Files
vyndr/scripts/soccer-data-prefetch.js
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JavaScript

#!/usr/bin/env node
/**
* Daily soccer intelligence prefetch — run once per day.
*
* cron: 0 5 * * * (5am UTC, ~midnight ET — before US fixtures)
* call: node scripts/soccer-data-prefetch.js [--leagues=WC,PL] [--dry-run]
*
* Why: football-data.org caps at 10 req/min and ~10/day for some
* endpoints. We can't read these on the user request path. This script
* batches the reads, transforms them into the per-player / per-team
* aggregates the feature extractor consumes, and persists them to
* Redis with conservative TTLs.
*
* Writes:
* soccer:{league}:standings — raw standings from API
* soccer:{league}:scorers — top-scorers list (projected)
* soccer:player:{normalizedName} — per-player aggregate (per-90 rates)
* soccer:teamdefense:{league}:{team} — team defensive aggregate + normalized rank
*
* Does NOT write next-match / last-fixture pointers — those are the
* job of the poller (poller/soccer.js), which runs more frequently
* since fixture state changes faster.
*
* xG data (`xg_per_90`, `xg_delta`) is left null on Day 1 — sourcing
* it requires a soccerdata-Python bridge that's a follow-up. The
* downstream feature extractor handles null xG gracefully.
*
* No DB writes. Graceful exit (code 0) when API keys are missing — the
* script logs "skipped" and the feature extractor continues with the
* static-data-only path.
*/
const fbd = require('../src/services/adapters/footballDataAdapter');
const apif = require('../src/services/adapters/apiFootballAdapter');
const footapi = require('../src/services/adapters/footApiAdapter');
const { cacheSet } = require('../src/utils/redis');
const { normalizeName } = require('../src/utils/normalize');
const PLAYER_TTL_SEC = 24 * 3600;
const STANDINGS_TTL_SEC = 12 * 3600;
const SCORERS_TTL_SEC = 6 * 3600;
const DEFENSE_TTL_SEC = 12 * 3600;
const REFEREE_TTL_SEC = 7 * 24 * 3600;
// Session 10 — Map football-data competition codes to api-football
// league IDs so the prefetch can ask api-football for the matching
// season's data. Add codes here as more leagues come online.
const APIFOOTBALL_LEAGUE_MAP = Object.freeze({
WC: 1, // FIFA World Cup
PL: 39, // English Premier League
PD: 140, // La Liga
BL1: 78, // Bundesliga
SA: 135, // Serie A
FL1: 61, // Ligue 1
CL: 2, // UEFA Champions League
MLS: 253, // MLS
});
function parseArgs(argv) {
// Sources controls which adapters get called. `all` (default) tries
// every configured adapter; the explicit single-source values are
// useful for debugging or for skipping a misbehaving source.
const VALID_SOURCES = new Set(['all', 'api-football', 'footapi', 'football-data']);
const args = {
leagues: ['WC'],
dryRun: false,
source: 'all',
maxPlayers: 80,
season: 2026,
};
for (const a of argv.slice(2)) {
if (a.startsWith('--leagues=')) {
args.leagues = a.slice('--leagues='.length).split(',').map((s) => s.trim().toUpperCase()).filter(Boolean);
} else if (a === '--dry-run') {
args.dryRun = true;
} else if (a.startsWith('--source=')) {
const src = a.slice('--source='.length).trim().toLowerCase();
args.source = VALID_SOURCES.has(src) ? src : 'all';
} else if (a.startsWith('--max-players=')) {
const n = Number(a.slice('--max-players='.length));
if (Number.isFinite(n) && n > 0) args.maxPlayers = Math.floor(n);
} else if (a.startsWith('--season=')) {
const n = Number(a.slice('--season='.length));
if (Number.isFinite(n) && n > 1900) args.season = n;
}
}
if (!process.argv.some((a) => a.startsWith('--leagues='))) {
const env = process.env.SOCCER_LEAGUES;
if (env) args.leagues = env.split(',').map((s) => s.trim().toUpperCase()).filter(Boolean);
}
return args;
}
function shouldRunSource(args, source) {
// Default to 'all' so callers (and existing tests) that don't set
// `source` explicitly get the legacy "run every source" behavior.
const requested = args && args.source ? args.source : 'all';
return requested === 'all' || requested === source;
}
// Project a single team's standings row into the defensive aggregate
// the feature extractor reads. defensive_rank_norm is on a 0..1 scale
// (0 = best defense, 1 = worst) so it slots into engine1's opp_rank_stat.
function aggregateTeamDefense(standingsRow, allRows) {
const playedGames = standingsRow.playedGames || standingsRow.played || 0;
const goalsAgainst = standingsRow.goalsAgainst ?? null;
if (!playedGames || goalsAgainst == null) return null;
const goalsConcededPerGame = goalsAgainst / playedGames;
// Normalize against the rest of the table — defensive_rank_norm = the
// team's goals-conceded percentile (0 best, 1 worst).
const allRates = allRows
.map((r) => {
const pg = r.playedGames || r.played || 0;
if (!pg) return null;
return (r.goalsAgainst ?? 0) / pg;
})
.filter((v) => Number.isFinite(v))
.sort((a, b) => a - b);
let rank = allRates.findIndex((v) => v >= goalsConcededPerGame);
if (rank === -1) rank = allRates.length - 1;
const rankNorm = allRates.length > 1 ? rank / (allRates.length - 1) : 0;
// Clean sheets (not on the football-data row in the free tier — null is OK).
const cleanSheets = standingsRow.cleanSheets ?? null;
const cleanSheetRate = cleanSheets != null && playedGames > 0
? cleanSheets / playedGames
: null;
return {
goals_conceded_per_game: Math.round(goalsConcededPerGame * 1000) / 1000,
clean_sheet_rate: cleanSheetRate,
defensive_rank: rank + 1, // 1-indexed for human reasoning
defensive_rank_norm: rankNorm, // 0..1 for engine1
played_games: playedGames,
};
}
// Project a single scorer row into the per-player aggregate.
function aggregatePlayerFromScorer(scorerRow) {
// Number(null) is 0 — explicit null check so a missing minutes field
// doesn't pretend the player played 0 minutes (which would still
// satisfy Number.isFinite and break the per-90 fallback).
const minutes = scorerRow.minutesPlayed == null ? null : Number(scorerRow.minutesPlayed);
const goals = Number(scorerRow.goals) || 0;
const assists = Number(scorerRow.assists) || 0;
const played = Number(scorerRow.playedMatches) || 0;
// Per-90 rates need minutes. The free tier sometimes omits minutes —
// fall back to (goals / played) when missing.
const goalsPer90 = Number.isFinite(minutes) && minutes > 0
? Math.round((goals / (minutes / 90)) * 1000) / 1000
: (played > 0 ? Math.round((goals / played) * 1000) / 1000 : null);
const assistsPer90 = Number.isFinite(minutes) && minutes > 0
? Math.round((assists / (minutes / 90)) * 1000) / 1000
: (played > 0 ? Math.round((assists / played) * 1000) / 1000 : null);
const minutesPerGame = Number.isFinite(minutes) && played > 0
? Math.round(minutes / played)
: null;
return {
team: scorerRow.team,
position: scorerRow.position,
nationality: scorerRow.nationality,
goals,
assists,
played,
minutes: Number.isFinite(minutes) ? minutes : null,
goals_per_90: goalsPer90,
assists_per_90: assistsPer90,
minutes_per_game: minutesPerGame,
// Day 1 — no rolling 5-match form, no xG. The feature extractor
// falls back to season_per_90 when recent_form_per_90 is null.
recent_form_per_90: null,
season_per_90: goalsPer90,
start_rate: null,
xg_per_90: null,
xa_per_90: null,
xg_delta: null,
};
}
// Session 10 — pull finished WC fixtures from api-football and
// aggregate per-player season stats across them. Writes
// `apifootball:player_by_name:{normalizedName}` so the cascade hits
// PRIMARY for these players instead of falling through to
// football-data. Hard-capped at `maxPlayers` writes per run.
async function enrichFromApiFootball(league, args) {
if (!apif.hasApiKey()) {
return { skipped: 'no_key', players: 0 };
}
const leagueId = APIFOOTBALL_LEAGUE_MAP[league];
if (!leagueId) {
return { skipped: 'unmapped_league', players: 0 };
}
const fixtures = await apif.getFixtures({ league: leagueId, season: args.season });
if (!Array.isArray(fixtures) || fixtures.length === 0) {
return { skipped: 'no_fixtures', players: 0 };
}
// Only walk FINISHED fixtures — in-progress games have partial stats
// that would skew the per-90 rates. api-football's `status` short
// code is 'FT' / 'AET' / 'PEN' for finished, 'NS' / 'TBD' for not
// started, '1H' / '2H' / 'HT' / 'ET' / 'BT' / 'P' / 'SUSP' for live.
const finishedStatuses = new Set(['FT', 'AET', 'PEN', 'AWD', 'WO']);
const finished = fixtures.filter((f) => finishedStatuses.has(f.status));
// Index by player name across all finished fixtures. We accumulate
// raw stats then collapse into per-90 rates at the end.
const byPlayer = new Map();
let fixtureBudget = Math.min(finished.length, 16); // budget cap — each fixture is 1 api-football call
for (const fixture of finished.slice(0, fixtureBudget)) {
if (byPlayer.size >= args.maxPlayers * 2) break; // header
const playerStats = await apif.getFixturePlayerStats(fixture.id);
if (!Array.isArray(playerStats)) continue;
for (const row of playerStats) {
if (!row.name) continue;
const key = normalizeName(row.name);
const agg = byPlayer.get(key) || {
name: row.name,
team: row.team,
playerId: row.playerId,
position: row.position,
appearances: 0,
starts: 0,
minutes: 0,
goals: 0,
assists: 0,
shots_total: 0,
shots_on: 0,
tackles_total: 0,
yellow: 0,
red: 0,
rating_sum: 0,
rating_count: 0,
};
agg.appearances += 1;
if (!row.substitute) agg.starts += 1;
agg.minutes += Number(row.minutes) || 0;
agg.goals += Number(row.goals) || 0;
agg.assists += Number(row.assists) || 0;
agg.shots_total += Number(row.shots_total) || 0;
agg.shots_on += Number(row.shots_on) || 0;
agg.tackles_total += Number(row.tackles_total) || 0;
agg.yellow += Number(row.yellow) || 0;
agg.red += Number(row.red) || 0;
const rating = Number(row.rating);
if (Number.isFinite(rating) && rating > 0) {
agg.rating_sum += rating;
agg.rating_count += 1;
}
byPlayer.set(key, agg);
}
}
// Collapse and persist (within maxPlayers budget).
let written = 0;
for (const [normalized, agg] of byPlayer) {
if (written >= args.maxPlayers) break;
const profile = {
name: agg.name,
team: agg.team,
playerId: agg.playerId,
position: agg.position,
appearances: agg.appearances,
starts: agg.starts,
minutes: agg.minutes,
goals: agg.goals,
assists: agg.assists,
// Cascade-canonical fields.
goals_per_90: agg.minutes > 0 ? Math.round((agg.goals / (agg.minutes / 90)) * 1000) / 1000 : null,
assists_per_90: agg.minutes > 0 ? Math.round((agg.assists / (agg.minutes / 90)) * 1000) / 1000 : null,
minutes_per_game: agg.appearances > 0 ? Math.round(agg.minutes / agg.appearances) : null,
start_rate: agg.appearances > 0 ? Math.round((agg.starts / agg.appearances) * 100) / 100 : null,
// Soccer-specific overlays.
shots_per_90: agg.minutes > 0 ? Math.round((agg.shots_total / (agg.minutes / 90)) * 1000) / 1000 : null,
shots_on_per_90: agg.minutes > 0 ? Math.round((agg.shots_on / (agg.minutes / 90)) * 1000) / 1000 : null,
tackles_per_90: agg.minutes > 0 ? Math.round((agg.tackles_total / (agg.minutes / 90)) * 1000) / 1000 : null,
yellow_per_90: agg.minutes > 0 ? Math.round((agg.yellow / (agg.minutes / 90)) * 1000) / 1000 : null,
avg_rating: agg.rating_count > 0 ? Math.round((agg.rating_sum / agg.rating_count) * 100) / 100 : null,
// xG fields still null (see comment at top of file) — when an
// api-football endpoint that exposes xG goes live, fill here.
xg_per_90: null,
xa_per_90: null,
xg_delta: null,
// Aliases for the legacy reader.
recent_form_per_90: null,
season_per_90: agg.minutes > 0 ? Math.round((agg.goals / (agg.minutes / 90)) * 1000) / 1000 : null,
};
if (!args.dryRun) {
await cacheSet(`apifootball:player_by_name:${normalized}`, profile, PLAYER_TTL_SEC);
}
written += 1;
}
return { players: written, fixturesProcessed: fixtureBudget };
}
// Session 10 — enrich the per-referee cache via FootApi. Referees
// move slowly so a 7-day TTL is fine. This pass is best-effort: if
// no key, skip; if a specific referee 404s, log + continue.
async function enrichRefereesFromFootApi(refereeIds, args) {
if (!footapi.hasApiKey()) return { skipped: 'no_key', referees: 0 };
if (!Array.isArray(refereeIds) || refereeIds.length === 0) return { referees: 0 };
let written = 0;
for (const { id, name } of refereeIds) {
if (!id || !name) continue;
const stats = await footapi.getRefereeStatistics(id);
if (!Array.isArray(stats) || stats.length === 0) continue;
// Find the WC-2026 row if present, else collapse across tournaments.
const wc = stats.find((s) => s.tournamentId === 16) || stats[0];
const payload = {
name,
cards_per_game: wc.yellowCardsPerGame,
penalties_per_game: null, // FootApi schema doesn't expose this directly
appearances: wc.appearances,
yellow_cards: wc.yellowCards,
red_cards: wc.redCards,
};
if (!args.dryRun) {
await cacheSet(`footapi:referee_by_name:${name}`, payload, REFEREE_TTL_SEC);
}
written += 1;
}
return { referees: written };
}
async function processLeague(league, args) {
const { dryRun } = args;
const summary = {
league, standings: 0, scorers: 0, players: 0, teamDefense: 0,
apiFootballPlayers: 0, apiFootballSkipped: null, skipped: false,
};
const [standings, scorers] = await Promise.all([
fbd.getLeagueStandings(league),
fbd.getLeagueScorers(league),
]);
// Either null means "API unavailable" — log + bail for this league.
if (standings === null && scorers === null) {
summary.skipped = true;
return summary;
}
// ---- Standings → team defensive aggregates ----
// football-data wraps standings in groups (type === 'TOTAL' has the
// table). Flatten all `table` rows so a competition with multiple
// groups (e.g. World Cup group stage) feeds one combined rank table.
if (Array.isArray(standings)) {
const allRows = [];
for (const group of standings) {
if (Array.isArray(group?.table)) {
for (const row of group.table) {
if (row?.team?.name) allRows.push({ ...row, teamName: row.team.name });
}
}
}
summary.standings = allRows.length;
for (const row of allRows) {
const agg = aggregateTeamDefense(row, allRows);
if (!agg) continue;
const key = `soccer:teamdefense:${league.toLowerCase()}:${row.teamName}`;
if (!dryRun) await cacheSet(key, agg, DEFENSE_TTL_SEC);
summary.teamDefense += 1;
}
if (!dryRun) await cacheSet(`soccer:${league.toLowerCase()}:standings`, standings, STANDINGS_TTL_SEC);
}
// ---- Scorers → per-player aggregates (football-data, TERTIARY) ----
// Always write the legacy soccer:player:* keys so the cascade has a
// working fallback even when api-football is rate-limited or
// misconfigured. These rows are thinner (no per-match minutes, no
// rating) but they keep the engine producing non-null features.
if (Array.isArray(scorers) && shouldRunSource(args, 'football-data')) {
summary.scorers = scorers.length;
for (const s of scorers) {
if (!s?.name) continue;
const profile = aggregatePlayerFromScorer(s);
const key = `soccer:player:${normalizeName(s.name)}`;
if (!dryRun) await cacheSet(key, profile, PLAYER_TTL_SEC);
summary.players += 1;
}
if (!dryRun) await cacheSet(`soccer:${league.toLowerCase()}:scorers`, scorers, SCORERS_TTL_SEC);
}
// ---- api-football enrichment (PRIMARY cascade write) ----
if (shouldRunSource(args, 'api-football')) {
const apifResult = await enrichFromApiFootball(league, args);
summary.apiFootballPlayers = apifResult.players || 0;
if (apifResult.skipped) summary.apiFootballSkipped = apifResult.skipped;
}
return summary;
}
async function main(argv = process.argv) {
const args = parseArgs(argv);
const startTs = Date.now();
console.log(`[soccer-prefetch] starting — leagues=${args.leagues.join(',')} source=${args.source} max_players=${args.maxPlayers} dry_run=${args.dryRun}`);
// Skip only if EVERY configured source is unavailable. Previously
// we bailed when football-data was unset, but now api-football can
// carry the load on its own.
const fbdReady = fbd.hasApiKey() && shouldRunSource(args, 'football-data');
const apifReady = apif.hasApiKey() && shouldRunSource(args, 'api-football');
const footapiReady = footapi.hasApiKey() && shouldRunSource(args, 'footapi');
if (!fbdReady && !apifReady && !footapiReady) {
console.warn('[soccer-prefetch] no source keys configured — nothing to fetch. Static data + poller OSS fallback continue to work.');
return { skipped: true };
}
const results = [];
for (const league of args.leagues) {
try {
const r = await processLeague(league, args);
results.push(r);
console.log(`[soccer-prefetch] ${league}: standings=${r.standings} scorers=${r.scorers} players=${r.players} teamDefense=${r.teamDefense} apifootball=${r.apiFootballPlayers || 0}${r.apiFootballSkipped ? `(${r.apiFootballSkipped})` : ''} ${r.skipped ? '(skipped: no_data)' : ''}`);
} catch (err) {
console.warn(`[soccer-prefetch] ${league} failed:`, err.message);
results.push({ league, error: err.message });
}
}
const elapsed = Math.round((Date.now() - startTs) / 1000);
console.log(`[soccer-prefetch] done in ${elapsed}s — ${results.length} leagues processed`);
return { results, elapsedSec: elapsed };
}
if (require.main === module) {
main().then(() => process.exit(0)).catch((err) => {
console.error('[soccer-prefetch] fatal:', err);
process.exit(1);
});
}
module.exports = {
main,
__internals: {
parseArgs,
shouldRunSource,
aggregateTeamDefense,
aggregatePlayerFromScorer,
enrichFromApiFootball,
enrichRefereesFromFootApi,
processLeague,
APIFOOTBALL_LEAGUE_MAP,
PLAYER_TTL_SEC,
STANDINGS_TTL_SEC,
SCORERS_TTL_SEC,
DEFENSE_TTL_SEC,
REFEREE_TTL_SEC,
},
};