Commit Graph

40 Commits

Author SHA1 Message Date
builtbykev f110bd63f1 Session F (night2): Phase 5 — records + dossier
5.1 Archetype defined on-page: one line from the archetype library under
    ARCHETYPE DNA (BOMBER — elite raw power…); expander keeps the long form.
5.2 VYNDR-on-team live: getModelAggregate team scope (migration-020 column)
    + /api/ledger/model?team= + ModelRecord mounted on the Team Hub header.
5.3 WNBA/NBA profile parity: minutes-based usage (+MIN season cell) when
    the feed carries minutes — absent beats invented.
5.4 Settings read meter: real rolling-24h usage from the SAME store the
    limiter enforces (GET /api/user/scan-meter + proxy). Metered tiers see
    'X of N reads today' + bar; unlimited tiers see nothing. Corrects the
    stale '5 scans / month' copy.
5.5 Per-tier calibration on the MODEL tab: A+/A/B/C chips with hit% at
    n>=20 PER TIER, 'building (n/20)' below — the separation between tiers
    is the proof the grades mean something.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-11 01:05:29 -04:00
builtbykev 5d19660f8e Session E (night2): Phase 4 — scan + parlay polish
4.1 ROOT CAUSE of 'Ohtani returns nothing': no backend
    /api/players/search existed (MLB 404'd; NBA/WNBA hit the offline
    Python service). New Express route + mlbStatsAdapter.matchPlayers —
    canonical nameKey fuzzy match (exact > last-name prefix > folded
    substring). LIVE-VERIFIED vs the real 1,299-player list: Ohtani /
    Aaron Judge / Sánchez / sanchez / Chisholm Jr all resolve; accented
    and unaccented return identical results. Non-MLB matches the
    platform's cached names (rosterlogs + grades), cache-only.
4.2 Reveal choreography per §7: analyzing steps → DECLASSIFIED stamp →
    90ms-staggered context panels (entrance floors visible per the
    Phase-0 rule); prefers-reduced-motion skips straight to the card.
4.3 PRIOR READS chips on scan results — the model's public ledger
    history for the player (deferred-render, outcomes + pending, never
    invented). /api/ledger/model gains ?player= on entries.
4.4 Parlay Lab: humanized stat labels via the ONE shared formatter
    (lib/gradeAdapter.statLabel); 1-leg provisional grade ('Leg grade:
    B — add a leg for the combined read'); discoverable entry — Nav
    'Parlay Lab' item opens the drawer via window.__openParlay, and the
    open drawer now renders an honest empty state at 0 legs.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-11 00:59:17 -04:00
builtbykev 9ae64516e6 Session D (night2): Phase 2.5 — intraday refresh + directional movement
Odds-only refresh every 20 min during slate hours (noon–midnight ET),
in-process (INTRADAY_REFRESH=0 kill switch; skips full-snapshot slots):
- signed delta RELATIVE TO THE GRADED SIDE; direction is the signal.
- WITH the grade → STEAM badge, never a re-grade.
- AGAINST >=1.0 → re-grade THAT PROP ONLY at the real current line:
  holds/refuses → VALUE (better entry, same read); drops → PUBLIC revision
  (grade updates, revised_from_grade preserves the ORIGINAL forever, UI
  strikethrough on slate strips + ledger cards).
- Every run recaptures closing_line/odds → the close is now refresh-
  fidelity; SYNC goes live by dropping SNAPSHOT_EXPECTED_INTERVAL to 1200.
- Ticker MOVE events feed from the refresh (>=1.0 moves).
- QUOTA MATH: 36 runs/day/sport x 4 sports <= 144 PropLine calls/day vs
  9,000/day free capacity (3 keys x 3,000). Re-grades are internal compute.
- POST /api/internal/refresh/all for manual runs.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-11 00:51:00 -04:00
builtbykev 80481d6f6a Session C (night2): the aggregator mounted — Explore hub, lens panels, one filter
- StreaksPanel renders THE LENS (interpreted read + tonight difficulty) +
  snapshot grade letters; streaks are FREE for every tier per the product
  definition (the picture is free, the read is paid) — only hot lists keep
  the free top-3 gate.
- One stat selection now filters ALL layers: card props narrow together
  with streaks + hot lists (Slate activeStat → slateGameToCardData).
- /explore = server SEO shell (daily-indexable: 'MLB Hit Streaks, Hot
  Hitters & Stat Leaders') + ExploreHub client: leaders + full streaks +
  hot lists, real-tier gated, defaults to the in-season sport.
- Landing teaser fixed: it pointed at NBA (off-season → self-hid forever);
  now MLB top-3 through the lens — the anonymous-visitor hook actually
  shows.
- Player dossier: ACTIVE STREAKS block (free, lens reads) via new
  ?player= filter on /api/streaks/:sport.
- Schedule layer already the Slate base (mergeSlate) — verified, no change.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-11 00:47:01 -04:00
builtbykev 2c9cbca7bd Session B (night2): streaks/hot-list engine — producer + form heat + THE LENS
RESURRECT verdict: the Session-23 engine existed, was pure, tested, and
mounted — it starved because every producer was external and unarmed
(tank01-prefetch via n8n, offline Python flow). The snapshot pipeline is
now the producer: each run merges slate players' real game logs (already
fetched for archetypes — zero extra calls) into rosterlogs:{sport}.

- computeFormHeat: hot hitters (7d AVG), hot sluggers (SLG), hot shooters
  (FG%) — correct sum/sum rate math, season baseline else prior stretch,
  min-sample refusals, never extrapolated.
- streakLens: no raw streak renders alone — built-vs opponents, tonight's
  matchup + opposing SP w/ ERA, step-up/step-down difficulty, one-line
  read. Absent context = say less, never invent.
- /api/streaks/:sport: heat merged into the feed, lens applied from cached
  schedule + pitchers (time-bounded, can never hang the route), snapshot
  grade letters joined.
- ACCEPTANCE (live statsapi, real 2026 logs): 32 rows found — Turang
  12-gm on-base, Reynolds 8-gm on-base, Pratt 7-gm on-base + 3-gm
  multi-hit, Meidroth 5-gm on-base, Cortes 5-gm on-base.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-11 00:39:18 -04:00
builtbykev d296e40cb6 Session 58: Phase 1 — Truth Infrastructure (2327 tests)
ledger_entries is live (migration 019 applied to prod, RLS + NULLS NOT
DISTINCT dedupe verified against the real database). Every grade now
persists, settles against the real result, and carries closing-line value.

- ledgerService: pipeline pre-grade upserts (public model record, user_id
  null, idempotent), closing capture on every snapshot (last write before
  game start = the close), settlement with SIGNED CLV (over = locked -
  closing; beat/faded/flat), 30d model aggregate with the hard n>=20 rule.
- Write paths: snapshotService -> ledger (priority path); Next /api/scan ->
  ledger for authenticated users only (anon never touches the public
  record). Refused reads write nothing and don't burn a scan.
- Honest refusal (work-order 1.5): no projection => insufficient_data,
  grade null, "INSUFFICIENT DATA - no read" UI. The web gradeAdapter no
  longer displays the line as the model projection (the audit's
  model==line / +0% edge degenerate); the card renders absent states.
  projectionFor is sport-aware (l5 -> l20 -> {stat}_per_90 -> xG).
- /ledger: MY READS | MODEL tabs; model header shows hit% + beat-close%
  only at n>=20, else RECORD BUILDING + live pending count. ModelRecord
  deferred-render strip on landing + player hero. CLV + outcome chips,
  revised_from_grade strikethrough (Phase 2.5 ready).
- SYNC (Task 5): thresholds vs SNAPSHOT_EXPECTED_INTERVAL (normal <1.5x,
  amber >=1.5x, STALE red >=3x) via /api/snapshot/summary.
- Phase 2.5 logged in specs/vyndr-roadmap.md (build after Phase 3).
- Data-semantics hardening: strict null-safe numeric parsing everywhere a
  market value is handled (Number(null)===0 would have fabricated lines).

Backend 2309 -> 2327 tests (201 suites), web build exit 0.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-10 21:34:26 -04:00
builtbykev c8790fde55 Session 57: Phase 0 — Kill the Lies (2309 tests)
Work-order Phase 0 (Jul 10 live audit): every fabricated UI element deleted
or rewired to real data. Deletion sprint — no new product features.

0.1 Fake NBA game: root cause was scheduleService fetching the ESPN
    scoreboard with no ?dates= param or date filter — off-season ESPN
    returns the NEAREST slate (Jun 13 NYK@SA Finals rendered as tonight).
    Now pinned to the requested ET date + defensive filter; undated events
    dropped. Honest month-aware per-sport empty states (lib/emptyState.js).
0.2 Fake header counters: liveTick stripped to a bare 1s pulse (the
    auto-incrementing "247 graded", sin-driven brain-%, aPlus/cascades are
    dead). New GET /api/snapshot/summary (cache-only, before /:sport) +
    Next proxy; HeartbeatBar shows the real graded count and SYNC =
    elapsed since the last pipeline run (amber past 5 min).
0.3 Ticker: hardcoded fallback items deleted (real snapshot exhaust only);
    MOVE kept — computeLineDeltas is real movement. <4 real items → no
    ticker; bar publishes --ticker-h so the fixed header collapses cleanly.
0.4 /terminal retired: route redirects to /dashboard; VVI/injury-wire/
    leaders layouts preserved unrouted as §12 content-engine templates.
    Nav PRIMARY = Slate/Scan/Ledger; BottomTabBar Terminal→Explore; PWA
    shortcut Terminal→Ledger; #terminal alias → /dashboard.
0.5 ›Query nav pill deleted (duplicate /scan link).

Backend 2289 → 2309 tests (199 suites), web build exit 0.
Spec: specs/phase-0-kill-the-lies.md. Next: work-order Phase 1 (ledger
persistence + settlement).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-10 20:17:49 -04:00
builtbykev 2ae8a5697e Session 56: Full audit — PropLine + boxscore + pipeline + sport coverage (2289 tests)
Research (verified against live MLB Stats / ESPN / The Odds APIs):
- specs/propline-audit.md — every stat_type mapped against our 4-layer pipeline;
  real MLB boxscore fields; sport coverage status; pipeline gap analysis.
- specs/vyndr-roadmap.md — priority-ordered Sessions 57–64 + coverage targets.
- scripts/propline-audit.js + specs/audit-data/ (raw capture).

Headline bug: oddsNormalizer mapped batter_rbis → 'rbis' while the whole
grade/feature/outcome chain keys on 'rbi' — every PropLine RBI prop silently
failed to grade AND settle. Fixed (+ regression test).

Phase 4 — wired missing MLB stats end-to-end:
- PropLine MLB markets 6 → 12 (+runs, walks, doubles, earned_runs, hits_allowed,
  outs — same request, no extra quota).
- doubles/outs/triples added to featureCache + outcomeService MLB_LOG_FIELD and
  all three grade whitelists (analyze/scan/validation.py).

Phase 6 — pipeline resilience:
- opsNotify.js: ntfy alerts (never throws, test-disabled). Snapshot success/
  stale/failure alerts; retry-once on hard odds error (not on empty slate).
- Missed-cron watchdog (mostRecentExpectedSlot/isSnapshotOverdue); status probe
  now returns `overdue`.

Coverage truth: MLB is the only end-to-end-live sport; outcome settlement is
MLB-only (WNBA/NBA/soccer never settle) — documented as the #1 roadmap gap.

Backend 2276 → 2289 tests (+13). Web build exit 0.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-10 17:00:29 -04:00
builtbykev d09a06c054 Session 55: Self-learning loop + real-time layer (2274 tests)
Product overhaul core — the two transformative, differentiated systems:

Self-learning loop (Phase 2): outcomeService settles locked snapshot grades
against real MLB Stats API results → hit/miss/push, rolling accuracy by grade
tier (30d window). Idempotent, injectable, unit-tested. New GET /api/accuracy +
/api/ledger/accuracy + internal settle triggers + cron hook. AccuracyBadge
(dashboard/scan/landing) is honest — "LEARNING" below MIN_SAMPLE, never a fake
number. Settled HIT/MISS chips overlay the live slate.

Real-time layer (Phase 1): Slate silent 60s auto-refresh (no flash, no wipe on
transient blips) + "SIGNAL LIVE · UPDATED Xs ago" freshness strip; Ticker LIVE
badge that flashes on fresh events.

Landing (Phase 3): TopSignals shows tonight's real top-3 A-rated grades + live
accuracy — the product shown, not described.

Founder pricing: FOUNDER_CODE_EXPIRY default 2026-06-30 → 2026-12-31 (had
lapsed, disabling every founder code + the ClaimMeter pitch). That expiry — not
a tier change — was the real cause of the 4 stripe test failures.

Backend 2255 (4 failing) → 2274 (all green; +19 new, +4 fixed). Web build exit 0.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-10 15:39:13 -04:00
builtbykev cdedecf55b Session 52: Coming Soon teaser + infrastructure verification (2239 tests)
Phase 1 — Push-to-Book teaser (feature not live; teaser only):
- StatStrip: "BOOK IT ⟶" per graded prop (hover: "Push-to-Book coming soon").
- GradeResultCard: "PUSH-TO-BOOK · COMING SOON" footer.

Phase 2 — infrastructure verification:
- snapshotScheduler logs armed AND disarmed state (incl SNAPSHOT_CRON) so
  container logs disambiguate off-vs-crashed.
- NEW GET /api/internal/snapshot/status (internal-key gated): cron_armed,
  cron_hours_utc, last_snapshot per sport (gradeCount/deltaCount), redis_keys
  existence map, ticker_count. The post-deploy pipeline health probe.
- Finding: Redis AOF/RDB persistence is a server-side (Coolify) config the app
  can't set/verify — documented.

Phase 3 — delta pipeline (verified sound, no fix needed):
- runSnapshot already rotates :latest->:previous and diffs locked lines; added
  opt-in SNAPSHOT_DEBUG=1 [deltas] log + a trace test asserting :previous is
  preserved verbatim and the delta math is correct.

Backend 2234 -> 2239 tests (+5), 192 suites. Web build clean (exit 0).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-19 13:55:39 -04:00
builtbykev f0674ca07d Session 51: Complete Team Hub (2234 tests)
Research-depth team view: /team/[abbr] with roster, archetypes, stats, props.

- Team API: mlbStatsAdapter.getTeams/resolveTeam/getTeamRoster (statsapi, abbr→id
  + active roster, cached). teamService.getTeamHub assembles roster → per-player
  season stats (bounded concurrency) + archetype (snapshot grade or classify) +
  tonight's graded props from grades:{sport}; whole hub cached 15min. MLB real;
  NBA/WNBA graceful snapshot roster. GET /api/team/:abbr (404 unknown) + proxy.
- Team Hub page: server page.tsx (generateMetadata) + TeamHub client — header,
  sort (archetype/graded/A-Z), archetype filter chips, roster rows (archetype +
  player link + position + stats + graded props + parlay "+"), "No active props"
  greyed state, loading/error.
- Game cards: team abbreviations are now TeamLinks → /team/:abbr?sport= (green
  hover, stops propagation). Team Hub has "← Back to Slate".

Backend 2215 -> 2234 tests (+19), 190 suites. Web build clean (exit 0).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-19 11:55:10 -04:00
builtbykev f1956dc953 Session 50: Complete Parlay Lab (2215 tests)
Correlation-aware combined parlay grading — the Desk-tier differentiator.

- Correlation model (parlayService.js, added to S28 funcs): correlationScore
  (game-aware 0.7/0.4/0.2/0.0), combinedGrade (avg penalized by avgCorr*0.5),
  estimatedPayout (fair-odds product * (1-avgCorr) discount), correlationWarning,
  gradeParlay.
- POST /api/parlay/grade (public, 2-6 legs) -> {combined,correlation,payout,legs}.
  Fixed the Next proxy (was forwarding to /api/scan/parlay).
- ParlayContext: legs gained team/game/archetype; tier-aware maxLegs; auto-grades
  the slip (debounced) when legs>=2 -> live combined/correlation/payout; hasLeg/
  legKey/atCap.
- "+" button on every graded prop: StatStrip onAddLeg/isLegActive, wired by
  vyndr/GameCard via useParlay (builds leg w/ team + game). GradeResultCard feeds
  the same context from the scan page.
- ParlayPanel (replaces legacy ParlayTray): bottom slide-up w/ legs, combined
  grade, correlation warning, est payout, CLEAR ALL + floating leg-count badge.
  Tier-gated: free 2 legs (payout blurred -> Desk upsell), Analyst 4, Desk 6.

Backend 2185 -> 2215 tests (+30), 187 suites. Web build clean (exit 0).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-19 11:25:14 -04:00
builtbykev 3b47b783dc Session 49: Complete onboarding flow + name micro-fixes (2185 tests)
Name micro-fixes (close the normalization arc):
- collapseInitials merges "J C Escarra" -> "JC Escarra" (display + key); both
  playerName.js copies. Added mickey:michael nickname.

Onboarding flow (end-to-end, complete):
- Storage: Supabase user_metadata.preferences (no migration).
- API: src/routes/preferences.js GET/POST (requireAuth, admin getUserById/
  updateUserById, partial merge + sanitize) + Next /api/preferences proxy.
- Page: web onboarding/page.tsx — 3 steps (sports >=1 / books skip / bankroll
  presets+custom+skip) -> SIGNAL ACTIVE -> POST onboarding_complete:true -> 2s
  -> /dashboard. Redirects to login when unauthenticated.
- Redirect: dashboard fetches /api/preferences fresh; new+incomplete users
  (created_at >= cutoff) -> /onboarding; never while auth loading; existing
  users exempt.
- Personalization: Slate default tab = prefs.sports[0]; preferred books glow in
  the card lines grid (lib/books isPreferredBook, threaded dash->Slate->GameCard).
- Settings: PREFERENCES section loads + edits + saves sports/books/limit.

Backend 2156 -> 2185 tests (+29), 184 suites. Web build clean (exit 0).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-19 10:20:55 -04:00
builtbykev c8fc9f577e Session 46: Grade card intel + name normalization + pitchers (2122 tests)
Three focused P1 fixes on the Session-45 snapshot model.

- Grade card intel ROOT CAUSE: gameLogService is NBA/WNBA-only (offline Python),
  so MLB props never got l5_avg/l20_avg and buildIntelFields returned {}. Wired
  MLB game logs into featureCache.gameLogFeatures via mlbStatsAdapter.getPlayerStats
  (pure mlbGameLogFeatures + MLB stat_type->field map). buildIntelFields gained
  playerStats/projection fallbacks for partial intel.
- Player name normalization: src/utils/playerName.js (+ web/src/lib copy):
  normalizeName -> {display,key}. Strips periods, de-dots suffix, accent-folds
  the key. Applied in snapshotService grouping, slateAdapter grade index +
  player-strip merge (variants collapse, longest name shown), and
  playerIntelService. "A.J. Ewing"/"AJ Ewing" + "Jazz Chisholm"/"Jr." now merge.
- MLB starting pitchers: new GET /api/schedule/:sport/pitchers (probablePitchers
  service wrapping mlbStatsAdapter.getScheduleWithPitchers + best-effort ERA).
  Slate fetches it, builds a team->pitcher map (full name + mascot match),
  attaches pitchers to MLB GameCardData. + Next proxy.

Backend 2100 -> 2122 tests (+22), 176 suites. Web build clean (exit 0).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-18 23:56:26 -04:00
builtbykev f8b120c0aa Session 45: Snapshot pipeline + GameCard swap + live ticker (2100 tests)
The on-demand "Read" grade model is RETIRED. A scheduled pipeline pre-grades the
slate, locks grades to the line, tracks movement; the dashboard shows them already
there. Orchestrates existing services — nothing rebuilt.

- snapshotService.runSnapshot(sport): getOdds → gradeAndCacheSlate → classify
  archetype per player → lock gradedAt → line deltas vs previous snapshot → write
  snapshot:{sport}:latest/previous + grades:{sport} → ticker events. Fully
  injectable, zero-network unit tests. runAllSnapshots = cron entrypoint.
- Internal trigger POST /api/internal/snapshot/:sport + /all (requireInternalAuth).
  In-process cron (SNAPSHOT_CRON=1, UTC 14,19,22,1,3) in server.js, no new dep.
- Public reads: GET /api/snapshot/:sport (cache-only) + GET /api/ticker (merges
  TICKER_MANUAL pins) + Next proxies.
- GameCard swap: live Slate renders vyndr/GameCard (legacy kept for types only),
  overlays locked grades onto game props → player name once + archetype badge +
  "Graded Xh ago at -115 · Current 2.5 · ▲ TOWARD +1.0". Ungraded → "Awaiting next
  scan", NO Read button. On-demand onGrade flow deleted.
- Ticker polls /api/ticker every 30s, graceful fallback to hardcoded items.
- NBA/WNBA: espnStatsAdapter free fallback (defensive parse → found:false on shape
  mismatch) wired into resolvePlayerStats after the offline Python service.

Env: PROPLINE_API_KEY_1/2/3, VYNDR_INTERNAL_KEY, SNAPSHOT_CRON=1, TICKER_MANUAL.
Backend 2061 -> 2100 tests (+39), 173 suites. Web build clean (exit 0).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-18 21:34:29 -04:00
builtbykev 80683e71b4 Session 43: Data pipeline + audit fixes + depth chart foundation (2045 tests)
P0 fixes + wiring real data into the S42 Player Intelligence architecture.

- P0 dropdown z-index: the nav's backdrop-filter stacking context let the
  Ticker/HeartbeatBar paint over the avatar/More dropdowns and eat clicks.
  nav now position:relative zIndex:2; menus zIndex:100. Avatar Settings ->
  /settings.
- Real MLB stats: mlbStatsAdapter.searchPlayer + getPlayerStats (name->id->
  season+gamelog). playerIntelService.resolvePlayerStats normalizes into the
  archetype classifier; getPlayerIntel returns found:true + real season +
  archetype classified from real stats. NBA via nbaStatsClient (degrades).
- Game cards: slateAdapter.groupPropsByPlayer (playerStrips, name once) +
  mapPitchers (MLB probables), folded into mapScheduleToGameCards. Legacy
  GameCard line grid renders BookChip (brand colors) not grey text.
- Grade card intel: analyzeViaEngine1.buildIntelFields computes stat-context +
  form/usage/matchup/rest from the existing feature vector (zero extra I/O);
  gradeAdapter lights up the card sections. Archetype deferred (needs season
  line at grade time).
- Depth chart foundation: depthChartService (getLineup/getDepthChart/
  getCascadeProjection) + /api/stats/lineup|depth|cascade, graceful + injectable.
- Mobile: player hero name overflow-wrap + 24px on <=640px (was clipping).

Backend 2011 -> 2045 tests (+34), 163 suites. Web build clean (exit 0).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-18 15:38:06 -04:00
builtbykev 8bc79f3c38 Session 42: Player Intelligence System — archetypes, stat strips, player profile, enhanced cards (2011 tests)
Built from the Claude Design "VYNDR Player Intelligence" bundle (10 sections).

- Archetypes: src/services/archetypeService.js — 41 archetypes (15 NBA / 5
  WNBA-unique / 15 MLB / 6 soccer), classify -> primary+secondary+blend.
  Frontend visual map web/src/lib/archetypes.js (colors verified == backend).
  ArchetypeBadge (full/ghost/tint + glyphs) + ArchetypeBlend (DNA bar).
- StatStrip (compact/expanded): player name once, horizontal mono stats,
  inline GradeBadge props, onPlayerClick -> profile.
- Stats API: extended src/routes/stats.js with /player/:name, /leaders,
  /game/:id (rate-limited). Aggregation in playerIntelService.js (sanitizes
  name param; grades cache; graceful on cold cache). Next proxies added.
- Player Profile /player/[name]: all 9 design sections, graceful empty states.
- Enhanced GameCard (MLB pitchers + player-grouped StatStrips) + GradeResultCard
  (archetype strip + stat context + VYNDR intelligence, optional/self-hiding via
  gradeAdapter.buildIntelFields). Player-name links wired everywhere.
- Settings page replaces the S41 redirect (account/subscription/notifications/
  display/responsible-play/danger-zone with DELETE-gated delete). LINKS to the
  real /settings/security MFA page — does not replace it. + BookChip.
- Bonus: Stats Explorer /explore (real /api/stats/leaders leaderboard); added
  Explore + Settings to Nav MORE.

Deferred (need data pipelines, Session 43): Team Hub, Offseason Intel, Slate
redesign, Stats Explorer sub-panels.

Backend 1940 -> 2011 tests (+71), 157 suites. Web build clean (exit 0).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-18 11:12:24 -04:00
builtbykev 32069863dc Session 41: P0 audit fixes — MLB stat_types, broken routes, tier mismatch, self-hosted fonts (1940 tests)
- Backend: whitelist MLB stat_types in analyze.js + scan.js gates (mirrors
  python validation.py); fixes MLB scans 400ing.
- Routes: /settings -> /profile, /report -> /blog redirect pages.
- Profile: read tier from useAuth().tier (nav's source) to kill the
  Free-vs-DESK mismatch.
- Fonts: self-host Inter/JetBrains Mono/IBM Plex Mono via next/font, drop the
  503ing fonts.googleapis.com <link>; rewire literal font-family refs to vars.
- Kept /settings/security (real MFA page) intact — NOT clobbered to a redirect.
- +33 tests (1907 -> 1940), 149 suites; web build clean (exit 0).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-17 21:55:40 -04:00
builtbykev f0c8b4f29b Session 32: Grades pipeline + NFL/NHL wiring + rate limiting + audit cleanup (1718 tests)
- gradeSlateService writes grades:{sport} cache (closes content pipeline →
  dataLevel full); fire-and-forget from oddsService.recordDownstream, gated
  by shouldGradeSlate (off in test, GRADE_SLATE_ON_FETCH override)
- NFL/NHL wired: oddsService SPORT_KEYS/SPORT_MARKETS (correct the-odds-api
  keys americanfootball_nfl/icehockey_nhl), proplineAdapter MARKETS, NHL
  MARKET_MAP keys to avoid silent-zero
- rate limiting mounted on 8 public cached routers (odds/parlay 30/min,
  rest 60/min)
- jsonlLogger writes to temp under test (no more dirtied tracked artifact);
  5MB pipeline test given 20s timeout

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 18:21:32 -04:00
builtbykev 927c4a5c65 Session 29: Content generation templates — slate threads, POTD, recaps, matchup previews (1660 tests) 2026-06-13 21:30:57 -04:00
builtbykev c48aecd510 Session 28: Parlay builder, line movement tracker, book comparison — 3 features, zero credits (1623 tests) 2026-06-13 12:37:08 -04:00
builtbykev 956cdb863a Session 25: Fix all data rendering — proxy routes, Tank01 normalizer, box-score bridge, inline streaks (1579 tests) 2026-06-12 17:58:55 -04:00
builtbykev 0538205fab Session 23: All-day intelligence layer — schedule, game lines, streaks, hot lists, stat filtering, ParlayAPI dead (1567 tests) 2026-06-12 11:16:58 -04:00
builtbykev 9b10bb4138 Session 20: Provider intelligence — quota tracker, gateway with fallback cascade, admin quota dashboard (1476 tests) 2026-06-12 00:54:39 -04:00
builtbykev 0e3839a90a Session 18: Admin dashboard + Tank01 prefetch endpoint (1443 tests) 2026-06-11 22:29:38 -04:00
builtbykev f5d79cf70d Session 14: Africa checkout, Tank01 NBA/MLB wiring, WNBA+MLB odds proxies, OAuth icons, loading skeletons (1330 tests) 2026-06-11 10:06:49 -04:00
builtbykev e5c45ecc8e Session 10: Internal auth refactor, prefetch cascade keys, Sentry, welcome email (1286 tests) 2026-06-10 20:45:05 -04:00
builtbykev b55dcbd614 Session 9: api-football + FootApi + Tank01 adapters, grace period middleware, cookie consent, /pricing page, OOM fix documented (1240 tests) 2026-06-10 19:41:37 -04:00
builtbykev ad5ea8d5a8 Session 7j: Soccer intelligence - 9 leagues, 11 signals, 6 traps, poller, prefetch, 131 new tests (1173 total) 2026-06-10 14:50:13 -04:00
builtbykev d4e5e76452 Session 7h: Stripe products, tier config, scan limits, response gating, free tier 2026-06-10 13:24:11 -04:00
builtbykev 4e18eb1efe Sessions 7e-7g: Grading path unified - adapter, computeFeatures, analyzeViaEngine1, all routes migrated, dead code removed 2026-06-10 10:23:55 -04:00
builtbykev 4815ceac03 Sessions 7e+7f: Grade adapter, normalize consolidation, computeFeatures, analyzeViaEngine1, scan/parlay migrated to engine1 2026-06-10 09:28:30 -04:00
builtbykev 6f4a353de9 Session 7d: Audit fixes - rate limiting, error leak, parallel parlays, analyze cache, bundle analyzer 2026-06-10 03:12:20 -04:00
builtbykev 1fa04dc776 Sessions 5-7a: 955 tests, deployment ready 2026-06-08 18:35:13 -04:00
builtbykev eb443232fb feat: Feature 3.4 — Stripe integration with founder code system
Subscription billing:
- POST /api/stripe/checkout — creates Stripe Checkout session
- POST /api/stripe/webhook — handles lifecycle events (raw body)
- POST /api/stripe/portal — customer self-service management
- GET /api/stripe/status — current subscription info

Founder code system:
- Validates codes against env var list with expiry date
- Routes to founder Stripe Price IDs (locked rate for life)
- 4 price objects: analyst, analyst-founder, desk, desk-founder

Webhook events handled:
- checkout.session.completed → tier update + founder status
- customer.subscription.deleted → revert to free tier
- invoice.payment_failed → logged

Lazy Stripe init (no API key required at import time).
Raw body middleware for webhook signature verification.

16 new tests, 237 total (210 Node.js + 27 Python), all passing.
Phase 3 Web MVP COMPLETE. All roadmap features shipped.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-22 10:30:42 -04:00
builtbykev ed6502a880 feat: Feature 1.5 — Bet Submission with 3 methods + performance tracking
Three submission methods:
- POST /api/bets/quickslip — structured bet entry
- POST /api/bets/screenshot — stub OCR with confirm flow
- POST /api/bets/sync — coming soon stub

Full bet lifecycle:
- PATCH /api/bets/:id/settle — settle with outcome, recalculates performance
- GET /api/bets — list with status/book/pagination filters
- GET /api/bets/performance — ROI, win rate, profit (weekly/monthly/all_time)

Payout calculator handles straight bets (American odds) and parlays
(multiplied leg payouts). Performance service recalculates on each
settlement and upserts into performance table.

33 new tests, 221 total (194 Node.js + 27 Python), all passing.
All backend features for Phase 1 + Phase 2 now complete.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-22 05:11:42 -04:00
builtbykev 2366660f5e feat: Feature 2.2 — Line Movement + Cascade Detection
Line movement system:
- Baseline capture on first odds fetch of the day
- Movement detection >= 0.5 points with direction (up/down)
- Sharp money heuristic (sharp_action/public_action/unknown)
- GET /api/movements with player, stat_type, min_movement filters
- Movements included in GET /api/odds/nba live responses

Cascade detection system:
- Scratch detection: player props disappear from 2+ books
- Affected user lookup via scan_sessions + picks
- Parlay re-grade without scratched legs
- cascade_alerts created for affected users
- GET /api/alerts (Analyst/Desk only), PATCH /api/alerts/:id/read

Zero extra Odds API credits — all detection piggybacks on existing fetches.
Migration 002: line_baselines, line_movements, cascade_alerts tables.

30 new tests, 188 total (161 Node.js + 27 Python), all passing.
Phase 2 Core Product COMPLETE.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-21 14:21:34 -04:00
builtbykev 411cb6f196 feat: Feature 2.1 — Parlay Scan with correlation detection + monetization
POST /api/scan/parlay — authenticated parlay analysis:
- Supabase JWT auth middleware (auth.getUser verification)
- 5 correlation types detected between legs (same_game, same_team,
  same_player_conflicting, positive_correlation, blowout_cascade)
- Overall parlay grading (A/B/C/D) with correlation penalty adjustments
- Free tier: 5 scans/month, atomic scan count increment
- Scan 5: full analysis + personalized upgrade pitch
- Scan 6+: 403 block with upgrade pitch
- Pitch personalization from scan history (top stats, grades, tier rec)
- DB writes: picks + scan_sessions per scan

30 new tests, 158 total (131 Node.js + 27 Python), all passing

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-21 12:45:15 -04:00
builtbykev c8c0962e56 feat: Feature 1.3 — Prop Analysis Engine with 6-step grading pipeline
Core intelligence for BetonBLK prop analysis:
- POST /api/analyze/prop — single prop analysis
- POST /api/analyze/batch — multi-prop analysis for parlay scanner
- 6-step pipeline: season avg → recent form → situational splits →
  cross-book lines → kill conditions → grade (A/B/C/D)
- 6 kill conditions: low_minutes, small_sample, b2b_high_usage,
  blowout_risk, split_conflict, no_opponent_data
- Composite scoring with confidence (30-95), bonuses, penalties
- Added spreads market to Odds API fetch (zero extra credits)
- Full reasoning output with step-by-step breakdown

36 new tests (unit + integration), 128 total across all features

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-21 11:41:18 -04:00
builtbykev 00409fd6cd feat: Feature 1.1 — Odds API integration complete, 28 tests passing 2026-03-21 08:31:15 -04:00