// Session 45 — Phase 3: pre-graded snapshot overlay + the GameCard swap. const fs = require('fs'); const path = require('path'); const WEB = path.join(__dirname, '..', '..', 'web', 'src'); const read = (rel) => fs.readFileSync(path.join(WEB, rel), 'utf8'); const a = require('../../web/src/lib/slateAdapter'); describe('snapshot overlay adapter', () => { const grades = [ { player: 'Aaron Judge', stat_type: 'total_bases', line: 1.5, direction: 'over', grade: 'A+', archetype: 'BOMBER', gradedAt: { line: 1.5, odds: -115, timestamp: '2026-06-18T18:00:00Z' } }, { player: 'Aaron Judge', stat_type: 'home_runs', line: 0.5, direction: 'over', grade: 'C', archetype: 'BOMBER', gradedAt: { line: 0.5, odds: 120, timestamp: '2026-06-18T18:00:00Z' } }, ]; const deltas = [{ player: 'Aaron Judge', stat: 'total_bases', side: 'O', delta: 1.0, direction: 'toward', currentLine: 2.5 }]; it('indexes grades + deltas for lookup', () => { const gi = a.indexGrades(grades); expect(gi['aaron judge|total_bases'].grade).toBe('A+'); const di = a.indexDeltas(deltas); expect(di['aaron judge|total_bases|O'].direction).toBe('toward'); }); it('overlays grades onto game props → playerStrips (name once, archetype, gradedAt, delta)', () => { const gameProps = [ { player: 'Aaron Judge', stat_type: 'total_bases', line: 1.5 }, { player: 'Aaron Judge', stat_type: 'home_runs', line: 0.5 }, ]; const strips = a.buildPlayerStripsFromProps(gameProps, a.indexGrades(grades), a.indexDeltas(deltas), new Date('2026-06-18T20:00:00Z').getTime()); expect(strips).toHaveLength(1); // name once expect(strips[0].archetype).toEqual({ primary: 'BOMBER' }); const tb = strips[0].props.find((p) => p.stat === 'TB'); expect(tb.grade).toBe('A+'); expect(tb.gradedAt.ago).toBe('2h ago'); expect(tb.gradedAt.odds).toBe(-115); expect(tb.delta).toEqual({ delta: 1.0, direction: 'toward', currentLine: 2.5 }); }); it('marks ungraded props as awaiting (no Read button)', () => { const strips = a.buildPlayerStripsFromProps( [{ player: 'New Guy', stat_type: 'hits', line: 1.5 }], a.indexGrades(grades), a.indexDeltas(deltas), ); expect(strips[0].props[0].awaiting).toBe(true); expect(strips[0].props[0].grade).toBeNull(); }); it('gradedAgo formats relative time', () => { const now = new Date('2026-06-18T20:00:00Z').getTime(); expect(a.gradedAgo('2026-06-18T19:30:00Z', now)).toBe('30m ago'); expect(a.gradedAgo('2026-06-18T18:00:00Z', now)).toBe('2h ago'); expect(a.gradedAgo(undefined, now)).toBe(''); }); }); describe('Slate uses the VYNDR card + pre-graded snapshot (swap is real)', () => { const src = read('components/Slate.tsx'); it('imports the VYNDR GameCard component (legacy only for types)', () => { expect(src).toContain("import VyndrGameCard"); expect(src).toContain("'@/components/vyndr/GameCard'"); expect(src).toContain(' { expect(src).toContain('/api/snapshot/'); expect(src).toContain('buildPlayerStripsFromProps'); expect(src).toContain('slateGameToCardData'); }); it('retired the on-demand Read grade flow', () => { expect(src).not.toContain('const onGrade = useCallback'); }); }); describe('StatStrip renders snapshot states', () => { const src = read('components/vyndr/StatStrip.tsx'); it('renders Awaiting next scan + line-delta sub-line', () => { expect(src).toContain('Awaiting next scan'); expect(src).toContain('TOWARD'); expect(src).toContain('Graded '); }); });