'use strict'; // Rev 3 — flat EDGE BOARD (mobile screen 01). Design's mobile board is a flat, // edge-ranked list across every game, not game-grouped cards. The flatten is a // pure transform of the assembled GameCardData[]; lock its ranking + honesty. const { flattenToEdgeBoard, edgeBoardBreadth, edgeGradeRank } = require('../../web/src/lib/slateAdapter'); const card = (over) => ({ sport: 'nba', live: false, away: { abbr: 'DEN', name: 'Denver' }, home: { abbr: 'MIN', name: 'Minnesota' }, playerStrips: [], ...over, }); const strip = (player, props, extra = {}) => ({ player, team: extra.team || '', props }); describe('flattenToEdgeBoard', () => { const cards = [ card({ playerStrips: [ strip('Jokic', [{ stat: 'PTS', line: 27.5, side: 'O', grade: 'A+', edge: 8.4 }]), strip('Gordon', [{ stat: 'REB', line: 7.5, side: 'O', grade: 'B', edge: 3.4 }]), ] }), card({ live: true, away: { abbr: 'CHI', name: 'Chi' }, home: { abbr: 'MIL', name: 'Mil' }, playerStrips: [ strip('Edwards', [{ stat: 'AST', line: 5.5, side: 'O', grade: 'A', edge: 5.2 }]), strip('LaVine', [{ stat: 'PTS', line: 22.5, side: 'O', grade: 'D', edge: -1.2 }]), ] }), ]; test('flattens every graded prop across games into ranked rows, edge desc', () => { const rows = flattenToEdgeBoard(cards); expect(rows.map((r) => r.player)).toEqual(['Jokic', 'Edwards', 'Gordon', 'LaVine']); // 8.4, 5.2, 3.4, -1.2 expect(rows[0].rank).toBe(1); expect(rows[3].rank).toBe(4); expect(rows[1].live).toBe(true); // Edwards' game is live → row carries it expect(rows[0].away).toBe('DEN'); expect(rows[0].home).toBe('MIN'); }); test('a null edge sorts LAST, never 0-coerced to the top', () => { const rows = flattenToEdgeBoard([card({ playerStrips: [ strip('NoEdge', [{ stat: 'PTS', line: 20, side: 'O', grade: 'A', edge: null }]), strip('HasEdge', [{ stat: 'PTS', line: 20, side: 'O', grade: 'C', edge: 2.0 }]), ] })]); expect(rows[0].player).toBe('HasEdge'); // +2.0 beats a null (not 0) expect(rows[1].player).toBe('NoEdge'); }); test('awaiting / dead / ungraded rows are excluded from the board', () => { const rows = flattenToEdgeBoard([card({ playerStrips: [ strip('Graded', [{ stat: 'PTS', line: 20, side: 'O', grade: 'A', edge: 5 }]), strip('Awaiting', [{ stat: 'PTS', line: 20, side: 'O', grade: null, awaiting: true }]), strip('Dead', [{ stat: 'PTS', line: 20, side: 'O', grade: 'B', edge: 4, dead: true }]), ] })]); expect(rows.map((r) => r.player)).toEqual(['Graded']); }); test('breadth counts A/B edges + games, never fabricates CLV', () => { const rows = flattenToEdgeBoard(cards); const b = edgeBoardBreadth(rows, cards); expect(b.edges).toBe(3); // A+, B, A (not the D) expect(b.games).toBe(2); expect(b).not.toHaveProperty('clv'); // CLV comes from /api/accuracy, never invented here }); test('edgeGradeRank orders tiers for the tiebreak', () => { expect(edgeGradeRank('A+')).toBeLessThan(edgeGradeRank('A')); expect(edgeGradeRank('A')).toBeLessThan(edgeGradeRank('B')); expect(edgeGradeRank('F')).toBeLessThan(edgeGradeRank('ZZZ')); // unknown → last }); test('empty / malformed input → empty board, no throw', () => { expect(flattenToEdgeBoard(null)).toEqual([]); expect(flattenToEdgeBoard([{}])).toEqual([]); }); // P1-7 — an impossible edge (the pipeline's 60/100/140 placeholder) is not a // market signal. It must be treated as absent so the board neither DISPLAYS // nor RANKS on it — a fake +140% must never outrank a real +8.4%. test('insane edge (>40%) is nulled so it neither displays nor ranks', () => { const rows = flattenToEdgeBoard([card({ playerStrips: [ strip('RealEdge', [{ stat: 'PTS', line: 20, side: 'O', grade: 'B', edge: 8.4 }]), strip('BrokenEdge', [{ stat: 'PTS', line: 20, side: 'O', grade: 'A', edge: 140 }]), ] })]); const broken = rows.find((r) => r.player === 'BrokenEdge'); const real = rows.find((r) => r.player === 'RealEdge'); expect(broken.edge).toBeNull(); // not displayed as a fake % expect(real.edge).toBe(8.4); // real edge preserved // real edge outranks the nulled placeholder despite the placeholder's higher grade expect(rows[0].player).toBe('RealEdge'); }); });