Final phase of the VYNDR 2.0 conversion (Sessions 33-39). Verify -> fix -> lock.
Frontend-only; zero backend changes.
§13 automated checklist: all PASS or FIXED.
- QA.1 token resolution FIXED: ProcessingGrade #00ffb8 -> var(--g-ap);
game/[id] sport literals -> var(--s-*). Remaining hex documented as intentional
(var-with-fallback, Next metadata, bespoke intel-surface shades).
- QA.6 glitch discipline: ZERO glitch on data components.
- QA.4/5/8/11/16/18 verified; QA.9 (cmd palette) documented deferred;
QA.17 (AI slop) flagged for Kev's manual browser review.
De-flake: soccerFeatureExtractorCascade hit Jest's 5s default under full-suite
load (falls through to live adapters on cache miss) -> jest.setTimeout(20000),
same family as the S32 pipeline test. Verified stable across 3 full-suite runs.
New: tests/unit/vyndrParityQA.test.js (17 tests locking the parity invariants).
Backend 1890 -> 1907, 146 suites, zero regressions (stable x3). Web build clean.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>