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Supersedes the prior partial import. From claude.ai/design project 370ba6df: - HANDOFF.md (the entry point — exact tokens, glyph library, liftable behaviors, laws) - vyndr-mobile.html (19 mobile screens — closes all 10 previously-uncovered surfaces: landing/pricing/streaks/ledger×2/empty/scan/player/team/explore + combat/pitcher/archetypes/correlation), vyndr-system.html (desktop terminal), support.js - assets/glyphs/ — all 74 archetype marks as real SVGs + MANIFEST, GENERATED from the authoritative glyphDefs() in the desktop file (currentColor, 24-grid, duotone) rather than 74 fetches. These replace the generic star/plus placeholders (the archetype family was never rendering as a distinct 74-mark system). - removed my interim MOBILE-SPEC.md distillation (the real 19-screen file + HANDOFF supersede it). Landing (desktop marketing) captured in-context — it's M2/M3-desktop scope; raw file stays in the design project until that wave. RECONCILE + build (token alignment, glyph lift, M1b surfaces, M3) follow. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2 lines
318 B
XML
2 lines
318 B
XML
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" width="24" height="24" fill="none"><path fill="none" stroke="currentColor" stroke-width="2.2" stroke-linecap="round" stroke-linejoin="round" d="M4 12h9M10 8l4 4-4 4"/><path stroke="currentColor" stroke-width="2.6" stroke-linecap="round" d="M18 5v14"/></svg>
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