Commit Graph

82 Commits

Author SHA1 Message Date
builtbykev f1956dc953 Session 50: Complete Parlay Lab (2215 tests)
Correlation-aware combined parlay grading — the Desk-tier differentiator.

- Correlation model (parlayService.js, added to S28 funcs): correlationScore
  (game-aware 0.7/0.4/0.2/0.0), combinedGrade (avg penalized by avgCorr*0.5),
  estimatedPayout (fair-odds product * (1-avgCorr) discount), correlationWarning,
  gradeParlay.
- POST /api/parlay/grade (public, 2-6 legs) -> {combined,correlation,payout,legs}.
  Fixed the Next proxy (was forwarding to /api/scan/parlay).
- ParlayContext: legs gained team/game/archetype; tier-aware maxLegs; auto-grades
  the slip (debounced) when legs>=2 -> live combined/correlation/payout; hasLeg/
  legKey/atCap.
- "+" button on every graded prop: StatStrip onAddLeg/isLegActive, wired by
  vyndr/GameCard via useParlay (builds leg w/ team + game). GradeResultCard feeds
  the same context from the scan page.
- ParlayPanel (replaces legacy ParlayTray): bottom slide-up w/ legs, combined
  grade, correlation warning, est payout, CLEAR ALL + floating leg-count badge.
  Tier-gated: free 2 legs (payout blurred -> Desk upsell), Analyst 4, Desk 6.

Backend 2185 -> 2215 tests (+30), 187 suites. Web build clean (exit 0).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-19 11:25:14 -04:00
builtbykev 3b47b783dc Session 49: Complete onboarding flow + name micro-fixes (2185 tests)
Name micro-fixes (close the normalization arc):
- collapseInitials merges "J C Escarra" -> "JC Escarra" (display + key); both
  playerName.js copies. Added mickey:michael nickname.

Onboarding flow (end-to-end, complete):
- Storage: Supabase user_metadata.preferences (no migration).
- API: src/routes/preferences.js GET/POST (requireAuth, admin getUserById/
  updateUserById, partial merge + sanitize) + Next /api/preferences proxy.
- Page: web onboarding/page.tsx — 3 steps (sports >=1 / books skip / bankroll
  presets+custom+skip) -> SIGNAL ACTIVE -> POST onboarding_complete:true -> 2s
  -> /dashboard. Redirects to login when unauthenticated.
- Redirect: dashboard fetches /api/preferences fresh; new+incomplete users
  (created_at >= cutoff) -> /onboarding; never while auth loading; existing
  users exempt.
- Personalization: Slate default tab = prefs.sports[0]; preferred books glow in
  the card lines grid (lib/books isPreferredBook, threaded dash->Slate->GameCard).
- Settings: PREFERENCES section loads + edits + saves sports/books/limit.

Backend 2156 -> 2185 tests (+29), 184 suites. Web build clean (exit 0).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-19 10:20:55 -04:00
builtbykev c8fc9f577e Session 46: Grade card intel + name normalization + pitchers (2122 tests)
Three focused P1 fixes on the Session-45 snapshot model.

- Grade card intel ROOT CAUSE: gameLogService is NBA/WNBA-only (offline Python),
  so MLB props never got l5_avg/l20_avg and buildIntelFields returned {}. Wired
  MLB game logs into featureCache.gameLogFeatures via mlbStatsAdapter.getPlayerStats
  (pure mlbGameLogFeatures + MLB stat_type->field map). buildIntelFields gained
  playerStats/projection fallbacks for partial intel.
- Player name normalization: src/utils/playerName.js (+ web/src/lib copy):
  normalizeName -> {display,key}. Strips periods, de-dots suffix, accent-folds
  the key. Applied in snapshotService grouping, slateAdapter grade index +
  player-strip merge (variants collapse, longest name shown), and
  playerIntelService. "A.J. Ewing"/"AJ Ewing" + "Jazz Chisholm"/"Jr." now merge.
- MLB starting pitchers: new GET /api/schedule/:sport/pitchers (probablePitchers
  service wrapping mlbStatsAdapter.getScheduleWithPitchers + best-effort ERA).
  Slate fetches it, builds a team->pitcher map (full name + mascot match),
  attaches pitchers to MLB GameCardData. + Next proxy.

Backend 2100 -> 2122 tests (+22), 176 suites. Web build clean (exit 0).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-18 23:56:26 -04:00
builtbykev f8b120c0aa Session 45: Snapshot pipeline + GameCard swap + live ticker (2100 tests)
The on-demand "Read" grade model is RETIRED. A scheduled pipeline pre-grades the
slate, locks grades to the line, tracks movement; the dashboard shows them already
there. Orchestrates existing services — nothing rebuilt.

- snapshotService.runSnapshot(sport): getOdds → gradeAndCacheSlate → classify
  archetype per player → lock gradedAt → line deltas vs previous snapshot → write
  snapshot:{sport}:latest/previous + grades:{sport} → ticker events. Fully
  injectable, zero-network unit tests. runAllSnapshots = cron entrypoint.
- Internal trigger POST /api/internal/snapshot/:sport + /all (requireInternalAuth).
  In-process cron (SNAPSHOT_CRON=1, UTC 14,19,22,1,3) in server.js, no new dep.
- Public reads: GET /api/snapshot/:sport (cache-only) + GET /api/ticker (merges
  TICKER_MANUAL pins) + Next proxies.
- GameCard swap: live Slate renders vyndr/GameCard (legacy kept for types only),
  overlays locked grades onto game props → player name once + archetype badge +
  "Graded Xh ago at -115 · Current 2.5 · ▲ TOWARD +1.0". Ungraded → "Awaiting next
  scan", NO Read button. On-demand onGrade flow deleted.
- Ticker polls /api/ticker every 30s, graceful fallback to hardcoded items.
- NBA/WNBA: espnStatsAdapter free fallback (defensive parse → found:false on shape
  mismatch) wired into resolvePlayerStats after the offline Python service.

Env: PROPLINE_API_KEY_1/2/3, VYNDR_INTERNAL_KEY, SNAPSHOT_CRON=1, TICKER_MANUAL.
Backend 2061 -> 2100 tests (+39), 173 suites. Web build clean (exit 0).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-18 21:34:29 -04:00
builtbykev 7969a4971a Session 44: Make it visible — VYNDR archetype names, grade intel, schedule fix, landing page (2061 tests)
Frontend + wiring only. Wires existing backend into the pages users see.

- VYNDR Original archetype rename (41) across archetypeService.js + lib/
  archetypes.js + ArchetypeBadge, each keeping legacyName (resolves stale data).
  Judge -> BOMBER. Old POWER PULL slot -> WHIFF strikeout-artist pitcher.
- BACKEND_HANDOFF.md: canonical frontend<->backend data contract.
- Grade card intel: scan/page.tsx now forwards the engine's intel fields
  (season_avg/form/usage/matchup_grade/archetype/...) into mapScanToGradeResult
  -> STAT CONTEXT + VYNDR INTELLIGENCE sections populate. The chain already
  preserved them (tierGating + /api/scan spread); the page was dropping them.
- Schedule freshness: slateAdapter.isRelevantGame drops completed games >24h
  old; Slate.filteredGames applies it. (TTL already 60s.)
- Landing: Features.tsx rewritten to user-facing copy (no Point-biserial/Zone
  14/ABS/Phi-coefficient).
- Depth chart Next proxies added (/api/stats/lineup|depth|cascade) - were 404.
- GameCard swap DEFERRED (Kev): legacy on-demand card stays as a bridge until
  the snapshot pipeline populates the grades cache; vyndr/GameCard swaps in then.

Backend 2045 -> 2061 tests (+16), 167 suites. Web build clean (exit 0).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-18 20:15:38 -04:00
builtbykev 80683e71b4 Session 43: Data pipeline + audit fixes + depth chart foundation (2045 tests)
P0 fixes + wiring real data into the S42 Player Intelligence architecture.

- P0 dropdown z-index: the nav's backdrop-filter stacking context let the
  Ticker/HeartbeatBar paint over the avatar/More dropdowns and eat clicks.
  nav now position:relative zIndex:2; menus zIndex:100. Avatar Settings ->
  /settings.
- Real MLB stats: mlbStatsAdapter.searchPlayer + getPlayerStats (name->id->
  season+gamelog). playerIntelService.resolvePlayerStats normalizes into the
  archetype classifier; getPlayerIntel returns found:true + real season +
  archetype classified from real stats. NBA via nbaStatsClient (degrades).
- Game cards: slateAdapter.groupPropsByPlayer (playerStrips, name once) +
  mapPitchers (MLB probables), folded into mapScheduleToGameCards. Legacy
  GameCard line grid renders BookChip (brand colors) not grey text.
- Grade card intel: analyzeViaEngine1.buildIntelFields computes stat-context +
  form/usage/matchup/rest from the existing feature vector (zero extra I/O);
  gradeAdapter lights up the card sections. Archetype deferred (needs season
  line at grade time).
- Depth chart foundation: depthChartService (getLineup/getDepthChart/
  getCascadeProjection) + /api/stats/lineup|depth|cascade, graceful + injectable.
- Mobile: player hero name overflow-wrap + 24px on <=640px (was clipping).

Backend 2011 -> 2045 tests (+34), 163 suites. Web build clean (exit 0).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-18 15:38:06 -04:00
builtbykev 8bc79f3c38 Session 42: Player Intelligence System — archetypes, stat strips, player profile, enhanced cards (2011 tests)
Built from the Claude Design "VYNDR Player Intelligence" bundle (10 sections).

- Archetypes: src/services/archetypeService.js — 41 archetypes (15 NBA / 5
  WNBA-unique / 15 MLB / 6 soccer), classify -> primary+secondary+blend.
  Frontend visual map web/src/lib/archetypes.js (colors verified == backend).
  ArchetypeBadge (full/ghost/tint + glyphs) + ArchetypeBlend (DNA bar).
- StatStrip (compact/expanded): player name once, horizontal mono stats,
  inline GradeBadge props, onPlayerClick -> profile.
- Stats API: extended src/routes/stats.js with /player/:name, /leaders,
  /game/:id (rate-limited). Aggregation in playerIntelService.js (sanitizes
  name param; grades cache; graceful on cold cache). Next proxies added.
- Player Profile /player/[name]: all 9 design sections, graceful empty states.
- Enhanced GameCard (MLB pitchers + player-grouped StatStrips) + GradeResultCard
  (archetype strip + stat context + VYNDR intelligence, optional/self-hiding via
  gradeAdapter.buildIntelFields). Player-name links wired everywhere.
- Settings page replaces the S41 redirect (account/subscription/notifications/
  display/responsible-play/danger-zone with DELETE-gated delete). LINKS to the
  real /settings/security MFA page — does not replace it. + BookChip.
- Bonus: Stats Explorer /explore (real /api/stats/leaders leaderboard); added
  Explore + Settings to Nav MORE.

Deferred (need data pipelines, Session 43): Team Hub, Offseason Intel, Slate
redesign, Stats Explorer sub-panels.

Backend 1940 -> 2011 tests (+71), 157 suites. Web build clean (exit 0).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-18 11:12:24 -04:00
builtbykev 32069863dc Session 41: P0 audit fixes — MLB stat_types, broken routes, tier mismatch, self-hosted fonts (1940 tests)
- Backend: whitelist MLB stat_types in analyze.js + scan.js gates (mirrors
  python validation.py); fixes MLB scans 400ing.
- Routes: /settings -> /profile, /report -> /blog redirect pages.
- Profile: read tier from useAuth().tier (nav's source) to kill the
  Free-vs-DESK mismatch.
- Fonts: self-host Inter/JetBrains Mono/IBM Plex Mono via next/font, drop the
  503ing fonts.googleapis.com <link>; rewire literal font-family refs to vars.
- Kept /settings/security (real MFA page) intact — NOT clobbered to a redirect.
- +33 tests (1907 -> 1940), 149 suites; web build clean (exit 0).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-17 21:55:40 -04:00
builtbykev e453c24d2c Session 39: Design system Phase H — QA pass, §13 parity verified, conversion COMPLETE (1907 tests)
Final phase of the VYNDR 2.0 conversion (Sessions 33-39). Verify -> fix -> lock.
Frontend-only; zero backend changes.

§13 automated checklist: all PASS or FIXED.
- QA.1 token resolution FIXED: ProcessingGrade #00ffb8 -> var(--g-ap);
  game/[id] sport literals -> var(--s-*). Remaining hex documented as intentional
  (var-with-fallback, Next metadata, bespoke intel-surface shades).
- QA.6 glitch discipline: ZERO glitch on data components.
- QA.4/5/8/11/16/18 verified; QA.9 (cmd palette) documented deferred;
  QA.17 (AI slop) flagged for Kev's manual browser review.

De-flake: soccerFeatureExtractorCascade hit Jest's 5s default under full-suite
load (falls through to live adapters on cache miss) -> jest.setTimeout(20000),
same family as the S32 pipeline test. Verified stable across 3 full-suite runs.

New: tests/unit/vyndrParityQA.test.js (17 tests locking the parity invariants).

Backend 1890 -> 1907, 146 suites, zero regressions (stable x3). Web build clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 14:37:07 -04:00
builtbykev 956a7455eb Session 38: Design system Phase G — living layer, i18n/odds, a11y, paywall, parlay math (1890 tests)
VYNDR 2.0 conversion, Phase G (the systems that make the design alive). All 5
wired. Frontend-only; zero backend changes.

- lib/parlayMath.js: correlation model (0.62/0.34/0.06/0) + parlayGrade penalty
  + grade->odds + combined odds (frontend; backend parlayService unchanged).
- lib/oddsFormat.js: fmtOdds across american/decimal/fractional/implied with the
  totals-pass-through rule (safer than the prototype's parseAm, which would
  mis-convert 228.5) + region presets.
- lib/prefs.js: applyPrefs sets <html data-*> (the S33 a11y CSS layer) + load/save.
- lib/liveTick.js: single tick engine (SSR/test-safe, no auto-start, fresh state).
- lib/checkout.js: checkoutUrl(plan).
- LiveLayer (useLive/LiveNumber/HeartbeatBar) under the Nav ticker; GlobalHosts in
  layout applies prefs + registers __prefs/__goPaywall/__checkout + hosts the
  Preferences and Paywall modals. Nav read-meter is now a paywall trigger.

Gotchas: useEffect can't return a Set.delete unsub directly (boolean != cleanup);
header grew to 124px so layout paddingTop + Slate sticky-top updated to match.

18 new tests. Backend 1872 -> 1890, 146 suites, zero regressions. Web build clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 10:37:31 -04:00
builtbykev f88961885c Session 37: Design system Phase F — mobile parity: 5-tab bar, More sheet, PWA polish (1872 tests)
VYNDR 2.0 conversion, Phase F (mobile is the PWA we launch first). Frontend-only;
zero backend changes.

- BottomTabBar rewritten to the §6 5-tab spec: Slate/Terminal/Scan/Ledger/More,
  with Scan as the prominent raised grade-green action. Shown for anon too (only
  mobile nav). Integrated More bottom sheet (sheet-up, backdrop dismiss, 48px mono
  rows). iOS safe-area + 44px touch targets.
- Nav hamburger retired on mobile (tab bar owns nav).
- globals.css mobile section: tab-bar hidden >=768, main bottom padding,
  grade-hero 80px, terminal-grid stacks, game-lines horizontal scroll.
- PWA: manifest shortcuts (Slate/Scan/Terminal) + categories; viewport-fit=cover.

Gotcha: `as const` on the TABS array broke type-check (distinct literal types);
fixed with a shared TabDef interface.

19 new tests. Backend 1853 -> 1872, 145 suites, zero regressions. Web build clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 10:11:52 -04:00
builtbykev 612f5e0b72 Session 36: Design system Phase E — remaining screens + dashboard Bloomberg lines (1853 tests)
VYNDR 2.0 conversion, Phase E. Frontend-only; zero backend changes.

- lib/slateAdapter.js: parseAmericanOdds, detectBestLines, mapScheduleToGameCards
  (best/worst line detection — the Bloomberg pattern).
- Reskinned the LEGACY GameCard's game-lines grid with best/worst highlighting +
  SportBadge, keeping inline grading intact (a wholesale swap to the display-only
  vyndr/GameCard would have deleted the slate's grading interaction).
- compare/invite/help/about: RouteStubs -> real design-system pages.
- login reskinned (scanlines, system voice, new Wordmark); pricing + ClaimMeter.

Honest scope: the full GameCard swap needs inline grading ported into the new
component first; profile/settings/blog/game-detail reskins are light/deferred.

18 new tests. Backend 1839 -> 1853, 144 suites, zero regressions. Web build clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 01:04:37 -04:00
builtbykev 1d83682cdb Session 35: Design system Phase D — core screens: Grade Result, Slate card, Scan, Terminal, Landing (1839 tests)
VYNDR 2.0 conversion, Phase D (the screens users touch). Frontend-only; zero
backend changes.

- GradeResultCard + ProcessingGrade (the core product moment): intel-surface
  grade hero, signal breakdown, kill conditions, best-book strip, alt ladder;
  sections self-hide when empty.
- lib/gradeAdapter.js maps engine output -> §7 contract and tier-gates content
  (free teaser / analyst kill-conditions / desk alt ladder) so the new card
  doesn't give paid content away.
- Scan result wired to ProcessingGrade->GradeResultCard, preserving scan limits,
  parlay add, reads tracking, and noopener sportsbook deep-links.
- GameCard (Bloomberg best/worst line cells) built + tested.
- Terminal page replaces its stub with a real league-intelligence screen.
- Landing gets the founder-seat ClaimMeter.

Honest scope: live dashboard/Slate swap onto GameCard, scan input -> TerminalInput,
full landing rebuild, and the blurred-paywall polish (Phase G) are deferred to
keep working flows stable.

22 new tests. Backend 1818 -> 1839, 143 suites, zero regressions. Web build clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 00:20:45 -04:00
builtbykev 907c7b17c1 Session 34: Design system Phase C — app shell, nav, routing, auth gate, footer, 404 (1818 tests)
VYNDR 2.0 conversion, Phase C (the frame every page sits inside). Frontend-only;
zero backend changes.

- Nav rewritten: new .wm Wordmark, mono uppercase links, More dropdown, search/
  bell/read-meter/avatar, Ticker under the bar. layout main paddingTop 64 -> 96.
- Routing: web/src/lib/routes.js (GATED/OPEN/HASH_ALIASES, isGatedRoute,
  resolveHashAlias). Client AuthGate bounces signed-out users off personal
  routes to /login?next=. HashRedirect maps #scan/#terminal to real routes.
- Footer rewritten to system voice + Detroit signature; mounted globally in
  layout (removed per-page dup).
- 404 converted to the north star (scanlines, crt-sweep, glitch wordmark, amber).
- Stub pages for terminal/compare/invite/help/about/notifications via RouteStub.

Honest reconciliations: auth gate is client-side (no auth-helpers pkg; session is
client-side Supabase); GATED narrowed to protect the free-scan funnel; did not
stub over existing real pages; redirect param is ?next= (what /login reads).

26 new tests. Backend 1792 -> 1818, 142 suites, zero regressions. Web build clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 23:27:58 -04:00
builtbykev a74b5dd1ed Session 33: Design system Phase A+B — tokens, fonts, glitch CSS, shared components (1792 tests)
VYNDR 2.0 design-system conversion, foundation only (pages/mobile/systems are
Sessions 34+). Frontend-only; zero backend changes.

Phase A: §2 token set + token-wired typography + Inter/JetBrains Mono fonts +
§4 glitch keyframes (ported verbatim from the prototype's vyndr.css) + scanline
texture + §10 a11y data-* layer in globals.css. Legacy alias block kept.

Phase B: web/src/lib/vyndrTokens.js (CommonJS helpers) + 9 shared components
under web/src/components/vyndr/ (Wordmark, GradeBadge, SportBadge, TerminalInput,
SectionHead, VBtn, Card, Sparkline, Ticker).

74 new design-system tests. Backend 1718 -> 1792, 141 suites, zero regressions.
Web build clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 22:58:57 -04:00
builtbykev c48aecd510 Session 28: Parlay builder, line movement tracker, book comparison — 3 features, zero credits (1623 tests) 2026-06-13 12:37:08 -04:00
builtbykev f8a51cd9d0 Session 26: Cross-sport tab counts, scan copy fix, game card visual polish, empty section auto-hide (1579 tests) 2026-06-12 20:18:55 -04:00
builtbykev 956cdb863a Session 25: Fix all data rendering — proxy routes, Tank01 normalizer, box-score bridge, inline streaks (1579 tests) 2026-06-12 17:58:55 -04:00
builtbykev 433e827103 Session 24: Connect everything — Slate wired to all sources, copy fixed, nav fixed, startup prefetch, language button removed (1571 tests) 2026-06-12 15:45:19 -04:00
builtbykev 0538205fab Session 23: All-day intelligence layer — schedule, game lines, streaks, hot lists, stat filtering, ParlayAPI dead (1567 tests) 2026-06-12 11:16:58 -04:00
builtbykev 56392ec8f4 Session 19: Sports design overhaul — player cards with headshots, game card redesign, scan page tonight's players, odds diagnostic logging, tier gate utility (1444 tests) 2026-06-12 00:30:13 -04:00
builtbykev beaf8b2a61 Session 17: Audit response — checkout 401 fix, hero prop 404 fix, Slate parsing fix, ALL tab cascade isolation, cookie/nav/footer/autocomplete polish (1438 tests) 2026-06-11 21:22:59 -04:00
builtbykev 73b65a0248 Session 16: Live hero prop, sport-specific markets fix, soccer weather, Sentry CSP (1429 tests) 2026-06-11 18:15:25 -04:00
builtbykev 167996d99a Session 15: Intelligence hardening — park factors, weather, Tank01 prefetch, pace factors, signal audit, founder pricing fix (1405 tests)
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-06-11 16:21:18 -04:00
builtbykev f5d79cf70d Session 14: Africa checkout, Tank01 NBA/MLB wiring, WNBA+MLB odds proxies, OAuth icons, loading skeletons (1330 tests) 2026-06-11 10:06:49 -04:00
builtbykev 10159209fa Session 13: The Slate, Africa geo-restriction, OAuth providers, PropRow + GameCard (1311 tests) 2026-06-11 03:48:07 -04:00
builtbykev d957dee17b Session 12: i18n (10 languages, cookie-based), Africa tier .99, locale switcher, RTL Arabic (1305 tests) 2026-06-10 22:24:40 -04:00
builtbykev e5c45ecc8e Session 10: Internal auth refactor, prefetch cascade keys, Sentry, welcome email (1286 tests) 2026-06-10 20:45:05 -04:00
builtbykev b55dcbd614 Session 9: api-football + FootApi + Tank01 adapters, grace period middleware, cookie consent, /pricing page, OOM fix documented (1240 tests) 2026-06-10 19:41:37 -04:00
builtbykev 4db1c1c539 Session 8: Frontend Stripe cutover, soccer pages, sport selector, grade result cards, beta badge 2026-06-10 15:34:23 -04:00
builtbykev 1fa04dc776 Sessions 5-7a: 955 tests, deployment ready 2026-06-08 18:35:13 -04:00
builtbykev bfa8345ebf feat: Feature 3.1 — Landing page + blog + Phase 3 specs
Next.js 14+ web app in web/ directory:
- Landing page: Hero, How It Works, Features, 3-tier Pricing with
  founder badges, Footer with email capture
- Blog system: MDX-powered, /blog index + /blog/[slug] pages,
  reading time, Open Graph tags, JSON-LD structured data
- Auth pages: /login + /signup (Supabase Auth ready)
- Design system: dark theme, grade colors (A/B/C/D), BetonBLK voice
- 1 seed blog post: "How to Read Line Movement Like a Sharp"
- Specs for 3.2 (Scan UI), 3.3 (Bet Tracker), 3.4 (Stripe)

Build passes clean: 7 static pages generated.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-22 09:43:38 -04:00