873a92931c
Unblocks the self-learning loop for basketball. Once an NBA/WNBA grade
exists (Wave 0), it now settles against the FREE ESPN per-game log
(espnStatsAdapter.getPlayerGameLog) — the same {found, last10:[{date,stat}]}
contract MLB settlement already consumes. accuracy:{sport} + by_tier
calibration + the Wave-3 TierRecord light up automatically.
- outcomeService/ledgerService: defaultGetPlayerStats routes nba/wnba to
espnStatsAdapter.getPlayerGameLog; MLB stays on mlbStatsAdapter.
- outcomeService: sport-aware statValue + a SEPARATE NBA_BOX_KEY/NBA_COMBO
map (S11 three-map-split kept — never merged with MLB_LOG_FIELD). Combos
(pts_reb_ast, reb_ast, stl_blk, …) sum components; a missing component
never fabricates a total.
- logRowOnDate: ESPN gamelog rows carry a FULL ISO timestamp (a late tip
rolls past UTC midnight), so basketball date-matches on UTC OR ET date;
MLB keeps exact YYYY-MM-DD compare. Outcome `date` is normalized to the
ET calendar day so the accuracy window filter + idempotency key behave
identically across sports.
- Final-honesty guard: never settle a basketball row whose ET date is
today (an in-progress partial box). MLB is final-only + settles same-day,
so the guard is scoped to basketball. The ledger path is already guarded
(.lt('game_date', today)) for all sports.
- opsWatch: nba/wnba added to SETTLEABLE_SPORTS; zeroSettleAlarm gates them
behind a real-finals probe (finalsBySport) so an offseason/off-day's
stale pendings never false-page "settled 0". snapshotScheduler counts
yesterday's ESPN state==='post' events and feeds the map; MLB unchanged.
- snapshotScheduler: boot announce per settleable sport
([settle:mlb] [settle:nba] [settle:wnba]). Thrown-error paging already
covers the new sports (settleAll* loop every sport).
Tests: tests/unit/nbaSettlement.test.js (16) — WNBA hit/miss/push, combo
pra, idempotent re-run, unplayed/today game does NOT settle, accuracy:wnba
+ byGrade + by_tier populate, ledger WNBA settle. opsWatch (+5) — finals
off-day no page, finals present DOES page. MLB suites unregressed.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
401 lines
15 KiB
JavaScript
401 lines
15 KiB
JavaScript
'use strict';
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/**
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* outcomeService — the self-learning loop (Session 55).
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*
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* VYNDR grades props but never checked whether it was right. This closes the
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* loop: after games complete, settle each locked snapshot grade against the
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* REAL result (did the player clear the line?), record hit/miss/push, and
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* aggregate a rolling accuracy record by grade tier. That powers the accuracy
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* display ("A-rated props: 68% hit rate"), the #1 trust builder — a system that
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* shows its misses, not just its hits.
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*
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* Data source: the FREE MLB Stats API game log (mlbStatsAdapter.getPlayerStats)
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* — the same source the grade pipeline already uses. Presence of a game-log row
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* for the graded date ⇒ the game is FINAL. NBA/WNBA degrade to `pending` when
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* their (usually offline) Python stats service returns nothing — never throw.
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* Zero new dependency, zero paid API credits.
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*
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* Redis keys written:
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* outcomes:{sport}:log — settled outcomes, newest first, cap 1000, deduped
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* accuracy:{sport} — { overall, byGrade } over a trailing 30-day window
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* accuracy:overall — same, aggregated across sports (dashboard header)
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*
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* Everything is injectable → the whole cycle is unit-tested with zero network.
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*/
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const { nameKey } = require('../utils/playerName');
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const LOG_CAP = 1000;
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const LOG_TTL = 30 * 24 * 3600; // 30d — matches the accuracy window
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const ACC_TTL = 7 * 24 * 3600;
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const WINDOW_DAYS = 30;
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const MIN_SAMPLE = 8; // below this, callers should hide the pct
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const SPORTS = ['mlb', 'nba', 'wnba', 'soccer'];
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// VYNDR stat_type → the per-game field in a statsapi.mlb.com game-log row.
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// Mirrors featureCache.MLB_LOG_FIELD (settlement is a distinct concern, kept
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// self-contained so this service doesn't depend on test-only internals).
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const MLB_LOG_FIELD = {
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total_bases: 'totalBases', home_runs: 'homeRuns', hits: 'hits', rbi: 'rbi',
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runs: 'runs', stolen_bases: 'stolenBases', walks: 'baseOnBalls',
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strikeouts: 'strikeOuts', earned_runs: 'earnedRuns', hits_allowed: 'hits',
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innings_pitched: 'inningsPitched',
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// Session 56 audit — confirmed present in the real boxscore/game log.
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doubles: 'doubles', triples: 'triples', outs: 'outs',
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};
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// Wave 1 — NBA/WNBA settlement box-field map. A SEPARATE local map from
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// MLB_LOG_FIELD (the S11 three-map-split rule — settlement, features, and live
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// tracking each own their own map; never merge). The ESPN gamelog row's `stat`
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// object (espnStatsAdapter.getPlayerGameLog) is already keyed by VYNDR stat
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// names, so simple stats map 1:1; combo stat_types (pts_reb_ast, …) sum their
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// components at read time — mirroring featureCache.statFromGameLog. A stat_type
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// absent here does NOT settle (absent beats a fabricated outcome); add a new
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// NBA/WNBA stat here (and to featureCache + liveTrackingService) to unlock it.
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const NBA_BOX_KEY = {
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points: 'points', rebounds: 'rebounds', assists: 'assists', threes: 'threes',
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steals: 'steals', blocks: 'blocks', turnovers: 'turnovers', pra: 'pra',
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};
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const NBA_COMBO = {
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pts_reb_ast: ['points', 'rebounds', 'assists'],
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pts_reb: ['points', 'rebounds'],
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pts_ast: ['points', 'assists'],
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reb_ast: ['rebounds', 'assists'],
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stl_blk: ['steals', 'blocks'],
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};
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// Resolve one NBA/WNBA per-game stat value. Combos require EVERY component to
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// be present (a played game reports 0, not absent) — a partial box never
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// fabricates a combo total.
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function nbaStatValue(statObj, statType) {
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if (!statObj) return null;
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const st = String(statType || '').toLowerCase();
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const combo = NBA_COMBO[st];
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if (combo) {
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let sum = 0;
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for (const c of combo) {
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const n = parseFloat(statObj[c]);
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if (!Number.isFinite(n)) return null;
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sum += n;
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}
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return sum;
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}
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const f = NBA_BOX_KEY[st];
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if (!f) return null;
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const n = parseFloat(statObj[f]);
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return Number.isFinite(n) ? n : null;
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}
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// Sport-aware actual-value resolver. Default (unspecified/mlb) reads the
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// statsapi.mlb.com game-log field; nba/wnba read the ESPN gamelog box object.
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function statValue(statObj, statType, sport) {
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const sp = String(sport || 'mlb').toLowerCase();
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if (sp === 'nba' || sp === 'wnba') return nbaStatValue(statObj, statType);
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const f = MLB_LOG_FIELD[String(statType || '').toLowerCase()];
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if (!f || !statObj) return null;
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const n = parseFloat(statObj[f]);
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return Number.isFinite(n) ? n : null;
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}
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// The UTC date AND the America/New_York date of an ISO timestamp — covers a
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// late game whose ET calendar date differs from UTC, without heavy TZ math.
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function dateStrings(ts) {
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if (!ts) return [];
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const d = new Date(ts);
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if (isNaN(d.getTime())) return [];
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const utc = d.toISOString().slice(0, 10);
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let et = utc;
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try {
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et = new Intl.DateTimeFormat('en-CA', { timeZone: 'America/New_York' }).format(d);
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} catch { /* Intl missing → UTC only */ }
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return [...new Set([utc, et])];
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}
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// The America/New_York calendar date (YYYY-MM-DD) of an ISO timestamp.
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function etDate(ts) {
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if (!ts) return null;
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const d = new Date(ts);
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if (isNaN(d.getTime())) return null;
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try {
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return new Intl.DateTimeFormat('en-CA', { timeZone: 'America/New_York' }).format(d);
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} catch {
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return d.toISOString().slice(0, 10);
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}
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}
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/**
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* Does a game-log row fall on `targetDate` (YYYY-MM-DD)?
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* MLB rows are already plain YYYY-MM-DD → exact compare (unchanged behavior).
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* NBA/WNBA rows carry a FULL ISO timestamp from ESPN (e.g. a late tip is
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* 00:30Z the next calendar day) → match on either its UTC or ET date so a
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* game whose UTC date rolled past midnight still matches its ET slate date.
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*/
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function logRowOnDate(logRow, targetDate, sport) {
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if (!logRow || !logRow.date || !targetDate) return false;
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const sp = String(sport || 'mlb').toLowerCase();
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if (sp === 'nba' || sp === 'wnba') return dateStrings(logRow.date).includes(targetDate);
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return logRow.date === targetDate;
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}
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const sideOver = (side) => {
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const s = String(side || 'over').toLowerCase();
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return s === 'over' || s === 'o';
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};
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// hit / miss / push for a graded side given the actual result and the line.
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function settleResult(side, actual, line) {
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if (actual == null || line == null) return null;
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const a = Number(actual), l = Number(line);
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if (!Number.isFinite(a) || !Number.isFinite(l)) return null;
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if (a === l) return 'push';
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return sideOver(side) ? (a > l ? 'hit' : 'miss') : (a < l ? 'hit' : 'miss');
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}
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// Bucket a letter grade into a tier: A+ stands alone; A-/A → A; B±/B → B; …
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function gradeBucket(grade) {
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const g = String(grade || '').trim().toUpperCase();
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if (!g) return null;
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if (g === 'A+') return 'A+';
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return g[0];
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}
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const TIERS = ['A+', 'A', 'B', 'C', 'D', 'F'];
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function outcomeKey(o) {
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return `${nameKey(o.player)}|${String(o.stat).toLowerCase()}|${o.line}|${sideOver(o.side) ? 'O' : 'U'}|${o.date}`;
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}
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/**
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* Settle one sport's latest snapshot against real results. Returns
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* { sport, settled, pending, log } and persists the merged log + accuracy.
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* Never throws; a player/stat that can't be resolved is simply left pending.
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*
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* opts (all injectable): cacheGet, cacheSet, getPlayerStats(name, sport),
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* now (ISO string).
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*/
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async function settleSnapshot(sport, opts = {}) {
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const sp = String(sport || '').toLowerCase();
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const deps = {
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cacheGet: opts.cacheGet || require('../utils/redis').cacheGet,
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cacheSet: opts.cacheSet || require('../utils/redis').cacheSet,
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getPlayerStats: opts.getPlayerStats || defaultGetPlayerStats,
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now: opts.now || (() => new Date().toISOString()),
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};
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const nowIso = deps.now();
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const snap = await deps.cacheGet(`snapshot:${sp}:latest`);
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const grades = snap && Array.isArray(snap.grades) ? snap.grades : [];
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if (grades.length === 0) return { sport: sp, settled: 0, pending: 0, log: [] };
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// Existing settled log (idempotency source).
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const prevLog = normalizeLog(await deps.cacheGet(`outcomes:${sp}:log`));
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const seen = new Set(prevLog.map(outcomeKey));
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// Resolve each unique player's game log ONCE per run.
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const players = [...new Set(grades.map((g) => g.player || g.player_name).filter(Boolean))];
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const logByPlayer = {};
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for (const player of players) {
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try {
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const stats = await deps.getPlayerStats(player, sp);
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logByPlayer[player] = stats && stats.found && Array.isArray(stats.last10) ? stats.last10 : [];
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} catch { logByPlayer[player] = []; }
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}
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const todayEt = etDate(nowIso);
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const isBasketball = sp === 'nba' || sp === 'wnba';
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const fresh = [];
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let pending = 0;
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for (const g of grades) {
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const player = g.player || g.player_name;
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const stat = g.stat_type || g.stat;
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const side = g.direction || 'over';
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const line = g.line;
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const gradedTs = (g.gradedAt && g.gradedAt.timestamp) || snap.updated_at || nowIso;
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const dates = dateStrings(gradedTs);
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const log = logByPlayer[player] || [];
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// Find the game played on the graded date (sport-aware date normalization).
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const row = log.find((r) => dates.some((d) => logRowOnDate(r, d, sp)));
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if (!row) { pending += 1; continue; }
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// Detect FINAL honestly: a game-log row is a COMPLETED game, but never
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// settle a game whose ET date is today (could be an in-progress partial
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// row for NBA/WNBA). MLB game logs are final-only + settle same-day, so
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// this guard is scoped to basketball — it must not stall MLB afternoons.
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if (isBasketball) {
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const rowEt = etDate(row.date);
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if (!rowEt || rowEt >= todayEt) { pending += 1; continue; }
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}
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const actual = statValue(row.stat, stat, sp);
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if (actual == null) { pending += 1; continue; }
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const result = settleResult(side, actual, line);
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if (!result) { pending += 1; continue; }
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// Store the game's ET calendar date (YYYY-MM-DD). MLB rows are already in
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// that form; basketball rows carry a full ISO timestamp → normalize so the
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// accuracy 30-day window filter + the idempotency key (both key off `date`)
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// behave identically across sports.
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const outcomeDate = isBasketball ? (etDate(row.date) || row.date) : row.date;
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const outcome = {
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player, stat, line, side: sideOver(side) ? 'O' : 'U',
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grade: g.grade, actual, result, date: outcomeDate,
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gradedAt: gradedTs, settledAt: nowIso,
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};
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const key = outcomeKey(outcome);
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if (seen.has(key)) continue; // idempotent — already settled
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seen.add(key);
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fresh.push({ ...outcome, key });
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}
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// Merge (newest first), cap.
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const merged = [...fresh, ...prevLog].slice(0, LOG_CAP);
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await deps.cacheSet(`outcomes:${sp}:log`, merged, LOG_TTL);
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const accuracy = computeAccuracy(sp, merged, nowIso);
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await deps.cacheSet(`accuracy:${sp}`, accuracy, ACC_TTL);
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return { sport: sp, settled: fresh.length, pending, log: merged, accuracy };
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}
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// Aggregate a settled log into an accuracy record over the trailing window.
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function computeAccuracy(sport, log, nowIso, windowDays = WINDOW_DAYS) {
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const cutoff = new Date(nowIso).getTime() - windowDays * 24 * 3600 * 1000;
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const inWindow = (log || []).filter((o) => {
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const t = new Date(`${o.date}T12:00:00Z`).getTime();
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return Number.isFinite(t) && t >= cutoff;
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});
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const bucketFor = (grade) => {
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const b = gradeBucket(grade);
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return TIERS.includes(b) ? b : null;
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};
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const blank = () => ({ hits: 0, misses: 0, pushes: 0, total: 0, pct: null });
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const byGrade = {};
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for (const t of TIERS) byGrade[t] = blank();
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const overall = blank();
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for (const o of inWindow) {
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const tier = bucketFor(o.grade);
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const targets = [overall];
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if (tier) targets.push(byGrade[tier]);
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for (const bucket of targets) {
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if (o.result === 'hit') bucket.hits += 1;
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else if (o.result === 'miss') bucket.misses += 1;
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else if (o.result === 'push') bucket.pushes += 1;
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}
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}
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const finalize = (b) => {
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b.total = b.hits + b.misses + b.pushes;
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const decided = b.hits + b.misses;
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b.pct = decided > 0 ? Math.round((b.hits / decided) * 100) : null;
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return b;
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};
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finalize(overall);
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for (const t of TIERS) finalize(byGrade[t]);
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return {
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sport, updated_at: nowIso, window_days: windowDays,
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sample: overall.total, min_sample: MIN_SAMPLE,
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overall, byGrade,
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};
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}
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function normalizeLog(raw) {
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if (Array.isArray(raw)) return raw;
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if (raw && Array.isArray(raw.log)) return raw.log;
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return [];
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}
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async function defaultGetPlayerStats(name, sport) {
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const sp = String(sport || '').toLowerCase();
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if (sp === 'mlb') {
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return require('./adapters/mlbStatsAdapter').getPlayerStats(name);
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}
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// Wave 1 — NBA/WNBA settle against the FREE ESPN per-game log (Wave 0's
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// getPlayerGameLog returns the same { found, last10:[{date, stat}] } shape).
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if (sp === 'nba' || sp === 'wnba') {
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return require('./adapters/espnStatsAdapter').getPlayerGameLog(name, sp);
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}
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// soccer: no free settled-result feed yet → pending.
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return { found: false };
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}
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/**
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* Recompute the cross-sport accuracy:overall record from every sport's log.
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* Called after settling. Deps: cacheGet, cacheSet, now.
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*/
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async function recomputeOverall(opts = {}) {
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const deps = {
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cacheGet: opts.cacheGet || require('../utils/redis').cacheGet,
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cacheSet: opts.cacheSet || require('../utils/redis').cacheSet,
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now: opts.now || (() => new Date().toISOString()),
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};
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const nowIso = deps.now();
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const logs = [];
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for (const sp of SPORTS) {
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const l = normalizeLog(await deps.cacheGet(`outcomes:${sp}:log`));
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logs.push(...l);
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}
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const acc = computeAccuracy('overall', logs, nowIso);
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await deps.cacheSet('accuracy:overall', acc, ACC_TTL);
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return acc;
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}
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/** Settle every sport, then recompute the overall record. Cron entrypoint. */
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async function settleAllOutcomes(opts = {}) {
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const results = [];
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for (const sp of SPORTS) {
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try { results.push(await settleSnapshot(sp, opts)); }
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catch (e) { results.push({ sport: sp, settled: 0, pending: 0, error: e.message }); }
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}
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await recomputeOverall(opts);
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return results;
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}
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/**
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* Read the persisted accuracy record for the public endpoint. Cold-cache safe:
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* returns an empty-but-valid shape. Deps: cacheGet.
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*/
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async function getAccuracy(opts = {}) {
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const cacheGet = opts.cacheGet || require('../utils/redis').cacheGet;
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const overall = await cacheGet('accuracy:overall');
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const sports = {};
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for (const sp of SPORTS) {
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const a = await cacheGet(`accuracy:${sp}`);
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if (a) sports[sp] = a;
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}
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return {
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overall: overall || computeAccuracy('overall', [], new Date().toISOString()),
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sports,
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min_sample: MIN_SAMPLE,
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updated_at: overall && overall.updated_at ? overall.updated_at : null,
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};
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}
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/** Flatten an accuracy record into the ledger `buckets` shape. */
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function accuracyBuckets(acc) {
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if (!acc || !acc.byGrade) return [];
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return TIERS
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.map((tier) => {
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const b = acc.byGrade[tier] || {};
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return { grade: tier, hits: b.hits || 0, total: b.total || 0, pct: b.pct };
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})
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.filter((b) => b.total > 0);
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}
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module.exports = {
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settleSnapshot,
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settleAllOutcomes,
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recomputeOverall,
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getAccuracy,
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computeAccuracy,
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accuracyBuckets,
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// Session 58 — settlement primitives shared with ledgerService (single
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// source of truth for hit/miss/push + log-field resolution). Wave 1 —
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// logRowOnDate normalizes the ESPN ISO game-log date for NBA/WNBA.
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settleResult,
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statValue,
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logRowOnDate,
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|
SPORTS,
|
|
MIN_SAMPLE,
|
|
__internals: {
|
|
settleResult, gradeBucket, dateStrings, etDate, statValue, nbaStatValue,
|
|
logRowOnDate, outcomeKey, MLB_LOG_FIELD, NBA_BOX_KEY, NBA_COMBO, TIERS,
|
|
},
|
|
};
|