# GRADE COLLAPSE + DEAD PROBABILITY LAYER — diagnosis **REPORT ONLY. No grade logic, thresholds, or engine code changed** (Kev's instruction). Two findings. The second one is bigger than the question I was asked. Data: live Supabase `ledger_entries` (604 rows, all users) + live prod API `api.vyndr.app`, 2026-07-19 ~22:05 UTC. --- ## FINDING 1 — THE COLLAPSE IS REAL, LIVE, AND STRUCTURAL Not a thin-slate artifact. Across **604 ledger rows and both sports**: - **2 distinct grades ever emitted: B and C.** Zero A+, A, A−, B+, B−, C−, D, F. - **9 distinct confidence values ever emitted:** 63, 57, 55, 52, 47, 45, 35, 25, 20. - **Confidence ceiling = 63.** It has never exceeded 63 in the recorded era. Still true **today** (Jul 18 + 19, post every fix, both sports): 4 confidence values (63/57/52/47), 2 grades. | Sport | Grade | n | conf min | conf max | |---|---|---|---|---| | mlb | B | 276 | 45 | 63 | | mlb | C | 107 | 20 | 52 | | wnba | B | 130 | 45 | 63 | | wnba | C | 91 | 35 | 52 | ### Confidence does NOT determine the letter | conf | grade | n | |---|---|---| | 63 | B | 54 | | 57 | B | 175 | | 55 | B | 29 | | 52 | **C** | 100 | | 47 | **C** | 14 | | **45** | **B** | **148** | | 35 | C | 80 | **conf 45 → B, but conf 47 and 52 → C.** The mapping is non-monotonic, so the surfaced `confidence` is not the quantity the letter was derived from. This confirms the `mlb-grade-degradation.md` "grade↔confidence mismatch" as a *display* artifact: two different quantities are being shown as if one explains the other. (At conf 45→B the avg edge is 103; at conf 52→C it is 49 — so the letter tracks the engine composite/edge, not the displayed confidence.) ### Collateral: the edge scale is still broken and still live - **311 of 604 rows (51.5 %) have |edge| > 40** — the frontend's `EDGE_BOARD_SANE_MAX`, i.e. over half the board's edge is nulled at render. - **39 rows have |edge| > 100** — impossible as a percentage. Worst: **620**. - Live today: edges of 140, 180, 220 on Jul 18–19 rows. `U-deg`'s `projection == 0` leak IS closed (0 since 07-18). The **edge_pct scale is not** — it remains open and is now quantified. --- ## FINDING 2 — 🔴 THE ENTIRE PROBABILITY LAYER IS DEAD IN PRODUCTION Found while fingerprinting Arc 1 (U-fp). This is the headline. ### Live fingerprint, `GET /api/snapshot/mlb`, 8 graded props | Field | Present | |---|---| | `projection`, `confidence`, `book_odds`, `fair_odds`, `takeable`, `devig_method`, `alt_lines` | **8 / 8** | | **`p_win`** | **0 / 8** | | **`kelly`** | **0 / 8** | | **`ev_pct`** | **0 / 8** | | **`model_odds`** | **0 / 8** | | **`value`** | **0 / 8** | **Control:** `alt_lines` is present 8/8 and is Desk-gated in `tierGating.js:55`, which proves the payload is **not** being tier-stripped. These fields are genuinely never computed — not hidden. ### Root cause — a one-line sport gate, and an S46 fix that was only half-applied `analyzeViaEngine1.js:509` feeds the estimator from `meta.gameLogs`: ```js const est = estimateProbability({ gameLogs: meta.gameLogs, line: prop.line, ... }); ``` `meta.gameLogs` comes from `computeFeatures.js:173-181` → `gameLogService.getGameLogs`. And `gameLogService.js:21-26`: ```js function pythonPath(sport) { switch (sport) { case 'nba': return '/stats/last-n'; case 'wnba': return '/wnba/stats/last-n'; default: return null; // ← MLB exits here } } ``` with `getGameLogs` line 31: `if (!path) return null;` So: - **MLB** — returns `null` by construction. Never had game logs on this path. - **NBA/WNBA** — hits the Python stats service, which is **offline in prod** (documented in CLAUDE.md; degrades to null). ⇒ `meta.gameLogs` is `[]` for **every sport in production** ⇒ `estimateProbability` returns `{p_over: null, reason:'insufficient_data'}` (`probabilityEstimator.js:55-57`) ⇒ `pWin` is null ⇒ **every field guarded by `if (pWin != null)` is skipped**: `p_win`, `kelly`, `model_odds`, `ev_pct`, `value`. **This is the S46 bug, second location, never fixed.** CLAUDE.md records that `gameLogService.getGameLogs` being NBA/WNBA-only starved MLB, and that the fix was an MLB branch in **`featureCache.gameLogFeatures`**. That fixed the *feature* path — which is why `projection`, `confidence`, and grades still work. The **estimator path was never given the same branch**, so it has been silently dead the whole time. ### What this actually breaks 1. **EV — the Model Train's entire ranking signal — does not exist in production.** Arc 1 shipped `ev_pct` and it has never once been computed on a live prop. 2. **Hero v2 is non-functional.** `pickHeroProp` requires a finite `ev_pct` (`heroPropService.js:84`), so the EV loop matches **nothing** and always falls through to the "most recent graded read" fallback. Live proof: `/api/hero-prop` returns `"is_recent": true` — the fallback path, every time. The hero has not been an EV pick since the day it shipped. 3. **Quarter-Kelly is dead** — same `pWin` dependency (`analyzeViaEngine1.js:516-520`). This is a **promise-audit issue**: Kelly sizing is sold on the pricing page and `PROMISE-AUDIT.md` lists it as BUILT. It is built and never runs. 4. **The "value triplet" is a duet live** — `book_odds` + `fair_odds` render; `model_odds` is always absent. 5. **`value` is never true**, so the VALUE marker can never light up. ### Why this reframes the whole train - **C-led would persist a column of nulls.** Do not build EV persistence until EV exists. - **G-a's `EV_FLEX_THRESHOLD` would gate on a permanently-null value.** With `EV_FLEX_ENFORCE=0` (Kev's ruling) this is harmless today — but had we enforced it, the flex band would have been cut to **zero**, because `ev_pct >= 4` can never be true. The ruling to ship it disabled accidentally prevented an outage. - **S-b (rank board on EV)** would rank on nulls. --- ## RELATIONSHIP BETWEEN THE TWO FINDINGS They are **adjacent, not identical**, and both trace to the same missing input: - The dead estimator explains **why no probability-derived output exists** (EV, Kelly, model_odds, p_win). - It does **not by itself** explain the B/C letter collapse, because the letter comes from engine1's rule-based composite over the *feature vector*, which is alive. - But they share a root: **the model is running on a partial input set.** One of its two probability inputs (the empirical quantile distribution over real game logs) is absent for 100 % of props, so whatever spread the composite was designed to produce is being generated from the surviving features only. **The 9-discrete-confidence-values pattern is consistent with a small set of additive rule hits** — a scorer landing on a lattice rather than a continuum. Confirming exactly where the letter range compresses requires the engine1/threshold trace, which is the one open thread in this report. --- ## RECOMMENDATION (no code changed pending Kev's call) **Re-sequence: fix the dead estimator FIRST — before G-a, before C-led.** Rationale: it is the cheapest fix on the board (an MLB branch in the estimator's log source, mirroring the one already written for `featureCache`), and it simultaneously restores EV, Kelly, `model_odds`, the VALUE flag, and hero v2. Every other Arc 2-5 item is downstream of it. Building the gate, the persistence layer, or the board ranking on a null signal is building on nothing. Suggested order: 1. **Revive the probability layer** (MLB branch + a real NBA/WNBA fallback, since Python is offline). Fingerprint that `p_win`/`ev_pct` appear live. 2. **Then C-led** — persist EV that now has values. 3. **Then G-a** — with the flex band still disabled per the standing ruling. 4. **Separately: the grade-range investigation** (engine1 composite + thresholds), which may be partly a consequence of step 1 and should be re-measured after it. Open question for Kev: NBA/WNBA have no free game-log source on this path with Python down. `espnStatsAdapter.getPlayerGameLog` (Wave 0) already solves exactly this for `featureCache` — reusing it here is the obvious candidate, and costs no quota. --- *Diagnosis 2026-07-19. Data + live API. No engine code changed.*