FREE ESPN news wire + championship-winner futures for the never-dark
offseason hub. Both graceful/empty, never fabricate a market value.
- newsService (mirrors injuryService): per-sport ESPN /news FEEDS, pure
parseNews → { sport, items:[{id,headline,description,published,type,
athlete?{name,key},team?,href}] }; athlete/team from categories[] only
(absent when not present). Cache 15m, injectable, offline-tested.
- oddsNormalizer.normalizeOutrights: NEW branch — outrights outcomes are
{name,price} with no point, so normalizeProps drops them; keeps them with
best-price-across-allowed-books per selection. + americanToDecimal.
- oddsService.FUTURES_KEYS: separate map (mlb/nba/wnba championship winner),
OUT of the daily SPORT_KEYS/snapshot budget.
- futuresService: getFutures(sport,deps) → { sport, updated_at, markets:
[{key,title,selections:[{name,price,prevPrice?,move?}]}] }. One outrights
call per 12h TTL (quota-disciplined), FUTURES_ENABLED gate. Price-move
(shortening/drifting/flat) mirrors computeLineDeltas SHAPE on odds not
line; prev prices persisted inside the futures:{sport} value (no new key).
linkNewsToMoves pure causal-tie helper.
- Routes /api/news/:sport + /api/futures/:sport (registered) + Next proxies.
- Tests: newsService, futuresService, oddsNormalizerOutrights (fail→pass,
no network). Full suite green.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Extend /explore (ExploreHub) into the 365-day never-dark hub. Two new
self-hiding sections feed REAL always-available data into the offseason:
- NewsWire (components/vyndr/NewsWire.tsx): real ESPN headlines from
/api/news/:sport (newest-first, mono timestamps, type chips, player/team
links) + real injuries from /api/schedule/:sport/injuries (OUT/GTD chips,
token colors). Reuses the retired TerminalTemplates INJURY_WIRE layout but
never routes its sample constants. Self-hides when both feeds are empty.
- FuturesBoard (components/vyndr/FuturesBoard.tsx): real futures from
/api/futures/:sport — championship/win-total/award markets, mono tabular
prices + movement colored by the contract (shortening=green / drifting=amber
/ flat=dim, NEVER red; move shown ONLY when the backend supplies one).
Carries the honest "TRACKED · NOT GRADED" label — no fabricated grades on
futures. Self-hides when markets:[].
- ExploreHub is offseason-aware (via emptyState OFF_SEASON month check): the
hub LEADS with futures + wire when the board is dark, COMPLEMENTS the live
board in-season. Sport selector kept; each section self-hides independently.
- Testable pure helpers: lib/futuresMove.js (move→color, never red) +
lib/newsFormat.js (timeAgo mono-stamp, ESPN type labels).
Contracts consumed (Wave 2A owns the proxy/service files); code self-hides on
fetch failure if a proxy isn't present yet.
Tests: tests/unit/newsWire.test.js + futuresBoard.test.js (26 new). Full suite
259 suites / 3144 green; web build exit 0. vyndrParityQA stays green
(mono data, no glitch on data surfaces).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Unblocks the self-learning loop for basketball. Once an NBA/WNBA grade
exists (Wave 0), it now settles against the FREE ESPN per-game log
(espnStatsAdapter.getPlayerGameLog) — the same {found, last10:[{date,stat}]}
contract MLB settlement already consumes. accuracy:{sport} + by_tier
calibration + the Wave-3 TierRecord light up automatically.
- outcomeService/ledgerService: defaultGetPlayerStats routes nba/wnba to
espnStatsAdapter.getPlayerGameLog; MLB stays on mlbStatsAdapter.
- outcomeService: sport-aware statValue + a SEPARATE NBA_BOX_KEY/NBA_COMBO
map (S11 three-map-split kept — never merged with MLB_LOG_FIELD). Combos
(pts_reb_ast, reb_ast, stl_blk, …) sum components; a missing component
never fabricates a total.
- logRowOnDate: ESPN gamelog rows carry a FULL ISO timestamp (a late tip
rolls past UTC midnight), so basketball date-matches on UTC OR ET date;
MLB keeps exact YYYY-MM-DD compare. Outcome `date` is normalized to the
ET calendar day so the accuracy window filter + idempotency key behave
identically across sports.
- Final-honesty guard: never settle a basketball row whose ET date is
today (an in-progress partial box). MLB is final-only + settles same-day,
so the guard is scoped to basketball. The ledger path is already guarded
(.lt('game_date', today)) for all sports.
- opsWatch: nba/wnba added to SETTLEABLE_SPORTS; zeroSettleAlarm gates them
behind a real-finals probe (finalsBySport) so an offseason/off-day's
stale pendings never false-page "settled 0". snapshotScheduler counts
yesterday's ESPN state==='post' events and feeds the map; MLB unchanged.
- snapshotScheduler: boot announce per settleable sport
([settle:mlb] [settle:nba] [settle:wnba]). Thrown-error paging already
covers the new sports (settleAll* loop every sport).
Tests: tests/unit/nbaSettlement.test.js (16) — WNBA hit/miss/push, combo
pra, idempotent re-run, unplayed/today game does NOT settle, accuracy:wnba
+ byGrade + by_tier populate, ledger WNBA settle. opsWatch (+5) — finals
off-day no page, finals present DOES page. MLB suites unregressed.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
featureCache.gameLogFeatures falls back to espnStatsAdapter.getPlayerGameLog
(free ESPN per-game logs) when the offline Python source returns null → NBA/WNBA
produce l5/l20 → props GRADE instead of refusing. +18 tests, proof test locks
the refuse→grade transition. MLB unchanged.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The Python nba_api service (gameLogService) is offline in prod, so
featureCache's non-MLB branch produced no l5/l20 averages →
projectionFor returned null → the ENTIRE NBA/WNBA slate refused
(insufficient_data). Only MLB actually graded.
Fix (free, no-auth, verified live):
- espnStatsAdapter.getPlayerGameLog(name, sport) — resolves name→ESPN
numeric athlete id via the v2 search (the v3 /search now returns
count:0; the v2 uid carries a:<id>, defaultLeagueSlug disambiguates
league), fetches the per-athlete gamelog, and parses per-game rows
keyed by VYNDR stat names (points/rebounds/assists/threes/steals/
blocks/turnovers + computed pra). Columns are indexed by the
response's own names[] array (NBA and WNBA orders DIFFER), never
positionally. Most-recent first, defensive (null on unrecognized
shape, never throws), cached (espngamelog:{sport}:{id} 4h + memory).
- featureCache.gameLogFeatures — falls back to the ESPN gamelog for
nba/wnba when the Python source returns null/empty, producing
l5/l10/l20 + rest_days + minutes_per_game via a new local
NBA_LOG_FIELD map + pure nbaGameLogFeatures (S11 three-map-split:
separate from MLB_LOG_FIELD).
Grade gates already whitelist all 8 NBA/WNBA stat types in both Node
paths (analyze.js + scan.js); no gate change needed.
Tests (hermetic, no network): espnGameLog.test.js (parser/resolver/
adapter) + featureCacheNba.test.js (the UNLOCK proof — empty features
refuse, ESPN-derived features grade). 3098 tests green; next build
exit 0.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Harvest ESPN athlete id + direct headshot href from the game-summary feeds
already called (independent of the flaky Python stats path) → reliable
NBA/WNBA/NFL/NHL headshots when in-season; soccer stays honest monogram
(no free id). MLB unchanged (zero extra I/O).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The NBA/WNBA espnId was captured only from espnStatsAdapter (the offline-
Python fallback), unreliable in prod. Add espnAthleteIndex — a pure,
defensive harvester that builds { nameKey -> {espnId, headshotHref} } from
the ESPN schedule->summary/boxscore/leaders/injuries/roster feeds the
pipeline already calls (free, bounded mapLimit, cached, MLB->{}).
snapshotService now fills any player the primary stats-resolve left without
an espnId from this index, and stores a DIRECT headshotHref as headshotUrl
on the enriched grade (the exact URL, never 404s on a constructed path).
Threaded headshotUrl through slateAdapter.buildPlayerStripsFromProps ->
GameCard -> StatStrip -> PlayerAvatar/getHeadshotUrl (direct href wins over
the constructed one). MLB's MLBAM path is untouched. Soccer resolves only
via a direct href; absent -> honest monogram (API_FOOTBALL_KEY remains the
reliable soccer path, unwired).
getGameSummary now also passes through ESPN `rosters` (pre-game lineups
carry id + headshot). Everything graceful: any miss -> absent -> monogram.
Tests: tests/unit/espnHeadshotIndex.test.js (11) — fixture->index, snapshot
merge fallback, direct-href-wins, soccer honest monogram, malformed/cyclic
parse never throws. Full suite 3080 green; web next build exit 0.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Real entity assets (headshots/logos/book wordmarks), record-by-grade-tier,
outlook mode, market-breadth, Parlay Lab, grade-shift timeline, /u house-mode
public record, pitcher arsenal (Savant), combat intelligence v1 (MMA), and
three trust-bug fixes. 253 suites / 3069 tests green, next build exit 0.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Reserved house handle (default 'vyndr', env HOUSE_HANDLE) resolves to the
PUBLIC model record — getModelAggregate() with no userId (user_id=NULL rows)
— WITHOUT a public_profiles row. It is the ONLY special case; every other
handle keeps the private-by-default, byte-identical-404 no-existence-leak
contract. The house profile is always public and never 404s (a fetch failure
degrades to an honest building state).
- src/routes/profiles.js: house short-circuit + sendHouseProfile (public
aggregate + by_tier + public settled entries), reserved before the publish
lookup so a user claim is shadowed.
- PublicProfile.tsx: house label 'VYNDR MODEL · PUBLIC RECORD' + hero/subtitle
off data.house; keeps the CLV-VERIFIED record hero + TierRecord calibration
+ recent settled reads (misses included).
- opengraph-image.tsx (1200x630): house-branded eyebrow/heading.
- portrait/route.tsx: new 1080x1350 share crop (real aggregate or tagline
fallback, never a fabricated number).
- Discoverability: 'VIEW AS PUBLIC PAGE ->' on the ledger MODEL header +
'VIEW PUBLIC RECORD ->' under the landing ModelRecord, both to /u/vyndr.
- tests/unit/houseProfile.test.js: house resolves to user_id=NULL aggregate
(no public_profiles row) + by_tier; unknown/unpublished user handles stay
byte-identical 404; page renders house label + TierRecord + portrait crop.
3019 tests green (3012 -> 3019); next build EXIT=0.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Step 3 — OUTLOOK MODE. The game grid no longer dead-ends in a "NO SLATE" CTA.
When there are no live games (and it's not a network failure) it shows REAL,
always-available data: yesterday's PROVEN A-tier receipts (/api/ledger/model)
+ tomorrow's date-pinned ESPN schedule preview (free/cached). A network
fetchError stays a distinct ERROR state — never a fabricated outlook.
- lib/outlook.js (new, CommonJS, unit-tested): buildOutlook selection +
mapTomorrowPreview (upcoming-only, drops incomplete matchups, never invents).
- Slate.tsx: OutlookSurface replaces the empty-grid CTA (dateOffset 0 only).
- dashboard/page.tsx: DashboardOutlook replaces the "Today's games" NO-SLATE CTA.
Step 4 — MARKET-BREADTH / CONSENSUS vs MODEL. Makes the DeskShowcase
"consensus vs model" claim REAL. Consensus = median book line across a prop's
per-book rows; the model's position is model_value vs consensus, signed by the
graded side. <2 distinct books → null (never fabricate a consensus); a
non-numeric line is ignored, never coerced to 0.
- lib/marketBreadth.js (new, CommonJS, unit-tested): median/computeBreadth/
collectBreadth (strict null guards).
- components/vyndr/MarketBreadth.tsx (new): mono/tabular strip, colored by sign
via colorContract.edgeColor, self-hides when nothing has >=2 books.
- Slate.tsx renders it above the grid (joins books + snapshot model_value).
- slateAdapter.js exports gradeKey for the join.
- DeskShowcase.tsx: the consensus claim is now backed by the shipped feature.
Tests: tests/unit/outlook.test.js + tests/unit/marketBreadth.test.js (23 cases).
Full suite 2984 passing (245 suites); next build exit 0.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
TASK 1 — Parlay Lab (/parlay): a dedicated Correlation Builder with a
leg source INDEPENDENT of the live slate. Browses tonight's pre-graded
props from /api/snapshot/:sport (resolves players via /api/players/search),
adds legs through useParlay().addLeg (deduped by legKey), and renders the
PARLAY SLIP — combined grade, correlation, and payout read straight off
ParlayContext. Surfaces parlayService's correlation warning as the
CAUTION · CORRELATION FLAG, honors the tier leg-cap (free 2 / analyst 4 /
desk 6) and blurs the payout for free tier with the __goPaywall upsell.
Added /parlay to OPEN_ROUTES (free funnel, like scan/dashboard). Retired
the cleanly-dead ParlayTray.tsx (unmounted since Session 50). No new
proxies — reuses existing snapshot/search/parlay-grade endpoints.
TASK 2 — Live Grade-Shift timeline: web/src/lib/gradeShift.js (pure,
testable) builds a line/grade-movement timeline from already-emitted data
(intraday {t,line} history + revised_from_grade). Color law mirrors
ROW-GRAMMAR / StatStrip.LineSparkline: green = toward the graded side,
amber = against, dim = flat (never red). GradeShift.tsx renders it, shows
the original grade struck-through on a revision, and self-hides below 3
real points. Mounted in GradeResultCard (self-hides on the scan path,
which carries no captured history — honest, never fabricated).
Tests: tests/unit/gradeShift.test.js (15) + tests/unit/parlayLab.test.js
(13). Full suite 245 suites / 2989 tests green (baseline 243/2961).
Next build EXIT=0.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
ONE shared TierRecord component (lib/tierRecord.js + TierRecord.tsx) on
dashboard + /u + ledger — per-tier calibration (A+ X-Y, A X-Y, …), W-L always,
hit-% only at n>=20 per tier. by_tier flows through all endpoints untouched.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Addition 2 (non-negotiable): the model's record must show PER GRADE TIER
(A+ went X-Y, A X-Y, …) everywhere the record appears. A blended % hides the
proof that higher grades win more — the tier calibration IS the credibility.
The backend already computed `by_tier` in getModelAggregate; this is display
propagation via ONE shared component (the class fix, not five one-offs).
- web/src/lib/tierRecord.js — testable CommonJS row-builder. W-L counts ALWAYS
(honest at any n); hit-% only when the upstream n≥20 gate passed (hit_pct !=
null), else "RECORD BUILDING · N settled". Order A+ A B C D F. A-tier is the
only edge (green) tier — no glow below A, red reserved for outcomes.
- web/src/components/vyndr/TierRecord.tsx — the ONE shared table. Presentational
(byTier) for /u + ledger; self-fetch (/api/ledger/model, sport-scoped) for the
dashboard. Fully self-hides until a tier has a settled read.
- Ledger swaps its inline TierCalibration for the shared component (single
source). /u PublicProfile renders it below the blended hero (by_tier added to
the aggregate type; it already flows through the route + proxy untouched).
Dashboard gains a compact per-tier surface.
- Endpoint/proxy audit: profiles.js + ledger.js return the full aggregate
(by_tier included); both Next proxies pass the body through — no threading
needed. No change to the gate or math in getModelAggregate.
Tests: tests/unit/tierRecord.test.js (row logic + tier order + edge contract +
source-assert all three surfaces render the shared component). ledgerService
test gains an A+-stands-alone bucketing case. Full suite green (243 suites /
2961 tests); web next build exits 0.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The merged suite exposed two self-defeating assertions in 2B's book test:
uppercasing the name before comparing to the key false-failed correct brand
names (DraftKings→DRAFTKINGS), and the lowercase-echo guard rejected bet365
whose official wordmark IS lowercase. bookInfo output was always correct.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Threads a REAL athlete id from the snapshot's per-player stats resolve (zero
new I/O) → enriched grade → grades:{sport} → slate strip → PlayerAvatar. Real
photo where an id resolves; team-colored monogram (never a gray silhouette,
never a broken image) where it can't. Ids are never fabricated.
Ingestion (Addition 1):
- espnStatsAdapter.getSeasonAverages now RETURNS the resolved ESPN athlete id
(was discarded) as espnId; non-numeric uid degrades to null.
- playerIntelService surfaces MLBAM playerId (MLB) / ESPN espnId (NBA/WNBA).
- snapshotService captures both per player and stores them on the enriched
grade beside archetype/team (null when unresolved → monogram path).
Thread → component:
- slateAdapter.buildPlayerStripsFromProps carries playerId/espnId onto each
strip; StatStrip → PlayerAvatar (accepts both ids; getHeadshotUrl routes by
sport: MLB→mlbstatic, NBA/WNBA→a.espncdn).
- Silhouette surfaces rewired to PlayerAvatar (branded monogram on null):
scan search dropdown (guarded MLBAM p.id) + tonight chips, SearchModal,
HotListPanel, GradeResultCard header. Scan grade card feeds the picked
MLBAM id through gradeAdapter.
- playerHeadshot pure URL logic extracted to CommonJS playerHeadshotUrl.js
(unit-testable; the .ts re-exports it). nfl/nhl added to ESPN_SPORT_PATH.
Tests: tests/unit/headshotThread.test.js (per-league URL + id thread + monogram
null path) + extended snapshotService/espnStatsAdapter suites. Full suite
241 suites / 2915 green; next build exit 0.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
MISSION 1 — real sportsbook wordmarks (kills lowercase "betmgm"):
- books.js: add the 6 missing ALLOWED_BOOKS keys (fanatics/bet365/
hardrockbet/betrivers/pointsbet/pinnacle) with real brand names +
colors — no live book falls to neutral gray. Add `slug` fields +
bookSlug()/hasBookSvg() + BUNDLED_BOOK_SVGS.
- Bundle 8 self-authored styled-text wordmark SVGs under
web/public/books/{slug}.svg (draftkings/fanduel/betmgm/caesars/
bet365/pinnacle/hardrockbet/betrivers). NOT copied trademarked logo
glyphs — the book's NAME in brand weight+color; official press-kit
art can drop into the same paths with zero code change.
- BookWordmark: render the local SVG when bundled, else the brand-color
styled-text fallback (never a broken image; never a lowercase key).
- Import BookWordmark into the ledger row (page.tsx:368) + the identical
public-profile row, replacing bare {row.book} text. vyndr/GameCard
line-grid book cell now proper-cases via bookInfo().name (keeps the
preferred-book green highlight).
MISSION 2 — team-logo coverage gaps:
- teamMeta.js: add ESPN-schedule ball-sport abbr aliases the feed emits
that fell to monograms — SA→SAS, NY→NYK, WSH→WAS, BRK→BKN (NBA),
CONN→CON (WNBA). Real-abbr-first lookup means MLB WSH (Nationals) +
WNBA NY (Liberty) still resolve directly; NY in MLB stays null.
Tests: new tests/unit/bookWordmark.test.js (all 10 ALLOWED_BOOKS resolve
to a real brand+non-gray color; 8 bundled SVGs exist; BookWordmark
SVG-first + no-lowercase-leak; ledger/profile import + use BookWordmark).
entityLayer.test.js extended for the new aliases. Full suite green
(239 suites / 2891 tests); next build exit 0.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
FIX 1 — Honest billing renewal render. VYNDR tiers are monthly, so a
`subscription_end` far in the future (the manually-seeded "RENEWS 6/9/2036"
founder row) is a comped/lifetime/seed value, not a renewal. New
web/src/lib/billingDisplay.js `classifyRenewal()` → date | none | lapsed |
unknown (strict Date.parse guard, MONTHLY_RENEWAL_MAX_DAYS=60). Profile page
renders the classified label for both the "Renews" stat and the
cancel-scheduled "Access ends" line — no raw far-future date. No DB row mutated.
FIX 2 — MLB namesake collision (James Wood → "Chicago Cubs"). searchPlayer now
collects ALL exact-nameKey matches instead of first-`.find`; a ≥2 collision
resolves ONLY via a confident teamHint (the prop's game participants, matched
against the cached /teams list with ESPN↔statsapi abbr reconciliation), else
refuses (null) — never guesses. The hint threads getPlayerStats →
resolvePlayerStats → snapshotService (built from each prop's home/away team).
Join invariant: a single-exact player whose team isn't in the hinted game has
its team DROPPED (null), so streaks/rosterlogs never tag a foreign team. Full
teamHint recovery shipped (not just the refuse fallback).
FIX 3 — DeskShowcase headline "A $1M terminal." → deadpan value-showing copy
"Every grade, every alt line, live." Prices ($44.99 / $34.99) unchanged.
Tests: billingDisplay.test.js (7), mlbNamesakeResolve.test.js (12,
disambiguation + join invariant + pure helpers), ds5PricingStates updated to
assert the new headline and no "$1M". Full suite green (237 suites / 2863
tests); web `next build` exit 0.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Part 6 #8 — Desk $44.99 is the hero tier. New DeskShowcase leads the
pricing page with the "$1M terminal · $44.99" story + real feature
visuals (alt-line ladder, quarter-Kelly, parlay φ, real-time feed) in a
balanced two-column layout (kills the dead right-half). Desk is the sole
highlighted tier / single primary CTA (color contract #9); Analyst is
secondary. Real prices: Free 5 scans, Analyst $14.99/$19.99, Desk
$34.99/$44.99. ClaimMeter + Stripe checkout wiring untouched.
Part 4 #7 — Ticker → punctuated stillness. The continuous marquee is
retired; the ticker now RESTS ≥4s on each ranked item and pulses only on
change. The EKG heartbeat is a static readout — the header's ONE idle
proof-of-life is the single SIGNAL-LIVE live-dot (the ticker dropped its
competing pulse). All durations tokenized (--motion-*, --ticker-hold);
prefers-reduced-motion kills the motion entirely.
Part 8 #20 — new EmptyState component modeled on the north-star 404
(scanlines + glitch wordmark + amber system voice + CTA hierarchy),
reused at the bare-red "Team not found", "Game not found", and the
ledger empties — one unified voice.
Part 5 — archetype glyph+chip propagated to STREAKS rows + ledger rows
(optional + self-hiding; absent beats fabricated); grade reveal already
carries ArchetypeBlend.
Tests: new tests/unit/ds5PricingStates.test.js (22) locks all four
workstreams; updated teamHubUI + vyndrDesignSystem for the new surfaces.
237 suites / 2864 tests green; next build exit 0.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
DESIGN-SPEC Parts 3 + 6 (audit #1, #13, #14). The founder's named #1 rebuild.
slateAdapter.js — the testable engine:
- selectTopGrades: rank tonight's grades by tier → confidence → edge so the
row varies on a real signal, not identical-weight noise (#13).
- buildHeroReceipts: yesterday's PROVEN A-tier settled HITS (misses excluded),
carrying the real result — the never-empty proof source (#1, Part 6).
- heroFallbackState: tonight wins, else receipts, else empty.
- pendingSummary: collapse an all-awaiting card's six "Grades post …" rows to
ONE line count (#14).
- topReadForCard: the single best live graded read to promote (#2).
GameCard.tsx — ONE bold hero per card (large mono/tabular grade + player, rest
demoted); all-awaiting cards render one "N props pending · grade ~X ET" line via
nextRunLabelET instead of repeated filler. Real team logos + team-colored accent
already lead the card (DS0) — preserved.
dashboard/page.tsx — Top grades tonight ranked via selectTopGrades (+ % CONF the
varying signal); when tonight is empty, fetch /api/ledger/model and fall back to
yesterday's PROVEN A-tier receipts (✓ HIT + actual + CLV) so first paint always
proves the model. Honest nextRunLabelET copy kept for the truly-empty case (QA.22).
Tests: tests/unit/ds2Dashboard.test.js (21) — pure-fn + source assertions,
fail-before / pass-after. Full suite 237 suites / 2863 tests green (+21).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The OAuth-only 'sb-token' localStorage key was read by profile, slip,
dashboard (recent-scans), settings, and tracker for their authenticated
fetches. Email/password users never had that key, so those fetches sent
no Authorization header and silently returned nothing.
- web/src/lib/authToken.js — currentAccessToken() reads the REAL Supabase
session (sb-<ref>-auth-token, v2 top-level or v1 currentSession), legacy
fallback. CommonJS so Jest can unit-test it (5 tests).
- Swept all 5 pages to the helper (scan already session-first from DS1).
- lib/api.ts (0 callers) + ParlayTray (unmounted) left as dead code.
236 suites / 2842 tests green, next build exit 0.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Both sessions fixed the negative-edge-green bug; kept DS3's centralized
colorContract.edgeColor helper (removed DS4's local const), updated DS4's
source-assertion test to match. Same semantics, one enforcer.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Signal-green #00D4A0 now means exactly ONE thing (edge/active/A-tier/CTA),
locked by tests that fail on violation. Part 1 of DESIGN-SPEC v2.
- web/src/lib/colorContract.js — pure CommonJS helpers: edgeColor(value)
colors edge/CLV/delta by SIGN (neg=var(--miss), pos=var(--g-a), 0=neutral);
gradeTierColor() (A/A+ green, B blue, C amber, D/F red, in lockstep with
vyndrTokens.gradeColor); gradeGlows() (A/A+ only); deltaE()/isSignalGreen()
CIE76 gate so no archetype hue dilutes the signal.
- GradeResultCard: edge confidence-strip + EDGE row route through edgeColor
(a -33.3% edge was rendering GREEN — audit #3); grade-hero glow gated to
A/A+ via gradeGlows (a glowing C devalued the cue); VYNDR INTELLIGENCE
panel de-flooded (neutral border, Form/Rest neutral not green — #15).
- LiveHeroProp: negative edge now muted red, not neutral (sign completeness).
- Archetype dedup off signal-green (both archetypes.js + archetypeService.js,
kept matched): DUAL THREAT/MOTOR #00D4A0, MIRROR #34D399, ARTILLERY/RANGE/
GHOST/BLADE #2DD4BF, BRUSH #3DDC84 shifted to distinct non-green hues (all
ΔE>=44 from #00D4A0). Within-sport uniqueness preserved.
- tests/unit/colorContract.test.js — 21 tests: helper units + source-grep
violation locks + archetype-green-dedup. QA.20-22 kept green.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>