The #1 board item — three grading bugs the phone audit surfaced, all in the
live Node grade path (engine1 + analyzeViaEngine1), fixed at the source.
1. PROJECTION=0 NOW REFUSES. projectionFor returned l5_avg even when it was 0
(finite, so the `== null` gate passed it) — 9/25 live grades graded on a
zero projection, producing a degenerate edge and a hollow grade. Now a
non-positive reference is not a projection: projectionFor skips it and falls
through to the next POSITIVE reference (l5 -> l20 -> per_90 -> xg); when none
is positive it returns null and the read REFUSES (insufficient_data). The
gate also gained an explicit `> 0` guard so the invariant is structural — a
grade can never be emitted with a non-positive projection. Fewer graded
props, honest.
2. EDGE_PCT. The formula was already (model - line) / line signed by direction
— Kev's intended semantics. The broken {20,60,100,140} cluster was the
proj=0 degeneracy ((line - 0)/line = 100%); with #1 those refuse, so the
fabricated 100s vanish and real edges flow. The main-line edge now reuses
the VALIDATED projection (edgePctFor accepts an optional ref) so edge and
the persisted projection can never diverge. Frontend |edge|>40 guard stays
as a safety net.
3. LETTER == THRESHOLD_TABLE(CONFIDENCE). engine1's hand-rolled
GRADE_TO_CONFIDENCE drifted a full sub-tier low (B -> 0.55, which the
canonical grade_thresholds.json calls B-) — the "B at 45%" the audit caught.
Now confidence is DERIVED from each grade's band MIDPOINT in
grade_thresholds.json (one source of truth, shared with the Python engine),
so applying the threshold table to any grade's displayed confidence resolves
back to the same letter. Proven for all 11 grades.
Regression locks: tests/unit/mlbGradeDegradation.test.js (14 tests). Backend
suite 269/3253 green, web build exit 0.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Design Rev 3 drew the 9 legacy classifier marks (BRUSH #E0B84A, WHIFF #E86A6A,
CONNECTOR #9AB0C4, DISTRIBUTOR #7AB8D8, FASTBREAK #4AA0E8, FLEX #A08AC8,
HYBRID #C88AB0, SWITCH #C0B08A, SWITCHBOARD #90A0E8). Wired each to its own
Design mark + color (front lib/archetypes.js + backend archetypeService.js,
color-synced). These were the 9 NO-MARK backend keys — now none are on a
generic placeholder. They're classifier-side fallback renders (never
user-facing archetype names, per MANIFEST).
Re-imported Rev 3 package over specs/design-reference/ (83 glyph SVGs + MANIFEST
regenerated from the authoritative glyphDefs(); HANDOFF Rev 3 note).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Replaced the generic reused shapes (triangle/star/plus/bolt…) with Design's
real per-archetype marks from the authoritative glyphDefs() (HANDOFF), and
aligned each archetype's color to Design's deduped palette — frontend
lib/archetypes.js + backend archetypeService.js kept in color-sync (the
cross-file test iterates the backend set). Badge test color expectations
updated to Design (BOMBER #FF9F45, CONDUCTOR #6C8CFF, ALPHA #7C5CFF,
FORTRESS #4C6FA5, …).
Scope + honesty:
- 29 non-combat archetypes wired to real marks + Design colors.
- COMBAT namespace (STRIKER/GRAPPLER/PRESSURE/COUNTER/FINISHER/GRINDER) left
untouched — it uses unicode CHAR glyphs + its own pinned colors + test
(FINISHER deliberately doesn't collide with the soccer FINISHER). Combat
could adopt Design's SVG marks in a follow-up.
- 39 Design marks are INERT (no classify() producer yet) — the 74 SVGs live in
specs/design-reference/assets/glyphs/; they light up when classify() expands.
- 9 backend archetypes have NO Design mark (BRUSH/CONNECTOR/DISTRIBUTOR/
FASTBREAK/FLEX/HYBRID/SWITCH/SWITCHBOARD/WHIFF) — kept on their generic glyph,
flagged for Design.
VISUALLY UNVERIFIED at 390px/desktop — archetype marks + colors on the audit list.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Diagnosis (why 500/500 went unpaged): the only regular odds-api burner was
futuresService, which called axios DIRECTLY — bypassing the gateway, so it
never hit recordCall (the ONE place the WARN/BLOCK pager fires) and never
respected the 95% block. It only syncFromHeaders, which updated the counter's
number SILENTLY. oddsService (which does go through the gateway) only touches
odds-api when PropLine fails, so recordCall for odds-api effectively never ran.
Result: the counter could reach 100% with neither pager firing.
Fixes (a silent drain is now impossible, not just guarded):
- futuresService routes through gateway.fetch('odds-api', …) → counted, blocked
at 95%, and reserve-gated. Closes the raw-axios bypass.
- Reserve floor in the gateway: a DISCRETIONARY call (futures/soccer) passes
reserve=ODDS_API_RESERVE (default 50) and is refused while remaining <= reserve.
The ESSENTIAL MLB prop-backup passes no reserve and may spend to the 95% block.
→ a futures/soccer drain can NEVER starve MLB's backup path.
- quotaTracker.syncFromHeaders (the AUTHORITATIVE number) now fires the same
once-per-period WARN/BLOCK alert on a crossing — extracted fireThresholdAlert
shared with recordCall. The header-only drain now pages.
- POST /api/internal/quota/test-alert (internal-key) test-fires the pager
end-to-end so ntfy delivery is verifiable on demand.
Also (reality-corrected cadence): WNBA restored to the full grid. 2026-07-15
had two AFTERNOON WNBA games finished before the 22 UTC slot — 14 UTC (10am ET)
is the only slot early enough for a 1pm ET game's props, and on PropLine the
extra slots cost a rounding error. Soccer stays the only trimmed sport (the
real odds-api discipline). Assumption corrected by observed data.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Every ACTIVE sport was graded at all five MLB slots (14/19/22/1/3 UTC). Sports
post lines on different clocks, so that inheritance was wasteful both ways:
WNBA props aren't posted at 14:00 UTC (10am ET) → that slot always graded 0
(the audit's "wnba:0"); soccer odds come from the 500/MONTH odds-api key, so
five slots/day is a third of the budget for 1-2 matches.
New src/config/sportCadence.js is the single source of truth (config-over-
constants). Mapped from reality + quota headroom (PropLine 9k/day abundant,
odds-api 500/mo scarce):
mlb 14/19/22/1/3 intraday (full grid — games+props all day)
nba 14/19/22/1/3 intraday (in-season fits; off-season self-skips empty)
wnba 19/22/1 intraday (afternoon→evening ET; drops the 14/3 waste)
soccer 14/19 NO intraday (WC live; 2 lean odds-api reads, key-protected)
The scheduler still fires at HOURS_UTC and the missed-cron watchdog still
references MLB (which runs every grid hour) — each slot now grades only
sportsForHour(h), and only intradaySports() get the 20-min refresh. Every
sport's hours are kept a subset of the firing grid (a boot-time guard + a test
warn if that's ever violated). Retune a sport by editing one table row.
Adaptive, not constant: near-zero when a sport is quiet, protecting the scarce
odds-api quota from being drained by noon.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The "SIGNAL LIVE vs STALE 8h" contradiction was a field mismatch, not a dead
pipeline. updated_at is the grade-LOCK time (advances only on a full snapshot,
5×/day — grades never change in-game, so it is intentionally stable). The
SYNC badge measured the 20-min intraday cadence (expected_interval_s=1200)
against that 5×/day field → structurally guaranteed STALE between slots even
when intraday refreshes lines perfectly.
- snapshotService: full snapshot now seeds refreshed_at at lock time
- intradayRefresh already bumps refreshed_at every ~20 min (unchanged)
- /api/snapshot/summary + GET /:sport now expose refreshed_at (was written to
Redis but never serialized → no public liveness signal existed)
- LiveLayer SYNC badge measures freshness from refreshed_at (fallback updated_at)
Exposing refreshed_at also gives a public heartbeat probe: it advances every
intraday slot, so pipeline liveness is verifiable without container logs.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Wave 0 shipped NBA/WNBA grading off ESPN per-athlete gamelogs, but name→id
resolution went only through the v2 /search endpoint, which is unreliable at
the edges. Live probing surfaced the real coverage gap: search actually
resolves the right id for most names, but dual-league athletes (WNBA + NCAA —
e.g. Napheesa Collier, Brionna Jones) get a filters-only gamelog until a
`?season=` is supplied, so they silently returned insufficient_data despite a
full season of games.
Two fixes:
1. buildAthleteRosterIndex(sport) — aggregates every team roster for nba/wnba
into a complete { nameKey → {id, displayName, teamId} } map (canonical
accent-folded keys via playerName.nameKey). Bounded concurrency (6) over the
~15-30 team fetches, Redis `espnroster:{sport}` (24h) + in-memory mirror,
fully defensive (a failing team is skipped → partial index, never throws;
grouped OR flat athletes[] shapes handled; non-numeric ids dropped). This is
now the PRIMARY resolver in resolveAthleteId/getPlayerGameLog; the v2 search
stays as a backstop on a roster miss. A unique roster hit wins (S59 doctrine)
— a missing name beats guessing another player's id.
2. getPlayerGameLog retries the gamelog with candidate seasons (current +
previous calendar year) ONLY when the first parse comes back empty
(filters-only), unlocking the dual-league athletes. The common path is
untouched.
MLB path (statsapi) unchanged; settlement/snapshot/frontend untouched.
Live probe: WNBA roster index = 206 players (Collier id 3917450 / Lynx team 8,
Brionna Jones id 3058895 present); NBA index = 544. Collier now resolves
end-to-end with 20 gamelog rows (was NOT FOUND); Brionna Jones likewise; all
previously-working players (A'ja Wilson, Ionescu, Clark, Stewart, Plum) still
resolve. NBA hyphen names (Gilgeous-Alexander) resolve via nameKey folding.
Tests: tests/unit/espnRosterIndex.test.js (9, fail-then-pass on base adapter).
Full backend suite 3183 green; web build exit 0.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
FREE ESPN news wire + championship-winner futures for the never-dark
offseason hub. Both graceful/empty, never fabricate a market value.
- newsService (mirrors injuryService): per-sport ESPN /news FEEDS, pure
parseNews → { sport, items:[{id,headline,description,published,type,
athlete?{name,key},team?,href}] }; athlete/team from categories[] only
(absent when not present). Cache 15m, injectable, offline-tested.
- oddsNormalizer.normalizeOutrights: NEW branch — outrights outcomes are
{name,price} with no point, so normalizeProps drops them; keeps them with
best-price-across-allowed-books per selection. + americanToDecimal.
- oddsService.FUTURES_KEYS: separate map (mlb/nba/wnba championship winner),
OUT of the daily SPORT_KEYS/snapshot budget.
- futuresService: getFutures(sport,deps) → { sport, updated_at, markets:
[{key,title,selections:[{name,price,prevPrice?,move?}]}] }. One outrights
call per 12h TTL (quota-disciplined), FUTURES_ENABLED gate. Price-move
(shortening/drifting/flat) mirrors computeLineDeltas SHAPE on odds not
line; prev prices persisted inside the futures:{sport} value (no new key).
linkNewsToMoves pure causal-tie helper.
- Routes /api/news/:sport + /api/futures/:sport (registered) + Next proxies.
- Tests: newsService, futuresService, oddsNormalizerOutrights (fail→pass,
no network). Full suite green.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Unblocks the self-learning loop for basketball. Once an NBA/WNBA grade
exists (Wave 0), it now settles against the FREE ESPN per-game log
(espnStatsAdapter.getPlayerGameLog) — the same {found, last10:[{date,stat}]}
contract MLB settlement already consumes. accuracy:{sport} + by_tier
calibration + the Wave-3 TierRecord light up automatically.
- outcomeService/ledgerService: defaultGetPlayerStats routes nba/wnba to
espnStatsAdapter.getPlayerGameLog; MLB stays on mlbStatsAdapter.
- outcomeService: sport-aware statValue + a SEPARATE NBA_BOX_KEY/NBA_COMBO
map (S11 three-map-split kept — never merged with MLB_LOG_FIELD). Combos
(pts_reb_ast, reb_ast, stl_blk, …) sum components; a missing component
never fabricates a total.
- logRowOnDate: ESPN gamelog rows carry a FULL ISO timestamp (a late tip
rolls past UTC midnight), so basketball date-matches on UTC OR ET date;
MLB keeps exact YYYY-MM-DD compare. Outcome `date` is normalized to the
ET calendar day so the accuracy window filter + idempotency key behave
identically across sports.
- Final-honesty guard: never settle a basketball row whose ET date is
today (an in-progress partial box). MLB is final-only + settles same-day,
so the guard is scoped to basketball. The ledger path is already guarded
(.lt('game_date', today)) for all sports.
- opsWatch: nba/wnba added to SETTLEABLE_SPORTS; zeroSettleAlarm gates them
behind a real-finals probe (finalsBySport) so an offseason/off-day's
stale pendings never false-page "settled 0". snapshotScheduler counts
yesterday's ESPN state==='post' events and feeds the map; MLB unchanged.
- snapshotScheduler: boot announce per settleable sport
([settle:mlb] [settle:nba] [settle:wnba]). Thrown-error paging already
covers the new sports (settleAll* loop every sport).
Tests: tests/unit/nbaSettlement.test.js (16) — WNBA hit/miss/push, combo
pra, idempotent re-run, unplayed/today game does NOT settle, accuracy:wnba
+ byGrade + by_tier populate, ledger WNBA settle. opsWatch (+5) — finals
off-day no page, finals present DOES page. MLB suites unregressed.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The Python nba_api service (gameLogService) is offline in prod, so
featureCache's non-MLB branch produced no l5/l20 averages →
projectionFor returned null → the ENTIRE NBA/WNBA slate refused
(insufficient_data). Only MLB actually graded.
Fix (free, no-auth, verified live):
- espnStatsAdapter.getPlayerGameLog(name, sport) — resolves name→ESPN
numeric athlete id via the v2 search (the v3 /search now returns
count:0; the v2 uid carries a:<id>, defaultLeagueSlug disambiguates
league), fetches the per-athlete gamelog, and parses per-game rows
keyed by VYNDR stat names (points/rebounds/assists/threes/steals/
blocks/turnovers + computed pra). Columns are indexed by the
response's own names[] array (NBA and WNBA orders DIFFER), never
positionally. Most-recent first, defensive (null on unrecognized
shape, never throws), cached (espngamelog:{sport}:{id} 4h + memory).
- featureCache.gameLogFeatures — falls back to the ESPN gamelog for
nba/wnba when the Python source returns null/empty, producing
l5/l10/l20 + rest_days + minutes_per_game via a new local
NBA_LOG_FIELD map + pure nbaGameLogFeatures (S11 three-map-split:
separate from MLB_LOG_FIELD).
Grade gates already whitelist all 8 NBA/WNBA stat types in both Node
paths (analyze.js + scan.js); no gate change needed.
Tests (hermetic, no network): espnGameLog.test.js (parser/resolver/
adapter) + featureCacheNba.test.js (the UNLOCK proof — empty features
refuse, ESPN-derived features grade). 3098 tests green; next build
exit 0.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The NBA/WNBA espnId was captured only from espnStatsAdapter (the offline-
Python fallback), unreliable in prod. Add espnAthleteIndex — a pure,
defensive harvester that builds { nameKey -> {espnId, headshotHref} } from
the ESPN schedule->summary/boxscore/leaders/injuries/roster feeds the
pipeline already calls (free, bounded mapLimit, cached, MLB->{}).
snapshotService now fills any player the primary stats-resolve left without
an espnId from this index, and stores a DIRECT headshotHref as headshotUrl
on the enriched grade (the exact URL, never 404s on a constructed path).
Threaded headshotUrl through slateAdapter.buildPlayerStripsFromProps ->
GameCard -> StatStrip -> PlayerAvatar/getHeadshotUrl (direct href wins over
the constructed one). MLB's MLBAM path is untouched. Soccer resolves only
via a direct href; absent -> honest monogram (API_FOOTBALL_KEY remains the
reliable soccer path, unwired).
getGameSummary now also passes through ESPN `rosters` (pre-game lineups
carry id + headshot). Everything graceful: any miss -> absent -> monogram.
Tests: tests/unit/espnHeadshotIndex.test.js (11) — fixture->index, snapshot
merge fallback, direct-href-wins, soccer honest monogram, malformed/cyclic
parse never throws. Full suite 3080 green; web next build exit 0.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Reserved house handle (default 'vyndr', env HOUSE_HANDLE) resolves to the
PUBLIC model record — getModelAggregate() with no userId (user_id=NULL rows)
— WITHOUT a public_profiles row. It is the ONLY special case; every other
handle keeps the private-by-default, byte-identical-404 no-existence-leak
contract. The house profile is always public and never 404s (a fetch failure
degrades to an honest building state).
- src/routes/profiles.js: house short-circuit + sendHouseProfile (public
aggregate + by_tier + public settled entries), reserved before the publish
lookup so a user claim is shadowed.
- PublicProfile.tsx: house label 'VYNDR MODEL · PUBLIC RECORD' + hero/subtitle
off data.house; keeps the CLV-VERIFIED record hero + TierRecord calibration
+ recent settled reads (misses included).
- opengraph-image.tsx (1200x630): house-branded eyebrow/heading.
- portrait/route.tsx: new 1080x1350 share crop (real aggregate or tagline
fallback, never a fabricated number).
- Discoverability: 'VIEW AS PUBLIC PAGE ->' on the ledger MODEL header +
'VIEW PUBLIC RECORD ->' under the landing ModelRecord, both to /u/vyndr.
- tests/unit/houseProfile.test.js: house resolves to user_id=NULL aggregate
(no public_profiles row) + by_tier; unknown/unpublished user handles stay
byte-identical 404; page renders house label + TierRecord + portrait crop.
3019 tests green (3012 -> 3019); next build EXIT=0.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Threads a REAL athlete id from the snapshot's per-player stats resolve (zero
new I/O) → enriched grade → grades:{sport} → slate strip → PlayerAvatar. Real
photo where an id resolves; team-colored monogram (never a gray silhouette,
never a broken image) where it can't. Ids are never fabricated.
Ingestion (Addition 1):
- espnStatsAdapter.getSeasonAverages now RETURNS the resolved ESPN athlete id
(was discarded) as espnId; non-numeric uid degrades to null.
- playerIntelService surfaces MLBAM playerId (MLB) / ESPN espnId (NBA/WNBA).
- snapshotService captures both per player and stores them on the enriched
grade beside archetype/team (null when unresolved → monogram path).
Thread → component:
- slateAdapter.buildPlayerStripsFromProps carries playerId/espnId onto each
strip; StatStrip → PlayerAvatar (accepts both ids; getHeadshotUrl routes by
sport: MLB→mlbstatic, NBA/WNBA→a.espncdn).
- Silhouette surfaces rewired to PlayerAvatar (branded monogram on null):
scan search dropdown (guarded MLBAM p.id) + tonight chips, SearchModal,
HotListPanel, GradeResultCard header. Scan grade card feeds the picked
MLBAM id through gradeAdapter.
- playerHeadshot pure URL logic extracted to CommonJS playerHeadshotUrl.js
(unit-testable; the .ts re-exports it). nfl/nhl added to ESPN_SPORT_PATH.
Tests: tests/unit/headshotThread.test.js (per-league URL + id thread + monogram
null path) + extended snapshotService/espnStatsAdapter suites. Full suite
241 suites / 2915 green; next build exit 0.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
FIX 1 — Honest billing renewal render. VYNDR tiers are monthly, so a
`subscription_end` far in the future (the manually-seeded "RENEWS 6/9/2036"
founder row) is a comped/lifetime/seed value, not a renewal. New
web/src/lib/billingDisplay.js `classifyRenewal()` → date | none | lapsed |
unknown (strict Date.parse guard, MONTHLY_RENEWAL_MAX_DAYS=60). Profile page
renders the classified label for both the "Renews" stat and the
cancel-scheduled "Access ends" line — no raw far-future date. No DB row mutated.
FIX 2 — MLB namesake collision (James Wood → "Chicago Cubs"). searchPlayer now
collects ALL exact-nameKey matches instead of first-`.find`; a ≥2 collision
resolves ONLY via a confident teamHint (the prop's game participants, matched
against the cached /teams list with ESPN↔statsapi abbr reconciliation), else
refuses (null) — never guesses. The hint threads getPlayerStats →
resolvePlayerStats → snapshotService (built from each prop's home/away team).
Join invariant: a single-exact player whose team isn't in the hinted game has
its team DROPPED (null), so streaks/rosterlogs never tag a foreign team. Full
teamHint recovery shipped (not just the refuse fallback).
FIX 3 — DeskShowcase headline "A $1M terminal." → deadpan value-showing copy
"Every grade, every alt line, live." Prices ($44.99 / $34.99) unchanged.
Tests: billingDisplay.test.js (7), mlbNamesakeResolve.test.js (12,
disambiguation + join invariant + pure helpers), ds5PricingStates updated to
assert the new headline and no "$1M". Full suite green (237 suites / 2863
tests); web `next build` exit 0.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Signal-green #00D4A0 now means exactly ONE thing (edge/active/A-tier/CTA),
locked by tests that fail on violation. Part 1 of DESIGN-SPEC v2.
- web/src/lib/colorContract.js — pure CommonJS helpers: edgeColor(value)
colors edge/CLV/delta by SIGN (neg=var(--miss), pos=var(--g-a), 0=neutral);
gradeTierColor() (A/A+ green, B blue, C amber, D/F red, in lockstep with
vyndrTokens.gradeColor); gradeGlows() (A/A+ only); deltaE()/isSignalGreen()
CIE76 gate so no archetype hue dilutes the signal.
- GradeResultCard: edge confidence-strip + EDGE row route through edgeColor
(a -33.3% edge was rendering GREEN — audit #3); grade-hero glow gated to
A/A+ via gradeGlows (a glowing C devalued the cue); VYNDR INTELLIGENCE
panel de-flooded (neutral border, Form/Rest neutral not green — #15).
- LiveHeroProp: negative edge now muted red, not neutral (sign completeness).
- Archetype dedup off signal-green (both archetypes.js + archetypeService.js,
kept matched): DUAL THREAT/MOTOR #00D4A0, MIRROR #34D399, ARTILLERY/RANGE/
GHOST/BLADE #2DD4BF, BRUSH #3DDC84 shifted to distinct non-green hues (all
ΔE>=44 from #00D4A0). Within-sport uniqueness preserved.
- tests/unit/colorContract.test.js — 21 tests: helper units + source-grep
violation locks + archetype-green-dedup. QA.20-22 kept green.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
ROOT CAUSE: the Dockerfile copied src/poller/scripts/supabase but NOT
content/. mediaEngine.js read content/stark-lines.json with an unguarded
module-load readFileSync; ENOENT in the image threw at require time, and
via app.js → routes/desk → deskService → mediaEngine that crashed the
ENTIRE API at boot. The Coolify healthcheck rolled back to the last
healthy image (4d2b27d), so every deploy since 219167e silently served a
14-hour-old build — S11 live tracking, S6 API code, the settlement boot
line, and SNAPSHOT_EXPECTED_INTERVAL were all merged but NOT running.
FIX (one train):
1. Dockerfile COPYs content/ into the runner image.
2. mediaEngine: stark-lines.json is OPTIONAL (garnish, never load-bearing)
— loadStark() try/catch → {} → posts render without the Stark kicker,
never a crash. Belt AND suspenders with #1.
3. src/preflight.js (§A4): boot prints '[preflight] OK' or 'DEGRADED'
naming exactly what content/env is missing — before the healthcheck
can fail silently. Run first in server.js.
4. Full fragility sweep: mediaEngine was the ONLY unguarded module-load
file read; coachSignals (config/coaches.json) was already lazy +
try/catch + copied. No others.
Verified: requiring app.js + deskService + mediaEngine with
stark-lines.json ABSENT now boots clean (reproduced the exact prod
failure). 2757 -> 2763 tests (tests/unit/bootResilience.test.js).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
MLB statsapi + WNBA ESPN live boxscores -> per-player current values
(live:{sport}:{date} TTL 90s, /api/live/:sport + Next proxy). Pure
propState math (HIT / ON PACE / NEEDS N / HOLDS / LINE PASSED — never
red in-progress), attachLiveProgress strip join on nameKey+statType,
proximity-to-hit slate float, StatStrip LiveTracker in the ROW-GRAMMAR
outcome slot (spec amended + lock test updated). Grades never change
in-game — tracking, labeled as such. 2698 -> 2757 tests, web build 0.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
- specs/ROW-GRAMMAR.md: the row grammar law (slot order, color law, mark
law, mobile stacking, no-truncation), locked by tests/unit/rowGrammar.
StatStrip violations fixed: MovementChip before the grade (market
context before model output); ViabilityChips after the archetype
(identity is one contiguous run).
- Line-movement sparklines: intradayRefreshService.trackHistory captures
real {t,line} points per grade (seeded with the lock, deduped when
flat, capped 24) inside the snapshot write-back; StatStrip.LineSparkline
renders at >=3 points (green toward / amber against / dim flat).
- Last-10 dot strips: services/last10Dots (streaksService accessors) ->
/api/snapshot/:sport attaches last10_dots from rosterlogs:{sport};
StatStrip.DotStrip renders vs the LOCKED line, newest first.
- CLV distribution: getModelAggregate emits clv_distribution (7 signed
buckets, outliers clamped) only past the centralized n>=20 gate;
ledger MODEL header renders the bar strip.
- Global search: SearchModal (cmd-K via GlobalHosts + window.__search),
players via /api/players/search per sport + static lib/teams.js
(soccer deliberately absent); Nav search icon + Search first in the
mobile More sheet. Explore tab untouched.
- Landing LCP: fade-up floored at opacity .6 (hero h1 contentful on
first frame, S33 visible-floor rule) + IBM Plex Mono preload:false
(4 decorative font files off the slow-4G critical path).
2654 -> 2698 tests (226 suites) green; web build exit 0.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
- lineupService: statsapi hydrate=lineups (live shape verified) →
CONFIRMED (batting slot) / NOT_IN (team posted without the player) /
PROJECTED (not posted). 10-min cache, pure parser, injectable.
- NOT_IN visibly KILLS the grade on the slate: struck through + NOT IN
LINEUP chip, parlay/book actions suppressed. The locked ledger read is
untouched — honesty is showing the read is dead, not deleting it.
- injuryService: ESPN injuries feed → OUT/GTD/PROB chips (unknown status
→ no chip, never invented). Chips on slate strips via ViabilityChips.
- Date navigation on the Slate: YESTERDAY (results surface — finals +
THE SETTLE panel of that date's settled reads w/ outcome + CLV chips,
via new ?date= filter on /api/ledger/model) / TODAY / TOMORROW
(schedule until lines post). Odds/grades/pitcher layers are TODAY's
and never fake other dates; 60s poll only refreshes today.
- Routes /api/schedule/:sport/lineups + /injuries + Next proxies.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
tesseract.js (self-hosted WASM, Apache-2.0) + pure per-book layout
parsers (DK/FD/MGM/Caesars) with per-field confidence and needs_review
honesty — the reader never guesses. POST /api/slips/parse (auth, free
1/day paid 10/day, 4MB cap) + Next proxy. Gated /slip page: upload or
paste, manual-correct UI, per-leg grades through the normal engine
(refusals render honestly), add-all to Parlay Lab, share card. Vision
model upgrade logged post-revenue. 2574 -> 2608 tests.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
4a VOICE v1.1 committed (board start); lint is EXECUTABLE — banned list +
no-exclamation law enforced in the engine (throws in test, drops in
prod) and locked by tests. Curly-apostrophe variants covered.
4b mediaEngine: deterministic templates (MORNING WIRE, SIGNAL, STREAK
WATCH, THE SETTLE, RECEIPTS, ARCHETYPE WATCH, LINE DISPATCH) filled
ONLY from snapshot/ledger/streaks JSON. Record percentages never render
under n>=20 (counts + 'Record building' below). Stark layer = curated
committed library (content/stark-lines.json), day-rotated selection —
selected, never generated.
4c /desk (founder-only: requireAuth + DESK_OWNERS email allowlist,
deny-by-default): all formats as text + <=280-char pre-segmented tweets
with per-tweet copy buttons + char counts, wire/numbers-only variants,
DATA BRIEF block (structured day numbers) with copy-for-claude.ai.
ntfy ping after the day's first snapshot: 'Desk pack ready'.
4d ghostPublisher: DRAFTS ONLY (status:'draft' test-locked), env-gated
no-op, HS256 JWT via node crypto (zero new deps). POST
/api/internal/ghost/drafts saves slate preview + settle drafts.
Nothing anywhere auto-posts.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Email capture + daily report assembly + operator-triggered Listmonk send.
- NewsletterCapture (dark terminal, mono) on landing (below FAQ) + /welcome
(the real signup success surface); double-opt-in note; 'Signups open soon'
when Listmonk env is unset.
- POST /api/newsletter/subscribe: public, 10/min IP limit, honeypot,
server-side email validation, forwards to Listmonk subscribers API with
preconfirm_subscriptions:false (Listmonk sends the confirmation).
No env -> calm 200 { ok:false, reason:'not configured' }. Next proxy
web/src/app/api/newsletter/subscribe/route.ts (S25 rule).
- newsletterService.buildDailyReport: signals from snapshot:{sport}:latest,
STREAK WATCH via rosterLogs -> streaksService -> streakLens, THE RECORD via
ledgerService.getModelAggregate (percentage only when hit_pct != null —
n>=20 gate — else 'RECORD BUILDING · N pending'). RG footer (21+,
1-800-GAMBLER, Listmonk-native {{ UnsubscribeURL }}) in html + text.
VOICE v1.1 lint locked by tests: no '!', no banned vocabulary, numbers
only from injected pipeline data.
- sendDailyReport: creates + starts a Listmonk campaign; env-gated no-op;
refuses an empty report. Deliberately UNSCHEDULED — only
POST /api/internal/newsletter/send (internal key) triggers it.
- docs/NEWSLETTER.md: box-side Listmonk runbook (install, double-opt-in
list, API user, Coolify env, test-send).
- Spec: specs/feature-a1-s7-newsletter.md.
Tests 2398 -> 2429 (207 suites, all green); next build exit 0.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
PROMISE-AUDIT.md: every /pricing claim → verified/built/reworded.
BUILT (was vapor): alt line ladder + edge ranking (same-features regrade
at shifted lines, Desk-gated at the API), quarter-Kelly (engine quantile
P(win) x real captured odds — either missing → no sizing), free-tier
kill-condition locked previews. FIXED (was false): analyst 15/day cap vs
the Founder 'Unlimited reads' promise → analyst unlimited; every '40+
factors' claim (real count: 22 named features) reworded truthfully in 7
files. VERIFIED: cascade alerts (real, wired), phi correlation,
leg history, cross-book comparison, WC soccer, real-time feed.
Locked by tests/unit/promiseAudit.test.js. Jest now ignores
.claude/worktrees (parallel agents' suites no longer leak into runs).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
1. [settlement] armed boot line — settlement WAS scheduled (the tick runs
settleAllOutcomes + settleAllLedgers FIRST at every snapshot slot,
src/snapshotScheduler.js) but was invisible at boot. Now verifiable
from logs forever.
2. Null locked_odds root cause (4 day-one rows, all betmgm SB unders):
genuinely absent in the DB — the first-seen book row carried no juice
for that side. indexOdds/indexProps now PREFER a book row with both
sides priced (still a real row, never synthesized). Display was
correct: absent beats wrong.
3. Verified retry-safe: 'Odds data temporarily unavailable' is the
odds-api quota gate (oddsService:423) — thrown BEFORE any spend or
cache write; runSnapshot errors write nothing; the next cron retries
fresh with PropLine first.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
6.1 FIRST-PAINT ROOT CAUSE: the landing blocked its ENTIRE render on
Supabase auth init ('loading || user') — anonymous visitors stared at
'LOADING THE SLATE' for the whole auth roundtrip (~3-4s). Now a
synchronous localStorage session check gates the suppression: only
visitors who actually hold a session (and will redirect) wait;
anonymous traffic paints the hero immediately. Full RSC conversion of
the hero is deferred and logged — the blocker itself is dead.
Proof Strip rules: top-3 by grade whatever they are; 'TONIGHT'S TOP
SIGNALS' only with >=1 A-tier, else 'TONIGHT'S BOARD'; nothing graded
yet → yesterday's SETTLED reads with outcome chips (misses included).
6.2 Content routes: /api/content/top-signals/:sport,
/streak-watch/:sport (the zero-grade daily format off the aggregator),
/daily-report/:sport — built but self-flagging do_not_post until the
record clears n>=20. Flag, don't fake.
6.3 Per-player OG images: app/player/[name]/opengraph-image.tsx (Node
runtime per the S53 rule) + server layout generateMetadata — every
shared player link unfurls as an intelligence card.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
5.1 Archetype defined on-page: one line from the archetype library under
ARCHETYPE DNA (BOMBER — elite raw power…); expander keeps the long form.
5.2 VYNDR-on-team live: getModelAggregate team scope (migration-020 column)
+ /api/ledger/model?team= + ModelRecord mounted on the Team Hub header.
5.3 WNBA/NBA profile parity: minutes-based usage (+MIN season cell) when
the feed carries minutes — absent beats invented.
5.4 Settings read meter: real rolling-24h usage from the SAME store the
limiter enforces (GET /api/user/scan-meter + proxy). Metered tiers see
'X of N reads today' + bar; unlimited tiers see nothing. Corrects the
stale '5 scans / month' copy.
5.5 Per-tier calibration on the MODEL tab: A+/A/B/C chips with hit% at
n>=20 PER TIER, 'building (n/20)' below — the separation between tiers
is the proof the grades mean something.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
4.1 ROOT CAUSE of 'Ohtani returns nothing': no backend
/api/players/search existed (MLB 404'd; NBA/WNBA hit the offline
Python service). New Express route + mlbStatsAdapter.matchPlayers —
canonical nameKey fuzzy match (exact > last-name prefix > folded
substring). LIVE-VERIFIED vs the real 1,299-player list: Ohtani /
Aaron Judge / Sánchez / sanchez / Chisholm Jr all resolve; accented
and unaccented return identical results. Non-MLB matches the
platform's cached names (rosterlogs + grades), cache-only.
4.2 Reveal choreography per §7: analyzing steps → DECLASSIFIED stamp →
90ms-staggered context panels (entrance floors visible per the
Phase-0 rule); prefers-reduced-motion skips straight to the card.
4.3 PRIOR READS chips on scan results — the model's public ledger
history for the player (deferred-render, outcomes + pending, never
invented). /api/ledger/model gains ?player= on entries.
4.4 Parlay Lab: humanized stat labels via the ONE shared formatter
(lib/gradeAdapter.statLabel); 1-leg provisional grade ('Leg grade:
B — add a leg for the combined read'); discoverable entry — Nav
'Parlay Lab' item opens the drawer via window.__openParlay, and the
open drawer now renders an honest empty state at 0 legs.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Odds-only refresh every 20 min during slate hours (noon–midnight ET),
in-process (INTRADAY_REFRESH=0 kill switch; skips full-snapshot slots):
- signed delta RELATIVE TO THE GRADED SIDE; direction is the signal.
- WITH the grade → STEAM badge, never a re-grade.
- AGAINST >=1.0 → re-grade THAT PROP ONLY at the real current line:
holds/refuses → VALUE (better entry, same read); drops → PUBLIC revision
(grade updates, revised_from_grade preserves the ORIGINAL forever, UI
strikethrough on slate strips + ledger cards).
- Every run recaptures closing_line/odds → the close is now refresh-
fidelity; SYNC goes live by dropping SNAPSHOT_EXPECTED_INTERVAL to 1200.
- Ticker MOVE events feed from the refresh (>=1.0 moves).
- QUOTA MATH: 36 runs/day/sport x 4 sports <= 144 PropLine calls/day vs
9,000/day free capacity (3 keys x 3,000). Re-grades are internal compute.
- POST /api/internal/refresh/all for manual runs.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
- StreaksPanel renders THE LENS (interpreted read + tonight difficulty) +
snapshot grade letters; streaks are FREE for every tier per the product
definition (the picture is free, the read is paid) — only hot lists keep
the free top-3 gate.
- One stat selection now filters ALL layers: card props narrow together
with streaks + hot lists (Slate activeStat → slateGameToCardData).
- /explore = server SEO shell (daily-indexable: 'MLB Hit Streaks, Hot
Hitters & Stat Leaders') + ExploreHub client: leaders + full streaks +
hot lists, real-tier gated, defaults to the in-season sport.
- Landing teaser fixed: it pointed at NBA (off-season → self-hid forever);
now MLB top-3 through the lens — the anonymous-visitor hook actually
shows.
- Player dossier: ACTIVE STREAKS block (free, lens reads) via new
?player= filter on /api/streaks/:sport.
- Schedule layer already the Slate base (mergeSlate) — verified, no change.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
RESURRECT verdict: the Session-23 engine existed, was pure, tested, and
mounted — it starved because every producer was external and unarmed
(tank01-prefetch via n8n, offline Python flow). The snapshot pipeline is
now the producer: each run merges slate players' real game logs (already
fetched for archetypes — zero extra calls) into rosterlogs:{sport}.
- computeFormHeat: hot hitters (7d AVG), hot sluggers (SLG), hot shooters
(FG%) — correct sum/sum rate math, season baseline else prior stretch,
min-sample refusals, never extrapolated.
- streakLens: no raw streak renders alone — built-vs opponents, tonight's
matchup + opposing SP w/ ERA, step-up/step-down difficulty, one-line
read. Absent context = say less, never invent.
- /api/streaks/:sport: heat merged into the feed, lens applied from cached
schedule + pitchers (time-bounded, can never hang the route), snapshot
grade letters joined.
- ACCEPTANCE (live statsapi, real 2026 logs): 32 rows found — Turang
12-gm on-base, Reynolds 8-gm on-base, Pratt 7-gm on-base + 3-gm
multi-hit, Meidroth 5-gm on-base, Cortes 5-gm on-base.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The overnight cron gap (03→14 UTC) is 11h; a 6h snapshot TTL meant the
morning settle pass read an expired snapshot and the accuracy loop
silently settled nothing. Ledger (Postgres) settle was immune.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Overnight sprint for the Saturday 10 AM ET deploy gate — day one of the
public ledger record locks against freshly posted lines.
Task A — ledger team/opponent (migration 020, applied at 0 rows):
populated in both write paths from the real feed; opponent only when the
player's team matches a game participant (never guessed). Roadmap: Phase
4.5 WNBA ESPN-boxscore settlement (due ~Jul 24) + Phase 5 per-tier
calibration logged.
Task B — work-order 1.6 CLOSED (canonical player keys):
- searchPlayer resolves via nameKey; the old matcher deleted accents
("Sanchez" with acute -> "snchez") and substring-guessed onto the WRONG
player (the mismatched last-10 bug). Ambiguous -> null, never guess.
- Slate JOIN INVARIANT: a graded prop whose player's real team isn't in
the game is dropped (TB player can't render under MIL@PIT) — locked by
tests that fail the suite on regression.
- grades:{sport} TTL 2h -> 6h (expired between 5h cron gaps — the real
cause of /team "No active props" for slate players).
Task C — Phase 2 slate UX: tabs are THE filter (URL ?sport=, deep-linkable,
duplicate legacy tablist removed); cards cap at 6 graded props sorted
A+->F with ALL N READS in-place expander; waiting states show the real
next pipeline run ("Grades post ~6:00 PM ET").
Task D — Phase 3 mobile P0: root cause of vanished 390px nav was HIDE_ON
including '/' (landing had zero navigation) — fixed; html/body overflow-x
contained; GAME LINES collapses to best-line summary + "N BOOKS" expander
below 640px; venue drops before time/pitchers ever truncate.
Live verification: raw ESPN today STILL returns the Jun 13 NYK@SA Finals
game without a date pin; the pinned fetch returns 0 games, 0 off-date.
Backend 2327 -> 2352 tests (202 suites), web build exit 0.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
ledger_entries is live (migration 019 applied to prod, RLS + NULLS NOT
DISTINCT dedupe verified against the real database). Every grade now
persists, settles against the real result, and carries closing-line value.
- ledgerService: pipeline pre-grade upserts (public model record, user_id
null, idempotent), closing capture on every snapshot (last write before
game start = the close), settlement with SIGNED CLV (over = locked -
closing; beat/faded/flat), 30d model aggregate with the hard n>=20 rule.
- Write paths: snapshotService -> ledger (priority path); Next /api/scan ->
ledger for authenticated users only (anon never touches the public
record). Refused reads write nothing and don't burn a scan.
- Honest refusal (work-order 1.5): no projection => insufficient_data,
grade null, "INSUFFICIENT DATA - no read" UI. The web gradeAdapter no
longer displays the line as the model projection (the audit's
model==line / +0% edge degenerate); the card renders absent states.
projectionFor is sport-aware (l5 -> l20 -> {stat}_per_90 -> xG).
- /ledger: MY READS | MODEL tabs; model header shows hit% + beat-close%
only at n>=20, else RECORD BUILDING + live pending count. ModelRecord
deferred-render strip on landing + player hero. CLV + outcome chips,
revised_from_grade strikethrough (Phase 2.5 ready).
- SYNC (Task 5): thresholds vs SNAPSHOT_EXPECTED_INTERVAL (normal <1.5x,
amber >=1.5x, STALE red >=3x) via /api/snapshot/summary.
- Phase 2.5 logged in specs/vyndr-roadmap.md (build after Phase 3).
- Data-semantics hardening: strict null-safe numeric parsing everywhere a
market value is handled (Number(null)===0 would have fabricated lines).
Backend 2309 -> 2327 tests (201 suites), web build exit 0.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Work-order Phase 0 (Jul 10 live audit): every fabricated UI element deleted
or rewired to real data. Deletion sprint — no new product features.
0.1 Fake NBA game: root cause was scheduleService fetching the ESPN
scoreboard with no ?dates= param or date filter — off-season ESPN
returns the NEAREST slate (Jun 13 NYK@SA Finals rendered as tonight).
Now pinned to the requested ET date + defensive filter; undated events
dropped. Honest month-aware per-sport empty states (lib/emptyState.js).
0.2 Fake header counters: liveTick stripped to a bare 1s pulse (the
auto-incrementing "247 graded", sin-driven brain-%, aPlus/cascades are
dead). New GET /api/snapshot/summary (cache-only, before /:sport) +
Next proxy; HeartbeatBar shows the real graded count and SYNC =
elapsed since the last pipeline run (amber past 5 min).
0.3 Ticker: hardcoded fallback items deleted (real snapshot exhaust only);
MOVE kept — computeLineDeltas is real movement. <4 real items → no
ticker; bar publishes --ticker-h so the fixed header collapses cleanly.
0.4 /terminal retired: route redirects to /dashboard; VVI/injury-wire/
leaders layouts preserved unrouted as §12 content-engine templates.
Nav PRIMARY = Slate/Scan/Ledger; BottomTabBar Terminal→Explore; PWA
shortcut Terminal→Ledger; #terminal alias → /dashboard.
0.5 ›Query nav pill deleted (duplicate /scan link).
Backend 2289 → 2309 tests (199 suites), web build exit 0.
Spec: specs/phase-0-kill-the-lies.md. Next: work-order Phase 1 (ledger
persistence + settlement).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Product overhaul core — the two transformative, differentiated systems:
Self-learning loop (Phase 2): outcomeService settles locked snapshot grades
against real MLB Stats API results → hit/miss/push, rolling accuracy by grade
tier (30d window). Idempotent, injectable, unit-tested. New GET /api/accuracy +
/api/ledger/accuracy + internal settle triggers + cron hook. AccuracyBadge
(dashboard/scan/landing) is honest — "LEARNING" below MIN_SAMPLE, never a fake
number. Settled HIT/MISS chips overlay the live slate.
Real-time layer (Phase 1): Slate silent 60s auto-refresh (no flash, no wipe on
transient blips) + "SIGNAL LIVE · UPDATED Xs ago" freshness strip; Ticker LIVE
badge that flashes on fresh events.
Landing (Phase 3): TopSignals shows tonight's real top-3 A-rated grades + live
accuracy — the product shown, not described.
Founder pricing: FOUNDER_CODE_EXPIRY default 2026-06-30 → 2026-12-31 (had
lapsed, disabling every founder code + the ClaimMeter pitch). That expiry — not
a tier change — was the real cause of the 4 stripe test failures.
Backend 2255 (4 failing) → 2274 (all green; +19 new, +4 fixed). Web build exit 0.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
P1 name edge cases (BOTH playerName.js copies, kept identical):
- normalizeName strips hyphens (display+key): "Jung-hoo Lee" === "Jung Hoo Lee".
- nameKey strips single-letter MIDDLE tokens: "Josh H Smith" === "Josh Smith"
(keeps first+last; real middle names + collapsed initials untouched).
- richie -> richard added to NICKNAMES.
P2 polish:
- Team Hub names normalized at the source (teamService.getTeamHub) so
"J.C. Escarra" renders as "JC Escarra" like the dashboard.
- snapshotService dedup keeps the highest-confidence GRADE but the richest
DISPLAY (accented "José" over "Jose") so prop rows match the pitcher line.
- correlationWarning names the game: "2 legs from the same game (NYY @ BOS)".
Backend 2246 -> 2255 tests (+9), 194 suites. Web build clean (exit 0).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>