Commit Graph

273 Commits

Author SHA1 Message Date
builtbykev 55157b3288 Close-capture retry (lock-walled) + MLB opp_rank_stat derivation
PHASE 1 — CLOSE-CAPTURE RETRY, test-first. The closing capture gets a
retry the snapshot path deliberately does not: a snapshot re-runs at the
next slot, but a MISSED CLOSE IS PERMANENT, and the feed flaked once on a
dry induce. Three hard rules, each driven by a test written before the
logic:
  - BOUNDED attempts (default 3) with short backoff so every attempt fits
    inside the window. Never infinite.
  - HARD LOCK-WALL: inside lockWallMinutes of first pitch (or past it) it
    stops and records missed_close. A price captured AT or AFTER lock is
    NOT a close; storing one would fabricate the CLV baseline.
  - NO BOUND LOCK TIME -> refuse immediately, never burn retries on a prop
    whose close cannot be timed.
On exhaustion it records missed_close with NO price — never a stale,
mid-day or post-lock line.

PHASE 3 — MLB opp_rank_stat DERIVED, contract-locked. MLB previously had
no opponent metric at all (ESPN's MLB team endpoint carries none), so
engine1's +/-1.0 opponent factor never fired for the sport carrying most
of our volume. Derived from data we already ingest: statsapi team pitching
splits, all 30 teams in ONE free unauthenticated call.

THE SHARED CONTRACT is documented and TESTED, not assumed: 0-1 scale,
HIGH (>=0.70) = WEAK opponent, LOW (<=0.30) = TOUGH — identical to WNBA's
live semantics. Polarity is the highest-risk part: backwards polarity does
not fail loudly, it silently adjusts every MLB grade the wrong way. A test
asserts MLB polarity EQUALS WNBA polarity using engine1's own thresholds.

PROVEN AGAINST THE LIVE FEED:
  Colorado Rockies  BAA .286 -> opp_rank 0.983  (weak, fires weak_opponent)
  LA Dodgers        BAA .215 -> opp_rank 0.017  (tough, fires top_opponent)
  POLARITY HOLDS: true

HONEST NULLS, tested: thin league baseline, thin opponent sample, unmapped
stat, unknown opponent, or a missing field all return NULL with a reason —
we are FIXING a silent null, so it is never replaced by a confident guess
off three games. opponentStrengthHealth pages on an empty source AND on
derived-null-for-a-sport-we-expect-to-derive.

Suite 285/3435 green, build exit 0.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SmNjJAwEnqHPtXbvSZR8kA
2026-07-20 12:27:47 -04:00
builtbykev 77a58e4113 Arm harness on our scheduler + start closing-line capture (capture only)
PART A — HARNESS ARMED ON OUR OWN INFRA. snapshotScheduler now runs the
nightly backtest at HARNESS_HOUR_UTC (default 14), appends to
harness_results, and pages via opsWatch.harnessStaleAlarm — a validator
that stops running looks exactly like one that keeps passing. No external
dependency: the join is plain SQL through the service client and the
harness is a pure function. POST /api/internal/harness/run induces the
same code path on demand, because a scheduled mechanism is verified by
inducing it, never by waiting for a slot.

PART B PHASE 0 — GATE PASSED for what is capturable:
- C4 diagnosed: closing_line is ONE overwritable field with no timestamp
  and no provenance. captureClosing writes the current line and, when a
  prop fails to match, silently leaves the earlier value (= the lock) in
  place — so "captured a real close" is indistinguishable from "never
  updated". It is 92% equal, not 100%: 56 rows DID record movement, so
  the defect is provenance, not the value.
- Feeds: normalized props already carry BOTH raw side prices per book,
  with game_time, and the intraday refresh polls every ~20 min during
  slate hours — so the last observable pre-lock line is available.
- SHARP close: pinnacle is in ALLOWED_BOOKS -> a no-vig reference is
  capturable ("beat the market").
- ODAWA: NOT capturable. 'odawa' exists only as a UI preference option in
  onboarding/settings; it is in no adapter, no ALLOWED_BOOKS, no feed. An
  un-capturable source is a finding, not a gap to paper over.
- JOIN: must drop `line` from the natural key, because a close that MOVED
  off the graded line is the entire point of CLV. Verified safe — all 164
  current identity groups have exactly ONE line per
  (sport, player_key, stat, side, game_date). Zero ambiguity.

PART B PHASE 1 — CAPTURE ONLY, built test-first. The refusal was proven
before the capture logic existed: unbound game_time, doubleheader
ambiguity, a missed pre-lock window, or a one-sided price all record
missed_reason with NO price. A stale or mid-day line substituted for a
close would manufacture a CLV proof from a number that was never the
close.

migration 029 closing_captures: append-only, never overwritten (that is
the provenance C4 lacked), BOTH raw side prices so the existing de-vig
engine can compute a fair closing probability later, sharp vs book line
types kept distinct. Wired into the intraday refresh with a capture-rate
alarm — a missed close is unrecoverable.

NO CLV metric built, as ordered. This starts the clock.

Suite 284/3417 green, build exit 0.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SmNjJAwEnqHPtXbvSZR8kA
2026-07-20 12:05:16 -04:00
builtbykev e809a0eb3c Backtest harness — the validator, built refusal-first
Phase 0 gate PASSED: the join is clean. No FK exists; the natural key
(sport, player_key, stat, line, side, game_date) yields 283 clean 1:1
joins with ZERO ambiguity. game_id is NOT usable — 400/550 snapshot rows
carry UNK@UNK because home/away names weren't threaded into the grader
until Order 1.6. Non-joining rows are EXPECTED, not errors: retention
stores both sides plus refusals; the ledger keeps only the graded side.
Outcomes are NOT denormalized — ledger_entries stays the source of truth.

BUILT TEST-FIRST, and the first property proven is the REFUSAL, not the
math. Below threshold the harness emits INSUFFICIENT with n and the
shortfall and NO rate anywhere in the payload, so a downstream renderer
cannot surface one by accident. A test asserts the payload contains no
hit_rate number at all.

- Wilson intervals (correct at the n we actually have, unlike the normal
  approximation which emits negative lower bounds).
- Strata NEVER mix sport or model_version.
- Denominator excludes quarantined, void, unrecoverable, pending, push —
  asserted by test.
- Monotonicity refuses to RANK buckets whose intervals overlap; it reports
  "not distinguishable on this sample".
- Probability calibration (Brier + reliability) also respects the
  threshold: a thin sample returns status INSUFFICIENT and a NULL score.
- Replay seam reads the STORED feature vector only. A row whose input was
  never retained is UN-BACKTESTABLE, never scored with substituted current
  data. Identity replay reproduces the live prediction exactly.

The tests caught a real bug in my own code: `Number(null) === 0` let a
null p_win through as a confident 0% forecast — this codebase's signature
fabrication bug, inside the harness whose entire purpose is refusing
invented numbers. Fixed with a strict null guard.

FIRST LIVE RUN — the correct, passing output:
  VERDICT: INSUFFICIENT_HISTORY (can_validate=false)
  283 joined -> 35 scored (120 quarantined, 124 pending, 4 terminal)
  C n=18 (short by 2), B n=17 (short by 3)
  strata: mlb 7, wnba 28 — never mixed

migration 028 adds harness_results (append-only trend log; INSUFFICIENT
rows are expected and correct) and opsWatch.harnessStaleAlarm pages if the
harness stops running — a validator that isn't running looks exactly like
one that keeps passing.

Suite 283/3403 green, build exit 0.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SmNjJAwEnqHPtXbvSZR8kA
2026-07-20 11:31:48 -04:00
builtbykev b33612675d Heal execute: quarantine markers, re-enable DNP voiding, two exclusion scopes
Order 2 Phases 2 + 4. Pre-heal rollback point secured first:
vyndr-20260720-093821.dump (856,890 bytes) VERIFIED ON THE BOX, not just
exit 0.

MIGRATION 027 — two DISTINCT exclusion scopes, deliberately separate:
- quarantine_reason: the row's GRADE is untrustworthy (wrong_opponent_grade).
  The row REMAINS a real public settled result — the bet happened, the
  outcome is real — but it must never train or validate, so
  getModelAggregate now excludes it from the denominator alongside
  void/unrecoverable.
- analysis_flags: the row is VALID for settlement and the record but
  unattributable for PER-GAME analysis (doubleheader dates). Explicitly NOT
  filtered from aggregates.
Collapsing these would either wrongly drop 166 doubleheader rows from the
record or wrongly keep 25 wrong-opponent grades inside model validation.
Tests assert both directions, including that analysis_flags is NOT filtered.
Also adds re_settled_at + settlement_source to model_snapshots.

DNP VOIDING RE-ENABLED — reversing my own Order 1.5 disable, with scrutiny,
because its premise was FALSE. Order 1.5 assumed a missing player row meant
the row's DATE was wrong. The Phase 0 dry-run disproved it: across every
bindable row the stored date matched a real game (MIS-DATED: 0), and the
players I had cited as counter-evidence were genuine DNPs on their true
dates (Freeman 07-18; Kwan/Hedges/Davis 07-17 — their teams played, they
did not). The evidence is positive: games FINAL + no line in a full-season
log = no bet existed.

I got this wrong twice tonight in opposite directions; the dry-run is what
caught it. Recording the reasoning in the code so the next reader sees why
the flag flipped back.

Suite 282/3386 green, build exit 0.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SmNjJAwEnqHPtXbvSZR8kA
2026-07-20 05:41:41 -04:00
builtbykev 6415751f2e Grading binds opponent features to the REAL game, not ESPN's "today"
Order 1.6 Phase 1. This is a MODEL-OUTPUT fix, not bookkeeping.

computeFeatures.lookupTodayGame called the ESPN scoreboard with NO date
param and took whatever ESPN calls "today". Renamed to lookupGameOnDate
and now sends ?dates=YYYYMMDD from the prop's BOUND game — the same game
the ledger, retention and settlement use, so all four finally agree.

PROVEN against live ESPN (before/after, same instant):
  dateless "today"      CLE->PIT  NYY->LAD  LAD->NYY   (Jul 19 card)
  bound to 2026-07-20   CLE->MIN  NYY->PIT  LAD->PHI   (the real games)
  bound to 2026-07-19   CLE->PIT  NYY->LAD  LAD->NYY   (reproduces OLD)
Every opponent was wrong. opponentAbbr feeds opp_rank_stat (a +/-1.0
factor) and isHome feeds home_away (+0.5), so late-slot grades were
scored against the wrong matchup.

Note the window is WIDER than the 01:00/03:00 UTC slots: this ran at
07:5x UTC = 03:5x ET and ESPN's dateless scoreboard was STILL returning
the previous day's card.

HONEST DEGRADATION: with no bound game date the grader does NOT fall back
to a dateless lookup — it records 'no_bound_game_date' and leaves
opponentAbbr/isHome/gameId null, so engine1 simply omits the opponent and
home/away factors rather than scoring a wrong matchup. Tests assert both
directions.

Same class of bug fixed alongside: the Tank01 augmentation used TODAY's
UTC date for its cache key; it now uses the bound game date.

gradeSlateService threads game_date/game_time/home_team/away_team into the
grader so the binding reaches computeFeatures at all.

Audited the rest of the feature path for dateless/"today" lookups — none
remain (weather is current-conditions by venue, park/pace are static).

Suite 282/3383 green, build exit 0.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SmNjJAwEnqHPtXbvSZR8kA
2026-07-20 03:50:07 -04:00
builtbykev 1bcdd8b305 Fix the ROOT: bind props to their real game, never date by the grade clock
Order 1.5 Phase 1. PropLine emits NO commence_time (grep-verified: zero
hits in proplineAdapter), so ledgerService's
`dateET(prop.game_time) || dateET(gradedTs)` always fell through to the
GRADE timestamp — and a 01:00/03:00 UTC snapshot is 21:00/23:00 ET the
PREVIOUS day. Tonight's props were filed under yesterday, settlement
correctly found no game there, and Order 1's void logic turned that into
64 destroyed results.

gameBinder.attachGameTimes() now matches every prop to a scheduled game by
TEAMS across the plausible ET window (grade date, +1, -1) and attaches the
GAME'S OWN time/date/id. It runs in snapshotService before grading and
before the ledger write, so ledger, retention and settlement all inherit
the correct date from one place.

HARD CONTRACT: an unbindable prop returns NOTHING. ledgerService no longer
has a grade-clock fallback — a row with no real game time is SKIPPED and
counted, because a mis-dated row is fabricated data and the ledger holds
real values or nothing. A slate that binds nothing pages.

DOUBLEHEADERS are reported, never guessed: two games with the same teams
on one date mark the binding `ambiguous` so settlement can decline rather
than attribute a prop to the wrong game. (Real example already in the
data: mlb:2026-07-11:MilwaukeeBrewers@PittsburghPirates(Game1).)

Also fixes retention, which had the SAME bug from last night — I had
dated model_snapshots rows with the snapshot clock. Rows now take the ET
date of the bound game_time.

Suite 282/3381 green, build exit 0.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SmNjJAwEnqHPtXbvSZR8kA
2026-07-20 03:25:01 -04:00
builtbykev 270c4db47a STOP voiding on player-absence — it destroyed real results
Correctness fix to code I shipped minutes ago. The induced live settle
pass voided 64 rows as 'player_dnp' and a large share of them are WRONG:
the Jul 18 set is everyday starters (Freeman, Bellinger, Tucker, Chisholm,
Conforto). They played.

ROOT CAUSE — and my Phase 0 diagnosis was wrong. It is not DNP. The
ledger row's game_date is WRONG. ledgerService derives game_date from the
GRADE timestamp when the feed carries no game_time, and a 01:00/03:00 UTC
snapshot is 21:00/23:00 ET the PREVIOUS day, so rows get labelled with the
previous ET date. Verified against fresh season logs (cache disabled, so
not staleness; found:true, so not name resolution):
  Freddie Freeman  played Jul 17 and Jul 19 (x2, doubleheader) — NOT Jul 18
  Steven Kwan      played Jul 18 (x2) and Jul 19               — NOT Jul 17
Settlement was correct to find no game on the labelled date. My void logic
then converted a data-labelling bug into destroyed results.

FIX: never void on player-absence alone. Voiding now requires POSITIVE
evidence — the games themselves postponed/cancelled. Absence returns
'unknown' (reason player_absent_unconfirmed), so the row retries and ages
out to 'unrecoverable' at the cap. We cannot distinguish "did not play"
from "mislabelled date", so we must not claim DNP. Both terminal states
are excluded from the record denominator either way.

Window-decay remains genuinely fixed (full season log vs a rolling
window), and terminal states still prevent immortal rows.

NOT DONE HERE: the 64 wrong voids are still in the table, and the
game_date derivation is still wrong at the source. Both are reported for
the table — no healing in this order.

Suite green, build exit 0.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SmNjJAwEnqHPtXbvSZR8kA
2026-07-20 03:10:34 -04:00
builtbykev d4a6170ffa Settlement fix forward: date-targeted resolution + terminal states
Order 1 of 2. Push scoring UNTOUCHED — it is correct. No healing here.

PHASE 1 — DATE-TARGETED FETCH replaces the rolling window for settlement.
settleSource.resolveOutcome() resolves the SPECIFIC DATE and, when the
player is absent, reads GAME STATE to learn what the absence MEANS:
  game final + player has a line  -> SETTLE (a partial game is a real
                                     result, never a void)
  game final + player absent      -> VOID (confirmed DNP)
  postponed / cancelled           -> VOID
  scheduled / in progress / SUSPENDED -> PENDING (a suspended game resumes;
                                     voiding it would destroy a real bet)
  player played, stat missing     -> unknown, NEVER void a real appearance
This is FREE for MLB: mlbStatsAdapter.getPlayerGameLog already returned the
full season log and getPlayerStats was discarding it with .slice(-10).
Settlement now reads fullLog — same request, same cache — which removes
window-decay entirely (the verified failure was a Jul 12 game outside a
last10 starting Jul 6). Projections keep using last10, unchanged.

PHASE 2 — TERMINAL STATES (migration 026 applied). outcome CHECK widened to
hit/miss/push/void/unrecoverable; added settle_attempts, settlement_source,
settlement_version, model_version. A row that cannot be resolved after
SETTLE_ATTEMPT_CAP (4) date-targeted attempts becomes 'unrecoverable'
rather than pending forever. CRITICAL: getModelAggregate now EXCLUDES void
and unrecoverable from the settled selection — it used
.not('outcome','is',null), so without this a void would have counted as a
settled row and silently moved the public record. Verified in the record
calc, not just the settle path.

PHASE 3 — SETTLEMENT-RATE ALARM. zeroSettleAlarm only caught a TOTAL zero
while ~30% of a slate failed quietly (Jul 17: 57/86). opsWatch
.settlementRateAlarm pages when resolved/attempted falls below
SETTLE_RATE_FLOOR (0.8). Voids count as RESOLVED — a void is a legitimate
terminal state — so healthy voiding never pages. Third silent-failure
surface of the night, now closed.

PHASE 4 — VERSION STAMPING. src/config/modelEras.js defines the cutoff
ONCE (2026-07-19T22:50:00Z); migration 026 backfilled pre-cutoff rows as
'pre-retention-unknown' (naming the uncertainty, not implying knowledge);
new rows carry model_version.

Regression caught pre-deploy: getScheduleFn was not injectable, so the
ledger suite hit the real network and HUNG. Now injectable via opts and a
no-op under NODE_ENV=test. The "no row -> pending" test was updated to the
new behaviour deliberately: a missing row on a FINAL game now voids.

Suite 281/3373 green, build exit 0.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SmNjJAwEnqHPtXbvSZR8kA
2026-07-20 03:04:55 -04:00
builtbykev 5a5e37e32e Retention: fill enrichment fields + page on a zero-write slot
PHASE 1 — cron capture needed NO wiring. Verified in code: the scheduler
tick calls runAll = snapshotService.runAllSnapshots, which loops
runSnapshot per sport, which already carries the onGraded -> retention
hook. The scheduled path and the manual path are the SAME function. The
reason no cron cycle had been captured is simply that no slot has fired
since retention deployed (slots are 14/19/22/1/3 UTC; retention landed
~02:55). Induced proof follows the deploy.

PHASE 2 — archetype/team/opponent were permanently null because retention
persisted at GRADE time, before enrichment attaches them. Retention still
COLLECTS at grade time (the only moment the feature vector exists) but now
PERSISTS after enrichment, merging those three fields via
retentionService.mergeEnrichment. The merge is pure and fills ONLY those
three fields — features and every model output are grade-time values and
must never be rewritten by enrichment; a test asserts that. Unmatched rows
(refusals not in the enriched slate) keep nulls rather than guesses. The
empty-slate early return now persists too: a refusal-only slate is still
history worth keeping.

PHASE 3 — ZERO-WRITE ALARM. opsWatch.retentionZeroWriteAlarm pages at
missed-snapshot severity when a slot GRADED props but retention wrote
fewer rows than the slate (or nothing). runSnapshot now returns
retentionRows so the scheduler can evaluate it. Retention is best-effort
by design so it can never break a snapshot — which means a broken write is
silent by construction. This is the counterweight. A slot that graded
nothing never false-pages; an absent count reads as NOTHING and still
pages, distinct from a reported 0.

Suite 280/3349 green, build exit 0. Outcome stamping deliberately NOT
implemented (depends on the settlement fix).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SmNjJAwEnqHPtXbvSZR8kA
2026-07-20 02:00:40 -04:00
builtbykev c4c9b97604 Off-box backup: pin the host key, guarantee the remote dir, page on failure
PHASE 1 — HOST KEY STATICALLY PINNED. ssh-keyscan -p 23 returned an
ED25519 key whose fingerprint EQUALS the out-of-band value
SHA256:XqONwb1S0zuj5A1CDxpOSuD2hnAArV1A3wKY7Z3sdgM, so it is safe to pin.
scripts/storagebox_known_hosts now carries that verified line and ships to
the container (Dockerfile already COPYs scripts/). backup-db.sh uses
StrictHostKeyChecking=yes + UserKnownHostsFile=<pin> instead of
accept-new, which was trust-on-first-use and would have accepted an
impostor on the very first run. A missing pin file REFUSES the push rather
than silently falling back. Never weakened to accept-new/=no//dev/null —
a test asserts that on executable lines.

PHASE 1b — REMOTE DIR GUARANTEED. The box has only .ssh/, and rsyncing a
file into a missing parent either fails or silently writes the dump AS the
directory name — one file, overwritten nightly, reading as "backups exist"
while retaining exactly one. Uses rsync --mkpath when available, else an
explicit remote mkdir -p ahead of the push.

PHASE 2b — FAILED OFF-BOX PUSH IS NOW LOUD. Off-box is required, so the
failed-push path pages at "urgent" (was "low"/deferred) and the script
emits a machine-readable OFFBOX_OK=1/0/deferred that
POST /api/internal/backup/run surfaces as a distinct offbox_ok field.
Exit code deliberately still reflects ON-BOX durability — a good on-box
dump must not raise a false total-failure alarm. Surfacing the truth, not
manufacturing a failure.

No key material is echoed anywhere; only the PUBLIC host key is committed.

Suite 280/3338 green, build exit 0.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SmNjJAwEnqHPtXbvSZR8kA
2026-07-20 01:10:23 -04:00
builtbykev d3ffa1b8c2 Retention: model_snapshots live + base64 SSH key support
RETENTION (Phase 2, priority zero). History starts compounding tonight.

migration 025 model_snapshots — APPLIED to prod. Append-only, one row per
graded prop PER SIDE PER CYCLE, with a unique index on
(snapshot_id, player_key, stat, line, side) so a retried cycle cannot
duplicate. RLS on, service-role writes only.

What it captures that the ledger never did:
- features jsonb — the model's INPUTS. Without these a backtest can only
  grade our own homework; with them any future model can be replayed
  against the exact conditions this one faced.
- REFUSALS (refused + refusal_reason). The ledger drops them, so a gate
  refusing props that would have WON is invisible — unmeasurable lost
  edge. Captured via a new onGraded hook in gradeSlateService that fires
  with BOTH sides before any filtering.
- grade_11, the pre-collapse grade. The 4-letter map throws away the
  entire live C-/C/C+/B- range.
- model_version + code_sha on every row. ledger_entries mixes pre/post-fix
  grades with no marker and cannot be separated retroactively.
- p_win / ev_pct / fair_odds / takeable / value — none of which any
  permanent store held.

Wiring: analyzeViaEngine1 attaches _features/_grade_11 (underscore =
internal); gradeSlateService fires onGraded then STRIPS them so they never
reach a cache or API payload; snapshotService builds rows and persists
best-effort. Retention reuses the LEDGER's dateET/gameIdFor helpers so
rows share the ledger's natural key exactly — otherwise the settle pass
could never join outcomes onto them. Rows are written BEFORE the empty-
slate early return: a slate that refused everything is exactly the case
worth recording.

CONTRACT HELD: retention is injectable and every path is caught. persist()
returns errors, never throws; a missing Supabase client is SKIPPED, not an
error. A retention failure can never break a snapshot.

BACKUP: backup-db.sh now accepts BACKUP_SSH_KEY as base64 (recommended —
survives env-var newline mangling, which is how injected SSH keys usually
break silently) OR raw PEM, detected by decoding and looking for the PEM
header. Verified both forms detect correctly against a real generated key.

Suite 279/3325 green, build exit 0.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SmNjJAwEnqHPtXbvSZR8kA
2026-07-19 23:01:12 -04:00
builtbykev ef7f17610f Backup: durable on-box volume, off-box DEFERRED, and a real read-back check
BACKUP_DIR is now a persistent volume (/app/backups), so the dump already
survives redeploys — the container-ephemeral risk that made this urgent is
closed. Storage Box SSH auth is not sorted yet, so the off-box push is
explicitly DEFERRED rather than failing:

- gated on BACKUP_OFFBOX=1 (plus BACKUP_REMOTE and BACKUP_SSH_KEY); until
  then the script logs "off-box push DEFERRED" and exits clean.
- if an enabled push DOES fail, it is a LOW-priority "deferred" notice, not
  a failure — the durable on-box dump succeeded, and calling that an
  incident would train us to ignore backup alerts.

Adds the read-back check, because a backup nobody has read is a hope:
countRowsInDump() runs `pg_restore --data-only --table=X -f -` and counts
the rows between `FROM stdin;` and the terminating `\.`, proving the
archive CONTAINS the data rather than merely parsing. Needs no Postgres
server, so it runs inside the API container. Validated against a real
pg_dump from a scratch Postgres: counted exactly 604 rows.

GET /api/internal/backup/verify exposes it (newest dump in BACKUP_DIR,
size, table, rows_in_dump). Unit tests inject spawn/fs so CI needs neither
docker nor pg_restore.

Suite 278/3310 green, build exit 0.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SmNjJAwEnqHPtXbvSZR8kA
2026-07-19 22:27:58 -04:00
builtbykev 26b276fbfb Fix the ESPN team-stats parser + report: opponent rank is still underivable
Ran the manual regrade with the internal key (thanks). Results are mixed
and the honest half matters more.

CONFIRMED WORKING — the probability layer is fully alive in production.
After POST /api/internal/snapshot/{mlb,wnba}: p_win, ev_pct, model_odds
and value are present on 32/32 live grades (mlb 7/7, wnba 25/25), up from
0/8 before. That fix is done.

NOT WORKING — the grade-range half did not land, and I am not going to
claim it did. The live distribution is unchanged (wnba B17/C8 before AND
after; mlb B4/C3), no A, no D, same four confidence values. Diagnosis:
matchup_grade is 0/25 on the live board, i.e. opp_rank_stat is still
null, so engine1's +/-1.0 opponent factor still never fires and the
ceiling is still +3.0 against the +4.5 an A requires.

Two distinct causes, both verified against the live ESPN feed:
1. refreshTeamStats CRASHED on every team — "buckets is not iterable",
   captured 0 / errored 15. ESPN's current shape is results.stats =
   an OBJECT with categories[], not an array. The old parser did for...of
   on it. This was invisible until S63 gave the function its first
   production caller. FIXED here (now captured 15 / errored 0) with a
   regression test covering the current shape, the legacy array shape,
   and empty payloads.
2. Even parsed correctly, the endpoint does not carry a
   defensive-strength metric at all: defensive_rating, opponent_ppg,
   pace and opponent_fg_pct all normalize to null — it returns only a
   team's OWN stats. So defensive_rank_normalized cannot be computed and
   opp_rank_stat remains underivable from this source. A test documents
   the gap and will fail if that ever changes.

Consequence: A STILL DOES NOT EMIT, so the A-RATED marketing hold STAYS.
Reviving the opponent factor needs a different derivation (opponent
points allowed from scoreboard/schedule, or a different ESPN endpoint) —
logged as the concrete next item, not hand-waved as done.

Suite 278/3305 green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SmNjJAwEnqHPtXbvSZR8kA
2026-07-19 20:31:15 -04:00
builtbykev b742230d94 Phase 1: ship the backup cron as CODE + a manual regrade trigger
FOUNDATION-FIRST re-order, phase 1 (tooling + safety).

BACKUP (highest-severity open item) — INSTALLED, not re-proven.
src/backupScheduler.js runs scripts/backup-db.sh nightly from inside the
API container, armed at boot in server.js. The container already has
SUPABASE_DB_URL, pg_dump and the Supabase route, so deploy == installed:
no host crontab, no Coolify click. Arming is deliberately opt-OUT (armed
whenever SUPABASE_DB_URL exists; BACKUP_CRON=0 kills it) because the S62
design was opt-in and nobody ever opted in — the DB went unbacked every
night for weeks. A failed run pages high-priority ntfy; silence is the
danger with backups.

Durability is the one part still needing a human: the container FS is
ephemeral, so a dump dies on redeploy unless BACKUP_REMOTE (off-box
rsync) or BACKUP_DIR (persistent volume) is set. The scheduler detects
that and pages a WARNING at boot rather than letting an undurable backup
read as "backed up". Runbook rewritten to lead with the code path.

MANUAL REGRADE TRIGGER — scripts/run-snapshot.js, runnable via
docker exec with no VYNDR_INTERNAL_KEY and no new HTTP surface. Runs the
SAME snapshotService.runSnapshot the cron runs (including the team-stats
refresh that powers opp_rank_stat), supports `all` and `--settle`, and
prints the grade/confidence distribution plus p_win/ev_pct presence —
which is the thing you actually want when verifying a grading change.

ACCESS BLOCKER, logged honestly in specs/model-train.md: there is no
VYNDR_INTERNAL_KEY in the local .env and SSH to the box times out from
WSL2, so I can neither curl the internal endpoints (which already exist
from S45) nor docker exec. The trigger is built and correct but only Kev
can run it until a key or SSH access exists. This is the highest-leverage
unblock for phases 2 and 3, which both need on-demand regrade+settle to
verify anything.

Also logged the standing cautions: CLV ledger stays private until
backtest-proven; "self-improving model" is unsupported marketing until
the loop closes; the engine is MLB/WNBA-calibrated and NFL/NBA/soccer
need their own calibration before the hub grades them (scaling gate).

Suite 277/3300 green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SmNjJAwEnqHPtXbvSZR8kA
2026-07-19 19:28:15 -04:00
builtbykev 1a94ef5fcf Revive the dead probability layer + restore grade range ON MERIT
Folds re-sequenced steps 1+2 into one change (Kev's call): same bug
family — features wired to sources that return null.

THE PROBABILITY LAYER WAS DEAD IN PRODUCTION. p_win/ev_pct/kelly/
model_odds/value were absent on 0/8 live grades because
gameLogService.getGameLogs returns null for MLB by construction and
depends on the offline Python service for NBA/WNBA, so meta.gameLogs was
[] for every sport. This was the S46 bug in a second location — that fix
gave featureCache an MLB branch (why grades still worked) but never the
estimator. featureCache.getStatRows now supplies normalized rows
([{date,[statType]:v}], most-recent-first) for every sport, feeding the
estimator AND consistency AND game_count_in_7d from one fetch.
VERIFIED on real props: p_win 25/25 WNBA, 8/8 MLB (was 0).

GRADE RANGE, ON MERIT — never by rescaling (permanent founder ruling:
minting A's without new information is a relabelled B sold as an A and
corrupts an append-only ledger).
- refreshTeamStats wired into runSnapshot — it had ZERO production
  callers, so opp_rank_stat was permanently null and a +/-1.0 factor
  could never fire. Test-env no-op (opsNotify precedent).
- L20 made SYMMETRIC: both branches were delta +1.0, so the season
  baseline could only ever ADD. No negative path was a structural reason
  D was unreachable. New l20_contradicts_* carries -1.0.
- game_count_in_7d derived from real logged dates (heavy_workload_7d).
- NOT wired, deliberately, with reasons inline: teamId (no team_id
  column; getFeatures reads it top-level; factor also needs a starter-id
  list) and season_type (ESPN 2 = REGULAR season; threading it raw would
  fire veteran_in_playoffs in July). Dead code dressed as a fix is the
  thing we are removing, not adding.

CALIBRATION GUARD (found by verifying, not assuming): consistency CV is
NBA-tuned; for a Poisson-ish stat cv ~ 1/sqrt(mean), so any stat with
mean < 4 auto-classifies boom_bust. First verification run showed 8/8 MLB
props boom_bust — a blanket -1.0 that dropped the board to all-C. Floored
at CONSISTENCY_MIN_MEAN=4 -> 'unknown' below. Absent beats wrong. MLB
low-count stats therefore still get no consistency factor: honest, not
fixed. Scale-free index-of-dispersion classifier is the open follow-up.

CONFIDENCE IS NOT A PROBABILITY: payloads carry confidence_basis:
'grade_band'. Corrected mlb-grade-degradation.md — its "25/25
grade<->confidence agreement" is a TAUTOLOGY (confidence is derived FROM
the letter, so it would report 25/25 even if every grade were wrong), not
a validation. Removed dead mlbGrader.js (referenced only by its own test)
and the stale computeFeatures comment claiming a penalty that never ran.

VERIFICATION (scripts/verify-grade-range.js, real props/logs/engine):
WNBA 25 props B 68%->32%, C 32%->64%, D 0->1 (4%); 11-step spread went
from 2 steps to 5 (C/C+/B-/D). The D is earned: Angel Reese assists o2.5,
p_win 0.365. Nothing flooded — grades got HARDER. A did not emit locally
because opp_rank_stat needs the Redis cache only prod populates (local
ceiling +3.0 vs the +4.5 A needs); reachability is proven arithmetically
and locked in tests. Prod A-emission is the outstanding fingerprint.

MARKETING HOLD: "A-RATED" (AccuracyBadge, TopSignals) is unsupported
until that fingerprint. Confirmed honest fallbacks render today —
/api/ledger/accuracy has B and C buckets only, so the badge shows
"MODEL · 63% HIT" and TopSignals self-hides. Nothing fabricated ships.

Suite 276/3286 green, web build exit 0.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SmNjJAwEnqHPtXbvSZR8kA
2026-07-19 18:54:51 -04:00
builtbykev 7a925f43eb Model Train arc 1 (engine): de-vig + EV + takeable/value gates + hero v2 + triplet
Steps 1-6 — make "real opportunities at takeable prices" the engine, not a filter.

1. DE-VIG (src/utils/devig.js): two-way multiplicative de-vig strips the vig and
   returns fair prob + fair price per side + the overround. One side missing →
   fair UNAVAILABLE (null), never faked. Method noted in code + the `devig_method`
   field.
2. EV (devig.evPct): ev_pct = model prob × decimal − 1 at the graded side's
   ACTUAL price. This is the ranking signal now, replacing raw |model−consensus|.
3. TAKEABLE gate (src/config/valueEngine.js, TAKEABLE_ODDS_CEILING −160 .. +200,
   env-tunable): promoted surfaces only (hero/featured/alerts). The full board
   still shows everything; Parlay Lab exempt; JUICE_ODDS_FLOOR (−400) stays the
   absolute backstop underneath. Strict null-guard (Number(null)===0 would have
   made a missing price "takeable").
4. VALUE flag: passes BOTH gates (takeable AND ev_pct ≥ VALUE_EV_THRESHOLD).
   Grade = read quality; value = the price pays you. Shipped in payloads.
5. HERO v2 (heroPropService): highest ev_pct among takeable A/B reads — a huge
   gap on a −900 line is trivia, not an opportunity.
6. VALUE TRIPLET: book_odds · fair_odds · model_odds on every read (snapshot,
   hero, scan — they all spread the grade). Handoff documents the fields; the
   rendering is Session-2 Design's job.

All wired in analyzeViaEngine1's existing p_win/kelly block (real quantile
probability × real book odds, or nothing). 33 new tests; suite 276/3306 green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-19 02:43:30 -04:00
builtbykev 348a82b4a0 Generalize the no-edge guard: suppress by the BOOK'S PRICE, not a stat whitelist
Follow-up to the rare-event under fix — the whitelist (doubles/triples/HR/SB)
was fragile: the same juiced-under problem exists for steals, blocks, and any
other low-frequency market, and a new stat would slip through.

The real signal is the book's own price. The doubles unders were priced -625 to
-1100 — laying 6-11x to win 1x on an ~82% event, with no value the model could
recover. So the PRIMARY guard is now stat/sport-agnostic: analyzeViaEngine1
refuses any read whose graded-side odds are past the juice floor
(JUICE_ODDS_FLOOR, default -400, env-tunable). That catches every version of
this — steals, blocks, anything — and it also keeps the public record honest
(those -800 "wins" hit ~82% of the time and would inflate the hit rate, the same
class as the projection-0 degradation).

The structural rare-event rules stay as the BACKUP for props with no odds
(list also expanded cross-sport: + steals, blocks). Normal + longshot prices
(-110, -250, +600) are preserved. 16 tests cover both layers.

Reported: the doubles projection was REAL per-player (not a fallback); the fix
is the price guard, not a bigger list.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-19 02:09:11 -04:00
builtbykev f72f063e6f Suppress rare-event 0.5 unders (juiced, no-edge) — config-driven grade + board fix
Betting-logic audit: the CONSENSUS-vs-MODEL board flooded with fake reads like
"DOUBLES u0.5 · MODEL 0.2 · +edge" — the juiced under side of rare counting-stat
markets (doubles/triples/HR/SB), which is never a takeable edge and violates the
no-unders-default doctrine.

Report finding (item 3/4): the doubles projection is REAL per-player, not a flat
fallback — 'doubles' maps to a real game-log field (MLB_LOG_FIELD doubles→
doubles) and the live values varied (0.03/0.16/0.2/0.22). So no projection-gate
refusal for fakeness; the problem is purely structural (a rare event's real
projection always sits below a 0.5 line, so the under always "wins").

Fix (config-driven — src/config/rareEventMarkets.js, tunable stat list + line
threshold):
- Grade layer (analyzeViaEngine1): a rare-event UNDER at ≤0.5 is always REFUSED
  (grade null + suppressed flag/reason). A rare-event OVER at ≤0.5 is refused
  UNLESS the model genuinely projects the event above the line — because a
  0.2-over-0.5 carries the SAME |edge| as the suppressed under and would just
  take its rank on the board. The over grades normally once projection > line.
- Board layer (marketBreadth.collectBreadth): drops null-model rows so a
  suppressed/ungraded prop can't rank a "MODEL —" placeholder onto the board.

10 suppression tests + config locks; also fixed a settingsPage book assertion
left over from the ESPN→theScore swap. Suite 274/3289 green, web build exit 0.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-19 00:19:23 -04:00
builtbykev ccb9668f0c Task B — founder checkout is SEAT-GATED; payment-decline grace spans retries
1+2. Checkout price was CODE-gated (founder price only with a valid founder
   code) — so "Claim a Founder Desk" would have charged the $44.99 standard
   price, not the advertised $34.99. Now it's SEAT-gated: resolveCheckoutPrice()
   attaches the founder price while founder seats remain (< FOUNDER_SEATS_TOTAL,
   read from the SAME countFounderSeats() truth as the ClaimMeter), and flips to
   standard at seat 100. createCheckoutSession uses it; the founderCode param is
   kept for back-compat but no longer drives price. The meter flips to "SOLD
   OUT" at capacity. When the count can't be verified we honor the advertised
   founder price (never overcharge).
   - Also hardened countFounderSeats to manual pagination (the for-await form
     broke on non-async-iterable list mocks).

3. Tests: resolveCheckoutPrice at seat 0 → founder, seat 100 → standard, the
   99/100 boundary, null-count → advertised founder price.

4. Grace: invoice.payment_failed now sets a 14-DAY grace (spans Stripe's Smart
   Retry window) instead of 48h — a transient decline no longer revokes access
   mid-retry. Access is revoked only when Stripe actually cancels
   (customer.subscription.deleted keeps its 48h grace). Test updated.

Stripe + founders suites green, web build exit 0.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-18 23:04:19 -04:00
builtbykev ae3cff9dbd Item 7 — book roster: ESPN BET → theScore Bet (PENN)
ESPN BET is defunct — PENN/ESPN terminated the deal; PENN rebranded it to
theScore Bet (Dec 1 2025) and ESPN is now exclusive with DraftKings. Removed
the ESPN BET entries from the BookChip map (web/src/lib/books.js) and added
theScore Bet (mono TS, slug thescore) as the successor. Added 'thescore' to the
backend oddsNormalizer ALLOWED_BOOKS so the feed's lines are accepted; synced
the bookWordmark test list. The ESPN references in src/config/sports.js are
ESPN's STATS API (data provider, unrelated to the sportsbook) — left untouched.

Flagged in specs/design-reference/HANDOFF.md that the design mockups' BookChip
row still shows ESPN BET and needs the same one-swap on the next refresh.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-18 13:55:39 -04:00
builtbykev 3b12c6ca98 Item 0 — founder count = REAL active Stripe subscriptions (kills the phantom 1)
The counter showed 1/100 from user_profiles (founder_pricing=true AND
subscription_status='active'), but the live Stripe account has ZERO
subscriptions of any status — the "1" is a comped/manually-tiered profile, not a
paying founder. A tier/founder_pricing field on a profile can be set without
ever paying, so it is not proof of a paid seat.

Now the count is Stripe's OWN truth: stripeService.countFounderSeats() counts
ACTIVE subscriptions on a founder price. The route reads that (cached 5 min);
null or any failure → hidden, never a number. A comped profile no longer counts
→ the honest number is 0.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-18 13:22:33 -04:00
builtbykev a8e383e7e7 Item 8 fix: articles live in web/content (the runtime content root), orphan deleted
The blog showed "Posts coming soon" live: the app reads process.cwd()/content
= web/content at runtime (that's where the old orphan lived and rendered), but
the 5 articles were committed to REPO-ROOT content/articles — which the
deployed app never reads. Moved them to web/content/articles (verified
getAllPosts finds all 5 from cwd=web) and deleted the orphan file
web/content/blog/line-movement-guide.mdx (the route already 301s). Test paths
updated to web/content/articles.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-18 01:52:37 -04:00
builtbykev cb3237cdce Item 6 — Desk showcase renders REAL data (or hides), kills the mocked ladder
The pricing Desk showcase hardcoded an alt-line ladder (1.5 A +7.1% / 2.5 A+
+11.4% / 4.5 C -3.8%), QUARTER-KELLY 2.4%, and PARLAY φ 0.34 — a mocked demo
selling something we weren't proving.

- deskShowcaseService reads the pre-graded snapshot for a real A/B prop's
  alt-line ladder (prefers the one with the most grade variation — the most
  compelling real example). Edge per rung shows only when it's a plausible
  market value; the inflated (model-line)/line artifact on small lines is
  guarded to "—" rather than shown as a fake +91%.
- PARLAY φ is now REAL: the model's same-team correlation (0.34, mirroring the
  frontend parlayMath team constant) computed for TWO REAL same-team legs,
  named. No real same-team pair on the board → the tile hides, never an
  invented number.
- QUARTER-KELLY tile is REMOVED: the snapshot has no odds, so a real
  quarter-Kelly % can't be computed here — a fabricated 2.4% is worse than
  nothing. Kelly stays a real in-app Desk feature; the showcase just doesn't
  fake it.
- DeskShowcase is now a client component fetching /api/desk-showcase; when the
  board has no real ladder the whole visuals column hides (real-or-hidden, same
  law as the hero). The pitch copy is unchanged.

5 service tests. Change-affected suites green, web build exit 0.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-18 01:42:16 -04:00
builtbykev 9b9aab4262 Item 5 — daily hero prop is a live RULE (biggest model-vs-market disagreement)
The landing hero was a static Jokic "Example" card with a name-length pick and a
hardcoded A- 73% +6.2% fallback. Now it's deterministic and live:

- heroPropService.pickHeroProp reads the pre-graded snapshot and selects the
  prop with the LARGEST |projection - line| gap among A/B grades (conviction,
  not noise) — the read where VYNDR disagrees most with the market, the card
  that makes a stranger argue. No curation, no grading (reads cache → no API
  credits). GET /api/hero-prop (backend) + repointed Next proxy.
- The card shows the disagreement EXPLICITLY: the book's line vs VYNDR's model,
  side by side (model in green), with the real grade timestamp ("Graded 2:14
  PM"). The EXAMPLE chip is gone.
- Empty slate → the MOST RECENT real graded read (flagged "LATEST READ", real
  date). Nothing cached → { available:false } and the card HIDES. No
  hand-written fallback — the Jokic card is deleted. Survives a dead night: a
  live rule shows tonight's real MLB read, never a phantom July NBA card.

7 service tests lock the rule (max-gap, A/B gate, projection/line required,
empty→recent, hidden, cross-sport). colorContract updated to the new
disagreement display. Change-affected suites green, web build exit 0.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-18 01:29:55 -04:00
builtbykev 89a2977f57 Item 7 — public accuracy reads the CLEAN ledger; BEAT CLOSE hidden until C4
Kev's call: the 30D accuracy surfaces must read TRUTH, not a cache that can't be
filtered. My earlier degraded-row exclusion only touched getModelAggregate
(Postgres); the public buckets/badge still read outcomeService (Redis outcome
log), which counts degraded projection-0 outcomes and has no field to filter on.

- /api/accuracy (AccuracyBadge) + /api/ledger/accuracy (buckets/ModelRecord)
  now source from the clean Postgres ledger aggregate via new
  ledgerService.getAccuracyView + accuracyBucketsFromAgg (model_value > 0
  excludes degraded rows). Same response shapes → no frontend change. Redis
  outcome log is now read by nothing public; it can age out or be rebuilt.

- BEAT CLOSE is a MEASURED-WRONG ZERO: captureClosing re-records the locked line
  as the "closing" line, so clv is flat on the whole sample and beat_close reads
  0% (comparing a number to itself). Full write-up: specs/audit-data/
  clv-capture-broken.md (the fix belongs to C4). Until then, beat_close_pct +
  clv_distribution are SUPPRESSED at the source (getModelAggregate, gated by
  clvCaptureReliable() / CLV_CAPTURE_RELIABLE=1). Every public surface already
  renders BEAT CLOSE only when non-null, so they all hide it now — no wrong zero
  anywhere. HIT RATE (real) is unaffected.

Suite 271/3261 green, web build exit 0.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 16:08:18 -04:00
builtbykev 36e653d695 Fix compliancePages test: articles are PUBLISHED now (item 8), not draft
The test locked the old draft/unwired state; item 8 intentionally published
the 5 articles to /blog with real dates. Updated the assertion to the new
published shape (title + real date + status: published). This was a
tests-before-commit miss on the item-8 push (3b7a1f5) — fixed forward.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 15:57:17 -04:00
builtbykev 41fc2b90e2 Item 2 — founder counter is REAL or hidden (kills the hardcoded 47/100)
ClaimMeter rendered a fabricated "47 / 100 CLAIMED" (a hardcoded default; the
comment even said "Cosmetic conversion driver… Static here"). Now:

- GET /api/founders/count counts ONLY real paying founders — user_profiles
  where founder_pricing = true AND subscription_status = 'active' (the
  Stripe-webhook-synced mirror, so we never hammer the Stripe API). Cached 5
  min in Redis on top of that.
- If the source is unavailable (Supabase unconfigured, query error, column not
  migrated, client throws) the endpoint returns { available: false } and the
  ClaimMeter renders NOTHING — counter and progress bar both hidden. We never
  fall back to a number.
- A low real count is shown honestly (0 → "0 / 100"); the truth is the feature.

Next proxy at app/api/founders/count. 6 route tests cover real count, low
count, error/unconfigured/throw → hidden, and cache-hit. Suite 271/3260 green,
web build exit 0.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 15:32:18 -04:00
builtbykev 66d52a9ce0 Item 1 — VERB LAW: one verb, READ (never SCAN), + a lint that enforces it
The product argued with itself: FAB/nav said "Scan", Free tier "5 scans",
ticker "MLB slate scanned" — while the Ledger says "MY READS". Swept every
user-visible surface to READ:
- BottomTabBar FAB + Nav link: 'Scan' → 'Read'
- Pricing free tier: '5 scans to try the model' → '5 reads …'
- StatStrip: 'Awaiting next scan' → 'Awaiting next read'
- Ticker badge + snapshotService event: tag 'SCAN' → 'READ',
  'slate scanned' → 'slate read' (readSportOf parses BOTH old and new so
  cached ticker items dedupe cleanly through the rollover)
- upgradePitch: 'You've scanned N parlays' / 'unlimited scans' → read/reads

Internal untouched (not user-visible): /api/scan routes, scan_count column,
scanning state, DemoScan/ScanIcon, scanlines CSS, the transitional SCAN
color-map key.

tests/unit/verbLaw.test.js is the enforcement: it fails on user-visible
scan/scanned/scans copy across web/src + src/services (skips comments). Suite
270/3254 green, web build exit 0.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 15:26:49 -04:00
builtbykev 9fc4edf3a9 Blast radius: exclude projection<=0 grades from the public model record
The degraded grades (projection=0 → model_value=0) are already settled in the
append-only ledger and must NOT be deleted (Data Semantics law). But their
hit/miss is noise, not model skill — they never had a real projection. So
getModelAggregate now filters `.gt('model_value', 0)` on both the settled and
pending queries: the rows stay in ledger_entries, but leave the public hit_pct /
CLV / per-tier record. `.gt` also drops NULL model_value. Post-fix no such row
can be written (projection<=0 refuses), so this only sheds the historical set.

This is the functional form of the "marking" the work order asked for — the
degraded locks are effectively marked as non-counting without mutating history.

Test builder mocks gained `.gt`; a lock asserts the filter is applied to both
queries. Suite 269/3253 green, web build exit 0.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 03:15:50 -04:00
builtbykev 888d103f95 Fix MLB grade degradation: projection>0 gate, edge semantics, letter=confidence
The #1 board item — three grading bugs the phone audit surfaced, all in the
live Node grade path (engine1 + analyzeViaEngine1), fixed at the source.

1. PROJECTION=0 NOW REFUSES. projectionFor returned l5_avg even when it was 0
   (finite, so the `== null` gate passed it) — 9/25 live grades graded on a
   zero projection, producing a degenerate edge and a hollow grade. Now a
   non-positive reference is not a projection: projectionFor skips it and falls
   through to the next POSITIVE reference (l5 -> l20 -> per_90 -> xg); when none
   is positive it returns null and the read REFUSES (insufficient_data). The
   gate also gained an explicit `> 0` guard so the invariant is structural — a
   grade can never be emitted with a non-positive projection. Fewer graded
   props, honest.

2. EDGE_PCT. The formula was already (model - line) / line signed by direction
   — Kev's intended semantics. The broken {20,60,100,140} cluster was the
   proj=0 degeneracy ((line - 0)/line = 100%); with #1 those refuse, so the
   fabricated 100s vanish and real edges flow. The main-line edge now reuses
   the VALIDATED projection (edgePctFor accepts an optional ref) so edge and
   the persisted projection can never diverge. Frontend |edge|>40 guard stays
   as a safety net.

3. LETTER == THRESHOLD_TABLE(CONFIDENCE). engine1's hand-rolled
   GRADE_TO_CONFIDENCE drifted a full sub-tier low (B -> 0.55, which the
   canonical grade_thresholds.json calls B-) — the "B at 45%" the audit caught.
   Now confidence is DERIVED from each grade's band MIDPOINT in
   grade_thresholds.json (one source of truth, shared with the Python engine),
   so applying the threshold table to any grade's displayed confidence resolves
   back to the same letter. Proven for all 11 grades.

Regression locks: tests/unit/mlbGradeDegradation.test.js (14 tests). Backend
suite 269/3253 green, web build exit 0.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 03:06:12 -04:00
builtbykev 71e35e90fd P2-10: ledger read-card density — tighter padding/margins (3-4 per phone screen)
Phone audit: read cards were huge, only 1-2 fit per screen. Compressed the
vertical spacing — article padding 16->12, header margin 8->5, name 15->14px,
ladder-rungs margin 10->8, book/date line 12->8.

Kept the archetype showDesc: it renders INLINE (same row as the badge), so it
adds zero vertical height — dropping it wouldn't help density and would break
the ds5 design lock ("the badge shows its one-line meaning where it leads").
Locked the density in vyndrParityQA (P2-10).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 01:47:48 -04:00
builtbykev 77e8937a56 P2-9: leaderboard stat labels (SB/ER/TB) + FLAG the grade-degradation root cause
DISPLAY FIX (shipped): the league leaderboard rendered raw snake_case
("stolen_bases U0.5", "earned_runs U2.5"). New canonical short-label lib
web/src/lib/statAbbrev.js (one source, CommonJS + unit-tested) maps stat_type
to SB/ER/TB/HR/K/PTS/… and ExploreHub routes through it. Unknown ids upper-case
their words so raw snake_case can never leak again.

FLAG (reported, NOT silently changed — per the audit's instruction): the "B at
45% confidence" is a BACKEND grading issue, diagnosed against live snapshot:
- 25/25 grades mismatch their own confidence vs grade_thresholds.json (B shown
  at conf 55 = the B- band; a systematic one-sub-tier gap on every prop). The
  surfaced `confidence` is not the probability that derived the letter (likely
  the data-sufficiency penalty applied to display-only).
- 9/25 have projection=0 — the MLB feature path feeds 0 instead of refusing
  (S58 insufficient_data), which also produces the P1-7 broken edge_pct.
Full write-up + do-not list: specs/audit-data/mlb-grade-degradation.md. NOT
re-lettering or shifting thresholds on the frontend — that would hide the bug.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 01:42:03 -04:00
builtbykev 00537eb84c P1-8: truth in Compare verdict — no phantom "tonight", cite what actually wins
Phone audit: the Compare verdict read "the edge tonight tilts his way" for
Jokić vs Wembanyama — an NBA claim in July, when NBA has 0 games. The page is
sample/form data with no game resolution, so "tonight" can never be verified.
Reframed to "on current form" (the rows ARE L10 form) — always honest, in or
out of season.

Also fixed the cited dimensions: the verdict claimed "usage", but in the sample
Jokić's Usage% (29.1) is LOWER than Wemby's (31.0) — he wins scoring, boards,
and playmaking, not usage. Copy now matches the data.

Locks both P1-7 and P1-8 in vyndrParityQA.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 01:36:53 -04:00
builtbykev d755b43f05 P1-7: flat edge board — guard the broken edge placeholder (absent > fabricated)
Phone audit called the board 'mostly-empty'. Two causes, both now addressed:
1. Dead images (P0-2, already fixed) → the matchup/team chips render logos now.
2. Degraded edge data. Live snapshot edge_pct is on a broken scale (distinct
   values 20/60/100/140 — not a market %), with projection=0 and confidence
   35-55%. A real prop-market edge is single-digit, never past ~40%. Leading
   the board with '+140%' fabricates a signal (Data Semantics Rule).

Fix: an edge whose |value| > 40 is treated as ABSENT at BOTH layers — the
data layer (flattenToEdgeBoard nulls it, so it can't RANK a fake +140% above a
real +8.4%) and the display (EdgeCell shows '—'). Board falls through to the
grade-rank tiebreak when edges are unreliable. Real edges (≤40) are untouched.

The root cause — edge_pct/projection/confidence degradation — is a BACKEND
grading issue (same family as the P2-9 '45% B' flag), reported separately; this
is the honest frontend guard, not a fix for the data.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 01:34:01 -04:00
builtbykev 8b35fd06ec P1-5 fix: 390px containment — consensus rows stack, pitcher line wraps
Phone audit: CONSENSUS VS MODEL bled off the right edge ('2 BO…', 'MO…') and
STARTING-pitcher lines truncated ('2.64 E…'). The M4 lock only hid the DOCUMENT
scroll (html/body overflow-x) — content still clipped inside cards. Now contained:
- .breadth-row stacks (flex-direction:column) at <430px, each field on its own
  line with overflow-wrap:anywhere — no bleed.
- the game-card starting-pitcher inner spans wrap + shrink (flexWrap + minWidth:0)
  so name/ERA/archetype flow onto a second line instead of clipping.
- STRENGTHENED the lock: vyndrParityQA now asserts the CONTAINMENT patterns
  (breadth-row stacks, pitcher spans wrap), not just document overflow.

MLB stat pills: the game-lines grid already scrolls-within-card (<640 M1); if
the audit still shows pill clipping elsewhere, it's a follow-up targeted pass.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 01:19:48 -04:00
builtbykev ff53f31bfc P0-4 fix: mobile header collapses to ONE line — logo + clock + sync dot
Phone audit: at 390px we still rendered the full desktop 3-row header (nav +
TOP MOVES ticker + SYNC line) eating ~20% of the viewport, and its height
clipped page titles under it (MY READS tabs, HEAD TO HEAD). Implemented Design's
mobile app bar <768px:
- New MobileSyncClock (extracted from HeartbeatBar) lives in the Nav's right
  cluster — wall clock rests, amber/STALE reacts off the shared freshness tier.
- <768px: the ticker row (.nav-ticker) AND the whole heartbeat bar are hidden;
  only the nav row shows (logo + clock + search). main padding-top → 62px and
  the Slate sticky tabs → top:60px, so nothing clips under the bar.
- Locked in vyndrParityQA (P0-4): ticker+heartbeat hidden, nav clock shown,
  paddings collapsed.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 01:15:24 -04:00
builtbykev db61876b2f P0-3b/c: consensus grouped by player + ledger cards nest alt lines as a ladder
Completes P0-3 across all three surfaces:
- CONSENSUS VS MODEL (MarketBreadth): dedupe by player+market so Ben Williamson's
  alt-line variants show as ONE consensus row (no per-market cap — a consensus
  table just shouldn't repeat a player).
- LEDGER cards: group by player+market via groupIntoLadders — Alec Bohm's
  strikeout ladder (U1.6/U1.3/O1.5) is now ONE card with the rungs nested (each
  its own side/line + tier-colored grade), not three separate cards.
- playerGrouping reads player OR player_name (ledger rows use player_name) —
  regression-tested so the ledger doesn't silently empty.

The Alt Line Ladder shape is what /pricing already demos; the record now uses it.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 01:07:28 -04:00
builtbykev 55f5cdc57d P0-3a: dedupe the Explore leaderboard — one row per player+market + per-market cap
Phone audit: leaderboard flooded with 9 consecutive identical 'stolen_bases U0.5
45% B' rows. New shared lib/playerGrouping (dedupeLeaders + groupIntoLadders,
name-key aware, 7 unit tests): ONE row per (player, market family) keeping the
best-ranked, then a per-market cap (4) so no single prop type floods the board.
Applied to ExploreHub. Ledger cards + Consensus grouping follow in P0-3b/c using
the same lib.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 00:59:08 -04:00
builtbykev 489d849f1e P0-1 fix: ledger/u grade badges are token-derived — kill blue-B / amber-C / non-A glow
Phone audit found LEDGER READ CARDS rendering B badges with BLUE borders + C
with AMBER right now in prod — GradePill (components/GradeCard.tsx) hardcoded the
OLD palette (rgba(74,158,255) blue-B, rgba(255,179,71) amber-C) for bg/border
while the text used the migrated token. Migrated bg/border to color-mix on the
grade token, so B renders neutral-white and C grey (matching the board).
- globals.css .grade-*-bg → token-derived color-mix (was raw blue/amber rgba).
- DELETED glow from .grade-glow-b/c/d (glow is A-tier ONLY, by law) — B/C/D keep
  their token color, no text-shadow.
- Purged the last dead grade-blue #4A9EFF fallbacks (SoccerGradeResult, the
  intelligence INFO dot).
- REGRESSION LOCK: vyndrParityQA fails if #4a9eff / rgba(74,158,255) reappears
  anywhere in web/src, if GradePill hardcodes blue/amber rgba, or if grade-glow
  B/C/D grow a text-shadow again.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 00:48:56 -04:00
builtbykev 6bc9093298 M4 locks: flat edge board is mobile-only + chip/grade/hero + overflow contained
Structural mobile rules become failing tests (M4 'test-lock what's lockable'):
the flat EDGE BOARD shows <768px and game cards are desktop-only; the board
renders TeamChips + tier GradeBadge + sign-colored hero edge% + the ranked
opacity ramp; document never scrolls sideways at 390px. Source assertions —
they lock the RULES, not the pixels (that's the master audit).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-16 21:48:21 -04:00
builtbykev 8a24ac9129 M1b screen 01: the flat EDGE BOARD — Design's mobile board IA
The one genuinely-new mobile screen. Design's mobile BOARD is a FLAT edge-ranked
list (all graded props across every game on one list, sorted by edge) — not the
desktop's game-grouped cards. Implemented to the drawing with REAL snapshot data:
- slateAdapter.flattenToEdgeBoard(cards) — pure transform of the assembled
  GameCardData[] (grade→game join already done) into ranked rows, edge desc.
  STRICT null edge sorts LAST (never 0-coerced to the top — Data Semantics Rule).
  Threaded edge_pct through buildPlayerStripsFromProps (was dropped). 6 unit tests.
- MobileEdgeBoard component — Design's exact screen-01 rows: rank (green #1),
  player + prop, matchup sub-line with TeamChips + live-dot, tier grade chip,
  and the edge% as the one bold mono hero (green +, red −). Ranked opacity ramp
  (1 → .55) + green inset border on the top reads. Breadth strip EDGES/AVG CLV/
  GAMES — CLV honest '—' (per-slate CLV isn't computed; never fabricated).
- Slate: <768px renders the flat board, ≥768px keeps game cards (same data,
  toggled by width). Ungraded slate still shows game cards on phones (no blank).

Built to Design's screen-01 drawing, VISUALLY UNVERIFIED at 390px — the core
mobile screen, top of the master-audit list.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-16 21:46:47 -04:00
builtbykev f02dc4a6d5 fix: mobile test pins grade-hero at Design's 74px (follow-up to baf977f)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-16 21:34:03 -04:00
builtbykev f24f9412f1 Rev 3 matchup chips: TeamChip primitive + board-row team context
Design Rev 3 anchors every matchup/context abbr with a 10-12px team tile. New
reusable TeamChip renders the real TeamLogo (licensed ESPN logo where it
resolves, team-colored monogram otherwise — the resolver is already built) at
that size + the abbr, sitting inside the row so it inherits the ranked opacity
ramp. First placement: StatStrip's player/team context (name → team-chip →
archetype). ROW-GRAMMAR identity-run test updated to the chip marker.

Remaining Rev 3 placements to thread TeamChip into (reusable, mechanical):
parlay legs, grade-shift header, pitcher "vs", /u recent-settled, other
matchup context lines. Game-card headers already carry TeamLogo (TeamLink).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-16 21:27:47 -04:00
builtbykev 77d8fd658d M3.6 glyph lift — 29 archetypes now render Design's real 74-mark set
Replaced the generic reused shapes (triangle/star/plus/bolt…) with Design's
real per-archetype marks from the authoritative glyphDefs() (HANDOFF), and
aligned each archetype's color to Design's deduped palette — frontend
lib/archetypes.js + backend archetypeService.js kept in color-sync (the
cross-file test iterates the backend set). Badge test color expectations
updated to Design (BOMBER #FF9F45, CONDUCTOR #6C8CFF, ALPHA #7C5CFF,
FORTRESS #4C6FA5, …).

Scope + honesty:
- 29 non-combat archetypes wired to real marks + Design colors.
- COMBAT namespace (STRIKER/GRAPPLER/PRESSURE/COUNTER/FINISHER/GRINDER) left
  untouched — it uses unicode CHAR glyphs + its own pinned colors + test
  (FINISHER deliberately doesn't collide with the soccer FINISHER). Combat
  could adopt Design's SVG marks in a follow-up.
- 39 Design marks are INERT (no classify() producer yet) — the 74 SVGs live in
  specs/design-reference/assets/glyphs/; they light up when classify() expands.
- 9 backend archetypes have NO Design mark (BRUSH/CONNECTOR/DISTRIBUTOR/
  FASTBREAK/FLEX/HYBRID/SWITCH/SWITCHBOARD/WHIFF) — kept on their generic glyph,
  flagged for Design.

VISUALLY UNVERIFIED at 390px/desktop — archetype marks + colors on the audit list.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-16 17:01:48 -04:00
builtbykev e0a26a8055 M3.1 token alignment — the palette to Design's exact package values
Reconcile finding: the live tokens had DRIFTED from Design's package (HANDOFF
"Tokens (exact)"). Per the standing conflict rule (Design specified exact hexes
→ rejected the drift → Design wins), aligned the whole palette:
- Surfaces: --bg-1 #0E0E16→#0E0E14, --bg-2 #15151F→#14141E; added --bg-deep
  #0A0A10 + --hairline #101018 (Design's ramp).
- Text: --text-0 #E8E8F0→#F0F0F0, --text-1 #7A7A8E→#B8BCC8 (Design's secondary
  is far brighter), --text-2 #4A4A5E→#707080, added --text-3 #4a4a58 micro.
- Borders: #1E1E2E→#1E1E2A, #2A2A3E→#2A2A38.
- GRADES (the big one): B blue #4A9EFF → neutral-bright WHITE #F0F0F0; C amber
  #FFB347 → muted GREY #B8BCC8; D #FF5252 → #FF4757. The old blue/amber actually
  violated DESIGN-SPEC v2's OWN "B neutral-bright, C muted" — this fixes a
  long-standing drift, confirmed by Design's package. Amber stays its own token
  (--amber); --warning decoupled to --amber; --miss → #FF4757.
- vyndrTokens.js GRADE_HEX mirror + the design-system test updated to match.

Big VISUAL change (grade color language), VISUALLY UNVERIFIED at 390px/desktop
— on the Chrome-audit list. Every surface inherits it, so it lands first.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-16 16:19:30 -04:00
builtbykev 7c7ab24be5 M1b: mobile app-bar clock — Design's resting clock + STALE reaction (Hybrid)
Design's mobile app bar shows a wall clock, no SYNC/STALE readout. Building it
literally would drop the Ship-A staleness signal on the device most users are
on. Kev's ruling: Hybrid — the wall clock is the RESTING state (the stillness),
STALE/amber is the REACTION (the punctuation), driven by the SAME real signal
as desktop (refreshed_at vs expected_interval_s, thresholds 1.5×/3×). Never
silently stale on mobile. Design drew the happy path; we keep the failure state.

- web/src/lib/freshness.js — extracted the freshness tier as ONE shared source
  (CommonJS, unit-tested); desktop HeartbeatBar + mobile clock both key off it,
  so mobile can't silently disagree with desktop about staleness.
- LiveLayer: <768px hides SIGNAL LIVE + EKG + graded + the SYNC label and shows
  a single right-aligned clock — ticking wall clock when calm, amber SYNC / red
  STALE when the tier reacts. Resting dot is static (the clock is the pulse).
- Test-lock: freshness.test.js (tier thresholds, absent≠false-stale, no negative
  age) + vyndrParityQA (mobile clock wired, one shared freshness source).

Built to Design's mobile spec, VISUALLY UNVERIFIED at 390px. NEXT shell
increments (still M1b): merge the clock into the logo row (Design's single-row
app bar), the breadth strip (EDGES/AVG CLV/GAMES — replaces the graded count
mobile lost here), and relocate the wire to the bottom of the board.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-16 11:26:00 -04:00
builtbykev a10227ee5a Design completion train — import authoritative mockup + M1a mobile foundation
SETUP (required first step): overwrote specs/design-reference/ with the CURRENT
authoritative mockup ("Vyndr System.dc.html" from claude.ai/design, the version
with the combat card / pitcher identity / live grade-shift / correlation builder
/ FREE|PRO pricing / TRANSMISSION QUIET). 12 surfaces. Confirmed it has NO media
queries — desktop-only, so the 390px expression is a deliberate design decision,
not a shrink.

M1a — mobile foundation (built to spec, VISUALLY UNVERIFIED at 390px; WSL2↔Chrome
unreachable, the Chrome audit is the eyes):
- Header-zone collapse (the concrete audit finding: ticker + SIGNAL LIVE + STALE
  stacking in ~110px). The decorative EKG is dropped <768px so the heartbeat
  reads as ONE clean status line; signal pulse + ticker are the single animated
  element (DESIGN-SPEC §4). LiveLayer gains .heartbeat-bar / .hb-ekg hooks.
- Primary CTA (.vbtn) meets the 44px touch target on mobile; dense `small`
  buttons opt out (density is a feature).
- .m-hero mono-hero clamp for the one-figure-per-card grammar at 390px.
- M4 test-lock: vyndrParityQA asserts the header collapse, tap target, overflow
  containment, and the honest "UNVERIFIED at 390px" label are all in source.

Per-surface stacking (M1b), billboards (M2), desktop parity (M3) continue.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-16 05:09:14 -04:00
builtbykev 2d413cfe1e Quota guard: close the silent odds-api drain + reserve floor for MLB
Diagnosis (why 500/500 went unpaged): the only regular odds-api burner was
futuresService, which called axios DIRECTLY — bypassing the gateway, so it
never hit recordCall (the ONE place the WARN/BLOCK pager fires) and never
respected the 95% block. It only syncFromHeaders, which updated the counter's
number SILENTLY. oddsService (which does go through the gateway) only touches
odds-api when PropLine fails, so recordCall for odds-api effectively never ran.
Result: the counter could reach 100% with neither pager firing.

Fixes (a silent drain is now impossible, not just guarded):
- futuresService routes through gateway.fetch('odds-api', …) → counted, blocked
  at 95%, and reserve-gated. Closes the raw-axios bypass.
- Reserve floor in the gateway: a DISCRETIONARY call (futures/soccer) passes
  reserve=ODDS_API_RESERVE (default 50) and is refused while remaining <= reserve.
  The ESSENTIAL MLB prop-backup passes no reserve and may spend to the 95% block.
  → a futures/soccer drain can NEVER starve MLB's backup path.
- quotaTracker.syncFromHeaders (the AUTHORITATIVE number) now fires the same
  once-per-period WARN/BLOCK alert on a crossing — extracted fireThresholdAlert
  shared with recordCall. The header-only drain now pages.
- POST /api/internal/quota/test-alert (internal-key) test-fires the pager
  end-to-end so ntfy delivery is verifiable on demand.

Also (reality-corrected cadence): WNBA restored to the full grid. 2026-07-15
had two AFTERNOON WNBA games finished before the 22 UTC slot — 14 UTC (10am ET)
is the only slot early enough for a 1pm ET game's props, and on PropLine the
extra slots cost a rounding error. Soccer stays the only trimmed sport (the
real odds-api discipline). Assumption corrected by observed data.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-15 18:07:14 -04:00
builtbykev 4cd933d83e Job 1: per-sport snapshot cadence (config, not baseball's rhythm for all)
Every ACTIVE sport was graded at all five MLB slots (14/19/22/1/3 UTC). Sports
post lines on different clocks, so that inheritance was wasteful both ways:
WNBA props aren't posted at 14:00 UTC (10am ET) → that slot always graded 0
(the audit's "wnba:0"); soccer odds come from the 500/MONTH odds-api key, so
five slots/day is a third of the budget for 1-2 matches.

New src/config/sportCadence.js is the single source of truth (config-over-
constants). Mapped from reality + quota headroom (PropLine 9k/day abundant,
odds-api 500/mo scarce):
  mlb    14/19/22/1/3  intraday   (full grid — games+props all day)
  nba    14/19/22/1/3  intraday   (in-season fits; off-season self-skips empty)
  wnba   19/22/1       intraday   (afternoon→evening ET; drops the 14/3 waste)
  soccer 14/19         NO intraday (WC live; 2 lean odds-api reads, key-protected)

The scheduler still fires at HOURS_UTC and the missed-cron watchdog still
references MLB (which runs every grid hour) — each slot now grades only
sportsForHour(h), and only intradaySports() get the 20-min refresh. Every
sport's hours are kept a subset of the firing grid (a boot-time guard + a test
warn if that's ever violated). Retune a sport by editing one table row.

Adaptive, not constant: near-zero when a sport is quiet, protecting the scarce
odds-api quota from being drained by noon.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-15 16:17:55 -04:00
builtbykev 7712f0a442 Heartbeat honesty: SYNC badge reads refreshed_at, not grade-lock updated_at
The "SIGNAL LIVE vs STALE 8h" contradiction was a field mismatch, not a dead
pipeline. updated_at is the grade-LOCK time (advances only on a full snapshot,
5×/day — grades never change in-game, so it is intentionally stable). The
SYNC badge measured the 20-min intraday cadence (expected_interval_s=1200)
against that 5×/day field → structurally guaranteed STALE between slots even
when intraday refreshes lines perfectly.

- snapshotService: full snapshot now seeds refreshed_at at lock time
- intradayRefresh already bumps refreshed_at every ~20 min (unchanged)
- /api/snapshot/summary + GET /:sport now expose refreshed_at (was written to
  Redis but never serialized → no public liveness signal existed)
- LiveLayer SYNC badge measures freshness from refreshed_at (fallback updated_at)

Exposing refreshed_at also gives a public heartbeat probe: it advances every
intraday slot, so pipeline liveness is verifiable without container logs.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-15 16:09:18 -04:00