2c9cbca7bd
RESURRECT verdict: the Session-23 engine existed, was pure, tested, and
mounted — it starved because every producer was external and unarmed
(tank01-prefetch via n8n, offline Python flow). The snapshot pipeline is
now the producer: each run merges slate players' real game logs (already
fetched for archetypes — zero extra calls) into rosterlogs:{sport}.
- computeFormHeat: hot hitters (7d AVG), hot sluggers (SLG), hot shooters
(FG%) — correct sum/sum rate math, season baseline else prior stretch,
min-sample refusals, never extrapolated.
- streakLens: no raw streak renders alone — built-vs opponents, tonight's
matchup + opposing SP w/ ERA, step-up/step-down difficulty, one-line
read. Absent context = say less, never invent.
- /api/streaks/:sport: heat merged into the feed, lens applied from cached
schedule + pitchers (time-bounded, can never hang the route), snapshot
grade letters joined.
- ACCEPTANCE (live statsapi, real 2026 logs): 32 rows found — Turang
12-gm on-base, Reynolds 8-gm on-base, Pratt 7-gm on-base + 3-gm
multi-hit, Meidroth 5-gm on-base, Cortes 5-gm on-base.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
365 lines
17 KiB
JavaScript
365 lines
17 KiB
JavaScript
/**
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* Streaks engine (Session 23).
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*
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* Computes player streaks from cached game-log data. Everything analyzed
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* through VYNDR's lens — not "Wemby 31 PPG" but "Wemby on a 4-game 28+
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* scoring streak." A streak is a CONSECUTIVE run of recent games meeting
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* a threshold; we count from the most recent game backward and stop at
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* the first miss.
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*
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* Pure & deterministic. `computePlayerStreaks` operates on one player's
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* game array; `computeStreaks` fans out across a roster and returns a
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* flat, sorted, optionally stat-filtered list. NO API calls live here —
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* the route layer supplies cached logs.
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*
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* Game logs are expected MOST-RECENT-FIRST (index 0 = latest). Pass
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* `{ chronological: true }` to reverse oldest-first input.
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*/
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// ---- defensive numeric field reader -------------------------------------
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function num(row, ...keys) {
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if (!row) return 0;
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for (const k of keys) {
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if (row[k] !== undefined && row[k] !== null && row[k] !== '') {
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const n = Number(row[k]);
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if (Number.isFinite(n)) return n;
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}
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}
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return 0;
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}
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// NBA/WNBA stat accessors — tolerate the several field spellings the
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// Python stats service and Tank01 use.
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const nba = {
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points: (r) => num(r, 'points', 'pts', 'PTS'),
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rebounds: (r) => num(r, 'rebounds', 'reb', 'REB', 'totReb'),
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assists: (r) => num(r, 'assists', 'ast', 'AST'),
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threes: (r) => num(r, 'threes', 'threes_made', 'fg3m', 'tptfgm', 'threePointersMade'),
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blocks: (r) => num(r, 'blocks', 'blk', 'BLK'),
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steals: (r) => num(r, 'steals', 'stl', 'STL'),
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fgPct: (r) => {
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const pct = num(r, 'fg_pct', 'fgPct', 'fieldGoalPct');
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if (pct > 0) return pct > 1 ? pct / 100 : pct; // accept 0–1 or 0–100
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const m = num(r, 'fgm', 'field_goals_made');
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const a = num(r, 'fga', 'field_goals_attempted');
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return a > 0 ? m / a : 0;
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},
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};
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nba.pra = (r) => nba.points(r) + nba.rebounds(r) + nba.assists(r);
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nba.doubleCount = (r) =>
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[nba.points(r), nba.rebounds(r), nba.assists(r), nba.steals(r), nba.blocks(r)]
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.filter((v) => v >= 10).length;
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const mlb = {
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hits: (r) => num(r, 'hits', 'H', 'h'),
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homeRuns: (r) => num(r, 'homeRuns', 'home_runs', 'HR', 'hr'),
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stolenBases: (r) => num(r, 'stolenBases', 'stolen_bases', 'SB', 'sb'),
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rbi: (r) => num(r, 'rbi', 'RBI'),
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walks: (r) => num(r, 'walks', 'baseOnBalls', 'BB', 'bb'),
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hbp: (r) => num(r, 'hitByPitch', 'hbp', 'HBP'),
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totalBases: (r) => num(r, 'totalBases', 'total_bases', 'TB'),
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strikeouts: (r) => num(r, 'strikeOuts', 'strikeouts', 'pitcherK', 'K', 'so'),
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inningsPitched: (r) => num(r, 'inningsPitched', 'ip', 'IP'),
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earnedRuns: (r) => num(r, 'earnedRuns', 'er', 'ER'),
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};
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mlb.onBase = (r) => mlb.hits(r) + mlb.walks(r) + mlb.hbp(r);
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mlb.isQualityStart = (r) => mlb.inningsPitched(r) >= 6 && mlb.earnedRuns(r) <= 3;
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const nfl = {
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passTd: (r) => num(r, 'passTD', 'passing_touchdowns', 'pass_td'),
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rushTd: (r) => num(r, 'rushTD', 'rushing_touchdowns', 'rush_td'),
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recTd: (r) => num(r, 'recTD', 'receiving_touchdowns', 'rec_td'),
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rushYds:(r) => num(r, 'rushYds', 'rushing_yards', 'rush_yards'),
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recYds: (r) => num(r, 'recYds', 'receiving_yards', 'rec_yards'),
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ints: (r) => num(r, 'interceptions', 'int', 'passInt'),
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};
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nfl.anyTd = (r) => nfl.passTd(r) + nfl.rushTd(r) + nfl.recTd(r);
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const soccer = {
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goals: (r) => num(r, 'goals', 'G'),
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assists: (r) => num(r, 'assists', 'A'),
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shotsOnTarget: (r) => num(r, 'shotsOnTarget', 'shots_on_target', 'sot'),
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goalsConceded: (r) => num(r, 'goalsConceded', 'goals_conceded', 'ga'),
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minutes: (r) => num(r, 'minutes', 'min', 'MIN'),
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};
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// ---- streak specs -------------------------------------------------------
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// Each spec: { key, category, threshold, label, value, mode }.
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// value(row) → number; the game counts toward the streak when value >= threshold.
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// mode 'consecutive' (default) counts the run from the latest game.
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// mode 'rate' marks "hot" when the mean over the last `window` games >= threshold.
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const SPECS = {
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nba: [
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{ key: 'points_25', category: 'points', collapse: 'points', threshold: 25, label: '25+ pts', value: nba.points },
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{ key: 'points_20', category: 'points', collapse: 'points', threshold: 20, label: '20+ pts', value: nba.points },
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{ key: 'assists_8', category: 'assists', collapse: 'assists', threshold: 8, label: '8+ ast', value: nba.assists },
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{ key: 'assists_6', category: 'assists', collapse: 'assists', threshold: 6, label: '6+ ast', value: nba.assists },
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{ key: 'rebounds_10',category: 'rebounds', collapse: 'rebounds', threshold: 10, label: '10+ reb', value: nba.rebounds },
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{ key: 'rebounds_8', category: 'rebounds', collapse: 'rebounds', threshold: 8, label: '8+ reb', value: nba.rebounds },
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{ key: 'threes_4', category: 'threes', collapse: 'threes', threshold: 4, label: '4+ threes', value: nba.threes },
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{ key: 'threes_3', category: 'threes', collapse: 'threes', threshold: 3, label: '3+ threes', value: nba.threes },
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{ key: 'blocks_2', category: 'blocks', threshold: 2, label: '2+ blk', value: nba.blocks },
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{ key: 'steals_2', category: 'steals', threshold: 2, label: '2+ stl', value: nba.steals },
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{ key: 'pra_40', category: 'pra', threshold: 40, label: '40+ PRA', value: nba.pra },
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{ key: 'double_double', category: 'all', threshold: 2, label: 'double-double', value: nba.doubleCount, noun: 'double-double' },
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{ key: 'triple_double', category: 'all', threshold: 3, label: 'triple-double', value: nba.doubleCount, noun: 'triple-double' },
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{ key: 'hot_shooter', category: 'points', threshold: 0.5, label: 'hot shooter (FG% > 50%)', value: nba.fgPct, mode: 'rate', window: 5 },
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],
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// WNBA shares NBA's stat layout (no PRA/triple-double headline emphasis,
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// but the specs are harmless if a player never hits them).
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wnba: null, // filled below = nba minus the rate spec quirks
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mlb: [
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{ key: 'hit_streak', category: 'hits', collapse: 'hits', threshold: 1, label: 'hit', value: mlb.hits },
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{ key: 'multi_hit', category: 'hits', collapse: 'hits', threshold: 2, label: 'multi-hit', value: mlb.hits },
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{ key: 'hr_streak', category: 'home_runs', threshold: 1, label: 'HR', value: mlb.homeRuns },
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{ key: 'sb_streak', category: 'stolen_bases', threshold: 1, label: 'SB', value: mlb.stolenBases },
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{ key: 'rbi_streak', category: 'rbis', threshold: 1, label: 'RBI', value: mlb.rbi },
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{ key: 'onbase_streak',category: 'on_base', threshold: 1, label: 'on-base', value: mlb.onBase },
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{ key: 'tb_streak', category: 'total_bases', threshold: 2, label: '2+ total bases', value: mlb.totalBases },
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{ key: 'k_streak', category: 'strikeouts', threshold: 7, label: '7+ K', value: mlb.strikeouts },
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{ key: 'qs_streak', category: 'strikeouts', threshold: 1, label: 'quality start', value: (r) => (mlb.isQualityStart(r) ? 1 : 0) },
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],
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nfl: [
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{ key: 'td_streak', category: 'touchdowns', threshold: 1, label: 'TD', value: nfl.anyTd },
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{ key: 'multi_td', category: 'touchdowns', threshold: 2, label: 'multi-TD', value: nfl.anyTd },
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{ key: 'rush_100', category: 'rushing_yards', threshold: 100, label: '100-yd rushing', value: nfl.rushYds },
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{ key: 'rec_100', category: 'receiving_yards', threshold: 100, label: '100-yd receiving', value: nfl.recYds },
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{ key: 'clean_qb', category: 'interceptions', threshold: 1, label: 'INT-free', value: (r) => (nfl.ints(r) === 0 ? 1 : 0) },
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],
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soccer: [
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{ key: 'goal_streak', category: 'goals', threshold: 1, label: 'goal', value: soccer.goals },
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{ key: 'assist_streak', category: 'assists', threshold: 1, label: 'assist', value: soccer.assists },
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{ key: 'sot_streak', category: 'shots', threshold: 1, label: 'shot-on-target', value: soccer.shotsOnTarget },
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{ key: 'clean_sheet', category: 'saves', threshold: 1, label: 'clean sheet',
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value: (r) => (soccer.minutes(r) > 0 && soccer.goalsConceded(r) === 0 ? 1 : 0) },
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],
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};
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SPECS.wnba = SPECS.nba;
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function specsFor(sport) {
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return SPECS[String(sport || '').toLowerCase()] || [];
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}
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// ---- core streak math ---------------------------------------------------
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function consecutiveRun(games, valueFn, threshold) {
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let run = 0;
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for (const g of games) {
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if (valueFn(g) >= threshold) run += 1;
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else break;
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}
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return run;
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}
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function rateOverWindow(games, valueFn, window) {
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const slice = games.slice(0, window);
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if (slice.length < window) return { value: 0, count: slice.length };
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const sum = slice.reduce((acc, g) => acc + valueFn(g), 0);
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return { value: sum / slice.length, count: slice.length };
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}
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/**
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* Minimum run length to surface a streak. A "1-game streak" is just a
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* stat line, not a streak — require at least 2 to count as VYNDR signal,
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* except double/triple-double which are notable at any length >= 2.
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*/
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const MIN_STREAK = 2;
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function describe(spec, run) {
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if (spec.noun) return `${run}-game ${spec.noun} streak`;
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if (spec.mode === 'rate') return spec.label;
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return `${run}-game ${spec.label} streak`;
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}
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/**
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* All streaks for ONE player. Returns the strongest streak per stat
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* CATEGORY (so a player with a 20+ and a 25+ points streak surfaces only
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* the more impressive one) — keeps the feed signal-dense.
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*/
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function computePlayerStreaks(player, sport, opts = {}) {
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const specs = specsFor(sport);
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let games = Array.isArray(player?.games) ? player.games.slice() : [];
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if (opts.chronological) games.reverse();
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if (games.length === 0) return [];
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const found = [];
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for (const spec of specs) {
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if (spec.mode === 'rate') {
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const { value, count } = rateOverWindow(games, spec.value, spec.window);
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if (count >= spec.window && value >= spec.threshold) {
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found.push(makeStreak(player, sport, spec, spec.window, value));
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}
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continue;
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}
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const run = consecutiveRun(games, spec.value, spec.threshold);
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if (run >= MIN_STREAK) found.push(makeStreak(player, sport, spec, run, undefined, games));
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}
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// Collapse tiered specs (e.g. 25+ and 20+ points) to one entry per
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// collapse group — prefer the MORE IMPRESSIVE streak (higher threshold),
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// tie-broken by the longer run. Non-tiered specs each have a unique
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// collapse key, so they pass through untouched.
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const best = new Map();
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for (const s of found) {
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const cur = best.get(s._collapse);
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if (!cur ||
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s.threshold > cur.threshold ||
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(s.threshold === cur.threshold && s.currentStreak > cur.currentStreak)) {
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best.set(s._collapse, s);
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}
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}
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return Array.from(best.values()).map(({ _collapse, ...rest }) => rest);
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}
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function makeStreak(player, sport, spec, run, rateValue, games) {
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// Session 60 (night2/B) — the opponents the streak was BUILT against
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// (unique, streak-window only). Lens fuel: "built vs OAK, LAA, SEA".
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const opponents = Array.isArray(games)
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? [...new Set(games.slice(0, run).map((g) => g && g.opponent).filter(Boolean))]
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: [];
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return {
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sport,
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player: player.name || player.player || null,
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playerId: player.playerId ?? player.id ?? null,
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team: player.team || null,
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type: spec.key,
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category: spec.category,
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threshold: spec.threshold,
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currentStreak: run,
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rate: rateValue ?? null,
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description: describe(spec, run),
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opponents,
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active: true,
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_collapse: spec.collapse || spec.key, // internal — stripped before return
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};
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}
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/**
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* Fan out across a roster. `players` = [{ name, playerId, team, games }].
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* Returns a flat list sorted by streak length desc, optionally narrowed
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* to a single stat category and capped at `limit`.
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*/
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function computeStreaks(players, sport, opts = {}) {
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if (!Array.isArray(players)) return [];
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const stat = opts.stat && opts.stat !== 'all' ? String(opts.stat).toLowerCase() : null;
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let all = [];
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for (const p of players) {
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all = all.concat(computePlayerStreaks(p, sport, opts));
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}
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if (stat) all = all.filter((s) => s.category === stat);
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all.sort((a, b) => b.currentStreak - a.currentStreak);
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if (opts.limit && opts.limit > 0) all = all.slice(0, opts.limit);
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return all;
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}
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// ---- Session 60 (night2/B): FORM HEAT — 7-day rate vs baseline ----------
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// Hot hitters (AVG), hot sluggers (SLG/ISO), hot shooters (FG%). Rates are
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// computed the correct way (Σmakes/Σattempts over the window, NOT a mean of
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// per-game rates). Baseline = the player's season rate when the roster blob
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// carries one, else the pre-window games — labeled accordingly, never faked.
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const fmt3 = (n) => {
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const s = n.toFixed(3);
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return s.startsWith('0.') ? s.slice(1) : s; // .412, not 0.412
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};
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function windowSplit(games, now, windowDays = 7) {
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const cutoff = (now || Date.now()) - windowDays * 86_400_000;
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const dated = games.filter((g) => g && g.date && Number.isFinite(new Date(g.date).getTime()));
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if (dated.length === 0) return { recent: games.slice(0, 5), rest: games.slice(5) };
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return {
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recent: dated.filter((g) => new Date(g.date).getTime() >= cutoff),
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rest: dated.filter((g) => new Date(g.date).getTime() < cutoff),
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};
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}
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const sumOf = (rows, ...keys) => rows.reduce((acc, r) => acc + num(r, ...keys), 0);
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// Rate over a set of games: { made, att, rate|null }.
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function ratio(rows, madeKeys, attKeys) {
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const made = sumOf(rows, ...madeKeys);
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const att = sumOf(rows, ...attKeys);
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return { made, att, rate: att > 0 ? made / att : null };
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}
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const HEAT_SPECS = {
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mlb: [
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{
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type: 'hot_hitter', category: 'hits', label: 'AVG',
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made: ['hits', 'H', 'h'], att: ['atBats', 'ab', 'AB'],
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seasonKey: 'avg', minAtt: 15, minDelta: 0.05, fmt: fmt3,
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line: (r, b, src) => `hitting ${fmt3(r)} over the last 7 days (${src} ${fmt3(b)})`,
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},
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{
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type: 'hot_slugger', category: 'total_bases', label: 'SLG',
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made: ['totalBases', 'TB', 'total_bases'], att: ['atBats', 'ab', 'AB'],
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seasonKey: 'slg', minAtt: 15, minDelta: 0.09, fmt: fmt3,
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line: (r, b, src) => `slugging ${fmt3(r)} over the last 7 days (${src} ${fmt3(b)})`,
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},
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],
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wnba: [
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{
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type: 'hot_shooter', category: 'points', label: 'FG%',
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made: ['fgm', 'field_goals_made', 'fieldGoalsMade'], att: ['fga', 'field_goals_attempted', 'fieldGoalsAttempted'],
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seasonKey: 'fgPct', minAtt: 20, minDelta: 0.05, fmt: (n) => `${Math.round(n * 100)}%`,
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line: (r, b, src) => `shooting ${Math.round(r * 100)}% over the last 7 days (${src} ${Math.round(b * 100)}%)`,
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},
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],
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};
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HEAT_SPECS.nba = HEAT_SPECS.wnba;
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/**
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* Form-heat rows in the streak shape (they merge into the same feed).
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* players = [{ name, playerId, team, games, seasonRaw? }] — games
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* most-recent-first with date fields.
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*/
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function computeFormHeat(players, sport, opts = {}) {
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const specs = HEAT_SPECS[String(sport || '').toLowerCase()] || [];
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if (specs.length === 0 || !Array.isArray(players)) return [];
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const out = [];
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for (const p of players) {
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const games = Array.isArray(p?.games) ? p.games.slice() : [];
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if (opts.chronological) games.reverse();
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if (games.length === 0) continue;
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const { recent, rest } = windowSplit(games, opts.now, opts.windowDays || 7);
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for (const spec of specs) {
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const cur = ratio(recent, spec.made, spec.att);
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if (cur.rate == null || cur.att < spec.minAtt) continue;
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// Baseline: season rate from the blob when present, else prior games.
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let baseline = null;
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let baselineSrc = 'season';
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const seasonVal = p.seasonRaw && Number(p.seasonRaw[spec.seasonKey]);
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if (Number.isFinite(seasonVal) && seasonVal > 0) baseline = seasonVal;
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else {
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const prior = ratio(rest, spec.made, spec.att);
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if (prior.rate != null && prior.att >= spec.minAtt) { baseline = prior.rate; baselineSrc = 'prior stretch'; }
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}
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if (baseline == null || cur.rate - baseline < spec.minDelta) continue;
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out.push({
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sport: String(sport).toLowerCase(),
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player: p.name || p.player || null,
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playerId: p.playerId ?? p.id ?? null,
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team: p.team || null,
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type: spec.type,
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category: spec.category,
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threshold: null,
|
||
currentStreak: recent.length,
|
||
rate: Math.round(cur.rate * 1000) / 1000,
|
||
baseline: Math.round(baseline * 1000) / 1000,
|
||
description: spec.line(cur.rate, baseline, baselineSrc),
|
||
opponents: [...new Set(recent.map((g) => g && g.opponent).filter(Boolean))],
|
||
active: true,
|
||
});
|
||
}
|
||
}
|
||
out.sort((a, b) => (b.rate - b.baseline) - (a.rate - a.baseline));
|
||
return opts.limit && opts.limit > 0 ? out.slice(0, opts.limit) : out;
|
||
}
|
||
|
||
module.exports = {
|
||
computeStreaks,
|
||
computePlayerStreaks,
|
||
computeFormHeat,
|
||
specsFor,
|
||
__internals: { consecutiveRun, rateOverWindow, windowSplit, ratio, nba, mlb, nfl, soccer, MIN_STREAK, HEAT_SPECS },
|
||
};
|