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VYNDR — Build State
Last Updated
2026-06-10
Current Phase
SHIP BUILD v14.0 — Africa checkout + Tank01 wiring + WNBA/MLB odds + UX polish (Session 14)
Session 14 (2026-06-11) — SHIPPED
Phase 1 — Africa tier checkout
src/services/stripeService.js—PRICE_MAP.africaadded (readsSTRIPE_PRICE_AFRICA, null when unset).getPriceId('africa')returns the newPRICE_UNCONFIGUREDsentinel when the env var isn't set.createCheckoutSessiontranslates the sentinel to a 503 withcode: 'tier_unconfigured'so the frontend can render a helpful message instead of a generic failure.src/routes/stripe.js— validation whitelist extended:['africa', 'analyst', 'desk']. The catch block recognizeserr.code === 'tier_unconfigured'and surfaces it cleanly.- Tests: +6 (3 integration around
/api/stripe/checkoutfor the africa tier, 3 unit aroundgetPriceId('africa')and the exported sentinel). - DB CHECK constraint blocker from Session 12 still applies —
Stripe webhook writes of
tier='africa'tousers.tier/user_profiles.tierwill 23514 until the manual SQL drops + re- adds the constraint with 'africa' included. Validation-layer fix is in place; the migration is the next step.
Phase 2 + 3 — Tank01 NBA + MLB wired into computeFeatures
Architectural choice: cache-read path only on the user request
path. The Tank01 adapters (Session 9) already wrap their primitives
behind Redis with TTL'd tank01:* keys. The new
src/services/intelligence/tank01Augment.js reads those keys
directly without ever calling RapidAPI — that keeps the user
request path off the 1000/mo free-tier budget. A daily prefetch
(future session) will populate the keys; until then the augmentor
returns empty objects and the existing ESPN-derived features stand
alone.
augmentNbaFeatures({gameId, playerName, ymd})readstank01:nba:boxscore:{gameId}andtank01:nba:odds:{ymd}, surfacest01_pts/reb/ast/threes/blk/stl/tov/minutes/_finalfor the named player when present, plus at01_market_presentmarker when daily odds are cached.augmentMlbFeatures({gameId, batterName, batterId, pitcherId, pitcherName, ymd})readstank01:mlb:bvp:{batterId}:{pitcherId}and surfaces BvP signals (t01_bvp_pa/ab/h/hr/so+ derivedt01_bvp_so_rate). Best-effort fallbacks: name-only markers when IDs are absent (future ID resolution), daily-scoreboard presence marker when pitcher is unknown.computeFeatures.jscalls both augmentors aftersafeGetFeaturesand merges the result withObject.assign. Wrapped in try/catch so a Redis hiccup never poisons a grade.- Tests: 13 new in
tests/unit/tank01Augment.test.js. Existing computeFeatures + soccerBranch suites still green (no regressions).
Phase 4 — WNBA + MLB odds proxies
oddsService.SPORT_KEYS— addedwnba: 'basketball_wnba'andmlb: 'baseball_mlb'. Off-season odds-api responses return empty arrays which the Slate handles cleanly.src/routes/odds.js— newbuildSportRoute()factory drives/api/odds/wnbaand/api/odds/mlb(clones of the existing/api/odds/nbahandler).- Next.js proxies:
web/src/app/api/odds/{nba,wnba,mlb}/route.ts(the NBA one was also missing — Slate had been pointing at a non-existent route). Slate.tsxFETCH_URLS— WNBA + MLB no longer flagged as unsupported. ALL tab fans out to all four sports viaPromise.allSettled.
Phase 5 — UX polish
web/src/components/OAuthIcons.tsx— inline SVGs for Google G, Apple silhouette, X glyph. ~1 KB each, no icon library import.- Login + signup pages wire icons into the OAuth buttons with a shared layout helper.
- Slate loading state — bare "Loading the slate…" text replaced
with three shimmer-skeleton placeholder cards approximating
GameCard dimensions.
@keyframes vyndr-shimmeradded toglobals.cssso other loading surfaces can reuse the animation. - Empty state messaging — the Slate's empty-result case already shows a "Scan it manually →" CTA from Session 13; Session 14 preserves that path.
- Mobile nav — added a subtle "Scan manually →" tertiary link in the mobile hamburger panel. The desktop nav stays clean (the Slate IS the scan surface there).
Tests added (Session 14)
| Suite | Tests |
|---|---|
tests/unit/tank01Augment.test.js |
13 |
tests/integration/stripe.test.js extended (Africa checkout) |
+3 |
tests/unit/stripeService.test.js extended (Africa getPriceId) |
+3 |
| Session 14 total | 19 |
Quality gates
npm test: 1330 / 1330 passing (1311 + 19), 103 suites, 0 regressionsweb/npm run build: clean — all four odds proxies prerender- License audit: third-party deps remain permissive
Honest gaps
- Tank01 cache keys are not yet populated by any prefetch — the
augmentor wiring is in place but reads will miss until a daily
prefetch script lands. The augmentor returns
{}on miss, so grades work exactly as before until the keys populate. - Africa-tier writes to users.tier will still 23514 (CHECK violation) post-checkout. The DB constraint migration remains a manual SQL step from Session 12.
STRIPE_PRICE_AFRICAenv var is not set in Coolify yet. Until it is,/api/stripe/checkoutreturns 503 withcode: 'tier_unconfigured'fortier:'africa'.- WNBA odds: odds-api may not always carry props during off-season.
Slate degrades cleanly (empty
propsarray + empty state UX). - OAuth: Google works (if Supabase Site URL + Redirect URLs are configured). Apple + X buttons render with their icons but the redirect won't succeed until provider configuration lands in the Supabase dashboard (Apple Developer Service ID + key; X OAuth 2.0 client).
Coolify env (Session 14 additions)
# New, required to unblock Africa checkout end-to-end:
STRIPE_PRICE_AFRICA=price_... # After creating the product in Stripe dashboard
Session 13 (2026-06-11) — SHIPPED
Phase 1 — Africa geo-restriction via CF-IPCountry
The Session 12 Africa tier was visible to anyone on a Swahili locale (too narrow: most African users browse in English/French; too broad: Swahili speakers anywhere got the discount). Session 13 swaps the locale proxy for real Cloudflare IP geolocation.
web/middleware.ts— readscf-ipcountry(uppercase), stampsx-vyndr-countryon the request alongside the locale header. Empty string when traffic bypasses Cloudflare (local dev).web/src/lib/locales.ts—AFRICAN_COUNTRIESset covering all 54 sovereign African nations (NG/KE/ZA/GH + sub-Saharan + MENA overlap).isAfricanCountry(code)is case-insensitive and degrades closed on empty/null inputs.LocaleContext— extended withcountry/inAfricafields; newuseRegion()hook for components that gate by geography.Pricing.tsx—inAfrica === falsefilters the Africa tier out of the render entirely.inAfrica === trueputs it first. Locale-based reorder removed.- Pricing grid CSS — desktop column count now tracks the visible
tier count via a
--pricing-colsCSS custom property on the grid root (3 outside Africa, 4 inside). Sidesteps a styled-jsx limitation with attribute selectors inside:global().
Phase 2 — OAuth: Google + Apple + X
AuthContext— added genericsignInWithProvider(provider)alongside the legacysignInWithGoogle()(kept as an alias so existing callers don't break). Translates Supabase OAuth errors into a flat{ error: string }so the UI can surface a friendly inline message when a provider isn't configured.login/page.tsx+signup/page.tsx— both pages now render three OAuth buttons (Google, Apple, X). ThehandleOAuthhelper routes tosignInWithProviderand shows an inline error when the provider isn't configured ("apple login isn't available yet. Use email or another method.").- External configuration required (operator action, not code):
- Supabase Auth → Providers → Apple: needs an Apple Developer Service ID + private key
- Supabase Auth → Providers → Twitter: needs an X Developer OAuth 2.0 client
- Google should already work — if it doesn't, verify Supabase
Auth → URL Configuration → Site URL = https://vyndr.app and
Redirect URLs include
https://vyndr.app/**, and that the Google Cloud Console OAuth consent screen has the Supabase callback URL in Authorized redirect URIs.
Phase 3 — The Slate (browse-first dashboard)
Generalizes the Session 8 /soccer page pattern across every sport.
web/src/components/PropRow.tsx— single-prop UI with three states (ungraded/grading/graded). Pure presentational — parent owns the API call so there's one shared rate-limited grading queue. Free-tier expansion shows blurred reasoning + Unlock CTA; paid tier shows full reasoning + kill conditions. ExportspropRowKey()for stable Map keys.web/src/components/GameCard.tsx— game header + expandable prop list. Sport emoji prefix (🏀 NBA/WNBA, ⚾ MLB, ⚽ soccer), sport-accented left border, formatted local game time,+ N moreexpander when props > defaultVisible.web/src/components/Slate.tsx— the orchestrator. Sport tabs (ALL / NBA / WNBA / MLB / Soccer), sticky search input, group-by-game pipeline,gradedPropsMap, single-flight grading queue (gradingKey).Promise.allSettledfan-out for the ALL tab so a single sport failing doesn't blank the slate.FETCH_URLSis null-aware — sports without an odds proxy yet (WNBA, MLB) render a bottom-of-page "endpoint not configured yet" note rather than spamming 404s.- Search filter + manual-scan fallback — sticky search filters
game cards by team name and prop rows by player/stat. Empty result
shows a CTA linking to
/scan?q=<query>so users land on a partially-filled scan form. /dashboard—<Slate />mounted as the lead surface above the existing Top Graded / Most Parlayed / Recent Reads sections. Those sections stay as supplementary intelligence layers — not removed.Nav.tsx— "Scan" link removed from primary nav. The Slate is the scan surface;/scanstays reachable from the slate's empty-state CTA.
Tests added
| Suite | Tests |
|---|---|
tests/unit/africaCountries.test.js |
6 |
| Session 13 total | 6 |
Quality gates
npm test: 1311 / 1311 passing (1305 + 6 new), 102 suites, 0 regressionsweb/npm run build: clean — Slate page + components prerender- License audit: third-party deps remain permissive
Honest gaps (documented, not bugs)
- I could not visually verify The Slate in a browser. Build/type correctness is confirmed; "renders correctly with live odds data" needs a deploy smoke test.
- Google/Apple/X OAuth: button wiring is complete. Whether the buttons actually authenticate depends on external dashboard configuration (Supabase + Google Cloud Console + Apple Developer + X Developer Portal). Apple and X are guaranteed to show the "isn't available yet" inline error until configured.
- WNBA + MLB don't have
/api/odds/*proxies on the Next.js side yet. The Slate degrades cleanly (footer note), but those tabs return empty until the proxies exist. Session-14 work. - Africa tier still can't be SOLD even when geo gates open it — the Stripe price + the DB CHECK migration remain outstanding from Session 12.
Coolify env (Session 13 additions)
None. CF-IPCountry is set by Cloudflare automatically; no env-var change required.
Session 12 (2026-06-11) — SHIPPED
FIX 1 — i18n infrastructure (10 languages, cookie-based)
Honest scope decision: skipped the full [locale]/ URL-prefix
refactor (would have touched all 24+ pages). Went cookie-based +
header-stamping middleware instead — same UX, much smaller blast
radius. URL-prefix routing can layer on later without breaking
anything.
web/src/lib/locales.ts— locale registry. 10 locales: en (source), es, fr, pt, ar (RTL), sw, hi, ja, ko, zh.LOCALE_METAcarries native names + dir + region.AFRICA_LOCALES = {sw}used by the pricing reorder logic.web/src/middleware.ts— locale resolver. Priority: URL prefix →NEXT_LOCALEcookie →Accept-Languageparsing → default 'en'. Stampsx-vyndr-localeon the request so server components can read it vianext/headers.web/src/locales/{en,es,fr,pt,ar,sw,hi,ja,ko,zh}.json— 10 translation dictionaries, each ~17 keys covering nav, slate, grade, pricing, sports, auth, common, cookie. Every file declares its_meta.review_status:enissource, the other 9 aretranslated_unreviewed. Sports terminology is locale-correct (Fútbol/Football/サッカー/كرة القدم/Soka, etc.).web/src/lib/i18n.ts— synchronous server-side loader (getTranslations(locale) → {t, locale, dir}) plusgetServerTranslations()which reads the middleware-stamped header. English fallback per key, falls to the key string itself when missing on both.{name}interpolation supported.web/src/contexts/LocaleContext.tsx— client provider +useT()/useLocale()hooks. Mounted in the root layout above every other provider.- RTL —
<html dir="rtl">set in root layout when locale is Arabic.globals.cssflips nav direction and isolates monospace blocks (numbers stay LTR — financial data convention). LocaleSwitcher.tsx— compact mono dropdown with native language names. Sets the cookie, reloads the page. Mounted in Nav for both authenticated and anonymous states.- Wired into: Nav (5 links + login button), CookieConsent
(message + accept + privacy link), Pricing (CTAs translate per
tier). High-impact components first; longer-tail strings remain
English with
t('key')calls scheduled for a follow-up.
FIX 2 — Africa tier ($4.99/mo)
src/config/tiers.js— adds theafricatier between free and analyst: 10 scans/day, reasoning_visible:true, kill_conditions_detail:true, alerts:false, api_access:false. Frozen.- Scan-limit middleware — no change needed.
scanLimit()reads viagetScanLimit(), which now resolves 'africa' to 10. web/src/components/Pricing.tsx— adds the VYNDR Africa card. The pricing-grid CSS unfolds from 2-up (tablet) to 4-up (≥1100px desktop). When the user's locale is Swahili (a proxy for African markets — IP-based geolocation deferred to a future session), the Africa tier renders FIRST.- Honest UX gap: Africa-tier checkout short-circuits to an
inline "coming soon" message instead of triggering Stripe. Two
reasons: (a) the backend
/api/stripe/checkoutroute validates tier against['analyst','desk']and the spec forbids backend edits this session; (b)STRIPE_PRICE_AFRICAis unset and the Stripe product hasn't been created in the dashboard yet. - DB CHECK constraint blocker: migrations 001 + 011 declare
tier IN ('free','analyst','desk'). The webhook will 23514 (check_violation) if it tries to writeafricauntil the constraint is extended. Documented intiers.jsheader + in SYSTEM-MANIFEST. Out of scope this session per the no-migration rule. .env.example—STRIPE_PRICE_AFRICA=price_...placeholder with explanatory comment.
Tests added (Session 12)
| Suite | Tests |
|---|---|
tests/unit/i18n.test.js |
14 |
tests/unit/tiers.test.js (extended) |
+5 |
| Total new | 19 |
Quality gates
npm test: 1305 / 1305 passing (1286 + 19), 101 suites, 0 regressionsweb/npm run build: clean. NOTE — every page is nowƒ Dynamicrather than○ Staticbecause the root layout reads request headers (next/headers) for locale resolution. This is the expected cost of SSR i18n. If FCP regresses, the fallback is client-side cookie reads (brief English flash on first paint, but static prerender returns).- License audit: third-party deps remain permissive (no new licenses introduced — translation files are JSON in our own repo).
Open items / follow-ups
- DB CHECK constraint must be updated before the Africa tier
can actually be assigned to users. Manual SQL:
ALTER TABLE users DROP CONSTRAINT users_tier_check; ALTER TABLE users ADD CONSTRAINT users_tier_check CHECK (tier IN ('free','africa','analyst','desk')); -- same for user_profiles - Stripe product for VYNDR Africa not created. Manual step:
create the product + price in the Stripe dashboard, set
STRIPE_PRICE_AFRICAin Coolify, then extend the backend checkout route's validation list. - Translation review — only
enissourcequality. The other 9 locales aretranslated_unreviewed. Native-speaker review recommended for Arabic, Chinese, Korean, Japanese, Hindi before public launch. - Browser geolocation — Africa tier currently sorts first only for Swahili-locale users. IP-based detection (NG/KE/ZA/GH/etc.) would catch English-speaking African users; deferred to a session with proper geo middleware (Cloudflare headers, etc.).
- Per-page meta translations — page
<title>and OG tags are still English. Adding per-locale metadata requires the[locale]/segment refactor, deferred.
Coolify env (Session 12 additions)
# Already required:
NEXT_LOCALE # No env — set as a per-user cookie by the switcher.
# New, optional:
STRIPE_PRICE_AFRICA=price_... # Once you create the Stripe product
Session 10 (2026-06-10) — SHIPPED
FIX 1 — Internal auth refactor + /pipeline off-host support
Pre-audit revealed the spec's premise was wrong: /api/grading/pipeline
and /api/grading/resolve ALREADY EXISTED with requireInternal
middleware inline in each route file. The actual n8n bug was a header-
name mismatch (n8n sends x-internal-key, code read
X-VYNDR-Internal-Key) PLUS a hard loopback-IP check that blocks any
caller from a separate container.
src/middleware/internalAuth.js(new) — centralized middleware. Accepts BOTHx-internal-key(Session 10 short form, n8n) ANDX-VYNDR-Internal-Key(legacy, poller + existing tests). Timing-safe string compare.loopbackOnlyis now an OPT-IN flag (default off).src/routes/grading.js— replaced inlinerequireInternalwith the centralized middleware./resolveuses{loopbackOnly: true}(poller from localhost)./pipelineuses the off-host variant (n8n from a separate container).__helpers.requireInternalkept exported for the existing test suite — backwards compatible.src/routes/corrections.js— same refactor;/correctstays loopback-only (morning sweep is co-located)./api/grading/pipelinebody shape — empty body now iteratesnba/wnba/mlb(n8n's "Morning Ops" workflow case). Single-sport body still works and returns the legacy summary object so existing per-sport tests continue to pass.
FIX 2 — Soccer prefetch cascade keys
Session 9's adapters write to apifootball:* and footapi:* cache
keys; the daily prefetch was still only writing soccer:* (the
tertiary fallback). The cascade in soccerFeatureExtractor never
hit PRIMARY because nothing populated those keys.
scripts/soccer-data-prefetch.js— newenrichFromApiFootball()walks finished WC fixtures viaapiFootballAdapter.getFixtures+getFixturePlayerStats, aggregates per-player season stats across matches (minutes, goals, assists, shots, tackles, cards, rating), collapses to per-90 rates, and writesapifootball:player_by_name:{normalizedName}(24h TTL). Hard-capped at--max-players=80per run.- CLI flags added —
--source=api-football|footapi|football-data|all(defaultall),--max-players=N,--season=N. Existing--leaguesand--dry-runflags unchanged. enrichRefereesFromFootApi()— best-effort referee enrichment. Writesfootapi:referee_by_name:{name}(7d TTL).- Behavior preserved — legacy
soccer:player:*writes still happen whenfootball-datasource is selected (and it's the default inallmode). The cascade resolves at PRIMARY when api-football data is available, TERTIARY otherwise. - Boot guard relaxed — previously bailed when
FOOTBALL_DATA_API_KEYwas unset; now bails only when EVERY source is unavailable. The script can run on api-football alone.
FIX 3 — Sentry error tracking
src/utils/sentry.js(new) — graceful no-op whenSENTRY_DSNis unset (every Sentry surface becomes a noop). Initialized at the top ofsrc/app.jsBEFORE express is required.Sentry.setupExpressErrorHandler(app)mounted AFTER all routes inapp.js— catches uncaught route errors automatically.- PII scrubbing —
beforeSendstripsuser.ip_address,user.email,request.cookies,request.headers.authorization,request.headers.cookie, and BOTH internal-key headers. Bearer tokens never reach Sentry. - Sampling — 10% traces, 100% errors. Free-tier friendly.
- Frontend — manual init via
web/src/components/SentryInit.tsx(client component, mounted in root layout). Lazyimport('@sentry/nextjs')fires on mount only ifNEXT_PUBLIC_SENTRY_DSNis set. Avoids thewithSentryConfigplugin which conflicts with standalone output mode (per Session 10 spec note).
FIX 4 — Welcome email on signup
The sendWelcomeEmail function in web/src/services/email.ts already
existed; nobody called it.
- Copy updated — 5/month → 3/day, NexaPay → Stripe founder pricing ($14.99/mo locked for life), added the soccer/World Cup mention per Session 10 spec. Both HTML and plain-text variants.
web/src/app/api/welcome-email/route.ts(new) — POST endpoint, bearer-auth required. Reads Supabaseuser_metadatavia the service-role admin client, checkswelcome_email_sent, sends if absent, sets the flag. Idempotent — re-trigger is a cheap noop. No migration needed —user_metadatais the Supabase auth user's existing JSONB scratchpad.- Trigger —
web/src/app/welcome/page.tsxfires the POST once on mount viauseRefguard. Server-side idempotency keeps it safe across refreshes too. - Graceful failure — if
RESEND_API_KEYis unset, send returns{ ok: false }but the flag is still set (manual operator override if a batch needs re-sending).
Tests added
| Suite | Tests |
|---|---|
tests/unit/internalAuth.test.js |
15 |
tests/unit/soccerDataPrefetchCascade.test.js |
20 |
tests/unit/sentry.test.js |
10 |
| Existing suites (pipeline, resolution, prefetch) re-verified | 0 new |
| Session 10 total | 45+ |
Quality gates
npm test: 1286 / 1286 passing (1240 + 46 new), 100 suites, 0 regressionsweb/npm run build: clean — Sentry mount +/api/welcome-emailprerender- License audit: only permissive licenses (Sentry adds nothing exotic)
Env vars to set in Coolify
# Already required from prior sessions:
VYNDR_INTERNAL_KEY=<existing — header is now x-internal-key OR X-VYNDR-Internal-Key>
RESEND_API_KEY=<existing>
RESEND_FROM_EMAIL=<existing, defaults to "VYNDR <grades@vyndr.app>">
# New in Session 10 (all optional — wrappers degrade gracefully):
SENTRY_DSN=<from sentry.io project settings>
NEXT_PUBLIC_SENTRY_DSN=<same DSN — needs the NEXT_PUBLIC_ prefix to reach browser bundle>
Open items
- Soccer prefetch hasn't run against live api-football yet — first cron tick after deploy will populate the cascade. Until then, the feature extractor resolves at tertiary (football-data).
- Sentry's frontend manual-init pattern means errors before the React
tree mounts (e.g. SSR errors) bypass Sentry. The backend handler
catches Express-side errors; for browser-side SSR errors we'd need
instrumentation.ts, deferred. - Welcome email idempotency relies on Supabase
user_metadata. If a user signs in via SSO and never lands on/welcome, they don't get the email. Acceptable Day-1 — track via PostHog if it becomes a real conversion gap.
Session 9 (2026-06-10) — SHIPPED
World Cup opens tomorrow. This session closed three live-site emergencies (404, OOM cycle, slow FCP), added three new soccer data sources with a priority cascade, two new RapidAPI sports adapters, a real grace-period downgrade middleware, and updated the legal pages.
Phase 0 — critical fixes
/pricing404 → fixed.web/src/app/pricing/page.tsxcreated; wraps the existingPricingcomponent on a standalone route so email renewal CTAs (which link to/pricingviaweb/src/services/email.ts:204) no longer land on 404. Metadata block ships with OG + Twitter tags.- Web container OOM cycle → cause identified, fix documented.
docker logson the live host (z2zyki…-032334469519, 44 restarts and climbing) returnedFATAL ERROR: Reached heap limit Allocation failed - JavaScript heap out of memory. Docker mem limit is unlimited (0) — this is Node's own ~2 GB V8 default. Fix is a Coolify env-var change:NODE_OPTIONS=--max-old-space-size=4096on the web container. Cannot be applied from this session — listed under the Coolify env requirements at the end of this entry. - 7.5s FCP → root cause traced to the OOM cycle. All page routes are static-prerendered; root layout makes no blocking calls. The FCP measurement is dominated by cold-start latency hit during each restart. The NODE_OPTIONS fix is the primary FCP fix too — re-measure after deploy.
Phase 1 — soccer source upgrade
New adapter cascade for soccer (priority order):
- api-football.com (PRIMARY) —
src/services/adapters/apiFootballAdapter.js. 100 req/day soft limit (90, with 10-req safety margin). 6 endpoints:getFixtures,getFixtureLineups,getFixturePlayerStats,getFixtureEvents,getPlayerSeasonStats,getStandings. Auth viax-apisports-keyheader (NOT RapidAPI). Per-endpoint TTLs match data volatility (fixtures 6h, lineups/playerstats 24h, events 12h). - FootApi via RapidAPI (BACKUP) —
src/services/adapters/footApiAdapter.js. 50 req/day (soft 45). 4 endpoints:getMatchLineups(28 stat keys),getMatchIncidents(minute + addedTime),getRefereeStatistics(yellow/red per game),getWorldCupSchedule(tournament ID 16). - football-data.org (TERTIARY) — existing Session 7j adapter unchanged.
The soccerFeatureExtractor now cascades through these via a new
loadFromCascade() helper. Each load returns a _source tag so
debugging is straightforward; meta.sources exposes the
attribution per lookup (player, nextMatch, lastFixture,
referee). Existing 17 soccer-extractor tests still pass; 7 new
cascade tests prove the priority order.
Phase 1 — Tank01 RapidAPI adapters
tank01NbaAdapter.js— live NBA box scores, schedule, betting odds. Status-aware TTL: 5-min cache while a game is in-progress, 24-hour cache once it reports Final. Free tier 1,000 req/mo; TTL-bound rather than counter-bound.tank01MlbAdapter.js— live MLB box scores, daily scoreboard, and batter-vs-pitcher (the headline new MLB signal — a batter's historical PA/AB/H/HR/SO line against a specific pitcher). Same status-aware TTL pattern as NBA.
Both Tank01 adapters use the shared RAPID_API_KEY (also used by
FootApi). Host overridable via TANK01_NBA_HOST / TANK01_MLB_HOST.
Phase 2 — production readiness
- Grace-period downgrade middleware —
src/middleware/gracePeriod.js. Fires at request time on tier-gated routes (/api/scan/parlay,/api/alerts,/api/props/joint-history). Readsreq.user.grace_period_until(now selected byrequireAuthinsrc/middleware/auth.js), and on expiry atomically downgradesusers.tieranduser_profiles.tierto'free', clears the timestamp, setssubscription_status='expired'on the profile mirror, and rewritesreq.userso the route immediately sees the downgrade. Closes the long-standing "cancelled users keep paid access forever" gap. Ordering matters: grace must run AFTER requireAuth and BEFORE scanLimit, because scanLimit reads tier off req.user — a just-expired Desk user would otherwise burn one final unlimited-quota request. - TOS update —
web/src/app/terms/page.tsxSubscription Terms switched from NexaPay to Stripe; Acceptable Use now explicitly states "VYNDR does NOT offer API access at any tier" — closes the Session 7h immutable. - Privacy update —
web/src/app/privacy/page.tsxPayment Data section switched from NexaPay to Stripe with specifics on what Stripe receives. New "Sub-processors" section explicitly lists Stripe, Supabase, PostHog, Resend. - Cookie consent banner —
web/src/components/CookieConsent.tsx, mounted in root layout. Thin bottom bar, SSR-safe (renders nothing until client mount checks localStorage), single-button accept, links to Privacy Policy. - Root layout metadata — keywords + description extended to
include soccer and World Cup 2026 intelligence terms. OG + Twitter
cards already comprehensive from prior sessions. Per-page metadata
for /soccer + /scan deferred (those pages are
'use client'; would need server-component wrappers — cosmetic).
Tests added
| Suite | Tests |
|---|---|
tests/unit/apiFootballAdapter.test.js |
16 |
tests/unit/footApiAdapter.test.js |
13 |
tests/unit/soccerFeatureExtractorCascade.test.js |
7 |
tests/unit/tank01NbaAdapter.test.js |
12 |
tests/unit/tank01MlbAdapter.test.js |
12 |
tests/unit/gracePeriod.test.js |
7 |
| Session 9 total | 67 |
Quality gates
npm test: 1240 / 1240 passing (1173 baseline + 67 new), 97 suites, 0 regressionsweb/npm run build: clean —/pricing+ everything else prerenders, no type errors- License audit: only permissive licenses
Coolify env vars (apply on the web container — keys not in repo)
NODE_OPTIONS=--max-old-space-size=4096 # fixes the OOM cycle
API_FOOTBALL_KEY=<from api-sports.io> # PRIMARY soccer source
FOOTBALL_DATA_API_KEY=<from football-data.org> # TERTIARY soccer source
RAPID_API_KEY=<from RapidAPI marketplace> # FootApi + Tank01 NBA + Tank01 MLB
FOOTAPI_HOST=footapi7.p.rapidapi.com # default — override only for mirrors
TANK01_NBA_HOST=tank01-fantasy-stats.p.rapidapi.com
TANK01_MLB_HOST=tank01-mlb-live-in-game-real-time-statistics.p.rapidapi.com
Open items
NODE_OPTIONSmust be set in Coolify before the next deploy; until then, the web container will keep OOM-looping. This is the single most important production action item.- The 2 GB+ heap usage that triggered the OOM suggests a memory leak in the Next.js standalone server. Heap-snapshot investigation deferred — the env-var bump buys headroom but doesn't fix the leak root cause.
- Per-page OG metadata on
/soccerand/scanrequires those pages to be refactored to a server-component wrapper pattern. Not blocking. - The new adapter cascade improves data quality WHEN
API_FOOTBALL_KEY/RAPID_API_KEYare populated and a daily prefetch has run against them. Until then, the cascade silently falls through to football-data.org and static reference data. Updatingscripts/soccer-data-prefetch.jsto write the newapifootball:*/footapi:*cache keys is a follow-up.
Session 8 (2026-06-10) — SHIPPED
Frontend layer that connects users to the Session 7h–7j backend.
NexaPay → Stripe cutover on the pricing flow + a /soccer page that
exposes the soccer intelligence pipeline.
Files created (frontend)
web/src/app/api/odds/soccer/[league]/route.ts— Next.js proxy → ExpressGET /api/odds/soccer/:league. Validates league against the 9 accepted codes upstream so a typo bounces at the Next boundary.web/src/app/soccer/page.tsx— live soccer odds feed. HostsSportSelector, fetches/api/odds/soccer/:league, groups props by match → stat type. "Grade" button triggers inline scan via/api/scan(sport: Soccer) and renders the result throughSoccerGradeResult. Soccer-only page; switching the selector to another sport bounces to/scan.web/src/app/upgrade/success/page.tsx— Stripe success landing. Readssession_id, refreshes AuthContext so the new tier flips immediately. Does NOT verify against Stripe from the client (no secret key on the browser) — the webhook is the source of truth.web/src/app/upgrade/cancel/page.tsx— Stripe cancel landing.web/src/components/SportSelector.tsx— pill tabs (NBA/WNBA/MLB/ Soccer); Soccer reveals a sub-row of the 9 league codes matching Express'sSOCCER_SPORT_KEYS. Emits{ sport, league? }viaonChange— pure UI, no fetches.web/src/components/SoccerGradeResult.tsx— soccer-themed result card. Parses the engine's reasoning summary into visual chips (⚽ goals/90, 📊 xG, 🎯 penalty taker, 🏹 free-kick taker, ⛳ corner taker, 🏔️ altitude, 🟨 referee, ⏱️ minutes discount, 🛡️ opponent defense, 🏆 tournament pedigree). Color-coded by tone (positive / caution / warning / neutral). Free-tier responses (carryingtier_gated: true) render the chip row blurred under an upgrade CTA; the structured grade + confidence + edge stay visible. Kept separate fromGradeCardso the NBA/MLB/WNBA path is untouched.
Files modified (frontend)
web/src/app/api/checkout/route.ts— full rewrite. Was a NexaPay payment-link creator; is now a thin proxy that forwards{ tier, founder_code? }+ bearer to Express/api/stripe/checkout. Response remap:checkout_url→urlfor callsite compat; both fields shipped so either reads cleanly.web/src/app/api/scan/route.ts— acceptsSoccersport in addition to NBA/MLB/WNBA. Soccer stat-type allowlist mirrors the backendVALID_STAT_TYPES(goals, shots_on_target, shots, tackles, cards, corners, saves, goals_conceded, passes, clean_sheet, assists).web/src/components/Pricing.tsx— CTAs converted from<a href>to onClick handlers. UsesuseAuth()for the bearer token, POSTs to/api/checkout,window.location.assignto the returned Stripe URL. Loading state on the active tier, inline error banner. Anonymous visitors bounce to/signup?return=/%23pricing. Footnote rewritten from "NexaPay" to "Stripe (test mode while we onboard founders)".web/src/components/Nav.tsx— small BETA tag next to the wordmark. Glitch-styled, monospace, low-opacity green border. Renders on every page that mounts Nav.
Files modified (backend — ONE allowed change)
src/services/stripeService.js—success_url/cancel_urlpoint at the frontend (NEXT_PUBLIC_SITE_URLwithBASE_URLfallback, defaulthttp://localhost:3000). Previously the routes pointed at the Express origin which would have 404'd the redirect. New URLs:${frontendUrl}/upgrade/success?session_id={CHECKOUT_SESSION_ID}${frontendUrl}/upgrade/cancelAll 23 Stripe tests still pass (none asserted on the URL strings).
Files modified (docs)
docs/SYSTEM-MANIFEST.md—/api/odds/soccer/[league]row in Next.js routes, new section listing the three new Next.js pages, the Session 7h "dual-provider divergence" callout flipped from open-work to ✅ complete.BUILD-STATE.md— Session 8 entry.
Honest verification status
Build-verified (passed web/npm run build after every component):
- All TypeScript types resolve
- All routes prerender / build correctly (24 pages, 30+ API routes)
- No ESLint errors
NOT runtime-verified in this session (I have no browser to click through):
- Actual Stripe checkout redirect end-to-end (test mode card flow)
- Soccer odds rendering with live data (depends on
FOOTBALL_DATA_API_KEYbeing set in prod and the daily prefetch having run) - SoccerGradeResult signal parsing against a real engine response
(signal-chip regex tested against the exact phrasing
buildSoccerReasoningLinesemits inanalyzeViaEngine1.js, but not against live engine output) - AuthContext.refresh() actually triggering a profile re-read after the Stripe redirect
These are the expected next-session sanity checks once Coolify deploys this build.
Quality gates
npm test(backend): 1173 / 1173 passing, 91 suites, 0 regressions from Session 7j baselineweb/npm run build: clean — all new routes prerendered, no type errors- License audit: only permissive licenses
Session 7j (2026-06-10) — SHIPPED
Permanent soccer sport vertical, launching with FIFA World Cup 2026 (opens June 11). League-agnostic architecture supports WC, EPL, La Liga, Bundesliga, Serie A, Ligue 1, UCL, MLS, Liga MX from the same code paths.
Files created
src/data/worldcup2026.js— 16 venues + altitudes + climate, CONCACAF- CONMEBOL teams, penalty/corner/free-kick takers (top 25 teams),
tournament players (≥3 career WC goals). All frozen. Helpers:
isPenaltyTaker,isCornerTaker,isFreeKickTaker,getTournamentHistory,isHomeContinent,getVenue,altitudeImpact.
- CONMEBOL teams, penalty/corner/free-kick takers (top 25 teams),
tournament players (≥3 career WC goals). All frozen. Helpers:
src/services/adapters/footballDataAdapter.js— football-data.org v4 REST adapter. 8/min token bucket (2-req safety margin vs the 10/min upstream cap). Tier-matched Redis TTLs (fixtures 6h, standings 12h, squads 24h, scorers 6h). Stale-while-revalidate fallback when the bucket is drained or the API 5xx's. Returns null when no API key — callers degrade gracefully.src/services/intelligence/soccerFeatureExtractor.js— reads from prefetch-populated Redis cache (NEVER hits external APIs on the user request path). Builds the engine1 feature vector + a soccer overlay (goals_per_90, xG, penalty/corner/FK role, altitude, referee, tournament history, rest_days).poller/soccer.js— league-agnostic fixture poller. WC pulls from the rezarahiminia/worldcup2026 OSS API (no rate limit) and falls back to football-data.org. Other leagues use the adapter directly. Writessoccer:nextmatch:{team}(24h TTL) +soccer:lastfixture:{team}(7d TTL) per fixture. Self-rescheduling: 5-min ticks during live matches, 30-min otherwise. PM2-managed.scripts/soccer-data-prefetch.js— daily batch job. Pulls standings- scorers per configured league, computes per-team defensive
aggregate (
goals_conceded_per_game,defensive_rank_normon a 0..1 scale that slots into engine1'sopp_rank_stat) and per-player per-90 rates. Writessoccer:teamdefense:{league}:{team}andsoccer:player:{normalizedName}.--leagues=WC,PL --dry-runflags supported. xG fields left null on Day 1 (soccerdata-Python bridge is a follow-up; engine handles nulls gracefully).
- scorers per configured league, computes per-team defensive
aggregate (
tests/unit/worldcup2026.test.js(20 tests)tests/unit/footballDataAdapter.test.js(15 tests)tests/unit/soccerFeatureExtractor.test.js(17 tests)tests/unit/trapDetectionSoccer.test.js(21 tests)tests/unit/computeFeaturesSoccerBranch.test.js(4 tests)tests/unit/analyzeViaEngine1Soccer.test.js(8 tests)tests/unit/soccerPoller.test.js(22 tests)tests/unit/soccerDataPrefetch.test.js(14 tests)tests/integration/oddsSoccer.test.js(6 tests)
Files modified
src/utils/oddsNormalizer.js—MARKET_MAPgains 10 soccer market keys (player_goals,player_shots_on_target, etc →goals,shots_on_target, etc). Existing NBA mappings untouched.src/routes/analyze.js,src/routes/scan.js—VALID_STAT_TYPESset extended with 10 soccer stat types.'assists'is shared with NBA;sportfield discriminates downstream.src/routes/odds.js— newGET /api/odds/soccer/:leagueroute. Validates league againstSOCCER_SPORT_KEYS(9 leagues), surfaces 405 valid-list hint on miss.src/services/oddsService.js—SPORT_KEYSgains 9 soccer entries mappingsoccer_wc→soccer_fifa_world_cup,soccer_epl→soccer_epl, etc.SOCCER_SPORT_KEYSexported as a frozen list.src/services/intelligence/computeFeatures.js—sport ∈ {'soccer','football'}dispatches toextractSoccerFeatures. NBA path unchanged.src/services/intelligence/trapDetection.js— six soccer signals (xg_regression, altitude_risk, rotation_risk, minute_discount, referee_card_bias [positive — excluded from composite], strong_defense).getTrapScorebranches oninput.sport.src/services/intelligence/analyzeViaEngine1.js— soccer reasoning branch (buildSoccerReasoningLines). Uses "matches" not "games", surfaces xG / penalty taker / altitude / referee / minutes / WC pedigree. NBA-specific sentences (back-to-back, injury report) guarded by!isSoccer.poller/ecosystem.config.js—poller-soccerPM2 app added. Same restart policy as box-score pollers;SOCCER_LEAGUESenv wired..env.example— soccer block (FOOTBALL_DATA_API_KEY,SOCCER_LEAGUES,WORLDCUP_API_URL,RAPID_API_KEY).docs/SYSTEM-MANIFEST.md—/api/odds/soccer/:leaguerow in §2, Soccer env block in §3, soccer poller in poller-set, four new external API rows in §6,[ARCH-3]soccer-pipeline note in §8.
Quality gates (all green)
npm test: 1173 / 1173 passing (1042 baseline + 131 new soccer tests across 9 new suites), 91 suites, 0 failuresweb/npm run build: clean- License audit: only permissive third-party licenses
Session 7i (2026-06-10) — SHIPPED
Stripe checkout + webhook (no new routes — gap-fill on existing)
Pre-audit revealed Session 3.4 already shipped a fuller Stripe
integration than this session's spec asked for: route, sig verify,
all 4 event handlers with 48h grace, customer create + persist,
portal + status endpoints, founder-code system, and users ↔
user_profiles dual writes. Raw-body middleware was already correctly
positioned at src/app.js:52 (before global express.json()).
What this session added on top:
tests/integration/stripe.test.js— refactored stripe mock to a singleton handle, then added two route-level tests:constructEventthrows → route returns 400 with{ error: /signature/i }- valid signature → route dispatches to
handleWebhookEventand returns{ received: true }
tests/unit/stripeService.test.js— addedcustomer.subscription.updatedtest covering portal-driven plan-change: mapsitems.data[0].price.idback to a tier viaPRICE_MAP, writes to bothusers+user_profiles, clears grace.docs/SYSTEM-MANIFEST.md— appended a Payments: dual-provider divergence subsection under § 8 Findings → Frontend ↔ Backend contract, documenting that the Next.js/api/checkoutstill routes to NexaPay while Express Stripe is wired but uncalled by the frontend, with a 4-step cutover punch list for a follow-up session.
Quality gates (all green)
npm test: 1042 / 1042 passing (delta +3 from 1039 baseline, 0 regressions)web/npm run build: clean- License audit: third-party deps only permissive (MIT/Apache-2.0/BSD/ISC/MPL/BlueOak/CC-BY/0BSD)
curl https://api.vyndr.app/api/health→{"status":"healthy"}
Session 7h (2026-06-10) — SHIPPED
Stripe (test mode)
Resources created against sk_test_* via direct REST API (Stripe MCP plugin OAuth flow was non-functional in this environment; bypassed by hitting https://api.stripe.com/v1 with the secret key in a single shell subprocess, then shredding the on-disk key file).
prod_UgBel9RYTROCxr— VYNDR (metadata.tier=analyst)price_1TgpGxIp1Mec3r2E6Wh6oeaP— $14.99/mo recurring (metadata.tier=analyst)
prod_UgBeSBYw2j9oXL— VYNDR Desk (metadata.tier=desk)price_1TgpGyIp1Mec3r2EQq50KKhF— $44.99/mo recurring (metadata.tier=desk)
we_1TgpGzIp1Mec3r2ERtDIF2n2— webhook →https://api.vyndr.app/api/stripe/webhook- Subscribed events:
checkout.session.completed,customer.subscription.updated,customer.subscription.deleted,invoice.payment_failed - Signing secret saved to
~/.stripe-webhook-secret(chmod 600) — read once, paste into Coolify, thenshred -u.
- Subscribed events:
Tier infrastructure
src/config/tiers.js— frozen access matrix (free/analyst/desk);api_access:falseon every tier (non-negotiable consumer-product invariant)src/middleware/scanLimit.js— 24h rolling per-user/IP quota (free=3, analyst=15, desk=∞); 429 +Retry-After+X-Scans-Used/Limitheaders on overflow; in-memory LRU withMAX_TRACKED=50_000src/utils/tierGating.js— pure response gating; free tier keeps grade/confidence/edge_pct, redactsreasoning+kill_conditions_triggered; paid tiers pass through- Wired into
src/routes/scan.js(/parlayafterrequireAuth) andsrc/routes/analyze.js(/prop+/batch, gating applied per-result)
SQL (run manually in Supabase SQL Editor)
docs/sql/pricing_slots.sql— createspricing_slotstable + RLS + price IDs seeded. Not added to the migrations chain per session policy.
Tests
tests/unit/tiers.test.js(10 tests) — frozen matrix,api_access=falseinvariant, fallback behaviortests/unit/tierGating.test.js(9 tests) — free-tier redaction, paid passthrough, no input mutationtests/unit/scanLimit.test.js(10 tests) — per-tier limits, anonymous IP fallback, independent quotas, desk skip- Existing suites adapted for the new middleware:
tests/unit/analyzeCache.test.js,tests/integration/analyze.test.js,tests/integration/scan.test.jsreset the scan-limit map inbeforeEach; the integration suite for/api/analyzemocksapplyTierGatingas pass-through so engine-shape assertions stay focused on the engine contract (gating has its own suite).
Quality gates (all green)
npm test: 1039 / 1039 passing, 82 suites, 0 failuresweb/npm run build: production build clean, all 24 routes prerendered- License audit: only permissive third-party licenses (MIT/Apache-2.0/BSD/ISC/etc.); single UNLICENSED entry is our own
vyndr-webworkspace
Web Tier v6 (2026-05-18) — SHIPPED
Complete frontend overhaul. 18 pages, 22 API routes. npm run build passes with zero errors.
New pages
/dashboard— post-login slate (sport tabs, top grades, tonight's games, most parlayed, recent scans, first-time onboarding)/game/[id]— game preview with spread/total/ML, starting lineups with injury flags, expandable prop list, add-to-parlay/profile— tier status, subscription state, founder badge, cancel-at-period-end flow/intelligence— Desk-tier timeline of evolution/coaching/cascade/ABS/line-movement signals (blurred for non-Desk)/terms,/privacy,/responsible-gambling— branded legal pages with brand voice/scan— full rebuild (sport tabs, real /api/scan with tier gating, parlay tray hook)/login,/signup— wired to Supabase Auth via AuthContext (Google OAuth + email/password + age check)/marketplace— coming-soon waitlist (API access, custom alerts, capsule drop)/ledger,/tracker— design system refresh, accuracy buckets, miss autopsy, quick-slip/— auth-aware: logged-in users redirect to/dashboard; anonymous see marketing
New API routes
/api/games/tonight,/api/games/[id],/api/games/[id]/props/api/props/top-graded,/api/props/most-parlayed/api/players/search/api/user/recent-scans/api/intelligence/feed/api/parlay/add-leg,/api/parlay/grade/api/ledger,/api/ledger/accuracy- All cached via Supabase
odds_cachetable (5-min TTL) — never hit Odds API directly
Services + middleware
services/odds-cache.ts— Supabase-backed TTL cache for upstream calls (loader + stale-fallback)services/email.ts— Resend wrapper:sendWelcomeEmail,sendPaymentReceipt,sendRenewalRemindermiddleware/rateLimit.ts— per-tier per-minute scan throttle (5/30/60 free/analyst/desk)services/nexapay.ts— already shipped (createPaymentLink + HMAC webhook verify), now wired to email receipts
Components
GradeCard.tsx— premium grade card with tier-gated blur (factors locked for free; alt-lines locked for non-Desk)ParlayContext.tsx+ParlayTray.tsx— cross-page parlay state, slide-up tray, /api/parlay/grade integrationBottomTabBar.tsx— mobile-only 5-tab navigation (Home/Scan/Parlay/Ledger/Profile) with parlay badgeShareCard.tsx— canvas-rendered 1200x630 OG share image with grade letter; download + copy-to-clipboardNav.tsx,Hero.tsx,LivePropsStrip.tsx,Features.tsx,Pricing.tsx,HowItWorks.tsx,FAQ.tsx,Footer.tsx— design system refresh already shipped
PWA + meta
public/manifest.json(192/512/maskable icons)public/icons/icon-{192,512,maskable-512}.png,apple-touch-icon.png,favicon.ico,favicon.pngpublic/og-image.png— 1200x630 social share cardappleWebApp+manifest+ theme-color wired inlayout.tsx
Supabase migrations
011_user_profiles_web.sql(already deployed):user_profiles(+RLS+trigger),parlay_leg_frequency(+RPC),scan_history012_web_caching_waitlist.sql(NEW):odds_cache(TTL cache),waitlist_signups,founder_pricing_seatsview,prune_expired_odds_cache()helper
Backend
src/app.js— CORS middleware added (localhost dev + vyndr.app + *.vercel.app + FRONTEND_ORIGINS env var)package.json— addedcors@2.8.5
Bug fixes
- Scan page sibling-div JSX bug fixed (rewritten from scratch)
- Lockfile warning silenced via
next.config.tsturbopack.root(already in place) - Auth callback rewritten to use Supabase JS session API instead of raw localStorage parse
Environment variables (set in Vercel + Railway)
Vercel (Next.js)
NEXT_PUBLIC_SUPABASE_URL— Supabase project URLNEXT_PUBLIC_SUPABASE_ANON_KEY— Supabase anon keySUPABASE_SERVICE_ROLE_KEY— service role (server-only, NEVER expose to client)NEXT_PUBLIC_SITE_URL—https://vyndr.appBACKEND_URL— Railway URL of Express grading engineNEXT_PUBLIC_API_URL— same as BACKEND_URL (for legacy client fetches)NEXT_PUBLIC_NBA_SERVICE_URL— FastAPI nba_api wrapper URLNEXAPAY_API_KEY— bearer token from NexaPay dashboardNEXAPAY_WEBHOOK_SECRET— HMAC secret from NexaPay dashboardNEXAPAY_API_URL— defaults tohttps://api.nexapay.one/v1RESEND_API_KEY— from resend.comRESEND_FROM_EMAIL— defaults toVYNDR <grades@vyndr.app>NEXT_PUBLIC_POSTHOG_KEY— PostHog project key (optional)NEXT_PUBLIC_POSTHOG_HOST— defaults tohttps://us.i.posthog.com
Railway (Express backend)
- All existing engine vars (Odds API key, Supabase, etc.)
FRONTEND_ORIGINS— comma-separated additional CORS origins (optional; defaults cover localhost + vyndr.app + *.vercel.app)
Vercel deployment
- Repo root →
/home/kev/mastermind/vyndr - Root Directory in Vercel project settings:
web - Framework Preset: Next.js (auto-detected)
- Build Command:
npm run build(default) - Install Command:
npm install(default) - Output Directory:
.next(default; we useoutput: 'standalone') - Node version: 20.x or 22.x
- Add all env vars from the list above
Railway deployment (backend)
railway.tomlalready configured in repo root- Connect GitHub → Deploy from
main - Set env vars (same as Vercel backend list)
- Get URL → set
BACKEND_URLin Vercel
NexaPay configuration
- Create NexaPay account → get API key + webhook secret
- Webhook URL:
https://vyndr.app/api/webhook/nexapay - Webhook events to enable:
payment.succeeded,payment.failed,payment.refunded,subscription.canceled - Settlement wallet: USDC on Polygon (or your preferred chain)
- Set
NEXAPAY_*env vars in Vercel
Resend configuration
- Create Resend account → verify
vyndr.appdomain - Add DNS records (SPF, DKIM, DMARC) from Resend dashboard
- Create API key → set
RESEND_API_KEYin Vercel - Test: trigger a signup, check the welcome email arrives
Supabase Auth setup
- Run migrations
011_user_profiles_web.sqland012_web_caching_waitlist.sql(Supabase SQL editor or CLI) - Auth → Providers → enable Email/Password (default)
- Auth → Providers → enable Google: paste client ID/secret from Google Cloud Console
- Auth → URL Configuration → Site URL:
https://vyndr.app - Auth → URL Configuration → Redirect URLs:
https://vyndr.app/auth/callback,http://localhost:3001/auth/callback
What Has Shipped (Backend — Already Live)
Phase 1 — Foundation (COMPLETE)
- Feature 1.1 — Odds API Integration
- Feature 1.2 — NBA_API Stats Wrapper (FastAPI microservice)
- Feature 1.3 — Prop Analysis Engine (6-step grading pipeline)
- Feature 1.4 — Database Schema (9 tables, RLS, triggers)
- Feature 1.5 — Bet Submission (3 methods + performance tracking)
Phase 2 — Core Product (COMPLETE)
- Feature 2.1 — Parlay Scan (correlation detection, monetization)
- Feature 2.2 — Line Movement + Cascade Detection
Phase 3 — Web MVP (COMPLETE)
- Feature 3.1 — Landing Page + Blog (Next.js, MDX, VYNDR voice, SEO)
- Feature 3.2 — Scan UI (leg builder, grade results, upgrade pitch)
- Feature 3.3 — Bet Tracker (performance dashboard, quick slip, settle flow)
- Feature 3.4 — Stripe Integration (checkout, webhooks, portal, founder codes)
Also Shipped (Separate Repo)
Mastermind Agency Site
/home/kev/mastermind/agency-site/- Glitch aesthetic, scan lines, CRT flicker, JetBrains Mono
- Home, VYNDR case study, Contact pages
Phase 1 Additions — Intelligence Engine (COMPLETE)
- Addition 1 — Stats endpoints (parlays-graded, public, live props)
- Addition 2 — Dynamic role profile system (8 roles, Shannon entropy, conditional profiles)
- Addition 3 — Player selector (placeholder — Cowork handles design)
- Addition 4 — Parlay probability (phi coefficient, juice-adjusted EV, correlation math)
- Addition 5 — MLB prop grading (14 stat types, 10 kill conditions, 30 parks, weather API)
- Addition 6 — Intelligence engine (similarity, evolution/PELT, line discrepancy, alt line, Bayesian, model trainer)
- Addition 7 — Lineup watch speed (role activation detection framework)
- Addition 8 — Database additions (7 new tables, migration 003, indexes, RLS)
- Addition 9 — Design system update (forest green, Hero tagline, live props strip, DemoScan result card)
- Addition 10 — Accuracy ledger page (/ledger)
- Addition 11 — Marketplace page (/marketplace, waitlist, honeypot)
- Addition 12 — ARCHITECTURE.md v1.0
- Permanent: FOUNDER_NOTE constant (immutable, tested for integrity)
- Permanent: X-VYNDR-Mission header on all API responses
Also Shipped (Separate Repo)
Mastermind Agency Site
/home/kev/mastermind/agency-site/- Glitch aesthetic, scan lines, CRT flicker, JetBrains Mono
- Home, VYNDR case study, Contact pages
Test Summary
- Node.js: 662 tests passing (unit + integration) — 357 original + 187 ship + 65 supplement + 35 patch + 45 security
- Python: 27 tests passing
- Total: 689 tests, all green
- 8 new test files: shipInfrastructure, shipGradingEngine, shipDataSources, shipResolution, shipSchemeClassifier, supplementSystems, patchIntegration, securityAudit
- Next.js project builds (pending Vercel deploy)
Active Blockers
- BLOCKER-003: WSL2 DNS cannot resolve *.supabase.co
- Migrations 003-010 need manual apply via Supabase SQL Editor
Phase 1 Additions Part 2 (COMPLETE)
- Addition 13 — Simplified scan selector (sport toggle NBA/MLB, player search, stat dropdown, line pre-fill from Odds API)
- Addition 14 — PostHog analytics integration (5 events: scan_completed, grade_viewed, upgrade_cta_clicked, prop_shared, alt_line_viewed)
- Addition 15 — Affiliate database (Migration 004: referral_codes, referral_conversions, affiliate_payouts, wallet_addresses, RLS on all)
- Addition 16 — Scheme intelligence data layer (schemeClassifier.js: PnR coverage classification DROP/SWITCH/HEDGE/MIXED/UNKNOWN, 8-possession min, 6hr cache, graceful degradation, silent logging to model_predictions_extended)
- Scheme intelligence: data layer active, user activation pending Day 31
Phase 2 Pending
- Model learning loop (Feature 4.1 spec exists)
- Player selector UI completion (Cowork handles design)
- Full parlay probability UI integration
- Real-time lineup watch CRON implementation
- Evolution watch UI on ledger page
- Pre-registered predictions system activation
- Physical ledger fulfillment
- Education library content
Manual Actions Required
- Paste SQL migrations 003-010 in Supabase SQL Editor (in order)
- Run
node scripts/seedRoleProfiles.jsafter NBA API access configured - Set Stripe env vars (STRIPE_SECRET_KEY, STRIPE_WEBHOOK_SECRET, price IDs)
- Set NEXT_PUBLIC_POSTHOG_KEY env var for PostHog analytics
- Set ODDS_API_KEY env var for Odds API
- Set SUPABASE_URL + SUPABASE_SERVICE_ROLE_KEY for Python service
- Deploy Next.js frontend to Vercel
- Start Python service:
cd src/services/python && pip install -r requirements.txt && python3 app.py - Set up GitHub Actions crons: lineup monitoring (15min), morning odds (10am ET), pre-game odds (90min), weather (30min), nightly resolution (2am ET)
- Run cold_start_boot() on first launch (seeds reporters, loads data files)
- SHADOW_MODE=True for first 2 weeks — grades logged but not published to capper
Session Log
Sessions 1-6 — 2026-03-21/22
- Built all backend: Phase 1 + Phase 2 + Feature 1.5
- 221 backend tests passing
Session 7 — 2026-03-22
- Built Feature 3.1: Landing page + blog (Hero, Pricing, Blog/MDX, Auth pages)
- Built Mastermind Agency Site (glitch aesthetic, 5 pages)
- Built Features 3.2 + 3.3: Scan UI + Bet Tracker
- Built Feature 3.4: Stripe Integration (checkout, webhooks, portal, founder codes)
- ALL FEATURES COMPLETE
- Total: 237 tests (210 Node.js + 27 Python), all green
Session 8 — 2026-03-28
- Built all 12 Phase 1 additions in single session
- 68 new tests (305 total), all green
- New services: roleProfileEngine, roleStabilityEngine, similarityEngine, evolutionEngine, lineDiscrepancyDetector, altLineScanner, bayesianEngine, modelTrainer, correlationMath, mlbGrader, mlbKillConditions, mlbStatsClient
- New routes: stats, props, waitlist
- New frontend: LivePropsStrip, ledger page, marketplace page
- New constants: founderNote, mlbParks
- New middleware: mission header
- Migration 003: 7 new tables with indexes and RLS
- Python microservice: evolutionEngine.py (Flask/PELT on port 5001)
- ARCHITECTURE.md v1.0 created
Session 9 — 2026-04-12
- Built 4 Phase 1 Part 2 additions
- 52 new tests (357 total), all green
- New component: SimplifiedSelector (sport toggle, player search, stat dropdown, line pre-fill)
- PostHog analytics: 5 tracked events, initialized in layout.tsx
- Migration 004: 4 affiliate tables (referral_codes, referral_conversions, affiliate_payouts, wallet_addresses)
- New service: schemeClassifier.js (PnR coverage classification, 6hr cache, graceful degradation)
- Scheme intelligence: data layer active, user activation pending Day 31
Session 10 — 2026-04-13 (SHIP BUILD v5.1)
- Built complete dual-sport grading engine from vyndr-SHIP.md spec
- 187 new tests (544 total), all green across 38 test suites
- Phase 1 — Infrastructure:
- Flask app.py with blueprints, health check, rate limiting (60/min default, 20/min grade), flask-cors, /api/docs
- evolutionEngine.py moved to blueprints/evolution.py (structural only — logic unchanged)
- utils: retry.py, data_warehouse.py (game-day TTL), bayesian.py (per-stat-type weights, skewness, data sufficiency curve), edge_calculator.py (real edge + quarter-Kelly), context_aggregator.py (15 factors), similarity.py (min 0.7), regime_detector.py (disabled <20 games), blind_spot_detector.py (worst 5%), supabase_client.py
- Data files: park_factors.json (30 parks, lat/lng, roof_status), reporter_database.json (80+ handles), timezone_map.json (30 arenas), grade_thresholds.json, odds_api_config.json
- requirements.txt with all 15 dependencies
- Cold start boot sequence with reporter seeding
- Phase 2 — Data Sources:
- blueprints/synergy.py (team play types, matchup, tracking, defensive scheme)
- blueprints/nba_context.py (teammate impact, game script, home/road, rest/travel, matchup pace, foul trouble, B2B stat-specific, positional defense, usage-efficiency, playoff modifiers, NBA sub-scores endpoint)
- blueprints/lineup_intelligence.py (3-source architecture, reporter trust tiers, tweet parsing, two-stage grading, reporter-line correlation)
- blueprints/odds_scanner.py (free tier 2 pulls/day, odds warehouse, line movement detection, slate scanner)
- utils/weather.py (Open-Meteo, continuous 30min, dome detection, regrade triggers)
- utils/archetypes.py (5 pitcher dimensions, 5 batter dimensions, 6 NBA dimensions — ALL with weight_profiles, batting order, batter approach, pitcher identity, weight blending)
- schemeClassifier.js enhanced: Synergy-first with regex fallback, backward compatible
- Phase 3 — Grading Engines:
- blueprints/mlb.py (14-step pipeline, pitcher/batter profiles, ABS challenge system with player-specific discipline score, TTO decay, platoon-specific opponent quality, lineup protection, day/night, bullpen state, catcher framing)
- blueprints/image_grade.py (OCR pipeline with low-confidence confirmation)
- utils/sportsbooks.py (10 books, parlay grading with correlation check, phi coefficient)
- utils/capper.py (pick numbers, breaking alerts, daily recap, miss autopsy)
- Phase 4 — Self-Improving Loop:
- blueprints/resolution.py (nightly job: actuals from nba_api/MLB-StatsAPI, hit/miss, CLV, alignment, joint outcomes, calibration triggers)
- blueprints/calibration.py (point-biserial weights, global offset, Brier score, blind spots, CLV/alignment reports)
- Phase 5 — Database + Tests:
- Migration 005: lineup_scheme_data
- Migration 006: nba_data_cache, mlb_data_cache, grade_outcomes (ALL ship columns incl discipline_score, CLV, alignment), player_calibrated_weights
- Migration 007: lineup_updates, reporter_trust (with source_type + starting_trust), odds_warehouse, ship_line_movements, reporter_line_correlation, api_health_log, global_calibration, ship_joint_outcomes
- 5 new test files covering infrastructure, grading engine, data sources, resolution pipeline, scheme classifier enhancement
- Key Spec Compliance:
- Grade thresholds LOCKED (A+ through F)
- SHADOW_MODE = True (first 2 weeks)
- Bayesian weights are INITIAL ESTIMATES (marked as such)
- Abstention check BEFORE data cap
- Point-biserial bounds 0.05-0.50, global offset ±0.15
- Real edge with vig + quarter-Kelly
- Brier + CLV from day one
- Capper A- and above ONLY
- ABS is CHALLENGE system (successful challenges don't deplete)
- Foul trouble widens std, not mean
- Stat-specific B2B adjustments
- Matchup-specific pace (home 60/40)
- Positional defense (tracking > roster position)
- Usage-efficiency tradeoff (-1.5% TS per +5% usage)
- Tier limits documented but NOT enforced (gate manually later)
- Node.js stays Node.js, Python is data/utility layer via HTTP
Session 10c — 2026-04-13 (FINAL INTEGRATION PATCH)
- Applied 15-item integration patch — wiring + features + infrastructure
- 35 new tests (644 total), all green across 40 test suites
- Wiring (items 1-5):
- Scratch → redistribution → re-grade → alt line scan → alert chain in lineup_intelligence.py
- Slate scan → alt line auto-scan for A-grades in odds_scanner.py
- Nightly resolution steps 14-18: coaching update, player-out history, evolution scan, unconventional data collection, monthly validation
- Migration 009: supplement columns on grade_outcomes (coaching_context, redistribution_context, evolution_flag, alt_line_opportunity, unconventional_factors) + unconventional_factor_data table
- API docs updated with 7 supplement endpoints
- Features (items 6-10):
- MLB lineup shift logic (PA multiplier changes when player scratched)
- high_leverage_hook_tendency added to MLB coaching schema
- Evolution persistence check (3 games before public promotion, false positive detection)
- Unconventional daily data collection + monthly validation functions
- Alt line ladder mode (ALT_LINE_MODE env var — 'manual' generates probability ladder)
- Infrastructure (items 11-15):
- 5 GitHub Actions YAML files: nightly (2am ET), morning odds (10am ET), pre-game (3pm/5pm/6:30pm ET), reporter poll (every 15min), weather (every 30min)
- scripts/seed_historical.py — one-time historical data seeder (NBA 2024-25 + MLB 2024)
- railway.toml (Flask service, port 5001, health check)
- web/vercel.json (Next.js deployment)
- MLB coaching helper functions for historical seeding
- Product is DEPLOYMENT-READY
Session 10d — 2026-04-13 (SECURITY AUDIT)
- Applied 19-item security hardening pass — Ryan Montgomery panel reviewed
- 45 new tests (689 total), all green across 41 test suites
- Authentication (items 1, 8, 11):
- utils/auth.py: require_auth (JWT with issuer check) + require_service_role (BETONBLK_INTERNAL_KEY)
- PyJWT added to requirements.txt
- BETONBLK_INTERNAL_KEY separates cron auth from service key — service key never leaves Railway
- Input Security (items 3, 10, 13):
- utils/validation.py: whitelist stat types, sanitize strings (strip SQL/HTML), validate line 0-500, image upload (magic bytes, 10MB max, PNG/JPEG/GIF), parlay legs 2-12
- OCR rate limit 3/min, max 2 concurrent
- MAX_CONTENT_LENGTH 1MB globally, 413 JSON response
- Network Security (items 2, 12):
- CORS locked to ALLOWED_ORIGINS env var (no more wildcard)
- Real IP from X-Forwarded-For for rate limiter and security logger
- Error Handling (item 9):
- Production returns generic "Internal server error" — no stack traces
- 404, 405, 413, 429 all return JSON
- Monitoring (items 4, 5, 6, 15, 17, 18):
- Security headers: X-Frame-Options DENY, HSTS, CSP, nosniff, XSS protection, Server removed
- utils/security_logger.py: request logging, rate tracking, SQL injection detection, security_events table
- utils/env_check.py: startup validation, exits on missing required vars, never logs secrets
- security-scan.yml: weekly pip-audit + npm audit
- security.txt: /.well-known/security.txt with contact
- 90-day security event retention cleanup + weekly security digest (50+ events per IP = action required)
- Infrastructure (items 7, 14, 16, 19):
- Migration 010: security_events table with RLS
- Supabase client timeout guidance, retry with 30s default timeout
- Source code secret scan test (sk_live_, eyJhbGci, sbp_)
- .gitignore: .env, .env.local, .env.production, *.pem, *.key, .vercel/
Session 10b — 2026-04-13 (SUPPLEMENT BUILD)
- Built 5 intelligence supplement systems — ADDITIVE, no existing code modified
- 65 new tests (609 total), all green across 39 test suites
- System 1 — Coaching Tendency Database:
- blueprints/coaching.py (NEW) — per-coach NBA + MLB tendencies, nightly update from game logs, shift detection (15%+ threshold on last 15 vs season baseline)
- 12 NBA fields (pace, 3PT rate, ISO freq, PnR usage, rotation depth, late-game player, score-state lineups, second-unit patterns, redistribution profile, shot location, timeout tendency)
- 10 MLB fields (starter hook, quick hook, bullpen philosophy, IBB rate, PH freq, bunts, closer-only, platoon, lineup consistency, challenge aggressiveness)
- System 2 — Usage Redistribution Engine:
- blueprints/redistribution.py (NEW) — two-layer calculation (Layer A: minutes redistribution from historical player-out data + coaching rotation depth; Layer B: offensive system change from archetype shifts)
- Uses coaching database, applies usage-efficiency tradeoff (-1.5% TS per +5% usage)
- Three tiers: primary (>=0.20 boost, >=0.75 confidence), secondary (>=0.10, >=0.60), tertiary (>=0.05)
- Auto-grades at 15%+ boost / 0.65+ confidence, formats 60-second absorption alerts
- System 3 — Alt Line Scanner:
- Added to existing odds_scanner.py — auto-runs on A-grade props after slate scan
- Pulls alt lines from odds_warehouse, calculates model probability via Bayesian norm_cdf
- Real edge with vig on each alt, finds optimal (best EV/dollar)
- Only recommends if alt edge exceeds standard by 3%+
- System 4 — Unconventional Data Pipeline:
- blueprints/unconventional.py (NEW) — validation gate for non-traditional correlates
- 500 instance minimum, Pearson r > 0.15, Bonferroni-corrected p-value
- 5 tracked factors: altitude, contract year, referee crew history, travel distance (pre-validated), arena altitude
- Factors only enter grading engine AFTER passing validation
- System 5 — Player Evolution Alerting:
- Added to existing evolution.py — daily scan across multiple metrics simultaneously
- NBA: usage_rate, assist_rate, three_pa_rate, fg_pct, minutes
- MLB: k_rate, bb_rate, exit_velocity, hard_hit_pct, fb_velo
- PLAYER_EVOLUTION_DETECTED when 2+ metrics show concurrent inflection (10%+ change, 15 game minimum)
- Timestamped records in evolution_detections table, Evolution Watch content formatter
- Migration 008: coaching_tendencies, player_out_history, evolution_detections, unconventional_validations (all with indexes + RLS)
- Integration: 3 new blueprints registered in app.py (coaching_bp, redistribution_bp, unconventional_bp), evolution + odds_scanner extended with new endpoints