ClaimMeter + Stripe checkout wiring untouched.

Part 4 #7 — Ticker → punctuated stillness. The continuous marquee is
retired; the ticker now RESTS ≥4s on each ranked item and pulses only on
change. The EKG heartbeat is a static readout — the header's ONE idle
proof-of-life is the single SIGNAL-LIVE live-dot (the ticker dropped its
competing pulse). All durations tokenized (--motion-*, --ticker-hold);
prefers-reduced-motion kills the motion entirely.

Part 8 #20 — new EmptyState component modeled on the north-star 404
(scanlines + glitch wordmark + amber system voice + CTA hierarchy),
reused at the bare-red "Team not found", "Game not found", and the
ledger empties — one unified voice.

Part 5 — archetype glyph+chip propagated to STREAKS rows + ledger rows
(optional + self-hiding; absent beats fabricated); grade reveal already
carries ArchetypeBlend.

Tests: new tests/unit/ds5PricingStates.test.js (22) locks all four
workstreams; updated teamHubUI + vyndrDesignSystem for the new surfaces.
237 suites / 2864 tests green; next build exit 0.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-13 00:31:35 -04:00
builtbykev 24af247b29 DS0 (Design v2): the Entity Layer — teams/players/books render as themselves
Founder's #1 priority. A single cached asset+rendering system, swapped into
every surface, so entities stop being flat gray strings (DESIGN-SPEC Part 2).

- web/src/lib/teamMeta.js: static registry for ALL 4 sports — 30 MLB, 30 NBA,
  13 WNBA teams + 48 World Cup national teams, each with real colors + the
  ESPN logo/flag CDN abbr. resolveTeam (abbr/full-name/nickname/alias),
  teamLogoUrl (statsapi->ESPN mapping: AZ->ari, CWS->chw; soccer via the
  countries/ flag CDN), accentColor (picks the VISIBLE color of the pair so a
  #000000 primary never renders an invisible accent on #06060B). Colors +
  abbrs sourced once from ESPN's team API — stable public facts, zero-latency
  static data, no paid dependency.
- TeamLogo: real ESPN-CDN logo with a team-colored MONOGRAM fallback (never a
  gray box / bare abbr). PlayerAvatar: real headshot with a team-colored
  monogram fallback (kills the gray silhouette). BookWordmark: brand-color
  wordmark, proper casing (DraftKings, not 'draftkings').
- Swapped into the class-level shared components so it propagates to ALL
  surfaces: GameCard (team logos + team-colored accent edge), StatStrip
  (player identity avatar), StreaksPanel (P0 billboard avatars), TeamHub
  header (the team's real crest leads its hub). Barrel-exported.

ZERO OUT-OF-POCKET: ESPN logo/flag CDN + league headshot CDNs, all verified
200 image/png across MLB/NBA/WNBA/soccer.

ACCEPTANCE (SSR render proof): /entity-demo harness server-rendered the exact
real asset URLs across all 4 sports — mlb/500/nyy.png, mlb/500/chw.png (White
Sox, correct ESPN abbr), nba/500/lal.png, wnba/500/ny.png, countries/500/
usa.png + bra/eng/arg/jpn flags, real mlbstatic/nba headshots (Judge 592450,
LeBron 2544), DraftKings/FanDuel wordmarks. Each URL curl-verified 200
image/png. Harness removed post-proof (not a product surface). Pixel
screenshot blocked by WSL2<->Windows-Chrome localhost networking, not code.

2757 -> 2776 tests (+13 entityLayer, +6 boot resilience), web build exit 0.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-12 19:02:18 -04:00
builtbykev f110bd63f1 Session F (night2): Phase 5 — records + dossier
5.1 Archetype defined on-page: one line from the archetype library under
    ARCHETYPE DNA (BOMBER — elite raw power…); expander keeps the long form.
5.2 VYNDR-on-team live: getModelAggregate team scope (migration-020 column)
    + /api/ledger/model?team= + ModelRecord mounted on the Team Hub header.
5.3 WNBA/NBA profile parity: minutes-based usage (+MIN season cell) when
    the feed carries minutes — absent beats invented.
5.4 Settings read meter: real rolling-24h usage from the SAME store the
    limiter enforces (GET /api/user/scan-meter + proxy). Metered tiers see
    'X of N reads today' + bar; unlimited tiers see nothing. Corrects the
    stale '5 scans / month' copy.
5.5 Per-tier calibration on the MODEL tab: A+/A/B/C chips with hit% at
    n>=20 PER TIER, 'building (n/20)' below — the separation between tiers
    is the proof the grades mean something.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-11 01:05:29 -04:00
builtbykev f0674ca07d Session 51: Complete Team Hub (2234 tests)
Research-depth team view: /team/[abbr] with roster, archetypes, stats, props.

- Team API: mlbStatsAdapter.getTeams/resolveTeam/getTeamRoster (statsapi, abbr→id
  + active roster, cached). teamService.getTeamHub assembles roster → per-player
  season stats (bounded concurrency) + archetype (snapshot grade or classify) +
  tonight's graded props from grades:{sport}; whole hub cached 15min. MLB real;
  NBA/WNBA graceful snapshot roster. GET /api/team/:abbr (404 unknown) + proxy.
- Team Hub page: server page.tsx (generateMetadata) + TeamHub client — header,
  sort (archetype/graded/A-Z), archetype filter chips, roster rows (archetype +
  player link + position + stats + graded props + parlay "+"), "No active props"
  greyed state, loading/error.
- Game cards: team abbreviations are now TeamLinks → /team/:abbr?sport= (green
  hover, stops propagation). Team Hub has "← Back to Slate".

Backend 2215 -> 2234 tests (+19), 190 suites. Web build clean (exit 0).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-19 11:55:10 -04:00