c4d4617fabc784fa2a1dde6ee0cb8162ca4e88df
Design now provides mobile designs (Vyndr Mobile.dc.html, 5 screens at 390×844). Captured as specs/design-reference/MOBILE-SPEC.md — the buildable distillation (the raw dc-runtime HTML needs React to render; the design project holds the verbatim source). I'm now IMPLEMENTING Design's mobile, not inferring it. RECONCILE of the already-shipped M1a against Design's mobile: - EKG hidden <768px — Design AGREES (mobile app bar carries no EKG). KEPT. - .vbtn 44px tap target — Design AGREES (buttons are 44/46px). KEPT. - .m-hero generic clamp — CONFLICT. Design uses CONTEXT-SPECIFIC hero sizes (74px grade tier / 40px live tier / 24px /u stats), not one clamp, and nothing consumed the class. REMOVED; the specific sizes land per-surface in M1b. - Mobile HEADER shape — Design OVERRIDES: mobile is an app bar (logo + sync clock) + a breadth strip + a bottom wire, NOT the collapsed heartbeat bar. The EKG-drop is a compatible interim step; the full app-bar recomposition is M1b (the board/shell surface). Flagged in the CSS + MOBILE-SPEC. Built to Design's mobile spec, VISUALLY UNVERIFIED at 390px (Chrome audit is eyes). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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